Raw Events
Babylon domination — page 51 of 127
| Seq | Turn | Civ | Event Type | Payload |
|---|---|---|---|---|
| 2501 | 122 | Arabia | plot_acquired |
payload{
"x": 33,
"y": 22,
"civ": "Arabia",
"city": "Mecca",
"turn": 122,
"event": "plot_acquired"
}
|
| 2502 | 122 | Arabia | plot_bought |
payload{
"x": 33,
"y": 22,
"civ": "Arabia",
"city": "Mecca",
"turn": 122,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 2503 | 122 | Arabia | plot_acquired |
payload{
"x": 42,
"y": 20,
"civ": "Arabia",
"city": "Damascus",
"turn": 122,
"event": "plot_acquired"
}
|
| 2504 | 122 | Arabia | plot_bought |
payload{
"x": 42,
"y": 20,
"civ": "Arabia",
"city": "Damascus",
"turn": 122,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 2505 | 122 | Arabia | unit_created |
payload{
"x": 31,
"y": 19,
"civ": "Arabia",
"city": "Mecca",
"turn": 122,
"unit": "UNIT_MERCHANT",
"event": "unit_created"
}
|
| 2506 | 122 | Arabia | unit_created |
payload{
"x": 31,
"y": 19,
"civ": "Arabia",
"city": "Mecca",
"turn": 122,
"unit": "UNIT_MERCHANT",
"event": "unit_created"
}
|
| 2507 | 122 | Arabia | policy_adopted |
payload{
"civ": "Arabia",
"turn": 122,
"event": "policy_adopted",
"policy": "POLICY_PROTECTIONISM"
}
|
| 2508 | 122 | tech_researched |
payload{
"civs": [
"Arabia"
],
"team": 2,
"tech": "TECH_COMPASS",
"turn": 122,
"event": "tech_researched",
"change": 1
}
|
|
| 2509 | 122 | Arabia | snapshot |
payload{
"civ": "Arabia",
"food": 87,
"gold": 93,
"turn": 122,
"event": "snapshot",
"faith": 41,
"plots": 69,
"score": 901,
"techs": 30,
"cities": 3,
"culture": 65,
"science": 83.54,
"tourism": 4,
"capitals": [
"Arabia"
],
"happiness": 23,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_RISING",
"points": 73
},
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_RISING",
"points": 84
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_RISING",
"points": 74
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 84,
"population": 35,
"production": 71,
"gold_per_turn": 15.05,
"military_might": 877,
"military_units": 11,
"civs_influential_on": 0
}
|
| 2510 | 122 | Philippines | building_constructed |
payload{
"civ": "Philippines",
"city": "San Juan del Monte",
"turn": 122,
"event": "building_constructed",
"building": "BUILDING_MOSQUE",
"bought_with": "faith"
}
|
| 2511 | 122 | Philippines | unit_created |
payload{
"x": 45,
"y": 15,
"civ": "Philippines",
"city": "Malolos",
"turn": 122,
"unit": "UNIT_WORKER",
"event": "unit_created"
}
|
| 2512 | 122 | Philippines | unit_trained |
payload{
"civ": "Philippines",
"city": "Malolos",
"turn": 122,
"unit": "UNIT_WORKER",
"event": "unit_trained"
}
|
| 2513 | 122 | Philippines | building_constructed |
payload{
"civ": "Philippines",
"city": "Cavite El Viejo",
"turn": 122,
"event": "building_constructed",
"building": "BUILDING_LIBRARY"
}
|
| 2514 | 122 | tech_researched |
payload{
"civs": [
"Philippines"
],
"team": 1,
"tech": "TECH_ARCHAEOLOGY",
"turn": 122,
"event": "tech_researched",
"change": 1
}
|
|
| 2515 | 122 | era_entered |
payload{
"era": "ERA_INDUSTRIAL",
"civs": [
"Philippines"
],
"team": 1,
"turn": 122,
"event": "era_entered"
}
|
|
| 2516 | 122 | Philippines | snapshot |
payload{
"civ": "Philippines",
"food": 77,
"gold": 266,
"turn": 122,
"event": "snapshot",
"faith": 14,
"plots": 74,
"score": 743,
"techs": 26,
"cities": 6,
"culture": 51,
"science": 124.28,
"tourism": 4,
"capitals": [
"Philippines"
],
"happiness": -2,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_RISING",
"points": 167
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_RISING",
"points": 202
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_EXOTIC",
"trend": "INFLUENCE_TREND_RISING",
"points": 166
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 79,
"population": 32,
"production": 61,
"gold_per_turn": 42.14,
"military_might": 546,
"military_units": 12,
"civs_influential_on": 0
}
|
| 2517 | 122 | Babylon | city_state_friendship_changed |
payload{
"civ": "Babylon",
"turn": 122,
"event": "city_state_friendship_changed",
"friends": false,
"city_state": "Troy",
"new_friendship": 29,
"old_friendship": 30
}
|
| 2518 | 122 | Austria | improvement_built |
payload{
"x": 13,
"y": 17,
"civ": "Austria",
"turn": 122,
"event": "improvement_built",
"improvement": "IMPROVEMENT_TRADING_POST"
}
|
| 2519 | 122 | Austria | improvement_built |
payload{
"x": 13,
"y": 15,
"civ": "Austria",
"turn": 122,
"event": "improvement_built"
}
|
| 2520 | 122 | Babylon | unit_created |
payload{
"x": 22,
"y": 11,
"civ": "Babylon",
"city": "Babylon",
"turn": 122,
"unit": "UNIT_SCIENTIST",
"event": "unit_created"
}
|
| 2521 | 122 | Babylon | plot_acquired |
payload{
"x": 25,
"y": 15,
"civ": "Babylon",
"city": "Babylon",
"turn": 122,
"event": "plot_acquired"
}
|
| 2522 | 122 | Babylon | plot_bought |
payload{
"x": 25,
"y": 15,
"civ": "Babylon",
"city": "Babylon",
"turn": 122,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 2523 | 122 | tech_researched |
payload{
"civs": [
"Babylon"
],
"team": 0,
"tech": "TECH_STEEL",
"turn": 122,
"event": "tech_researched",
"change": 1
}
|
|
| 2524 | 122 | Babylon | snapshot |
payload{
"civ": "Babylon",
"food": 142,
"gold": 1654,
"turn": 122,
"event": "snapshot",
"faith": 40,
"plots": 85,
"score": 1138,
"techs": 39,
"cities": 3,
"culture": 85,
"science": 286.63,
"tourism": 0,
"capitals": [
"Babylon"
],
"happiness": 11,
"influence": [
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 130,
"population": 50,
"production": 155,
"gold_per_turn": 54.75,
"military_might": 552,
"military_units": 12,
"civs_influential_on": 0
}
|
| 2525 | 122 | Babylon | unit_created |
payload{
"x": 22,
"y": 11,
"civ": "Babylon",
"city": "Babylon",
"turn": 122,
"unit": "UNIT_PROPHET",
"event": "unit_created"
}
|
| 2526 | 122 | Babylon | unit_trained |
payload{
"civ": "Babylon",
"city": "Babylon",
"turn": 122,
"unit": "UNIT_PROPHET",
"event": "unit_trained",
"bought_with": "faith"
}
|
| 2527 | 123 | Philippines | population_changed |
payload{
"x": 46,
"y": 9,
"civ": "Philippines",
"city": "Pasig",
"turn": 123,
"event": "population_changed",
"new_population": 2,
"old_population": 1
}
|
| 2528 | 123 | Philippines | city_converted |
payload{
"x": 46,
"y": 9,
"civ": "Philippines",
"city": "Pasig",
"turn": 123,
"event": "city_converted",
"religion": "TXT_KEY_RELIGION_ISLAM"
}
|
| 2529 | 123 | Philippines | snapshot |
payload{
"civ": "Philippines",
"food": 77,
"gold": 308,
"turn": 123,
"event": "snapshot",
"faith": 14,
"plots": 74,
"score": 751,
"techs": 26,
"cities": 6,
"culture": 51,
"science": 125.28,
"tourism": 4,
"capitals": [
"Philippines"
],
"happiness": -2,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_FALLING",
"points": 172
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_RISING",
"points": 208
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_EXOTIC",
"trend": "INFLUENCE_TREND_RISING",
"points": 170
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 79,
"population": 33,
"production": 63,
"gold_per_turn": 42.14,
"military_might": 552,
"military_units": 12,
"civs_influential_on": 0
}
|
| 2530 | 123 | Arabia | unit_created |
payload{
"x": 31,
"y": 19,
"civ": "Arabia",
"city": "Mecca",
"turn": 123,
"unit": "UNIT_CARAVAN",
"event": "unit_created"
}
|
| 2531 | 123 | Arabia | unit_trained |
payload{
"civ": "Arabia",
"city": "Mecca",
"turn": 123,
"unit": "UNIT_CARAVAN",
"event": "unit_trained"
}
|
| 2532 | 123 | Arabia | building_constructed |
payload{
"civ": "Arabia",
"city": "Damascus",
"turn": 123,
"event": "building_constructed",
"building": "BUILDING_TEMPLE"
}
|
| 2533 | 123 | Arabia | policy_branch_unlocked |
payload{
"civ": "Arabia",
"turn": 123,
"event": "policy_branch_unlocked",
"branch": "POLICY_BRANCH_RATIONALISM"
}
|
| 2534 | 123 | Arabia | policy_branch_adopted |
payload{
"civ": "Arabia",
"turn": 123,
"event": "policy_branch_adopted",
"branch": "POLICY_BRANCH_RATIONALISM"
}
|
| 2535 | 123 | tech_researched |
payload{
"civs": [
"Arabia"
],
"team": 2,
"tech": "TECH_MACHINERY",
"turn": 123,
"event": "tech_researched",
"change": 1
}
|
|
| 2536 | 123 | Arabia | snapshot |
payload{
"civ": "Arabia",
"food": 88,
"gold": 106,
"turn": 123,
"event": "snapshot",
"faith": 44,
"plots": 69,
"score": 919,
"techs": 31,
"cities": 3,
"culture": 66,
"science": 85.54,
"tourism": 4,
"capitals": [
"Arabia"
],
"happiness": 24,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_RISING",
"points": 78
},
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_RISING",
"points": 90
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_RISING",
"points": 79
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 83,
"population": 35,
"production": 74,
"gold_per_turn": 13.1,
"military_might": 887,
"military_units": 12,
"civs_influential_on": 0
}
|
| 2537 | 123 | Austria | golden_age_started |
payload{
"civ": "Austria",
"turn": 123,
"event": "golden_age_started"
}
|
| 2538 | 123 | Austria | population_changed |
payload{
"x": 17,
"y": 26,
"civ": "Austria",
"city": "Graz",
"turn": 123,
"event": "population_changed",
"new_population": 6,
"old_population": 5
}
|
| 2539 | 123 | Austria | city_converted |
payload{
"x": 17,
"y": 26,
"civ": "Austria",
"city": "Graz",
"turn": 123,
"event": "city_converted",
"religion": "TXT_KEY_RELIGION_CATHOLICISM"
}
|
| 2540 | 123 | Austria | snapshot |
payload{
"civ": "Austria",
"food": 83,
"gold": 130,
"turn": 123,
"event": "snapshot",
"faith": 11,
"plots": 71,
"score": 773,
"techs": 27,
"cities": 3,
"culture": 25,
"science": 55,
"tourism": 2,
"capitals": [
"Austria"
],
"happiness": 47,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_RISING",
"points": 12
},
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_RISING",
"points": 12
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_RISING",
"points": 12
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 85,
"population": 32,
"production": 81,
"gold_per_turn": 32.11,
"military_might": 953,
"military_units": 13,
"civs_influential_on": 0
}
|
| 2541 | 123 | Philippines | improvement_built |
payload{
"x": 45,
"y": 12,
"civ": "Philippines",
"turn": 123,
"event": "improvement_built"
}
|
| 2542 | 123 | Arabia | unit_created |
payload{
"x": 31,
"y": 19,
"civ": "Arabia",
"city": "Mecca",
"turn": 123,
"unit": "UNIT_CARAVAN",
"event": "unit_created"
}
|
| 2543 | 123 | Arabia | improvement_built |
payload{
"x": 35,
"y": 19,
"civ": "Arabia",
"turn": 123,
"event": "improvement_built",
"improvement": "IMPROVEMENT_MINE"
}
|
| 2544 | 123 | Arabia | unit_lost |
payload{
"x": 31,
"y": 19,
"civ": "Arabia",
"city": "Mecca",
"turn": 123,
"unit": "UNIT_CARAVAN",
"cause": "used_up",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 2545 | 123 | unit_killed |
payload{
"turn": 123,
"unit": "UNIT_COMPOSITE_BOWMAN",
"event": "unit_killed",
"killer": "Austria",
"victim": "Barbarians"
}
|
|
| 2546 | 123 | unit_killed |
payload{
"turn": 123,
"unit": "UNIT_PIKEMAN",
"event": "unit_killed",
"killer": "Austria",
"victim": "Barbarians"
}
|
|
| 2547 | 123 | Austria | improvement_built |
payload{
"x": 13,
"y": 18,
"civ": "Austria",
"turn": 123,
"event": "improvement_built",
"improvement": "IMPROVEMENT_CUSTOMS_HOUSE"
}
|
| 2548 | 123 | Austria | great_person_expended |
payload{
"civ": "Austria",
"turn": 123,
"event": "great_person_expended",
"great_person": "UNIT_MERCHANT"
}
|
| 2549 | 123 | Austria | unit_lost |
payload{
"x": 13,
"y": 18,
"civ": "Austria",
"turn": 123,
"unit": "UNIT_MERCHANT",
"cause": "expended",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 2550 | 123 | Barbarians | unit_lost |
payload{
"x": 10,
"y": 15,
"civ": "Barbarians",
"turn": 123,
"unit": "UNIT_PIKEMAN",
"cause": "killed",
"event": "unit_lost",
"killer": "Austria",
"confidence": "confirmed"
}
|