Raw Events
Babylon domination — page 114 of 127
| Seq | Turn | Civ | Event Type | Payload |
|---|---|---|---|---|
| 5651 | 191 | Arabia | population_changed |
payload{
"x": 42,
"y": 22,
"civ": "Arabia",
"city": "Damascus",
"turn": 191,
"event": "population_changed",
"new_population": 14,
"old_population": 13
}
|
| 5652 | 191 | Arabia | snapshot |
payload{
"civ": "Arabia",
"food": 50,
"gold": 131,
"turn": 191,
"event": "snapshot",
"faith": 30,
"plots": 46,
"score": 822,
"techs": 42,
"cities": 2,
"culture": 81,
"science": 117.69,
"tourism": 2,
"capitals": {},
"happiness": 42,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_FALLING",
"points": 257
},
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_FALLING",
"points": 335
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_FALLING",
"points": 296
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 150,
"population": 17,
"production": 55,
"gold_per_turn": 82.17,
"military_might": 1674,
"military_units": 19,
"civs_influential_on": 0
}
|
| 5653 | 191 | Babylon | unit_created |
payload{
"x": 23,
"y": 19,
"civ": "Babylon",
"city": "Akkad",
"turn": 191,
"unit": "UNIT_ROCKET_ARTILLERY",
"event": "unit_created"
}
|
| 5654 | 191 | unit_killed |
payload{
"turn": 191,
"unit": "UNIT_BARBARIAN_ARCHER",
"event": "unit_killed",
"killer": "Philippines",
"victim": "Barbarians"
}
|
|
| 5655 | 191 | unit_killed |
payload{
"turn": 191,
"unit": "UNIT_BARBARIAN_WARRIOR",
"event": "unit_killed",
"killer": "Philippines",
"victim": "Barbarians"
}
|
|
| 5656 | 191 | Philippines | improvement_built |
payload{
"x": 41,
"y": 16,
"civ": "Philippines",
"turn": 191,
"event": "improvement_built"
}
|
| 5657 | 191 | Philippines | improvement_built |
payload{
"x": 40,
"y": 17,
"civ": "Philippines",
"turn": 191,
"event": "improvement_built"
}
|
| 5658 | 191 | Barbarians | unit_lost |
payload{
"x": 50,
"y": 8,
"civ": "Barbarians",
"turn": 191,
"unit": "UNIT_BARBARIAN_WARRIOR",
"cause": "killed",
"event": "unit_lost",
"killer": "Philippines",
"confidence": "confirmed"
}
|
| 5659 | 191 | Barbarians | unit_lost |
payload{
"x": 55,
"y": 8,
"civ": "Barbarians",
"turn": 191,
"unit": "UNIT_BARBARIAN_ARCHER",
"cause": "killed",
"event": "unit_lost",
"killer": "Philippines",
"confidence": "confirmed"
}
|
| 5660 | 191 | Arabia | unit_lost |
payload{
"x": 32,
"y": 10,
"civ": "Arabia",
"city": "Medina",
"turn": 191,
"unit": "UNIT_CARAVAN",
"cause": "used_up",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 5661 | 191 | Babylon | unit_created |
payload{
"x": 22,
"y": 11,
"civ": "Babylon",
"city": "Babylon",
"turn": 191,
"unit": "UNIT_TANK",
"event": "unit_created"
}
|
| 5662 | 191 | Babylon | unit_trained |
payload{
"civ": "Babylon",
"city": "Babylon",
"turn": 191,
"unit": "UNIT_TANK",
"event": "unit_trained"
}
|
| 5663 | 191 | Babylon | unit_created |
payload{
"x": 23,
"y": 19,
"civ": "Babylon",
"city": "Akkad",
"turn": 191,
"unit": "UNIT_ENGINEER",
"event": "unit_created"
}
|
| 5664 | 191 | Babylon | unit_created |
payload{
"x": 23,
"y": 19,
"civ": "Babylon",
"city": "Akkad",
"turn": 191,
"unit": "UNIT_CARAVAN",
"event": "unit_created"
}
|
| 5665 | 191 | Babylon | unit_trained |
payload{
"civ": "Babylon",
"city": "Akkad",
"turn": 191,
"unit": "UNIT_CARAVAN",
"event": "unit_trained"
}
|
| 5666 | 191 | Babylon | plot_acquired |
payload{
"x": 20,
"y": 18,
"civ": "Babylon",
"city": "Akkad",
"turn": 191,
"event": "plot_acquired"
}
|
| 5667 | 191 | Babylon | plot_bought |
payload{
"x": 20,
"y": 18,
"civ": "Babylon",
"city": "Akkad",
"turn": 191,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 5668 | 191 | Babylon | building_constructed |
payload{
"civ": "Babylon",
"city": "Dur-Kurigalzu",
"turn": 191,
"event": "building_constructed",
"building": "BUILDING_CARAVANSARY"
}
|
| 5669 | 191 | Babylon | population_changed |
payload{
"x": 31,
"y": 19,
"civ": "Babylon",
"city": "Mecca",
"turn": 191,
"event": "population_changed",
"new_population": 18,
"old_population": 17
}
|
| 5670 | 191 | Babylon | city_converted |
payload{
"x": 31,
"y": 19,
"civ": "Babylon",
"city": "Mecca",
"turn": 191,
"event": "city_converted",
"religion": "TXT_KEY_RELIGION_ISLAM"
}
|
| 5671 | 191 | Babylon | building_constructed |
payload{
"civ": "Babylon",
"city": "Mecca",
"turn": 191,
"event": "building_constructed",
"building": "BUILDING_MONUMENT"
}
|
| 5672 | 191 | tech_researched |
payload{
"civs": [
"Babylon"
],
"team": 0,
"tech": "TECH_NUCLEAR_FISSION",
"turn": 191,
"event": "tech_researched",
"change": 1
}
|
|
| 5673 | 191 | Babylon | snapshot |
payload{
"civ": "Babylon",
"food": 243,
"gold": 4696,
"turn": 191,
"event": "snapshot",
"faith": 97,
"plots": 234,
"score": 2293,
"techs": 65,
"cities": 4,
"culture": 373,
"science": 1044.6,
"tourism": 108,
"capitals": [
"Babylon",
"Arabia"
],
"happiness": 42,
"influence": [
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_FAMILIAR",
"trend": "INFLUENCE_TREND_RISING",
"points": 4858
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_POPULAR",
"trend": "INFLUENCE_TREND_RISING",
"points": 4650
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_POPULAR",
"trend": "INFLUENCE_TREND_RISING",
"points": 4772
}
],
"spaceship": {
"apollo": 1,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 536,
"population": 101,
"production": 533,
"gold_per_turn": 251.02,
"military_might": 30068,
"military_units": 37,
"civs_influential_on": 0
}
|
| 5674 | 191 | Babylon | unit_promoted |
payload{
"civ": "Babylon",
"turn": 191,
"unit": "UNIT_TANK",
"event": "unit_promoted",
"promotion": "PROMOTION_SHOCK_1"
}
|
| 5675 | 191 | Babylon | unit_promoted |
payload{
"civ": "Babylon",
"turn": 191,
"unit": "UNIT_TANK",
"event": "unit_promoted",
"promotion": "PROMOTION_SHOCK_2"
}
|
| 5676 | 191 | Babylon | unit_promoted |
payload{
"civ": "Babylon",
"turn": 191,
"unit": "UNIT_TANK",
"event": "unit_promoted",
"promotion": "PROMOTION_SHOCK_3"
}
|
| 5677 | 191 | Babylon | unit_promoted |
payload{
"civ": "Babylon",
"turn": 191,
"unit": "UNIT_ROCKET_ARTILLERY",
"event": "unit_promoted",
"promotion": "PROMOTION_ACCURACY_1"
}
|
| 5678 | 191 | Babylon | unit_promoted |
payload{
"civ": "Babylon",
"turn": 191,
"unit": "UNIT_ROCKET_ARTILLERY",
"event": "unit_promoted",
"promotion": "PROMOTION_VOLLEY"
}
|
| 5679 | 191 | Babylon | unit_promoted |
payload{
"civ": "Babylon",
"turn": 191,
"unit": "UNIT_ROCKET_ARTILLERY",
"event": "unit_promoted",
"promotion": "PROMOTION_ACCURACY_2"
}
|
| 5680 | 191 | unit_killed |
payload{
"turn": 191,
"unit": "UNIT_CAVALRY",
"event": "unit_killed",
"killer": "Babylon",
"victim": "Austria"
}
|
|
| 5681 | 191 | Austria | unit_lost |
payload{
"x": 18,
"y": 23,
"civ": "Austria",
"turn": 191,
"unit": "UNIT_CAVALRY",
"cause": "killed",
"event": "unit_lost",
"killer": "Babylon",
"confidence": "confirmed"
}
|
| 5682 | 191 | unit_killed |
payload{
"turn": 191,
"unit": "UNIT_AUSTRIAN_HUSSAR",
"event": "unit_killed",
"killer": "Babylon",
"victim": "Austria"
}
|
|
| 5683 | 191 | Austria | unit_lost |
payload{
"x": 17,
"y": 23,
"civ": "Austria",
"turn": 191,
"unit": "UNIT_AUSTRIAN_HUSSAR",
"cause": "killed",
"event": "unit_lost",
"killer": "Babylon",
"confidence": "confirmed"
}
|
| 5684 | 191 | Babylon | city_state_alliance_changed |
payload{
"civ": "Babylon",
"turn": 191,
"event": "city_state_alliance_changed",
"allied": true,
"city_state": "Troy",
"new_friendship": 139,
"old_friendship": 109
}
|
| 5685 | 191 | war_declared |
payload{
"turn": 191,
"event": "war_declared",
"attacker_civs": [
"Troy"
],
"attacker_team": 24,
"defender_civs": [
"Austria"
],
"defender_team": 3
}
|
|
| 5686 | 191 | Austria | city_state_friendship_changed |
payload{
"civ": "Austria",
"turn": 191,
"event": "city_state_friendship_changed",
"friends": false,
"city_state": "Troy",
"new_friendship": -60,
"old_friendship": 50
}
|
| 5687 | 191 | city_state_ally_changed |
payload{
"turn": 191,
"event": "city_state_ally_changed",
"new_ally": "Babylon",
"old_ally": "Arabia",
"city_state": "Troy"
}
|
|
| 5688 | 191 | Babylon | great_person_expended |
payload{
"civ": "Babylon",
"turn": 191,
"event": "great_person_expended",
"great_person": "UNIT_MERCHANT"
}
|
| 5689 | 191 | Babylon | unit_lost |
payload{
"x": 26,
"y": 22,
"civ": "Babylon",
"turn": 191,
"unit": "UNIT_MERCHANT",
"cause": "expended",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 5690 | 191 | Babylon | improvement_built |
payload{
"x": 25,
"y": 15,
"civ": "Babylon",
"turn": 191,
"event": "improvement_built",
"improvement": "IMPROVEMENT_MANUFACTORY"
}
|
| 5691 | 191 | Babylon | great_person_expended |
payload{
"civ": "Babylon",
"turn": 191,
"event": "great_person_expended",
"great_person": "UNIT_ENGINEER"
}
|
| 5692 | 191 | Babylon | unit_lost |
payload{
"x": 25,
"y": 15,
"civ": "Babylon",
"turn": 191,
"unit": "UNIT_ENGINEER",
"cause": "expended",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 5693 | 191 | Babylon | unit_created |
payload{
"x": 23,
"y": 19,
"civ": "Babylon",
"city": "Akkad",
"turn": 191,
"unit": "UNIT_CARAVAN",
"event": "unit_created"
}
|
| 5694 | 191 | Babylon | unit_lost |
payload{
"x": 23,
"y": 19,
"civ": "Babylon",
"city": "Akkad",
"turn": 191,
"unit": "UNIT_CARAVAN",
"cause": "used_up",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 5695 | 191 | Babylon | improvement_built |
payload{
"x": 27,
"y": 16,
"civ": "Babylon",
"turn": 191,
"event": "improvement_built",
"improvement": "IMPROVEMENT_MINE"
}
|
| 5696 | 192 | Austria | unit_created |
payload{
"x": 14,
"y": 21,
"civ": "Austria",
"city": "Vienna",
"turn": 192,
"unit": "UNIT_AUSTRIAN_HUSSAR",
"event": "unit_created"
}
|
| 5697 | 192 | Austria | unit_trained |
payload{
"civ": "Austria",
"city": "Vienna",
"turn": 192,
"unit": "UNIT_AUSTRIAN_HUSSAR",
"event": "unit_trained"
}
|
| 5698 | 192 | Austria | plot_acquired |
payload{
"x": 14,
"y": 28,
"civ": "Austria",
"city": "Graz",
"turn": 192,
"event": "plot_acquired"
}
|
| 5699 | 192 | Austria | plot_bought |
payload{
"x": 14,
"y": 28,
"civ": "Austria",
"city": "Graz",
"turn": 192,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 5700 | 192 | Austria | unit_created |
payload{
"x": 9,
"y": 24,
"civ": "Austria",
"city": "Cahokia",
"turn": 192,
"unit": "UNIT_AUSTRIAN_HUSSAR",
"event": "unit_created"
}
|