« Babylon domination

Raw Events

Babylon domination — page 20 of 127

Seq Turn Civ Event Type Payload
951 64 city_state_ally_changed
payload
{
  "turn": 64,
  "event": "city_state_ally_changed",
  "old_ally": "Austria",
  "city_state": "Cahokia"
}
952 64 Austria unit_created
payload
{
  "x": 14,
  "y": 21,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 64,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
953 64 Austria improvement_built
payload
{
  "x": 15,
  "y": 23,
  "civ": "Austria",
  "turn": 64,
  "event": "improvement_built"
}
954 64 Austria unit_lost
payload
{
  "x": 14,
  "y": 21,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 64,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
955 64 Babylon snapshot
payload
{
  "civ": "Babylon",
  "food": 52,
  "gold": 287,
  "turn": 64,
  "event": "snapshot",
  "faith": 4,
  "plots": 34,
  "score": 430,
  "techs": 18,
  "cities": 2,
  "culture": 13,
  "science": 52,
  "tourism": 0,
  "capitals": [
    "Babylon"
  ],
  "happiness": 16,
  "influence": [
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 16,
  "population": 14,
  "production": 19,
  "gold_per_turn": -1,
  "military_might": 308,
  "military_units": 7,
  "civs_influential_on": 0
}
956 65 Philippines snapshot
payload
{
  "civ": "Philippines",
  "food": 63,
  "gold": 132,
  "turn": 65,
  "event": "snapshot",
  "faith": 3,
  "plots": 41,
  "score": 472,
  "techs": 17,
  "cities": 3,
  "culture": 16,
  "science": 36,
  "tourism": 2,
  "capitals": [
    "Philippines"
  ],
  "happiness": 1,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 16
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 22
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 16
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 20,
  "population": 22,
  "production": 24,
  "gold_per_turn": 8.93,
  "military_might": 106,
  "military_units": 5,
  "civs_influential_on": 0
}
957 65 Arabia unit_created
payload
{
  "x": 31,
  "y": 19,
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 65,
  "unit": "UNIT_MISSIONARY",
  "event": "unit_created"
}
958 65 Arabia unit_trained
payload
{
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 65,
  "unit": "UNIT_MISSIONARY",
  "event": "unit_trained",
  "bought_with": "faith"
}
959 65 Arabia building_constructed
payload
{
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 65,
  "event": "building_constructed",
  "wonder": "national",
  "building": "BUILDING_WRITERS_GUILD"
}
960 65 Arabia snapshot
payload
{
  "civ": "Arabia",
  "food": 54,
  "gold": 113,
  "turn": 65,
  "event": "snapshot",
  "faith": 21,
  "plots": 29,
  "score": 419,
  "techs": 13,
  "cities": 2,
  "culture": 14,
  "science": 31,
  "tourism": 0,
  "capitals": [
    "Arabia"
  ],
  "happiness": 12,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 19,
  "population": 18,
  "production": 24,
  "gold_per_turn": 0.75,
  "military_might": 174,
  "military_units": 6,
  "civs_influential_on": 0
}
961 65 Austria building_constructed
payload
{
  "civ": "Austria",
  "city": "Salzburg",
  "turn": 65,
  "event": "building_constructed",
  "building": "BUILDING_SHRINE"
}
962 65 Austria snapshot
payload
{
  "civ": "Austria",
  "food": 31,
  "gold": 83,
  "turn": 65,
  "event": "snapshot",
  "faith": 2,
  "plots": 37,
  "score": 366,
  "techs": 14,
  "cities": 2,
  "culture": 15,
  "science": 16,
  "tourism": 0,
  "capitals": [
    "Austria"
  ],
  "happiness": 22,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 38,
  "population": 13,
  "production": 24,
  "gold_per_turn": 22.26,
  "military_might": 322,
  "military_units": 10,
  "civs_influential_on": 0
}
963 65 unit_killed
payload
{
  "turn": 65,
  "unit": "UNIT_BARBARIAN_HORSEMAN",
  "event": "unit_killed",
  "killer": "Philippines",
  "victim": "Barbarians"
}
964 65 Barbarians unit_lost
payload
{
  "x": 45,
  "y": 14,
  "civ": "Barbarians",
  "turn": 65,
  "unit": "UNIT_BARBARIAN_HORSEMAN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Philippines",
  "confidence": "confirmed"
}
965 65 Arabia population_changed
payload
{
  "x": 42,
  "y": 22,
  "civ": "Arabia",
  "city": "Damascus",
  "turn": 65,
  "event": "population_changed",
  "new_population": 1,
  "old_population": 0
}
966 65 Arabia population_changed
payload
{
  "x": 42,
  "y": 22,
  "civ": "Arabia",
  "city": "Damascus",
  "turn": 65,
  "event": "population_changed",
  "new_population": 1,
  "old_population": 1
}
967 65 Arabia city_founded
payload
{
  "x": 42,
  "y": 22,
  "civ": "Arabia",
  "city": "Damascus",
  "turn": 65,
  "event": "city_founded"
}
968 65 Barbarians unit_lost
payload
{
  "x": 35,
  "y": 23,
  "civ": "Barbarians",
  "turn": 65,
  "unit": "UNIT_WORKER",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Arabia",
  "killed_by": "Arabia",
  "confidence": "confirmed"
}
969 65 Arabia city_state_friendship_changed
payload
{
  "civ": "Arabia",
  "turn": 65,
  "event": "city_state_friendship_changed",
  "friends": true,
  "city_state": "Baku",
  "new_friendship": 51,
  "old_friendship": 1
}
970 65 Arabia city_state_friendship_changed
payload
{
  "civ": "Arabia",
  "turn": 65,
  "event": "city_state_friendship_changed",
  "friends": true,
  "city_state": "Teheran",
  "new_friendship": 52,
  "old_friendship": 2
}
971 65 Arabia unit_created
payload
{
  "x": 35,
  "y": 23,
  "civ": "Arabia",
  "turn": 65,
  "unit": "UNIT_WORKER",
  "event": "unit_created"
}
972 65 Arabia unit_lost
payload
{
  "x": 42,
  "y": 22,
  "civ": "Arabia",
  "city": "Damascus",
  "turn": 65,
  "unit": "UNIT_SETTLER",
  "cause": "founded_city",
  "event": "unit_lost",
  "confidence": "confirmed"
}
973 65 teams_met
payload
{
  "turn": 65,
  "event": "teams_met",
  "team_a": 3,
  "team_b": 23,
  "team_a_civs": [
    "Austria"
  ],
  "team_b_civs": [
    "Vaduz"
  ]
}
974 65 Babylon population_changed
payload
{
  "x": 22,
  "y": 11,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 65,
  "event": "population_changed",
  "new_population": 11,
  "old_population": 10
}
975 65 Babylon unit_created
payload
{
  "x": 22,
  "y": 11,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 65,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
976 65 Babylon unit_trained
payload
{
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 65,
  "unit": "UNIT_CARAVAN",
  "event": "unit_trained"
}
977 65 Babylon snapshot
payload
{
  "civ": "Babylon",
  "food": 54,
  "gold": 286,
  "turn": 65,
  "event": "snapshot",
  "faith": 4,
  "plots": 34,
  "score": 438,
  "techs": 18,
  "cities": 2,
  "culture": 13,
  "science": 54.25,
  "tourism": 0,
  "capitals": [
    "Babylon"
  ],
  "happiness": 16,
  "influence": [
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 16,
  "population": 15,
  "production": 22,
  "gold_per_turn": -1,
  "military_might": 308,
  "military_units": 8,
  "civs_influential_on": 0
}
978 65 Babylon policy_branch_unlocked
payload
{
  "civ": "Babylon",
  "turn": 65,
  "event": "policy_branch_unlocked",
  "branch": "POLICY_BRANCH_COMMERCE"
}
979 65 Babylon policy_branch_adopted
payload
{
  "civ": "Babylon",
  "turn": 65,
  "event": "policy_branch_adopted",
  "branch": "POLICY_BRANCH_COMMERCE"
}
980 65 Babylon unit_created
payload
{
  "x": 22,
  "y": 11,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 65,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
981 65 Babylon unit_lost
payload
{
  "x": 22,
  "y": 11,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 65,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
982 66 Philippines snapshot
payload
{
  "civ": "Philippines",
  "food": 56,
  "gold": 153,
  "turn": 66,
  "event": "snapshot",
  "faith": 3,
  "plots": 41,
  "score": 472,
  "techs": 17,
  "cities": 3,
  "culture": 16,
  "science": 36,
  "tourism": 2,
  "capitals": [
    "Philippines"
  ],
  "happiness": 1,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 18
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 25
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 18
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 21,
  "population": 22,
  "production": 32,
  "gold_per_turn": 9.18,
  "military_might": 103,
  "military_units": 5,
  "civs_influential_on": 0
}
983 66 Philippines unit_promoted
payload
{
  "civ": "Philippines",
  "turn": 66,
  "unit": "UNIT_WARRIOR",
  "event": "unit_promoted",
  "promotion": "PROMOTION_DRILL_1"
}
984 66 Arabia plot_acquired
payload
{
  "x": 33,
  "y": 19,
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 66,
  "event": "plot_acquired"
}
985 66 Arabia plot_bought
payload
{
  "x": 33,
  "y": 19,
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 66,
  "event": "plot_bought",
  "bought_with": "culture"
}
986 66 Arabia unit_lost
payload
{
  "x": 33,
  "y": 19,
  "civ": "Arabia",
  "turn": 66,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
987 66 Arabia snapshot
payload
{
  "civ": "Arabia",
  "food": 59,
  "gold": 130,
  "turn": 66,
  "event": "snapshot",
  "faith": 21,
  "plots": 37,
  "score": 446,
  "techs": 13,
  "cities": 3,
  "culture": 24,
  "science": 30,
  "tourism": 0,
  "capitals": [
    "Arabia"
  ],
  "happiness": 8,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 14,
  "population": 19,
  "production": 26,
  "gold_per_turn": -5,
  "military_might": 175,
  "military_units": 5,
  "civs_influential_on": 0
}
988 66 Austria policy_adopted
payload
{
  "civ": "Austria",
  "turn": 66,
  "event": "policy_adopted",
  "policy": "POLICY_OLIGARCHY"
}
989 66 Austria unit_lost
payload
{
  "x": 19,
  "y": 24,
  "civ": "Austria",
  "turn": 66,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
990 66 Austria snapshot
payload
{
  "civ": "Austria",
  "food": 31,
  "gold": 121,
  "turn": 66,
  "event": "snapshot",
  "faith": 2,
  "plots": 37,
  "score": 374,
  "techs": 14,
  "cities": 2,
  "culture": 15,
  "science": 16,
  "tourism": 0,
  "capitals": [
    "Austria"
  ],
  "happiness": 22,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 33,
  "population": 13,
  "production": 24,
  "gold_per_turn": 18,
  "military_might": 328,
  "military_units": 9,
  "civs_influential_on": 0
}
991 66 Austria population_changed
payload
{
  "x": 17,
  "y": 26,
  "civ": "Austria",
  "city": "Graz",
  "turn": 66,
  "event": "population_changed",
  "new_population": 1,
  "old_population": 0
}
992 66 Austria population_changed
payload
{
  "x": 17,
  "y": 26,
  "civ": "Austria",
  "city": "Graz",
  "turn": 66,
  "event": "population_changed",
  "new_population": 1,
  "old_population": 1
}
993 66 Austria city_founded
payload
{
  "x": 17,
  "y": 26,
  "civ": "Austria",
  "city": "Graz",
  "turn": 66,
  "event": "city_founded"
}
994 66 Austria unit_lost
payload
{
  "x": 17,
  "y": 26,
  "civ": "Austria",
  "city": "Graz",
  "turn": 66,
  "unit": "UNIT_SETTLER",
  "cause": "founded_city",
  "event": "unit_lost",
  "confidence": "confirmed"
}
995 66 Arabia unit_lost
payload
{
  "x": 35,
  "y": 19,
  "civ": "Arabia",
  "turn": 66,
  "unit": "UNIT_WORKER",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "killed_by": "Barbarians",
  "confidence": "confirmed"
}
996 66 Arabia unit_lost
payload
{
  "x": 34,
  "y": 20,
  "civ": "Arabia",
  "turn": 66,
  "unit": "UNIT_MISSIONARY",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "killed_by": "Barbarians",
  "confidence": "confirmed"
}
997 66 Babylon plot_acquired
payload
{
  "x": 18,
  "y": 11,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 66,
  "event": "plot_acquired"
}
998 66 Babylon plot_bought
payload
{
  "x": 18,
  "y": 11,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 66,
  "event": "plot_bought",
  "bought_with": "culture"
}
999 66 Babylon population_changed
payload
{
  "x": 23,
  "y": 19,
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 66,
  "event": "population_changed",
  "new_population": 5,
  "old_population": 4
}
1000 66 tech_researched
payload
{
  "civs": [
    "Babylon"
  ],
  "team": 0,
  "tech": "TECH_EDUCATION",
  "turn": 66,
  "event": "tech_researched",
  "change": 1
}

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