« Babylon domination

Military

What each army was made of, sampled every 10 turns and at the last turn recorded.

Babylon

Turn Units Might Power Power per unit
10 3 55 50 16.7
20 4 111 97 24.3
30 6 149 131 21.8
40 6 185 161 26.8
50 6 200 172 28.7
60 6 201 173 28.8
70 8 307 264 33.0
80 8 301 264 33.0
90 8 296 264 33.0
100 10 325 279 27.9
110 11 366 281 25.5
120 12 393 282 23.5
130 12 762 525 43.8
140 19 2962 1987 104.6
150 22 4786 3151 143.2
160 29 9556 6884 237.4
170 30 13243 8659 288.6
180 30 16646 11349 378.3
190 34 30211 18180 534.7
200 54 78789 39395 729.5
203 55 77950 38975 708.6

Philippines

Turn Units Might Power Power per unit
10 1 25 24 24.0
20 1 25 24 24.0
30 1 25 23 23.0
40 2 51 48 24.0
50 2 50 47 23.5
60 5 100 92 18.4
70 6 123 117 19.5
80 6 114 108 18.0
90 9 185 164 18.2
100 13 331 305 23.5
110 11 370 321 29.2
120 13 529 470 36.2
130 12 530 462 38.5
140 14 622 557 39.8
150 16 724 617 38.6
160 18 983 857 47.6
170 21 1858 1668 79.4
180 27 2838 2322 86.0
190 26 3103 2679 103.0
200 34 4975 3939 115.9
203 23 3568 3147 136.8

Arabia

Turn Units Might Power Power per unit
10 2 64 61 30.5
20 3 61 56 18.7
30 3 62 56 18.7
40 4 116 110 27.5
50 5 156 146 29.2
60 6 168 153 25.5
70 7 276 249 35.6
80 10 440 421 42.1
90 9 489 478 53.1
100 9 518 518 57.6
110 10 775 775 77.5
120 11 867 807 73.4
130 21 1422 1169 55.7
140 25 2005 1780 71.2
150 12 780 749 62.4
160 9 737 653 72.6
170 10 745 651 65.1
180 14 1282 1128 80.6
190 19 1596 1272 66.9
200 22 2053 1810 82.3
203 22 2077 1805 82.0

Austria

Turn Units Might Power Power per unit
10 1 25 24 24.0
20 2 25 23 11.5
30 3 34 31 10.3
40 4 90 80 20.0
50 8 182 172 21.5
60 10 306 270 27.0
70 9 364 319 35.4
80 11 496 456 41.5
90 11 509 458 41.6
100 13 538 481 37.0
110 13 631 579 44.5
120 13 858 775 59.6
130 13 1076 988 76.0
140 13 1504 1316 101.2
150 14 1903 1661 118.6
160 13 1837 1595 122.7
170 16 2201 1826 114.1
180 19 3463 2905 152.9
190 9 1311 1048 116.4
200 13 3208 2977 229.0
203 15 3825 3403 226.9

Might is the figure the game reports, and it is not the strength of the army alone: it is the summed unit power multiplied by the treasury, up to double, so a civilization hoarding gold reads as fielding better units than it does. Power divides that multiplier back out. Naval units still count half, so an obsolete fleet drags the average down twice over.

Power per unit says what an army is made of, not how strong it is: a horde of obsolete units and a small modern force can carry the same total. The figure climbs for everyone as better units become available, so it is worth comparing between civilizations at the same turn rather than along one civilization's own history. Losing a war can raise it, because the weakest units die first.