Raw Events
Babylon domination — page 20 of 127
| Seq | Turn | Civ | Event Type | Payload |
|---|---|---|---|---|
| 951 | 64 | city_state_ally_changed |
payload{
"turn": 64,
"event": "city_state_ally_changed",
"old_ally": "Austria",
"city_state": "Cahokia"
}
|
|
| 952 | 64 | Austria | unit_created |
payload{
"x": 14,
"y": 21,
"civ": "Austria",
"city": "Vienna",
"turn": 64,
"unit": "UNIT_CARAVAN",
"event": "unit_created"
}
|
| 953 | 64 | Austria | improvement_built |
payload{
"x": 15,
"y": 23,
"civ": "Austria",
"turn": 64,
"event": "improvement_built"
}
|
| 954 | 64 | Austria | unit_lost |
payload{
"x": 14,
"y": 21,
"civ": "Austria",
"city": "Vienna",
"turn": 64,
"unit": "UNIT_CARAVAN",
"cause": "used_up",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 955 | 64 | Babylon | snapshot |
payload{
"civ": "Babylon",
"food": 52,
"gold": 287,
"turn": 64,
"event": "snapshot",
"faith": 4,
"plots": 34,
"score": 430,
"techs": 18,
"cities": 2,
"culture": 13,
"science": 52,
"tourism": 0,
"capitals": [
"Babylon"
],
"happiness": 16,
"influence": [
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 16,
"population": 14,
"production": 19,
"gold_per_turn": -1,
"military_might": 308,
"military_units": 7,
"civs_influential_on": 0
}
|
| 956 | 65 | Philippines | snapshot |
payload{
"civ": "Philippines",
"food": 63,
"gold": 132,
"turn": 65,
"event": "snapshot",
"faith": 3,
"plots": 41,
"score": 472,
"techs": 17,
"cities": 3,
"culture": 16,
"science": 36,
"tourism": 2,
"capitals": [
"Philippines"
],
"happiness": 1,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_RISING",
"points": 16
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_RISING",
"points": 22
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_RISING",
"points": 16
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 20,
"population": 22,
"production": 24,
"gold_per_turn": 8.93,
"military_might": 106,
"military_units": 5,
"civs_influential_on": 0
}
|
| 957 | 65 | Arabia | unit_created |
payload{
"x": 31,
"y": 19,
"civ": "Arabia",
"city": "Mecca",
"turn": 65,
"unit": "UNIT_MISSIONARY",
"event": "unit_created"
}
|
| 958 | 65 | Arabia | unit_trained |
payload{
"civ": "Arabia",
"city": "Mecca",
"turn": 65,
"unit": "UNIT_MISSIONARY",
"event": "unit_trained",
"bought_with": "faith"
}
|
| 959 | 65 | Arabia | building_constructed |
payload{
"civ": "Arabia",
"city": "Mecca",
"turn": 65,
"event": "building_constructed",
"wonder": "national",
"building": "BUILDING_WRITERS_GUILD"
}
|
| 960 | 65 | Arabia | snapshot |
payload{
"civ": "Arabia",
"food": 54,
"gold": 113,
"turn": 65,
"event": "snapshot",
"faith": 21,
"plots": 29,
"score": 419,
"techs": 13,
"cities": 2,
"culture": 14,
"science": 31,
"tourism": 0,
"capitals": [
"Arabia"
],
"happiness": 12,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 19,
"population": 18,
"production": 24,
"gold_per_turn": 0.75,
"military_might": 174,
"military_units": 6,
"civs_influential_on": 0
}
|
| 961 | 65 | Austria | building_constructed |
payload{
"civ": "Austria",
"city": "Salzburg",
"turn": 65,
"event": "building_constructed",
"building": "BUILDING_SHRINE"
}
|
| 962 | 65 | Austria | snapshot |
payload{
"civ": "Austria",
"food": 31,
"gold": 83,
"turn": 65,
"event": "snapshot",
"faith": 2,
"plots": 37,
"score": 366,
"techs": 14,
"cities": 2,
"culture": 15,
"science": 16,
"tourism": 0,
"capitals": [
"Austria"
],
"happiness": 22,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 38,
"population": 13,
"production": 24,
"gold_per_turn": 22.26,
"military_might": 322,
"military_units": 10,
"civs_influential_on": 0
}
|
| 963 | 65 | unit_killed |
payload{
"turn": 65,
"unit": "UNIT_BARBARIAN_HORSEMAN",
"event": "unit_killed",
"killer": "Philippines",
"victim": "Barbarians"
}
|
|
| 964 | 65 | Barbarians | unit_lost |
payload{
"x": 45,
"y": 14,
"civ": "Barbarians",
"turn": 65,
"unit": "UNIT_BARBARIAN_HORSEMAN",
"cause": "killed",
"event": "unit_lost",
"killer": "Philippines",
"confidence": "confirmed"
}
|
| 965 | 65 | Arabia | population_changed |
payload{
"x": 42,
"y": 22,
"civ": "Arabia",
"city": "Damascus",
"turn": 65,
"event": "population_changed",
"new_population": 1,
"old_population": 0
}
|
| 966 | 65 | Arabia | population_changed |
payload{
"x": 42,
"y": 22,
"civ": "Arabia",
"city": "Damascus",
"turn": 65,
"event": "population_changed",
"new_population": 1,
"old_population": 1
}
|
| 967 | 65 | Arabia | city_founded |
payload{
"x": 42,
"y": 22,
"civ": "Arabia",
"city": "Damascus",
"turn": 65,
"event": "city_founded"
}
|
| 968 | 65 | Barbarians | unit_lost |
payload{
"x": 35,
"y": 23,
"civ": "Barbarians",
"turn": 65,
"unit": "UNIT_WORKER",
"cause": "killed",
"event": "unit_lost",
"killer": "Arabia",
"killed_by": "Arabia",
"confidence": "confirmed"
}
|
| 969 | 65 | Arabia | city_state_friendship_changed |
payload{
"civ": "Arabia",
"turn": 65,
"event": "city_state_friendship_changed",
"friends": true,
"city_state": "Baku",
"new_friendship": 51,
"old_friendship": 1
}
|
| 970 | 65 | Arabia | city_state_friendship_changed |
payload{
"civ": "Arabia",
"turn": 65,
"event": "city_state_friendship_changed",
"friends": true,
"city_state": "Teheran",
"new_friendship": 52,
"old_friendship": 2
}
|
| 971 | 65 | Arabia | unit_created |
payload{
"x": 35,
"y": 23,
"civ": "Arabia",
"turn": 65,
"unit": "UNIT_WORKER",
"event": "unit_created"
}
|
| 972 | 65 | Arabia | unit_lost |
payload{
"x": 42,
"y": 22,
"civ": "Arabia",
"city": "Damascus",
"turn": 65,
"unit": "UNIT_SETTLER",
"cause": "founded_city",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 973 | 65 | teams_met |
payload{
"turn": 65,
"event": "teams_met",
"team_a": 3,
"team_b": 23,
"team_a_civs": [
"Austria"
],
"team_b_civs": [
"Vaduz"
]
}
|
|
| 974 | 65 | Babylon | population_changed |
payload{
"x": 22,
"y": 11,
"civ": "Babylon",
"city": "Babylon",
"turn": 65,
"event": "population_changed",
"new_population": 11,
"old_population": 10
}
|
| 975 | 65 | Babylon | unit_created |
payload{
"x": 22,
"y": 11,
"civ": "Babylon",
"city": "Babylon",
"turn": 65,
"unit": "UNIT_CARAVAN",
"event": "unit_created"
}
|
| 976 | 65 | Babylon | unit_trained |
payload{
"civ": "Babylon",
"city": "Babylon",
"turn": 65,
"unit": "UNIT_CARAVAN",
"event": "unit_trained"
}
|
| 977 | 65 | Babylon | snapshot |
payload{
"civ": "Babylon",
"food": 54,
"gold": 286,
"turn": 65,
"event": "snapshot",
"faith": 4,
"plots": 34,
"score": 438,
"techs": 18,
"cities": 2,
"culture": 13,
"science": 54.25,
"tourism": 0,
"capitals": [
"Babylon"
],
"happiness": 16,
"influence": [
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 16,
"population": 15,
"production": 22,
"gold_per_turn": -1,
"military_might": 308,
"military_units": 8,
"civs_influential_on": 0
}
|
| 978 | 65 | Babylon | policy_branch_unlocked |
payload{
"civ": "Babylon",
"turn": 65,
"event": "policy_branch_unlocked",
"branch": "POLICY_BRANCH_COMMERCE"
}
|
| 979 | 65 | Babylon | policy_branch_adopted |
payload{
"civ": "Babylon",
"turn": 65,
"event": "policy_branch_adopted",
"branch": "POLICY_BRANCH_COMMERCE"
}
|
| 980 | 65 | Babylon | unit_created |
payload{
"x": 22,
"y": 11,
"civ": "Babylon",
"city": "Babylon",
"turn": 65,
"unit": "UNIT_CARAVAN",
"event": "unit_created"
}
|
| 981 | 65 | Babylon | unit_lost |
payload{
"x": 22,
"y": 11,
"civ": "Babylon",
"city": "Babylon",
"turn": 65,
"unit": "UNIT_CARAVAN",
"cause": "used_up",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 982 | 66 | Philippines | snapshot |
payload{
"civ": "Philippines",
"food": 56,
"gold": 153,
"turn": 66,
"event": "snapshot",
"faith": 3,
"plots": 41,
"score": 472,
"techs": 17,
"cities": 3,
"culture": 16,
"science": 36,
"tourism": 2,
"capitals": [
"Philippines"
],
"happiness": 1,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_RISING",
"points": 18
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_RISING",
"points": 25
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_RISING",
"points": 18
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 21,
"population": 22,
"production": 32,
"gold_per_turn": 9.18,
"military_might": 103,
"military_units": 5,
"civs_influential_on": 0
}
|
| 983 | 66 | Philippines | unit_promoted |
payload{
"civ": "Philippines",
"turn": 66,
"unit": "UNIT_WARRIOR",
"event": "unit_promoted",
"promotion": "PROMOTION_DRILL_1"
}
|
| 984 | 66 | Arabia | plot_acquired |
payload{
"x": 33,
"y": 19,
"civ": "Arabia",
"city": "Mecca",
"turn": 66,
"event": "plot_acquired"
}
|
| 985 | 66 | Arabia | plot_bought |
payload{
"x": 33,
"y": 19,
"civ": "Arabia",
"city": "Mecca",
"turn": 66,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 986 | 66 | Arabia | unit_lost |
payload{
"x": 33,
"y": 19,
"civ": "Arabia",
"turn": 66,
"unit": "UNIT_CARAVAN",
"cause": "used_up",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 987 | 66 | Arabia | snapshot |
payload{
"civ": "Arabia",
"food": 59,
"gold": 130,
"turn": 66,
"event": "snapshot",
"faith": 21,
"plots": 37,
"score": 446,
"techs": 13,
"cities": 3,
"culture": 24,
"science": 30,
"tourism": 0,
"capitals": [
"Arabia"
],
"happiness": 8,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 14,
"population": 19,
"production": 26,
"gold_per_turn": -5,
"military_might": 175,
"military_units": 5,
"civs_influential_on": 0
}
|
| 988 | 66 | Austria | policy_adopted |
payload{
"civ": "Austria",
"turn": 66,
"event": "policy_adopted",
"policy": "POLICY_OLIGARCHY"
}
|
| 989 | 66 | Austria | unit_lost |
payload{
"x": 19,
"y": 24,
"civ": "Austria",
"turn": 66,
"unit": "UNIT_CARAVAN",
"cause": "used_up",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 990 | 66 | Austria | snapshot |
payload{
"civ": "Austria",
"food": 31,
"gold": 121,
"turn": 66,
"event": "snapshot",
"faith": 2,
"plots": 37,
"score": 374,
"techs": 14,
"cities": 2,
"culture": 15,
"science": 16,
"tourism": 0,
"capitals": [
"Austria"
],
"happiness": 22,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 33,
"population": 13,
"production": 24,
"gold_per_turn": 18,
"military_might": 328,
"military_units": 9,
"civs_influential_on": 0
}
|
| 991 | 66 | Austria | population_changed |
payload{
"x": 17,
"y": 26,
"civ": "Austria",
"city": "Graz",
"turn": 66,
"event": "population_changed",
"new_population": 1,
"old_population": 0
}
|
| 992 | 66 | Austria | population_changed |
payload{
"x": 17,
"y": 26,
"civ": "Austria",
"city": "Graz",
"turn": 66,
"event": "population_changed",
"new_population": 1,
"old_population": 1
}
|
| 993 | 66 | Austria | city_founded |
payload{
"x": 17,
"y": 26,
"civ": "Austria",
"city": "Graz",
"turn": 66,
"event": "city_founded"
}
|
| 994 | 66 | Austria | unit_lost |
payload{
"x": 17,
"y": 26,
"civ": "Austria",
"city": "Graz",
"turn": 66,
"unit": "UNIT_SETTLER",
"cause": "founded_city",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 995 | 66 | Arabia | unit_lost |
payload{
"x": 35,
"y": 19,
"civ": "Arabia",
"turn": 66,
"unit": "UNIT_WORKER",
"cause": "killed",
"event": "unit_lost",
"killer": "Barbarians",
"killed_by": "Barbarians",
"confidence": "confirmed"
}
|
| 996 | 66 | Arabia | unit_lost |
payload{
"x": 34,
"y": 20,
"civ": "Arabia",
"turn": 66,
"unit": "UNIT_MISSIONARY",
"cause": "killed",
"event": "unit_lost",
"killer": "Barbarians",
"killed_by": "Barbarians",
"confidence": "confirmed"
}
|
| 997 | 66 | Babylon | plot_acquired |
payload{
"x": 18,
"y": 11,
"civ": "Babylon",
"city": "Babylon",
"turn": 66,
"event": "plot_acquired"
}
|
| 998 | 66 | Babylon | plot_bought |
payload{
"x": 18,
"y": 11,
"civ": "Babylon",
"city": "Babylon",
"turn": 66,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 999 | 66 | Babylon | population_changed |
payload{
"x": 23,
"y": 19,
"civ": "Babylon",
"city": "Akkad",
"turn": 66,
"event": "population_changed",
"new_population": 5,
"old_population": 4
}
|
| 1000 | 66 | tech_researched |
payload{
"civs": [
"Babylon"
],
"team": 0,
"tech": "TECH_EDUCATION",
"turn": 66,
"event": "tech_researched",
"change": 1
}
|