« Babylon domination

Raw Events

Babylon domination — page 114 of 127

Seq Turn Civ Event Type Payload
5651 191 Arabia population_changed
payload
{
  "x": 42,
  "y": 22,
  "civ": "Arabia",
  "city": "Damascus",
  "turn": 191,
  "event": "population_changed",
  "new_population": 14,
  "old_population": 13
}
5652 191 Arabia snapshot
payload
{
  "civ": "Arabia",
  "food": 50,
  "gold": 131,
  "turn": 191,
  "event": "snapshot",
  "faith": 30,
  "plots": 46,
  "score": 822,
  "techs": 42,
  "cities": 2,
  "culture": 81,
  "science": 117.69,
  "tourism": 2,
  "capitals": {},
  "happiness": 42,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 257
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 335
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 296
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 150,
  "population": 17,
  "production": 55,
  "gold_per_turn": 82.17,
  "military_might": 1674,
  "military_units": 19,
  "civs_influential_on": 0
}
5653 191 Babylon unit_created
payload
{
  "x": 23,
  "y": 19,
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 191,
  "unit": "UNIT_ROCKET_ARTILLERY",
  "event": "unit_created"
}
5654 191 unit_killed
payload
{
  "turn": 191,
  "unit": "UNIT_BARBARIAN_ARCHER",
  "event": "unit_killed",
  "killer": "Philippines",
  "victim": "Barbarians"
}
5655 191 unit_killed
payload
{
  "turn": 191,
  "unit": "UNIT_BARBARIAN_WARRIOR",
  "event": "unit_killed",
  "killer": "Philippines",
  "victim": "Barbarians"
}
5656 191 Philippines improvement_built
payload
{
  "x": 41,
  "y": 16,
  "civ": "Philippines",
  "turn": 191,
  "event": "improvement_built"
}
5657 191 Philippines improvement_built
payload
{
  "x": 40,
  "y": 17,
  "civ": "Philippines",
  "turn": 191,
  "event": "improvement_built"
}
5658 191 Barbarians unit_lost
payload
{
  "x": 50,
  "y": 8,
  "civ": "Barbarians",
  "turn": 191,
  "unit": "UNIT_BARBARIAN_WARRIOR",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Philippines",
  "confidence": "confirmed"
}
5659 191 Barbarians unit_lost
payload
{
  "x": 55,
  "y": 8,
  "civ": "Barbarians",
  "turn": 191,
  "unit": "UNIT_BARBARIAN_ARCHER",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Philippines",
  "confidence": "confirmed"
}
5660 191 Arabia unit_lost
payload
{
  "x": 32,
  "y": 10,
  "civ": "Arabia",
  "city": "Medina",
  "turn": 191,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
5661 191 Babylon unit_created
payload
{
  "x": 22,
  "y": 11,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 191,
  "unit": "UNIT_TANK",
  "event": "unit_created"
}
5662 191 Babylon unit_trained
payload
{
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 191,
  "unit": "UNIT_TANK",
  "event": "unit_trained"
}
5663 191 Babylon unit_created
payload
{
  "x": 23,
  "y": 19,
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 191,
  "unit": "UNIT_ENGINEER",
  "event": "unit_created"
}
5664 191 Babylon unit_created
payload
{
  "x": 23,
  "y": 19,
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 191,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
5665 191 Babylon unit_trained
payload
{
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 191,
  "unit": "UNIT_CARAVAN",
  "event": "unit_trained"
}
5666 191 Babylon plot_acquired
payload
{
  "x": 20,
  "y": 18,
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 191,
  "event": "plot_acquired"
}
5667 191 Babylon plot_bought
payload
{
  "x": 20,
  "y": 18,
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 191,
  "event": "plot_bought",
  "bought_with": "culture"
}
5668 191 Babylon building_constructed
payload
{
  "civ": "Babylon",
  "city": "Dur-Kurigalzu",
  "turn": 191,
  "event": "building_constructed",
  "building": "BUILDING_CARAVANSARY"
}
5669 191 Babylon population_changed
payload
{
  "x": 31,
  "y": 19,
  "civ": "Babylon",
  "city": "Mecca",
  "turn": 191,
  "event": "population_changed",
  "new_population": 18,
  "old_population": 17
}
5670 191 Babylon city_converted
payload
{
  "x": 31,
  "y": 19,
  "civ": "Babylon",
  "city": "Mecca",
  "turn": 191,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_ISLAM"
}
5671 191 Babylon building_constructed
payload
{
  "civ": "Babylon",
  "city": "Mecca",
  "turn": 191,
  "event": "building_constructed",
  "building": "BUILDING_MONUMENT"
}
5672 191 tech_researched
payload
{
  "civs": [
    "Babylon"
  ],
  "team": 0,
  "tech": "TECH_NUCLEAR_FISSION",
  "turn": 191,
  "event": "tech_researched",
  "change": 1
}
5673 191 Babylon snapshot
payload
{
  "civ": "Babylon",
  "food": 243,
  "gold": 4696,
  "turn": 191,
  "event": "snapshot",
  "faith": 97,
  "plots": 234,
  "score": 2293,
  "techs": 65,
  "cities": 4,
  "culture": 373,
  "science": 1044.6,
  "tourism": 108,
  "capitals": [
    "Babylon",
    "Arabia"
  ],
  "happiness": 42,
  "influence": [
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_FAMILIAR",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 4858
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_POPULAR",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 4650
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_POPULAR",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 4772
    }
  ],
  "spaceship": {
    "apollo": 1,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 536,
  "population": 101,
  "production": 533,
  "gold_per_turn": 251.02,
  "military_might": 30068,
  "military_units": 37,
  "civs_influential_on": 0
}
5674 191 Babylon unit_promoted
payload
{
  "civ": "Babylon",
  "turn": 191,
  "unit": "UNIT_TANK",
  "event": "unit_promoted",
  "promotion": "PROMOTION_SHOCK_1"
}
5675 191 Babylon unit_promoted
payload
{
  "civ": "Babylon",
  "turn": 191,
  "unit": "UNIT_TANK",
  "event": "unit_promoted",
  "promotion": "PROMOTION_SHOCK_2"
}
5676 191 Babylon unit_promoted
payload
{
  "civ": "Babylon",
  "turn": 191,
  "unit": "UNIT_TANK",
  "event": "unit_promoted",
  "promotion": "PROMOTION_SHOCK_3"
}
5677 191 Babylon unit_promoted
payload
{
  "civ": "Babylon",
  "turn": 191,
  "unit": "UNIT_ROCKET_ARTILLERY",
  "event": "unit_promoted",
  "promotion": "PROMOTION_ACCURACY_1"
}
5678 191 Babylon unit_promoted
payload
{
  "civ": "Babylon",
  "turn": 191,
  "unit": "UNIT_ROCKET_ARTILLERY",
  "event": "unit_promoted",
  "promotion": "PROMOTION_VOLLEY"
}
5679 191 Babylon unit_promoted
payload
{
  "civ": "Babylon",
  "turn": 191,
  "unit": "UNIT_ROCKET_ARTILLERY",
  "event": "unit_promoted",
  "promotion": "PROMOTION_ACCURACY_2"
}
5680 191 unit_killed
payload
{
  "turn": 191,
  "unit": "UNIT_CAVALRY",
  "event": "unit_killed",
  "killer": "Babylon",
  "victim": "Austria"
}
5681 191 Austria unit_lost
payload
{
  "x": 18,
  "y": 23,
  "civ": "Austria",
  "turn": 191,
  "unit": "UNIT_CAVALRY",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Babylon",
  "confidence": "confirmed"
}
5682 191 unit_killed
payload
{
  "turn": 191,
  "unit": "UNIT_AUSTRIAN_HUSSAR",
  "event": "unit_killed",
  "killer": "Babylon",
  "victim": "Austria"
}
5683 191 Austria unit_lost
payload
{
  "x": 17,
  "y": 23,
  "civ": "Austria",
  "turn": 191,
  "unit": "UNIT_AUSTRIAN_HUSSAR",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Babylon",
  "confidence": "confirmed"
}
5684 191 Babylon city_state_alliance_changed
payload
{
  "civ": "Babylon",
  "turn": 191,
  "event": "city_state_alliance_changed",
  "allied": true,
  "city_state": "Troy",
  "new_friendship": 139,
  "old_friendship": 109
}
5685 191 war_declared
payload
{
  "turn": 191,
  "event": "war_declared",
  "attacker_civs": [
    "Troy"
  ],
  "attacker_team": 24,
  "defender_civs": [
    "Austria"
  ],
  "defender_team": 3
}
5686 191 Austria city_state_friendship_changed
payload
{
  "civ": "Austria",
  "turn": 191,
  "event": "city_state_friendship_changed",
  "friends": false,
  "city_state": "Troy",
  "new_friendship": -60,
  "old_friendship": 50
}
5687 191 city_state_ally_changed
payload
{
  "turn": 191,
  "event": "city_state_ally_changed",
  "new_ally": "Babylon",
  "old_ally": "Arabia",
  "city_state": "Troy"
}
5688 191 Babylon great_person_expended
payload
{
  "civ": "Babylon",
  "turn": 191,
  "event": "great_person_expended",
  "great_person": "UNIT_MERCHANT"
}
5689 191 Babylon unit_lost
payload
{
  "x": 26,
  "y": 22,
  "civ": "Babylon",
  "turn": 191,
  "unit": "UNIT_MERCHANT",
  "cause": "expended",
  "event": "unit_lost",
  "confidence": "confirmed"
}
5690 191 Babylon improvement_built
payload
{
  "x": 25,
  "y": 15,
  "civ": "Babylon",
  "turn": 191,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_MANUFACTORY"
}
5691 191 Babylon great_person_expended
payload
{
  "civ": "Babylon",
  "turn": 191,
  "event": "great_person_expended",
  "great_person": "UNIT_ENGINEER"
}
5692 191 Babylon unit_lost
payload
{
  "x": 25,
  "y": 15,
  "civ": "Babylon",
  "turn": 191,
  "unit": "UNIT_ENGINEER",
  "cause": "expended",
  "event": "unit_lost",
  "confidence": "confirmed"
}
5693 191 Babylon unit_created
payload
{
  "x": 23,
  "y": 19,
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 191,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
5694 191 Babylon unit_lost
payload
{
  "x": 23,
  "y": 19,
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 191,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
5695 191 Babylon improvement_built
payload
{
  "x": 27,
  "y": 16,
  "civ": "Babylon",
  "turn": 191,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_MINE"
}
5696 192 Austria unit_created
payload
{
  "x": 14,
  "y": 21,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 192,
  "unit": "UNIT_AUSTRIAN_HUSSAR",
  "event": "unit_created"
}
5697 192 Austria unit_trained
payload
{
  "civ": "Austria",
  "city": "Vienna",
  "turn": 192,
  "unit": "UNIT_AUSTRIAN_HUSSAR",
  "event": "unit_trained"
}
5698 192 Austria plot_acquired
payload
{
  "x": 14,
  "y": 28,
  "civ": "Austria",
  "city": "Graz",
  "turn": 192,
  "event": "plot_acquired"
}
5699 192 Austria plot_bought
payload
{
  "x": 14,
  "y": 28,
  "civ": "Austria",
  "city": "Graz",
  "turn": 192,
  "event": "plot_bought",
  "bought_with": "culture"
}
5700 192 Austria unit_created
payload
{
  "x": 9,
  "y": 24,
  "civ": "Austria",
  "city": "Cahokia",
  "turn": 192,
  "unit": "UNIT_AUSTRIAN_HUSSAR",
  "event": "unit_created"
}

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