« Babylon domination

Raw Events

Babylon domination — page 55 of 127

Seq Turn Civ Event Type Payload
2701 127 Babylon population_changed
payload
{
  "x": 22,
  "y": 11,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 127,
  "event": "population_changed",
  "new_population": 28,
  "old_population": 27
}
2702 127 Babylon city_converted
payload
{
  "x": 22,
  "y": 11,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 127,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_CATHOLICISM"
}
2703 127 Babylon plot_acquired
payload
{
  "x": 18,
  "y": 12,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 127,
  "event": "plot_acquired"
}
2704 127 Babylon plot_bought
payload
{
  "x": 18,
  "y": 12,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 127,
  "event": "plot_bought",
  "bought_with": "culture"
}
2705 127 Babylon plot_acquired
payload
{
  "x": 25,
  "y": 20,
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 127,
  "event": "plot_acquired"
}
2706 127 Babylon plot_bought
payload
{
  "x": 25,
  "y": 20,
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 127,
  "event": "plot_bought",
  "bought_with": "culture"
}
2707 127 Babylon population_changed
payload
{
  "x": 28,
  "y": 14,
  "civ": "Babylon",
  "city": "Dur-Kurigalzu",
  "turn": 127,
  "event": "population_changed",
  "new_population": 12,
  "old_population": 11
}
2708 127 Babylon city_converted
payload
{
  "x": 28,
  "y": 14,
  "civ": "Babylon",
  "city": "Dur-Kurigalzu",
  "turn": 127,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_CATHOLICISM"
}
2709 127 Babylon snapshot
payload
{
  "civ": "Babylon",
  "food": 158,
  "gold": 1991,
  "turn": 127,
  "event": "snapshot",
  "faith": 41,
  "plots": 92,
  "score": 1226,
  "techs": 41,
  "cities": 3,
  "culture": 198,
  "science": 369.77,
  "tourism": 0,
  "capitals": [
    "Babylon"
  ],
  "happiness": 8,
  "influence": [
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 161,
  "population": 54,
  "production": 181,
  "gold_per_turn": 81.49,
  "military_might": 567,
  "military_units": 12,
  "civs_influential_on": 0
}
2710 127 Babylon city_converted
payload
{
  "x": 23,
  "y": 19,
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 127,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_ISLAM"
}
2711 127 Philippines city_converted
payload
{
  "x": 42,
  "y": 17,
  "civ": "Philippines",
  "city": "Kalookan",
  "turn": 127,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_ISLAM"
}
2712 128 congress_snapshot
payload
{
  "host": "Babylon",
  "turn": 128,
  "event": "congress_snapshot",
  "delegates": [
    {
      "civ": "Babylon",
      "votes": 3,
      "core_votes": 2
    },
    {
      "civ": "Philippines",
      "votes": 2,
      "core_votes": 2
    },
    {
      "civ": "Arabia",
      "votes": 3,
      "core_votes": 2
    },
    {
      "civ": "Austria",
      "votes": 4,
      "core_votes": 2
    }
  ],
  "votes_needed_for_diplo_victory": 28
}
2713 128 Arabia city_state_friendship_changed
payload
{
  "civ": "Arabia",
  "turn": 128,
  "event": "city_state_friendship_changed",
  "friends": true,
  "city_state": "Teheran",
  "new_friendship": 105,
  "old_friendship": 5
}
2714 128 Arabia city_state_alliance_changed
payload
{
  "civ": "Arabia",
  "turn": 128,
  "event": "city_state_alliance_changed",
  "allied": true,
  "city_state": "Teheran",
  "new_friendship": 105,
  "old_friendship": 5
}
2715 128 city_state_ally_changed
payload
{
  "turn": 128,
  "event": "city_state_ally_changed",
  "new_ally": "Arabia",
  "city_state": "Teheran"
}
2716 128 Arabia golden_age_started
payload
{
  "civ": "Arabia",
  "turn": 128,
  "event": "golden_age_started"
}
2717 128 Arabia unit_created
payload
{
  "x": 31,
  "y": 19,
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 128,
  "unit": "UNIT_ARABIAN_CAMELARCHER",
  "event": "unit_created"
}
2718 128 Arabia unit_trained
payload
{
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 128,
  "unit": "UNIT_ARABIAN_CAMELARCHER",
  "event": "unit_trained"
}
2719 128 Arabia building_constructed
payload
{
  "civ": "Arabia",
  "city": "Damascus",
  "turn": 128,
  "event": "building_constructed",
  "building": "BUILDING_COLOSSEUM"
}
2720 128 Arabia plot_acquired
payload
{
  "x": 42,
  "y": 24,
  "civ": "Arabia",
  "city": "Damascus",
  "turn": 128,
  "event": "plot_acquired"
}
2721 128 Arabia plot_bought
payload
{
  "x": 42,
  "y": 24,
  "civ": "Arabia",
  "city": "Damascus",
  "turn": 128,
  "event": "plot_bought",
  "bought_with": "culture"
}
2722 128 tech_researched
payload
{
  "civs": [
    "Arabia"
  ],
  "team": 2,
  "tech": "TECH_ASTRONOMY",
  "turn": 128,
  "event": "tech_researched",
  "change": 1
}
2723 128 Arabia unit_created
payload
{
  "x": 31,
  "y": 19,
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 128,
  "unit": "UNIT_PROPHET",
  "event": "unit_created"
}
2724 128 Arabia snapshot
payload
{
  "civ": "Arabia",
  "food": 94,
  "gold": 373,
  "turn": 128,
  "event": "snapshot",
  "faith": 44,
  "plots": 72,
  "score": 950,
  "techs": 32,
  "cities": 3,
  "culture": 91,
  "science": 94.54,
  "tourism": 4,
  "capitals": [
    "Arabia"
  ],
  "happiness": 24,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 98
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 120
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 104
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 129,
  "population": 37,
  "production": 88,
  "gold_per_turn": 53.25,
  "military_might": 1226,
  "military_units": 18,
  "civs_influential_on": 0
}
2725 128 Arabia unit_promoted
payload
{
  "civ": "Arabia",
  "turn": 128,
  "unit": "UNIT_ARABIAN_CAMELARCHER",
  "event": "unit_promoted",
  "promotion": "PROMOTION_ACCURACY_1"
}
2726 128 Philippines plot_acquired
payload
{
  "x": 41,
  "y": 18,
  "civ": "Philippines",
  "city": "Kalookan",
  "turn": 128,
  "event": "plot_acquired"
}
2727 128 Philippines plot_bought
payload
{
  "x": 42,
  "y": 17,
  "civ": "Philippines",
  "city": "Kalookan",
  "turn": 128,
  "event": "plot_bought",
  "bought_with": "gold"
}
2728 128 Philippines building_constructed
payload
{
  "civ": "Philippines",
  "city": "Pasig",
  "turn": 128,
  "event": "building_constructed",
  "building": "BUILDING_MOSQUE",
  "bought_with": "faith"
}
2729 128 Philippines population_changed
payload
{
  "x": 46,
  "y": 20,
  "civ": "Philippines",
  "city": "Cavite El Viejo",
  "turn": 128,
  "event": "population_changed",
  "new_population": 5,
  "old_population": 4
}
2730 128 Philippines city_converted
payload
{
  "x": 46,
  "y": 20,
  "civ": "Philippines",
  "city": "Cavite El Viejo",
  "turn": 128,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_ISLAM"
}
2731 128 Philippines snapshot
payload
{
  "civ": "Philippines",
  "food": 100,
  "gold": 223,
  "turn": 128,
  "event": "snapshot",
  "faith": 20,
  "plots": 88,
  "score": 808,
  "techs": 27,
  "cities": 7,
  "culture": 58,
  "science": 128.8,
  "tourism": 4,
  "capitals": [
    "Philippines"
  ],
  "happiness": -1,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 192
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 238
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_EXOTIC",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 190
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 92,
  "population": 35,
  "production": 73,
  "gold_per_turn": 54.13,
  "military_might": 546,
  "military_units": 12,
  "civs_influential_on": 0
}
2732 128 Arabia unit_created
payload
{
  "x": 31,
  "y": 19,
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 128,
  "unit": "UNIT_PIKEMAN",
  "event": "unit_created"
}
2733 128 Austria building_constructed
payload
{
  "civ": "Austria",
  "city": "Vienna",
  "turn": 128,
  "event": "building_constructed",
  "wonder": "world",
  "building": "BUILDING_LEANING_TOWER"
}
2734 128 Austria snapshot
payload
{
  "civ": "Austria",
  "food": 84,
  "gold": 97,
  "turn": 128,
  "event": "snapshot",
  "faith": 11,
  "plots": 72,
  "score": 792,
  "techs": 27,
  "cities": 3,
  "culture": 27,
  "science": 56.5,
  "tourism": 2,
  "capitals": [
    "Austria"
  ],
  "happiness": 59,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 22
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 22
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 22
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 84,
  "population": 33,
  "production": 88,
  "gold_per_turn": 28.97,
  "military_might": 903,
  "military_units": 13,
  "civs_influential_on": 0
}
2735 128 Arabia unit_created
payload
{
  "x": 37,
  "y": 19,
  "civ": "Arabia",
  "city": "Medina",
  "turn": 128,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
2736 128 Arabia unit_lost
payload
{
  "x": 37,
  "y": 19,
  "civ": "Arabia",
  "city": "Medina",
  "turn": 128,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
2737 128 Austria unit_created
payload
{
  "x": 12,
  "y": 15,
  "civ": "Austria",
  "turn": 128,
  "unit": "UNIT_LONGSWORDSMAN",
  "event": "unit_created"
}
2738 128 Austria unit_upgraded
payload
{
  "to": "UNIT_LONGSWORDSMAN",
  "civ": "Austria",
  "from": "UNIT_SWORDSMAN",
  "turn": 128,
  "event": "unit_upgraded"
}
2739 128 Austria unit_lost
payload
{
  "x": 12,
  "y": 15,
  "civ": "Austria",
  "turn": 128,
  "unit": "UNIT_SWORDSMAN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "confidence": "inferred"
}
2740 128 Babylon building_constructed
payload
{
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 128,
  "event": "building_constructed",
  "building": "BUILDING_PUBLIC_SCHOOL"
}
2741 128 Babylon building_constructed
payload
{
  "civ": "Babylon",
  "city": "Dur-Kurigalzu",
  "turn": 128,
  "event": "building_constructed",
  "building": "BUILDING_GROCER"
}
2742 128 Babylon plot_acquired
payload
{
  "x": 27,
  "y": 17,
  "civ": "Babylon",
  "city": "Dur-Kurigalzu",
  "turn": 128,
  "event": "plot_acquired"
}
2743 128 Babylon plot_bought
payload
{
  "x": 27,
  "y": 17,
  "civ": "Babylon",
  "city": "Dur-Kurigalzu",
  "turn": 128,
  "event": "plot_bought",
  "bought_with": "culture"
}
2744 128 Babylon snapshot
payload
{
  "civ": "Babylon",
  "food": 160,
  "gold": 2072,
  "turn": 128,
  "event": "snapshot",
  "faith": 41,
  "plots": 93,
  "score": 1227,
  "techs": 41,
  "cities": 3,
  "culture": 198,
  "science": 383.07,
  "tourism": 0,
  "capitals": [
    "Babylon"
  ],
  "happiness": 8,
  "influence": [
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 164,
  "population": 54,
  "production": 181,
  "gold_per_turn": 80.5,
  "military_might": 571,
  "military_units": 12,
  "civs_influential_on": 0
}
2745 128 Babylon policy_adopted
payload
{
  "civ": "Babylon",
  "turn": 128,
  "event": "policy_adopted",
  "policy": "POLICY_TOTAL_WAR"
}
2746 128 Babylon city_converted
payload
{
  "x": 28,
  "y": 14,
  "civ": "Babylon",
  "city": "Dur-Kurigalzu",
  "turn": 128,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_CATHOLICISM"
}
2747 129 Philippines plot_acquired
payload
{
  "x": 43,
  "y": 19,
  "civ": "Philippines",
  "city": "Kalookan",
  "turn": 129,
  "event": "plot_acquired"
}
2748 129 Philippines plot_bought
payload
{
  "x": 42,
  "y": 17,
  "civ": "Philippines",
  "city": "Kalookan",
  "turn": 129,
  "event": "plot_bought",
  "bought_with": "gold"
}
2749 129 Philippines building_constructed
payload
{
  "civ": "Philippines",
  "city": "Pasig",
  "turn": 129,
  "event": "building_constructed",
  "building": "BUILDING_LIGHTHOUSE"
}
2750 129 Philippines snapshot
payload
{
  "civ": "Philippines",
  "food": 80,
  "gold": 221,
  "turn": 129,
  "event": "snapshot",
  "faith": 20,
  "plots": 89,
  "score": 809,
  "techs": 27,
  "cities": 7,
  "culture": 58,
  "science": 139.78,
  "tourism": 4,
  "capitals": [
    "Philippines"
  ],
  "happiness": -1,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 196
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 244
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_EXOTIC",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 194
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 97,
  "population": 35,
  "production": 75,
  "gold_per_turn": 58.48,
  "military_might": 545,
  "military_units": 12,
  "civs_influential_on": 0
}

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