« Babylon domination

Raw Events

Babylon domination — page 102 of 127

Seq Turn Civ Event Type Payload
5051 179 Babylon improvement_built
payload
{
  "x": 30,
  "y": 12,
  "civ": "Babylon",
  "turn": 179,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_ARCHAEOLOGICAL_DIG"
}
5052 179 Babylon unit_lost
payload
{
  "x": 30,
  "y": 12,
  "civ": "Babylon",
  "turn": 179,
  "unit": "UNIT_ARCHAEOLOGIST",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "confidence": "inferred"
}
5053 179 Philippines great_person_expended
payload
{
  "civ": "Philippines",
  "turn": 179,
  "event": "great_person_expended",
  "great_person": "UNIT_SCIENTIST"
}
5054 179 Philippines improvement_built
payload
{
  "x": 43,
  "y": 14,
  "civ": "Philippines",
  "turn": 179,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_TRADING_POST"
}
5055 179 Philippines unit_lost
payload
{
  "x": 43,
  "y": 11,
  "civ": "Philippines",
  "city": "San Juan del Monte",
  "turn": 179,
  "unit": "UNIT_SCIENTIST",
  "cause": "expended",
  "event": "unit_lost",
  "confidence": "confirmed"
}
5056 179 Arabia improvement_built
payload
{
  "x": 41,
  "y": 20,
  "civ": "Arabia",
  "turn": 179,
  "event": "improvement_built"
}
5057 179 Arabia improvement_built
payload
{
  "x": 39,
  "y": 21,
  "civ": "Arabia",
  "turn": 179,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_MINE"
}
5058 179 Austria unit_created
payload
{
  "x": 13,
  "y": 16,
  "civ": "Austria",
  "turn": 179,
  "unit": "UNIT_RIFLEMAN",
  "event": "unit_created"
}
5059 179 Austria unit_upgraded
payload
{
  "to": "UNIT_RIFLEMAN",
  "civ": "Austria",
  "from": "UNIT_MUSKETMAN",
  "turn": 179,
  "event": "unit_upgraded"
}
5060 179 Austria improvement_built
payload
{
  "x": 17,
  "y": 20,
  "civ": "Austria",
  "turn": 179,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_MINE"
}
5061 179 Austria unit_lost
payload
{
  "x": 13,
  "y": 16,
  "civ": "Austria",
  "turn": 179,
  "unit": "UNIT_MUSKETMAN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "confidence": "inferred"
}
5062 180 congress_snapshot
payload
{
  "host": "Babylon",
  "turn": 180,
  "event": "congress_snapshot",
  "delegates": [
    {
      "civ": "Babylon",
      "votes": 7,
      "core_votes": 3
    },
    {
      "civ": "Philippines",
      "votes": 4,
      "core_votes": 3
    },
    {
      "civ": "Arabia",
      "votes": 6,
      "core_votes": 3
    },
    {
      "civ": "Austria",
      "votes": 4,
      "core_votes": 3
    }
  ],
  "votes_needed_for_diplo_victory": 26
}
5063 180 Arabia plot_acquired
payload
{
  "x": 30,
  "y": 9,
  "civ": "Arabia",
  "city": "Medina",
  "turn": 180,
  "event": "plot_acquired"
}
5064 180 Arabia plot_bought
payload
{
  "x": 30,
  "y": 9,
  "civ": "Arabia",
  "city": "Medina",
  "turn": 180,
  "event": "plot_bought",
  "bought_with": "culture"
}
5065 180 Arabia building_constructed
payload
{
  "civ": "Arabia",
  "city": "Damascus",
  "turn": 180,
  "event": "building_constructed",
  "building": "BUILDING_WINDMILL"
}
5066 180 Arabia snapshot
payload
{
  "civ": "Arabia",
  "food": 37,
  "gold": 187,
  "turn": 180,
  "event": "snapshot",
  "faith": 16,
  "plots": 39,
  "score": 773,
  "techs": 41,
  "cities": 2,
  "culture": 70,
  "science": 60.5,
  "tourism": 2,
  "capitals": {},
  "happiness": 36,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 235
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 302
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 274
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 94,
  "population": 14,
  "production": 49,
  "gold_per_turn": 36.51,
  "military_might": 1282,
  "military_units": 14,
  "civs_influential_on": 0
}
5067 180 Austria population_changed
payload
{
  "x": 14,
  "y": 21,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 180,
  "event": "population_changed",
  "new_population": 28,
  "old_population": 27
}
5068 180 Austria city_converted
payload
{
  "x": 14,
  "y": 21,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 180,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_BUDDHISM"
}
5069 180 Austria plot_acquired
payload
{
  "x": 15,
  "y": 15,
  "civ": "Austria",
  "city": "Salzburg",
  "turn": 180,
  "event": "plot_acquired"
}
5070 180 Austria plot_bought
payload
{
  "x": 15,
  "y": 15,
  "civ": "Austria",
  "city": "Salzburg",
  "turn": 180,
  "event": "plot_bought",
  "bought_with": "culture"
}
5071 180 Austria building_constructed
payload
{
  "civ": "Austria",
  "city": "Cahokia",
  "turn": 180,
  "event": "building_constructed",
  "building": "BUILDING_AMPHITHEATER"
}
5072 180 tech_researched
payload
{
  "civs": [
    "Austria"
  ],
  "team": 3,
  "tech": "TECH_STEAM_POWER",
  "turn": 180,
  "event": "tech_researched",
  "change": 1
}
5073 180 Austria unit_lost
payload
{
  "x": 14,
  "y": 21,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 180,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
5074 180 Austria unit_created
payload
{
  "x": 14,
  "y": 21,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 180,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
5075 180 Austria snapshot
payload
{
  "civ": "Austria",
  "food": 163,
  "gold": 369,
  "turn": 180,
  "event": "snapshot",
  "faith": 53,
  "plots": 157,
  "score": 1397,
  "techs": 42,
  "cities": 4,
  "culture": 93,
  "science": 266.93,
  "tourism": 10,
  "capitals": [
    "Austria"
  ],
  "happiness": 58,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 452
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 394
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 478
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 273,
  "population": 63,
  "production": 208,
  "gold_per_turn": 129.29,
  "military_might": 3463,
  "military_units": 19,
  "civs_influential_on": 0
}
5076 180 Philippines unit_created
payload
{
  "x": 45,
  "y": 15,
  "civ": "Philippines",
  "city": "Malolos",
  "turn": 180,
  "unit": "UNIT_CARGO_SHIP",
  "event": "unit_created"
}
5077 180 Philippines unit_trained
payload
{
  "civ": "Philippines",
  "city": "Malolos",
  "turn": 180,
  "unit": "UNIT_CARGO_SHIP",
  "event": "unit_trained"
}
5078 180 Philippines population_changed
payload
{
  "x": 49,
  "y": 16,
  "civ": "Philippines",
  "city": "Tagig",
  "turn": 180,
  "event": "population_changed",
  "new_population": 6,
  "old_population": 5
}
5079 180 Philippines city_converted
payload
{
  "x": 49,
  "y": 16,
  "civ": "Philippines",
  "city": "Tagig",
  "turn": 180,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_ISLAM"
}
5080 180 Philippines plot_acquired
payload
{
  "x": 51,
  "y": 18,
  "civ": "Philippines",
  "city": "Tagig",
  "turn": 180,
  "event": "plot_acquired"
}
5081 180 Philippines plot_bought
payload
{
  "x": 51,
  "y": 18,
  "civ": "Philippines",
  "city": "Tagig",
  "turn": 180,
  "event": "plot_bought",
  "bought_with": "culture"
}
5082 180 Philippines policy_branch_unlocked
payload
{
  "civ": "Philippines",
  "turn": 180,
  "event": "policy_branch_unlocked",
  "branch": "POLICY_BRANCH_ORDER"
}
5083 180 Philippines policy_adopted
payload
{
  "civ": "Philippines",
  "turn": 180,
  "event": "policy_adopted",
  "policy": "POLICY_RESETTLEMENT"
}
5084 180 Philippines snapshot
payload
{
  "civ": "Philippines",
  "food": 147,
  "gold": 493,
  "turn": 180,
  "event": "snapshot",
  "faith": 56,
  "plots": 148,
  "score": 1396,
  "techs": 46,
  "cities": 8,
  "culture": 98,
  "science": 265.49,
  "tourism": 8,
  "capitals": [
    "Philippines"
  ],
  "happiness": -2,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 518
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 624
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 494
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 230,
  "population": 68,
  "production": 193,
  "gold_per_turn": 61.34,
  "military_might": 2838,
  "military_units": 27,
  "civs_influential_on": 0
}
5085 180 Austria unit_created
payload
{
  "x": 17,
  "y": 26,
  "civ": "Austria",
  "city": "Graz",
  "turn": 180,
  "unit": "UNIT_GATLINGGUN",
  "event": "unit_created"
}
5086 180 Babylon building_constructed
payload
{
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 180,
  "event": "building_constructed",
  "wonder": "world",
  "building": "BUILDING_BIG_BEN"
}
5087 180 Babylon plot_acquired
payload
{
  "x": 29,
  "y": 10,
  "civ": "Babylon",
  "city": "Dur-Kurigalzu",
  "turn": 180,
  "event": "plot_acquired"
}
5088 180 Babylon plot_bought
payload
{
  "x": 29,
  "y": 10,
  "civ": "Babylon",
  "city": "Dur-Kurigalzu",
  "turn": 180,
  "event": "plot_bought",
  "bought_with": "culture"
}
5089 180 Babylon city_state_alliance_changed
payload
{
  "civ": "Babylon",
  "turn": 180,
  "event": "city_state_alliance_changed",
  "allied": true,
  "city_state": "Troy",
  "new_friendship": 123,
  "old_friendship": 116
}
5090 180 city_state_ally_changed
payload
{
  "turn": 180,
  "event": "city_state_ally_changed",
  "new_ally": "Babylon",
  "old_ally": "Arabia",
  "city_state": "Troy"
}
5091 180 Babylon snapshot
payload
{
  "civ": "Babylon",
  "food": 212,
  "gold": 2178,
  "turn": 180,
  "event": "snapshot",
  "faith": 94,
  "plots": 223,
  "score": 2117,
  "techs": 61,
  "cities": 4,
  "culture": 284,
  "science": 986.21,
  "tourism": 66,
  "capitals": [
    "Babylon",
    "Arabia"
  ],
  "happiness": 66,
  "influence": [
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_FAMILIAR",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 2603
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_FAMILIAR",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 2500
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_FAMILIAR",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 2635
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 400,
  "population": 91,
  "production": 372,
  "gold_per_turn": 175.66,
  "military_might": 16646,
  "military_units": 30,
  "civs_influential_on": 0
}
5092 180 Babylon unit_rebased
payload
{
  "x": 31,
  "y": 19,
  "civ": "Babylon",
  "city": "Mecca",
  "turn": 180,
  "unit": "UNIT_WWI_BOMBER",
  "event": "unit_rebased"
}
5093 180 Babylon improvement_built
payload
{
  "x": 22,
  "y": 13,
  "civ": "Babylon",
  "turn": 180,
  "event": "improvement_built"
}
5094 180 Philippines unit_created
payload
{
  "x": 45,
  "y": 15,
  "civ": "Philippines",
  "city": "Malolos",
  "turn": 180,
  "unit": "UNIT_CARGO_SHIP",
  "event": "unit_created"
}
5095 180 Philippines unit_created
payload
{
  "x": 49,
  "y": 16,
  "civ": "Philippines",
  "city": "Tagig",
  "turn": 180,
  "unit": "UNIT_CARGO_SHIP",
  "event": "unit_created"
}
5096 180 Philippines improvement_built
payload
{
  "x": 40,
  "y": 17,
  "civ": "Philippines",
  "turn": 180,
  "event": "improvement_built"
}
5097 180 Philippines unit_lost
payload
{
  "x": 45,
  "y": 15,
  "civ": "Philippines",
  "city": "Malolos",
  "turn": 180,
  "unit": "UNIT_CARGO_SHIP",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
5098 180 Philippines unit_lost
payload
{
  "x": 49,
  "y": 16,
  "civ": "Philippines",
  "city": "Tagig",
  "turn": 180,
  "unit": "UNIT_CARGO_SHIP",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
5099 180 Austria unit_created
payload
{
  "x": 14,
  "y": 22,
  "civ": "Austria",
  "turn": 180,
  "unit": "UNIT_RIFLEMAN",
  "event": "unit_created"
}
5100 180 Austria unit_upgraded
payload
{
  "to": "UNIT_RIFLEMAN",
  "civ": "Austria",
  "from": "UNIT_MUSKETMAN",
  "turn": 180,
  "event": "unit_upgraded"
}

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