« Babylon domination

Raw Events

Babylon domination — page 49 of 127

Seq Turn Civ Event Type Payload
2401 119 Philippines unit_lost
payload
{
  "x": 46,
  "y": 20,
  "civ": "Philippines",
  "city": "Cavite El Viejo",
  "turn": 119,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
2402 119 Philippines unit_lost
payload
{
  "x": 49,
  "y": 16,
  "civ": "Philippines",
  "city": "Tagig",
  "turn": 119,
  "unit": "UNIT_SETTLER",
  "cause": "founded_city",
  "event": "unit_lost",
  "confidence": "confirmed"
}
2403 119 Babylon city_converted
payload
{
  "x": 23,
  "y": 19,
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 119,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_ISLAM"
}
2404 119 Austria unit_created
payload
{
  "x": 14,
  "y": 21,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 119,
  "unit": "UNIT_CROSSBOWMAN",
  "event": "unit_created"
}
2405 119 Austria unit_upgraded
payload
{
  "to": "UNIT_CROSSBOWMAN",
  "civ": "Austria",
  "from": "UNIT_COMPOSITE_BOWMAN",
  "turn": 119,
  "event": "unit_upgraded"
}
2406 119 Austria unit_lost
payload
{
  "x": 14,
  "y": 21,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 119,
  "unit": "UNIT_COMPOSITE_BOWMAN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "confidence": "inferred"
}
2407 119 Babylon building_constructed
payload
{
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 119,
  "event": "building_constructed",
  "building": "BUILDING_FACTORY"
}
2408 119 Babylon plot_acquired
payload
{
  "x": 22,
  "y": 22,
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 119,
  "event": "plot_acquired"
}
2409 119 Babylon plot_bought
payload
{
  "x": 22,
  "y": 22,
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 119,
  "event": "plot_bought",
  "bought_with": "culture"
}
2410 119 Babylon building_constructed
payload
{
  "civ": "Babylon",
  "city": "Dur-Kurigalzu",
  "turn": 119,
  "event": "building_constructed",
  "building": "BUILDING_FACTORY"
}
2411 119 Babylon unit_lost
payload
{
  "x": 22,
  "y": 11,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 119,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
2412 119 Babylon unit_created
payload
{
  "x": 22,
  "y": 11,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 119,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
2413 119 Babylon snapshot
payload
{
  "civ": "Babylon",
  "food": 148,
  "gold": 1486,
  "turn": 119,
  "event": "snapshot",
  "faith": 38,
  "plots": 82,
  "score": 1090,
  "techs": 37,
  "cities": 3,
  "culture": 79,
  "science": 268.24,
  "tourism": 0,
  "capitals": [
    "Babylon"
  ],
  "happiness": 12,
  "influence": [
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 131,
  "population": 48,
  "production": 139,
  "gold_per_turn": 61.99,
  "military_might": 391,
  "military_units": 11,
  "civs_influential_on": 0
}
2414 119 Babylon policy_branch_unlocked
payload
{
  "civ": "Babylon",
  "turn": 119,
  "event": "policy_branch_unlocked",
  "branch": "POLICY_BRANCH_AUTOCRACY"
}
2415 119 Babylon policy_adopted
payload
{
  "civ": "Babylon",
  "turn": 119,
  "event": "policy_adopted",
  "policy": "POLICY_FUTURISM"
}
2416 119 Babylon unit_created
payload
{
  "x": 22,
  "y": 11,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 119,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
2417 119 Babylon unit_lost
payload
{
  "x": 22,
  "y": 11,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 119,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
2418 120 congress_snapshot
payload
{
  "host": "Babylon",
  "turn": 120,
  "event": "congress_snapshot",
  "delegates": [
    {
      "civ": "Babylon",
      "votes": 2,
      "core_votes": 1
    },
    {
      "civ": "Philippines",
      "votes": 1,
      "core_votes": 1
    },
    {
      "civ": "Arabia",
      "votes": 1,
      "core_votes": 1
    },
    {
      "civ": "Austria",
      "votes": 1,
      "core_votes": 1
    }
  ],
  "votes_needed_for_diplo_victory": 28
}
2419 120 Babylon city_state_friendship_changed
payload
{
  "civ": "Babylon",
  "turn": 120,
  "event": "city_state_friendship_changed",
  "friends": true,
  "city_state": "Troy",
  "new_friendship": 33,
  "old_friendship": 13
}
2420 120 Babylon unit_created
payload
{
  "x": 23,
  "y": 19,
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 120,
  "unit": "UNIT_KNIGHT",
  "event": "unit_created"
}
2421 120 Arabia golden_age_started
payload
{
  "civ": "Arabia",
  "turn": 120,
  "event": "golden_age_started"
}
2422 120 Arabia population_changed
payload
{
  "x": 31,
  "y": 19,
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 120,
  "event": "population_changed",
  "new_population": 17,
  "old_population": 16
}
2423 120 Arabia city_converted
payload
{
  "x": 31,
  "y": 19,
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 120,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_ISLAM"
}
2424 120 tech_researched
payload
{
  "civs": [
    "Arabia"
  ],
  "team": 2,
  "tech": "TECH_OPTICS",
  "turn": 120,
  "event": "tech_researched",
  "change": 1
}
2425 120 Arabia snapshot
payload
{
  "civ": "Arabia",
  "food": 88,
  "gold": 56,
  "turn": 120,
  "event": "snapshot",
  "faith": 41,
  "plots": 67,
  "score": 869,
  "techs": 29,
  "cities": 3,
  "culture": 53,
  "science": 80.88,
  "tourism": 2,
  "capitals": [
    "Arabia"
  ],
  "happiness": 23,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 66
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 75
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 67
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 66,
  "population": 35,
  "production": 74,
  "gold_per_turn": 2.43,
  "military_might": 867,
  "military_units": 11,
  "civs_influential_on": 0
}
2426 120 Austria building_constructed
payload
{
  "civ": "Austria",
  "city": "Vienna",
  "turn": 120,
  "event": "building_constructed",
  "building": "BUILDING_COLOSSEUM"
}
2427 120 Austria plot_acquired
payload
{
  "x": 9,
  "y": 15,
  "civ": "Austria",
  "city": "Salzburg",
  "turn": 120,
  "event": "plot_acquired"
}
2428 120 Austria plot_bought
payload
{
  "x": 9,
  "y": 15,
  "civ": "Austria",
  "city": "Salzburg",
  "turn": 120,
  "event": "plot_bought",
  "bought_with": "culture"
}
2429 120 tech_researched
payload
{
  "civs": [
    "Austria"
  ],
  "team": 3,
  "tech": "TECH_PRINTING_PRESS",
  "turn": 120,
  "event": "tech_researched",
  "change": 1
}
2430 120 Austria snapshot
payload
{
  "civ": "Austria",
  "food": 78,
  "gold": 115,
  "turn": 120,
  "event": "snapshot",
  "faith": 11,
  "plots": 69,
  "score": 754,
  "techs": 27,
  "cities": 3,
  "culture": 21,
  "science": 52.5,
  "tourism": 2,
  "capitals": [
    "Austria"
  ],
  "happiness": 49,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 6
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 6
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 6
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 66,
  "population": 30,
  "production": 63,
  "gold_per_turn": 19.08,
  "military_might": 858,
  "military_units": 13,
  "civs_influential_on": 0
}
2431 120 Philippines building_constructed
payload
{
  "civ": "Philippines",
  "city": "Malolos",
  "turn": 120,
  "event": "building_constructed",
  "building": "BUILDING_GRANARY"
}
2432 120 Philippines plot_acquired
payload
{
  "x": 44,
  "y": 18,
  "civ": "Philippines",
  "city": "Malolos",
  "turn": 120,
  "event": "plot_acquired"
}
2433 120 Philippines plot_bought
payload
{
  "x": 44,
  "y": 18,
  "civ": "Philippines",
  "city": "Malolos",
  "turn": 120,
  "event": "plot_bought",
  "bought_with": "culture"
}
2434 120 Philippines unit_created
payload
{
  "x": 43,
  "y": 11,
  "civ": "Philippines",
  "city": "San Juan del Monte",
  "turn": 120,
  "unit": "UNIT_SCIENTIST",
  "event": "unit_created"
}
2435 120 Philippines plot_acquired
payload
{
  "x": 48,
  "y": 9,
  "civ": "Philippines",
  "city": "Pasig",
  "turn": 120,
  "event": "plot_acquired"
}
2436 120 Philippines plot_bought
payload
{
  "x": 48,
  "y": 9,
  "civ": "Philippines",
  "city": "Pasig",
  "turn": 120,
  "event": "plot_bought",
  "bought_with": "culture"
}
2437 120 Philippines plot_acquired
payload
{
  "x": 52,
  "y": 23,
  "civ": "Philippines",
  "city": "Pateros",
  "turn": 120,
  "event": "plot_acquired"
}
2438 120 Philippines plot_bought
payload
{
  "x": 52,
  "y": 23,
  "civ": "Philippines",
  "city": "Pateros",
  "turn": 120,
  "event": "plot_bought",
  "bought_with": "culture"
}
2439 120 Philippines snapshot
payload
{
  "civ": "Philippines",
  "food": 81,
  "gold": 157,
  "turn": 120,
  "event": "snapshot",
  "faith": 12,
  "plots": 74,
  "score": 733,
  "techs": 25,
  "cities": 6,
  "culture": 46,
  "science": 122.28,
  "tourism": 4,
  "capitals": [
    "Philippines"
  ],
  "happiness": -2,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 158
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 190
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_EXOTIC",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 158
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 77,
  "population": 32,
  "production": 57,
  "gold_per_turn": 45.86,
  "military_might": 529,
  "military_units": 13,
  "civs_influential_on": 0
}
2440 120 unit_killed
payload
{
  "turn": 120,
  "unit": "UNIT_BARBARIAN_SWORDSMAN",
  "event": "unit_killed",
  "killer": "Philippines",
  "victim": "Barbarians"
}
2441 120 unit_killed
payload
{
  "turn": 120,
  "unit": "UNIT_BARBARIAN_WARRIOR",
  "event": "unit_killed",
  "killer": "Philippines",
  "victim": "Barbarians"
}
2442 120 Philippines great_person_expended
payload
{
  "civ": "Philippines",
  "turn": 120,
  "event": "great_person_expended",
  "great_person": "UNIT_SCIENTIST"
}
2443 120 Philippines improvement_built
payload
{
  "x": 42,
  "y": 11,
  "civ": "Philippines",
  "turn": 120,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_MINE"
}
2444 120 Philippines unit_lost
payload
{
  "x": 43,
  "y": 11,
  "civ": "Philippines",
  "city": "San Juan del Monte",
  "turn": 120,
  "unit": "UNIT_SCIENTIST",
  "cause": "expended",
  "event": "unit_lost",
  "confidence": "confirmed"
}
2445 120 Barbarians unit_lost
payload
{
  "x": 50,
  "y": 16,
  "civ": "Barbarians",
  "turn": 120,
  "unit": "UNIT_BARBARIAN_SWORDSMAN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Philippines",
  "confidence": "confirmed"
}
2446 120 Barbarians unit_lost
payload
{
  "x": 49,
  "y": 17,
  "civ": "Barbarians",
  "turn": 120,
  "unit": "UNIT_BARBARIAN_WARRIOR",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Philippines",
  "confidence": "confirmed"
}
2447 120 Arabia improvement_built
payload
{
  "x": 38,
  "y": 20,
  "civ": "Arabia",
  "turn": 120,
  "event": "improvement_built"
}
2448 120 Arabia improvement_built
payload
{
  "x": 36,
  "y": 19,
  "civ": "Arabia",
  "turn": 120,
  "event": "improvement_built"
}
2449 120 Austria unit_created
payload
{
  "x": 17,
  "y": 26,
  "civ": "Austria",
  "city": "Graz",
  "turn": 120,
  "unit": "UNIT_LONGSWORDSMAN",
  "event": "unit_created"
}
2450 120 Austria unit_upgraded
payload
{
  "to": "UNIT_LONGSWORDSMAN",
  "civ": "Austria",
  "from": "UNIT_SWORDSMAN",
  "turn": 120,
  "event": "unit_upgraded"
}

First Previous Next Last