« Babylon domination

Raw Events

Babylon domination — page 18 of 127

Seq Turn Civ Event Type Payload
851 59 Arabia building_constructed
payload
{
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 59,
  "event": "building_constructed",
  "wonder": "national",
  "building": "BUILDING_ARTISTS_GUILD"
}
852 59 Arabia snapshot
payload
{
  "civ": "Arabia",
  "food": 47,
  "gold": 84,
  "turn": 59,
  "event": "snapshot",
  "faith": 21,
  "plots": 27,
  "score": 391,
  "techs": 12,
  "cities": 2,
  "culture": 14,
  "science": 23,
  "tourism": 0,
  "capitals": [
    "Arabia"
  ],
  "happiness": 3,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 30,
  "population": 16,
  "production": 25,
  "gold_per_turn": 15.75,
  "military_might": 167,
  "military_units": 6,
  "civs_influential_on": 0
}
853 59 unit_killed
payload
{
  "turn": 59,
  "unit": "UNIT_BARBARIAN_WARRIOR",
  "event": "unit_killed",
  "killer": "Austria",
  "victim": "Barbarians"
}
854 59 natural_wonder_discovered
payload
{
  "x": 19,
  "y": 26,
  "civs": [
    "Austria"
  ],
  "team": 3,
  "turn": 59,
  "event": "natural_wonder_discovered",
  "first": false,
  "wonder": "FEATURE_GEYSER"
}
855 59 Barbarians unit_lost
payload
{
  "x": 14,
  "y": 23,
  "civ": "Barbarians",
  "turn": 59,
  "unit": "UNIT_BARBARIAN_WARRIOR",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Austria",
  "confidence": "confirmed"
}
856 59 Babylon snapshot
payload
{
  "civ": "Babylon",
  "food": 31,
  "gold": 265,
  "turn": 59,
  "event": "snapshot",
  "faith": 4,
  "plots": 32,
  "score": 396,
  "techs": 18,
  "cities": 2,
  "culture": 13,
  "science": 45.5,
  "tourism": 0,
  "capitals": [
    "Babylon"
  ],
  "happiness": 14,
  "influence": [
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 19,
  "population": 10,
  "production": 20,
  "gold_per_turn": 7,
  "military_might": 200,
  "military_units": 6,
  "civs_influential_on": 0
}
857 59 Babylon improvement_built
payload
{
  "x": 20,
  "y": 12,
  "civ": "Babylon",
  "turn": 59,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_FARM"
}
858 60 Philippines unit_created
payload
{
  "x": 43,
  "y": 11,
  "civ": "Philippines",
  "city": "San Juan del Monte",
  "turn": 60,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
859 60 Philippines unit_trained
payload
{
  "civ": "Philippines",
  "city": "San Juan del Monte",
  "turn": 60,
  "unit": "UNIT_CARAVAN",
  "event": "unit_trained"
}
860 60 tech_researched
payload
{
  "civs": [
    "Philippines"
  ],
  "team": 1,
  "tech": "TECH_GUILDS",
  "turn": 60,
  "event": "tech_researched",
  "change": 1
}
861 60 Philippines snapshot
payload
{
  "civ": "Philippines",
  "food": 59,
  "gold": 84,
  "turn": 60,
  "event": "snapshot",
  "faith": 3,
  "plots": 39,
  "score": 453,
  "techs": 16,
  "cities": 3,
  "culture": 16,
  "science": 35.5,
  "tourism": 2,
  "capitals": [
    "Philippines"
  ],
  "happiness": 1,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 6
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 7
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 6
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 13,
  "population": 21,
  "production": 30,
  "gold_per_turn": 1,
  "military_might": 100,
  "military_units": 5,
  "civs_influential_on": 0
}
862 60 tech_researched
payload
{
  "civs": [
    "Austria"
  ],
  "team": 3,
  "tech": "TECH_ENGINEERING",
  "turn": 60,
  "event": "tech_researched",
  "change": 1
}
863 60 Austria snapshot
payload
{
  "civ": "Austria",
  "food": 29,
  "gold": 183,
  "turn": 60,
  "event": "snapshot",
  "faith": 1,
  "plots": 34,
  "score": 335,
  "techs": 13,
  "cities": 2,
  "culture": 9,
  "science": 15,
  "tourism": 0,
  "capitals": [
    "Austria"
  ],
  "happiness": 30,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 18,
  "population": 12,
  "production": 18,
  "gold_per_turn": 5.35,
  "military_might": 306,
  "military_units": 10,
  "civs_influential_on": 0
}
864 60 Arabia plot_acquired
payload
{
  "x": 36,
  "y": 17,
  "civ": "Arabia",
  "city": "Medina",
  "turn": 60,
  "event": "plot_acquired"
}
865 60 Arabia plot_bought
payload
{
  "x": 36,
  "y": 17,
  "civ": "Arabia",
  "city": "Medina",
  "turn": 60,
  "event": "plot_bought",
  "bought_with": "culture"
}
866 60 Arabia snapshot
payload
{
  "civ": "Arabia",
  "food": 49,
  "gold": 97,
  "turn": 60,
  "event": "snapshot",
  "faith": 21,
  "plots": 28,
  "score": 392,
  "techs": 12,
  "cities": 2,
  "culture": 14,
  "science": 23,
  "tourism": 0,
  "capitals": [
    "Arabia"
  ],
  "happiness": 3,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 28,
  "population": 16,
  "production": 25,
  "gold_per_turn": 13.08,
  "military_might": 168,
  "military_units": 6,
  "civs_influential_on": 0
}
867 60 Arabia unit_promoted
payload
{
  "civ": "Arabia",
  "turn": 60,
  "unit": "UNIT_CATAPULT",
  "event": "unit_promoted",
  "promotion": "PROMOTION_ACCURACY_1"
}
868 60 Philippines unit_created
payload
{
  "x": 43,
  "y": 11,
  "civ": "Philippines",
  "city": "San Juan del Monte",
  "turn": 60,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
869 60 Philippines unit_lost
payload
{
  "x": 43,
  "y": 11,
  "civ": "Philippines",
  "city": "San Juan del Monte",
  "turn": 60,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
870 60 unit_killed
payload
{
  "turn": 60,
  "unit": "UNIT_BARBARIAN_AXMAN",
  "event": "unit_killed",
  "killer": "Austria",
  "victim": "Barbarians"
}
871 60 unit_killed
payload
{
  "turn": 60,
  "unit": "UNIT_BARBARIAN_WARRIOR",
  "event": "unit_killed",
  "killer": "Austria",
  "victim": "Barbarians"
}
872 60 teams_met
payload
{
  "turn": 60,
  "event": "teams_met",
  "team_a": 25,
  "team_b": 3,
  "team_a_civs": [
    "Harappa"
  ],
  "team_b_civs": [
    "Austria"
  ]
}
873 60 Barbarians unit_lost
payload
{
  "x": 10,
  "y": 16,
  "civ": "Barbarians",
  "turn": 60,
  "unit": "UNIT_BARBARIAN_WARRIOR",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Austria",
  "confidence": "confirmed"
}
874 60 Barbarians unit_lost
payload
{
  "x": 11,
  "y": 26,
  "civ": "Barbarians",
  "turn": 60,
  "unit": "UNIT_BARBARIAN_AXMAN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Austria",
  "confidence": "confirmed"
}
875 60 Babylon population_changed
payload
{
  "x": 22,
  "y": 11,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 60,
  "event": "population_changed",
  "new_population": 9,
  "old_population": 8
}
876 60 Babylon population_changed
payload
{
  "x": 23,
  "y": 19,
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 60,
  "event": "population_changed",
  "new_population": 3,
  "old_population": 2
}
877 60 Babylon building_constructed
payload
{
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 60,
  "event": "building_constructed",
  "building": "BUILDING_GRANARY"
}
878 60 Babylon plot_acquired
payload
{
  "x": 22,
  "y": 21,
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 60,
  "event": "plot_acquired"
}
879 60 Babylon plot_bought
payload
{
  "x": 22,
  "y": 21,
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 60,
  "event": "plot_bought",
  "bought_with": "culture"
}
880 60 Babylon snapshot
payload
{
  "civ": "Babylon",
  "food": 33,
  "gold": 271,
  "turn": 60,
  "event": "snapshot",
  "faith": 4,
  "plots": 33,
  "score": 413,
  "techs": 18,
  "cities": 2,
  "culture": 13,
  "science": 48.75,
  "tourism": 0,
  "capitals": [
    "Babylon"
  ],
  "happiness": 13,
  "influence": [
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 19,
  "population": 12,
  "production": 26,
  "gold_per_turn": 6,
  "military_might": 201,
  "military_units": 6,
  "civs_influential_on": 0
}
881 61 Austria plot_acquired
payload
{
  "x": 10,
  "y": 15,
  "civ": "Austria",
  "city": "Salzburg",
  "turn": 61,
  "event": "plot_acquired"
}
882 61 Austria plot_bought
payload
{
  "x": 12,
  "y": 16,
  "civ": "Austria",
  "city": "Salzburg",
  "turn": 61,
  "event": "plot_bought",
  "bought_with": "gold"
}
883 61 Austria plot_acquired
payload
{
  "x": 11,
  "y": 14,
  "civ": "Austria",
  "city": "Salzburg",
  "turn": 61,
  "event": "plot_acquired"
}
884 61 Austria plot_bought
payload
{
  "x": 11,
  "y": 14,
  "civ": "Austria",
  "city": "Salzburg",
  "turn": 61,
  "event": "plot_bought",
  "bought_with": "culture"
}
885 61 tech_researched
payload
{
  "civs": [
    "Austria"
  ],
  "team": 3,
  "tech": "TECH_POTTERY",
  "turn": 61,
  "event": "tech_researched",
  "change": 1
}
886 61 Austria snapshot
payload
{
  "civ": "Austria",
  "food": 29,
  "gold": 163,
  "turn": 61,
  "event": "snapshot",
  "faith": 1,
  "plots": 36,
  "score": 348,
  "techs": 14,
  "cities": 2,
  "culture": 9,
  "science": 15,
  "tourism": 0,
  "capitals": [
    "Austria"
  ],
  "happiness": 30,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 18,
  "population": 12,
  "production": 19,
  "gold_per_turn": 5.35,
  "military_might": 301,
  "military_units": 10,
  "civs_influential_on": 0
}
887 61 Arabia unit_created
payload
{
  "x": 31,
  "y": 19,
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 61,
  "unit": "UNIT_MISSIONARY",
  "event": "unit_created"
}
888 61 Arabia unit_trained
payload
{
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 61,
  "unit": "UNIT_MISSIONARY",
  "event": "unit_trained",
  "bought_with": "faith"
}
889 61 Arabia plot_acquired
payload
{
  "x": 30,
  "y": 20,
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 61,
  "event": "plot_acquired"
}
890 61 Arabia plot_bought
payload
{
  "x": 30,
  "y": 20,
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 61,
  "event": "plot_bought",
  "bought_with": "culture"
}
891 61 Arabia snapshot
payload
{
  "civ": "Arabia",
  "food": 49,
  "gold": 108,
  "turn": 61,
  "event": "snapshot",
  "faith": 21,
  "plots": 29,
  "score": 393,
  "techs": 12,
  "cities": 2,
  "culture": 14,
  "science": 23,
  "tourism": 0,
  "capitals": [
    "Arabia"
  ],
  "happiness": 3,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 28,
  "population": 16,
  "production": 25,
  "gold_per_turn": 11.08,
  "military_might": 174,
  "military_units": 6,
  "civs_influential_on": 0
}
892 61 Philippines plot_acquired
payload
{
  "x": 43,
  "y": 14,
  "civ": "Philippines",
  "city": "Malolos",
  "turn": 61,
  "event": "plot_acquired"
}
893 61 Philippines plot_bought
payload
{
  "x": 43,
  "y": 14,
  "civ": "Philippines",
  "city": "Malolos",
  "turn": 61,
  "event": "plot_bought",
  "bought_with": "culture"
}
894 61 Philippines population_changed
payload
{
  "x": 43,
  "y": 11,
  "civ": "Philippines",
  "city": "San Juan del Monte",
  "turn": 61,
  "event": "population_changed",
  "new_population": 8,
  "old_population": 7
}
895 61 Philippines snapshot
payload
{
  "civ": "Philippines",
  "food": 62,
  "gold": 84,
  "turn": 61,
  "event": "snapshot",
  "faith": 3,
  "plots": 40,
  "score": 462,
  "techs": 16,
  "cities": 3,
  "culture": 16,
  "science": 36,
  "tourism": 2,
  "capitals": [
    "Philippines"
  ],
  "happiness": 1,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 8
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 10
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 8
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 12,
  "population": 22,
  "production": 30,
  "gold_per_turn": 0.06,
  "military_might": 102,
  "military_units": 5,
  "civs_influential_on": 0
}
896 61 unit_killed
payload
{
  "turn": 61,
  "unit": "UNIT_BARBARIAN_HORSEMAN",
  "event": "unit_killed",
  "killer": "Arabia",
  "victim": "Barbarians"
}
897 61 Barbarians unit_lost
payload
{
  "x": 34,
  "y": 21,
  "civ": "Barbarians",
  "turn": 61,
  "unit": "UNIT_BARBARIAN_HORSEMAN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Arabia",
  "confidence": "confirmed"
}
898 61 unit_killed
payload
{
  "turn": 61,
  "unit": "UNIT_BARBARIAN_HORSEMAN",
  "event": "unit_killed",
  "killer": "Austria",
  "victim": "Barbarians"
}
899 61 Barbarians unit_lost
payload
{
  "x": 21,
  "y": 26,
  "civ": "Barbarians",
  "turn": 61,
  "unit": "UNIT_BARBARIAN_HORSEMAN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Austria",
  "confidence": "confirmed"
}
900 61 Babylon building_constructed
payload
{
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 61,
  "event": "building_constructed",
  "building": "BUILDING_WATERMILL"
}

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