« Babylon domination

Raw Events

Babylon domination — page 51 of 127

Seq Turn Civ Event Type Payload
2501 122 Arabia plot_acquired
payload
{
  "x": 33,
  "y": 22,
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 122,
  "event": "plot_acquired"
}
2502 122 Arabia plot_bought
payload
{
  "x": 33,
  "y": 22,
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 122,
  "event": "plot_bought",
  "bought_with": "culture"
}
2503 122 Arabia plot_acquired
payload
{
  "x": 42,
  "y": 20,
  "civ": "Arabia",
  "city": "Damascus",
  "turn": 122,
  "event": "plot_acquired"
}
2504 122 Arabia plot_bought
payload
{
  "x": 42,
  "y": 20,
  "civ": "Arabia",
  "city": "Damascus",
  "turn": 122,
  "event": "plot_bought",
  "bought_with": "culture"
}
2505 122 Arabia unit_created
payload
{
  "x": 31,
  "y": 19,
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 122,
  "unit": "UNIT_MERCHANT",
  "event": "unit_created"
}
2506 122 Arabia unit_created
payload
{
  "x": 31,
  "y": 19,
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 122,
  "unit": "UNIT_MERCHANT",
  "event": "unit_created"
}
2507 122 Arabia policy_adopted
payload
{
  "civ": "Arabia",
  "turn": 122,
  "event": "policy_adopted",
  "policy": "POLICY_PROTECTIONISM"
}
2508 122 tech_researched
payload
{
  "civs": [
    "Arabia"
  ],
  "team": 2,
  "tech": "TECH_COMPASS",
  "turn": 122,
  "event": "tech_researched",
  "change": 1
}
2509 122 Arabia snapshot
payload
{
  "civ": "Arabia",
  "food": 87,
  "gold": 93,
  "turn": 122,
  "event": "snapshot",
  "faith": 41,
  "plots": 69,
  "score": 901,
  "techs": 30,
  "cities": 3,
  "culture": 65,
  "science": 83.54,
  "tourism": 4,
  "capitals": [
    "Arabia"
  ],
  "happiness": 23,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 73
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 84
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 74
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 84,
  "population": 35,
  "production": 71,
  "gold_per_turn": 15.05,
  "military_might": 877,
  "military_units": 11,
  "civs_influential_on": 0
}
2510 122 Philippines building_constructed
payload
{
  "civ": "Philippines",
  "city": "San Juan del Monte",
  "turn": 122,
  "event": "building_constructed",
  "building": "BUILDING_MOSQUE",
  "bought_with": "faith"
}
2511 122 Philippines unit_created
payload
{
  "x": 45,
  "y": 15,
  "civ": "Philippines",
  "city": "Malolos",
  "turn": 122,
  "unit": "UNIT_WORKER",
  "event": "unit_created"
}
2512 122 Philippines unit_trained
payload
{
  "civ": "Philippines",
  "city": "Malolos",
  "turn": 122,
  "unit": "UNIT_WORKER",
  "event": "unit_trained"
}
2513 122 Philippines building_constructed
payload
{
  "civ": "Philippines",
  "city": "Cavite El Viejo",
  "turn": 122,
  "event": "building_constructed",
  "building": "BUILDING_LIBRARY"
}
2514 122 tech_researched
payload
{
  "civs": [
    "Philippines"
  ],
  "team": 1,
  "tech": "TECH_ARCHAEOLOGY",
  "turn": 122,
  "event": "tech_researched",
  "change": 1
}
2515 122 era_entered
payload
{
  "era": "ERA_INDUSTRIAL",
  "civs": [
    "Philippines"
  ],
  "team": 1,
  "turn": 122,
  "event": "era_entered"
}
2516 122 Philippines snapshot
payload
{
  "civ": "Philippines",
  "food": 77,
  "gold": 266,
  "turn": 122,
  "event": "snapshot",
  "faith": 14,
  "plots": 74,
  "score": 743,
  "techs": 26,
  "cities": 6,
  "culture": 51,
  "science": 124.28,
  "tourism": 4,
  "capitals": [
    "Philippines"
  ],
  "happiness": -2,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 167
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 202
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_EXOTIC",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 166
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 79,
  "population": 32,
  "production": 61,
  "gold_per_turn": 42.14,
  "military_might": 546,
  "military_units": 12,
  "civs_influential_on": 0
}
2517 122 Babylon city_state_friendship_changed
payload
{
  "civ": "Babylon",
  "turn": 122,
  "event": "city_state_friendship_changed",
  "friends": false,
  "city_state": "Troy",
  "new_friendship": 29,
  "old_friendship": 30
}
2518 122 Austria improvement_built
payload
{
  "x": 13,
  "y": 17,
  "civ": "Austria",
  "turn": 122,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_TRADING_POST"
}
2519 122 Austria improvement_built
payload
{
  "x": 13,
  "y": 15,
  "civ": "Austria",
  "turn": 122,
  "event": "improvement_built"
}
2520 122 Babylon unit_created
payload
{
  "x": 22,
  "y": 11,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 122,
  "unit": "UNIT_SCIENTIST",
  "event": "unit_created"
}
2521 122 Babylon plot_acquired
payload
{
  "x": 25,
  "y": 15,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 122,
  "event": "plot_acquired"
}
2522 122 Babylon plot_bought
payload
{
  "x": 25,
  "y": 15,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 122,
  "event": "plot_bought",
  "bought_with": "culture"
}
2523 122 tech_researched
payload
{
  "civs": [
    "Babylon"
  ],
  "team": 0,
  "tech": "TECH_STEEL",
  "turn": 122,
  "event": "tech_researched",
  "change": 1
}
2524 122 Babylon snapshot
payload
{
  "civ": "Babylon",
  "food": 142,
  "gold": 1654,
  "turn": 122,
  "event": "snapshot",
  "faith": 40,
  "plots": 85,
  "score": 1138,
  "techs": 39,
  "cities": 3,
  "culture": 85,
  "science": 286.63,
  "tourism": 0,
  "capitals": [
    "Babylon"
  ],
  "happiness": 11,
  "influence": [
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 130,
  "population": 50,
  "production": 155,
  "gold_per_turn": 54.75,
  "military_might": 552,
  "military_units": 12,
  "civs_influential_on": 0
}
2525 122 Babylon unit_created
payload
{
  "x": 22,
  "y": 11,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 122,
  "unit": "UNIT_PROPHET",
  "event": "unit_created"
}
2526 122 Babylon unit_trained
payload
{
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 122,
  "unit": "UNIT_PROPHET",
  "event": "unit_trained",
  "bought_with": "faith"
}
2527 123 Philippines population_changed
payload
{
  "x": 46,
  "y": 9,
  "civ": "Philippines",
  "city": "Pasig",
  "turn": 123,
  "event": "population_changed",
  "new_population": 2,
  "old_population": 1
}
2528 123 Philippines city_converted
payload
{
  "x": 46,
  "y": 9,
  "civ": "Philippines",
  "city": "Pasig",
  "turn": 123,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_ISLAM"
}
2529 123 Philippines snapshot
payload
{
  "civ": "Philippines",
  "food": 77,
  "gold": 308,
  "turn": 123,
  "event": "snapshot",
  "faith": 14,
  "plots": 74,
  "score": 751,
  "techs": 26,
  "cities": 6,
  "culture": 51,
  "science": 125.28,
  "tourism": 4,
  "capitals": [
    "Philippines"
  ],
  "happiness": -2,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 172
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 208
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_EXOTIC",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 170
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 79,
  "population": 33,
  "production": 63,
  "gold_per_turn": 42.14,
  "military_might": 552,
  "military_units": 12,
  "civs_influential_on": 0
}
2530 123 Arabia unit_created
payload
{
  "x": 31,
  "y": 19,
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 123,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
2531 123 Arabia unit_trained
payload
{
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 123,
  "unit": "UNIT_CARAVAN",
  "event": "unit_trained"
}
2532 123 Arabia building_constructed
payload
{
  "civ": "Arabia",
  "city": "Damascus",
  "turn": 123,
  "event": "building_constructed",
  "building": "BUILDING_TEMPLE"
}
2533 123 Arabia policy_branch_unlocked
payload
{
  "civ": "Arabia",
  "turn": 123,
  "event": "policy_branch_unlocked",
  "branch": "POLICY_BRANCH_RATIONALISM"
}
2534 123 Arabia policy_branch_adopted
payload
{
  "civ": "Arabia",
  "turn": 123,
  "event": "policy_branch_adopted",
  "branch": "POLICY_BRANCH_RATIONALISM"
}
2535 123 tech_researched
payload
{
  "civs": [
    "Arabia"
  ],
  "team": 2,
  "tech": "TECH_MACHINERY",
  "turn": 123,
  "event": "tech_researched",
  "change": 1
}
2536 123 Arabia snapshot
payload
{
  "civ": "Arabia",
  "food": 88,
  "gold": 106,
  "turn": 123,
  "event": "snapshot",
  "faith": 44,
  "plots": 69,
  "score": 919,
  "techs": 31,
  "cities": 3,
  "culture": 66,
  "science": 85.54,
  "tourism": 4,
  "capitals": [
    "Arabia"
  ],
  "happiness": 24,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 78
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 90
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 79
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 83,
  "population": 35,
  "production": 74,
  "gold_per_turn": 13.1,
  "military_might": 887,
  "military_units": 12,
  "civs_influential_on": 0
}
2537 123 Austria golden_age_started
payload
{
  "civ": "Austria",
  "turn": 123,
  "event": "golden_age_started"
}
2538 123 Austria population_changed
payload
{
  "x": 17,
  "y": 26,
  "civ": "Austria",
  "city": "Graz",
  "turn": 123,
  "event": "population_changed",
  "new_population": 6,
  "old_population": 5
}
2539 123 Austria city_converted
payload
{
  "x": 17,
  "y": 26,
  "civ": "Austria",
  "city": "Graz",
  "turn": 123,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_CATHOLICISM"
}
2540 123 Austria snapshot
payload
{
  "civ": "Austria",
  "food": 83,
  "gold": 130,
  "turn": 123,
  "event": "snapshot",
  "faith": 11,
  "plots": 71,
  "score": 773,
  "techs": 27,
  "cities": 3,
  "culture": 25,
  "science": 55,
  "tourism": 2,
  "capitals": [
    "Austria"
  ],
  "happiness": 47,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 12
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 12
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 12
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 85,
  "population": 32,
  "production": 81,
  "gold_per_turn": 32.11,
  "military_might": 953,
  "military_units": 13,
  "civs_influential_on": 0
}
2541 123 Philippines improvement_built
payload
{
  "x": 45,
  "y": 12,
  "civ": "Philippines",
  "turn": 123,
  "event": "improvement_built"
}
2542 123 Arabia unit_created
payload
{
  "x": 31,
  "y": 19,
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 123,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
2543 123 Arabia improvement_built
payload
{
  "x": 35,
  "y": 19,
  "civ": "Arabia",
  "turn": 123,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_MINE"
}
2544 123 Arabia unit_lost
payload
{
  "x": 31,
  "y": 19,
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 123,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
2545 123 unit_killed
payload
{
  "turn": 123,
  "unit": "UNIT_COMPOSITE_BOWMAN",
  "event": "unit_killed",
  "killer": "Austria",
  "victim": "Barbarians"
}
2546 123 unit_killed
payload
{
  "turn": 123,
  "unit": "UNIT_PIKEMAN",
  "event": "unit_killed",
  "killer": "Austria",
  "victim": "Barbarians"
}
2547 123 Austria improvement_built
payload
{
  "x": 13,
  "y": 18,
  "civ": "Austria",
  "turn": 123,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_CUSTOMS_HOUSE"
}
2548 123 Austria great_person_expended
payload
{
  "civ": "Austria",
  "turn": 123,
  "event": "great_person_expended",
  "great_person": "UNIT_MERCHANT"
}
2549 123 Austria unit_lost
payload
{
  "x": 13,
  "y": 18,
  "civ": "Austria",
  "turn": 123,
  "unit": "UNIT_MERCHANT",
  "cause": "expended",
  "event": "unit_lost",
  "confidence": "confirmed"
}
2550 123 Barbarians unit_lost
payload
{
  "x": 10,
  "y": 15,
  "civ": "Barbarians",
  "turn": 123,
  "unit": "UNIT_PIKEMAN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Austria",
  "confidence": "confirmed"
}

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