« Babylon domination

Raw Events

Babylon domination — page 61 of 127

Seq Turn Civ Event Type Payload
3001 135 Philippines building_constructed
payload
{
  "civ": "Philippines",
  "city": "Cavite El Viejo",
  "turn": 135,
  "event": "building_constructed",
  "building": "BUILDING_UNIVERSITY"
}
3002 135 tech_researched
payload
{
  "civs": [
    "Philippines"
  ],
  "team": 1,
  "tech": "TECH_BRONZE_WORKING",
  "turn": 135,
  "event": "tech_researched",
  "change": 1
}
3003 135 Philippines snapshot
payload
{
  "civ": "Philippines",
  "food": 82,
  "gold": 288,
  "turn": 135,
  "event": "snapshot",
  "faith": 22,
  "plots": 99,
  "score": 864,
  "techs": 31,
  "cities": 7,
  "culture": 62,
  "science": 149.91,
  "tourism": 4,
  "capitals": [
    "Philippines"
  ],
  "happiness": -2,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 220
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 280
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_EXOTIC",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 220
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 101,
  "population": 36,
  "production": 74,
  "gold_per_turn": 51.77,
  "military_might": 619,
  "military_units": 13,
  "civs_influential_on": 0
}
3004 135 Arabia unit_created
payload
{
  "x": 31,
  "y": 19,
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 135,
  "unit": "UNIT_MISSIONARY",
  "event": "unit_created"
}
3005 135 Arabia unit_trained
payload
{
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 135,
  "unit": "UNIT_MISSIONARY",
  "event": "unit_trained",
  "bought_with": "faith"
}
3006 135 Arabia unit_created
payload
{
  "x": 31,
  "y": 19,
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 135,
  "unit": "UNIT_ARABIAN_CAMELARCHER",
  "event": "unit_created"
}
3007 135 Arabia unit_trained
payload
{
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 135,
  "unit": "UNIT_ARABIAN_CAMELARCHER",
  "event": "unit_trained"
}
3008 135 Arabia snapshot
payload
{
  "civ": "Arabia",
  "food": 97,
  "gold": 339,
  "turn": 135,
  "event": "snapshot",
  "faith": 44,
  "plots": 76,
  "score": 1002,
  "techs": 34,
  "cities": 3,
  "culture": 99,
  "science": 132.85,
  "tourism": 4,
  "capitals": [
    "Arabia"
  ],
  "happiness": 29,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 127
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 162
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 141
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 126,
  "population": 39,
  "production": 100,
  "gold_per_turn": 44.39,
  "military_might": 1497,
  "military_units": 22,
  "civs_influential_on": 0
}
3009 135 Arabia unit_promoted
payload
{
  "civ": "Arabia",
  "turn": 135,
  "unit": "UNIT_ARABIAN_CAMELARCHER",
  "event": "unit_promoted",
  "promotion": "PROMOTION_ACCURACY_1"
}
3010 135 Austria population_changed
payload
{
  "x": 14,
  "y": 21,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 135,
  "event": "population_changed",
  "new_population": 20,
  "old_population": 19
}
3011 135 Austria city_converted
payload
{
  "x": 14,
  "y": 21,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 135,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_BUDDHISM"
}
3012 135 Austria plot_acquired
payload
{
  "x": 19,
  "y": 22,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 135,
  "event": "plot_acquired"
}
3013 135 Austria plot_bought
payload
{
  "x": 19,
  "y": 22,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 135,
  "event": "plot_bought",
  "bought_with": "culture"
}
3014 135 Austria snapshot
payload
{
  "civ": "Austria",
  "food": 96,
  "gold": 146,
  "turn": 135,
  "event": "snapshot",
  "faith": 12,
  "plots": 76,
  "score": 861,
  "techs": 28,
  "cities": 3,
  "culture": 33,
  "science": 70,
  "tourism": 4,
  "capitals": [
    "Austria"
  ],
  "happiness": 59,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 39
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 39
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 41
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 79,
  "population": 36,
  "production": 87,
  "gold_per_turn": 9.75,
  "military_might": 1315,
  "military_units": 13,
  "civs_influential_on": 0
}
3015 135 Austria city_converted
payload
{
  "x": 14,
  "y": 21,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 135,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_BUDDHISM"
}
3016 135 Austria city_converted
payload
{
  "x": 14,
  "y": 21,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 135,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_BUDDHISM"
}
3017 135 Austria city_converted
payload
{
  "x": 14,
  "y": 21,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 135,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_BUDDHISM"
}
3018 135 Austria unit_created
payload
{
  "x": 11,
  "y": 21,
  "civ": "Austria",
  "turn": 135,
  "unit": "UNIT_LANCER",
  "event": "unit_created"
}
3019 135 Austria unit_upgraded
payload
{
  "to": "UNIT_LANCER",
  "civ": "Austria",
  "from": "UNIT_PIKEMAN",
  "turn": 135,
  "event": "unit_upgraded"
}
3020 135 Austria unit_lost
payload
{
  "x": 11,
  "y": 21,
  "civ": "Austria",
  "turn": 135,
  "unit": "UNIT_PIKEMAN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "confidence": "inferred"
}
3021 135 Babylon population_changed
payload
{
  "x": 22,
  "y": 11,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 135,
  "event": "population_changed",
  "new_population": 30,
  "old_population": 29
}
3022 135 Babylon city_converted
payload
{
  "x": 22,
  "y": 11,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 135,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_CATHOLICISM"
}
3023 135 Babylon building_constructed
payload
{
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 135,
  "event": "building_constructed",
  "wonder": "national",
  "building": "BUILDING_HEROIC_EPIC"
}
3024 135 Babylon population_changed
payload
{
  "x": 23,
  "y": 19,
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 135,
  "event": "population_changed",
  "new_population": 16,
  "old_population": 15
}
3025 135 Babylon city_converted
payload
{
  "x": 23,
  "y": 19,
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 135,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_ISLAM"
}
3026 135 Babylon plot_acquired
payload
{
  "x": 27,
  "y": 16,
  "civ": "Babylon",
  "city": "Dur-Kurigalzu",
  "turn": 135,
  "event": "plot_acquired"
}
3027 135 Babylon plot_bought
payload
{
  "x": 27,
  "y": 16,
  "civ": "Babylon",
  "city": "Dur-Kurigalzu",
  "turn": 135,
  "event": "plot_bought",
  "bought_with": "culture"
}
3028 135 Babylon snapshot
payload
{
  "civ": "Babylon",
  "food": 170,
  "gold": 2242,
  "turn": 135,
  "event": "snapshot",
  "faith": 49,
  "plots": 103,
  "score": 1314,
  "techs": 42,
  "cities": 3,
  "culture": 95,
  "science": 435.63,
  "tourism": 0,
  "capitals": [
    "Babylon"
  ],
  "happiness": 17,
  "influence": [
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 150,
  "population": 59,
  "production": 179,
  "gold_per_turn": 43.87,
  "military_might": 1385,
  "military_units": 14,
  "civs_influential_on": 0
}
3029 135 unit_killed
payload
{
  "turn": 135,
  "unit": "UNIT_PIKEMAN",
  "event": "unit_killed",
  "killer": "Babylon",
  "victim": "Troy"
}
3030 135 Troy unit_lost
payload
{
  "x": 27,
  "y": 20,
  "civ": "Troy",
  "turn": 135,
  "unit": "UNIT_PIKEMAN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Babylon",
  "confidence": "confirmed"
}
3031 135 Babylon unit_promoted
payload
{
  "civ": "Babylon",
  "turn": 135,
  "unit": "UNIT_PIKEMAN",
  "event": "unit_promoted",
  "promotion": "PROMOTION_SHOCK_1"
}
3032 135 Babylon unit_lost
payload
{
  "x": 28,
  "y": 16,
  "civ": "Babylon",
  "turn": 135,
  "unit": "UNIT_MISSIONARY",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
3033 135 Babylon unit_created
payload
{
  "x": 27,
  "y": 16,
  "civ": "Babylon",
  "turn": 135,
  "unit": "UNIT_GATLINGGUN",
  "event": "unit_created"
}
3034 135 Babylon unit_upgraded
payload
{
  "to": "UNIT_GATLINGGUN",
  "civ": "Babylon",
  "from": "UNIT_CROSSBOWMAN",
  "turn": 135,
  "event": "unit_upgraded"
}
3035 135 Babylon unit_lost
payload
{
  "x": 27,
  "y": 16,
  "civ": "Babylon",
  "turn": 135,
  "unit": "UNIT_CROSSBOWMAN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "confidence": "inferred"
}
3036 135 Babylon unit_lost
payload
{
  "x": 18,
  "y": 22,
  "civ": "Babylon",
  "turn": 135,
  "unit": "UNIT_MISSIONARY",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
3037 135 Babylon city_converted
payload
{
  "x": 23,
  "y": 19,
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 135,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_ISLAM"
}
3038 135 Babylon city_converted
payload
{
  "x": 23,
  "y": 19,
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 135,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_ISLAM"
}
3039 136 resolution_passed
payload
{
  "turn": 136,
  "event": "resolution_passed",
  "resolution": "RESOLUTION_CULTURAL_HERITAGE_SITES"
}
3040 136 resolution_failed
payload
{
  "turn": 136,
  "event": "resolution_failed",
  "resolution": "RESOLUTION_BAN_LUXURY_HAPPINESS"
}
3041 136 congress_snapshot
payload
{
  "host": "Babylon",
  "turn": 136,
  "event": "congress_snapshot",
  "delegates": [
    {
      "civ": "Babylon",
      "votes": 3,
      "core_votes": 2
    },
    {
      "civ": "Philippines",
      "votes": 2,
      "core_votes": 2
    },
    {
      "civ": "Arabia",
      "votes": 5,
      "core_votes": 2
    },
    {
      "civ": "Austria",
      "votes": 4,
      "core_votes": 2
    }
  ],
  "votes_needed_for_diplo_victory": 28
}
3042 136 Philippines building_constructed
payload
{
  "civ": "Philippines",
  "city": "Malolos",
  "turn": 136,
  "event": "building_constructed",
  "building": "BUILDING_SEAPORT"
}
3043 136 Philippines plot_acquired
payload
{
  "x": 42,
  "y": 19,
  "civ": "Philippines",
  "city": "Kalookan",
  "turn": 136,
  "event": "plot_acquired"
}
3044 136 Philippines plot_bought
payload
{
  "x": 42,
  "y": 19,
  "civ": "Philippines",
  "city": "Kalookan",
  "turn": 136,
  "event": "plot_bought",
  "bought_with": "culture"
}
3045 136 tech_researched
payload
{
  "civs": [
    "Philippines"
  ],
  "team": 1,
  "tech": "TECH_IRON_WORKING",
  "turn": 136,
  "event": "tech_researched",
  "change": 1
}
3046 136 Philippines snapshot
payload
{
  "civ": "Philippines",
  "food": 83,
  "gold": 336,
  "turn": 136,
  "event": "snapshot",
  "faith": 22,
  "plots": 100,
  "score": 875,
  "techs": 32,
  "cities": 7,
  "culture": 66,
  "science": 160.55,
  "tourism": 4,
  "capitals": [
    "Philippines"
  ],
  "happiness": -3,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 224
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 286
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_EXOTIC",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 225
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 103,
  "population": 36,
  "production": 71,
  "gold_per_turn": 48.69,
  "military_might": 616,
  "military_units": 13,
  "civs_influential_on": 0
}
3047 136 Arabia unit_created
payload
{
  "x": 37,
  "y": 19,
  "civ": "Arabia",
  "city": "Medina",
  "turn": 136,
  "unit": "UNIT_MISSIONARY",
  "event": "unit_created"
}
3048 136 Arabia unit_trained
payload
{
  "civ": "Arabia",
  "city": "Medina",
  "turn": 136,
  "unit": "UNIT_MISSIONARY",
  "event": "unit_trained",
  "bought_with": "faith"
}
3049 136 Arabia unit_created
payload
{
  "x": 31,
  "y": 19,
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 136,
  "unit": "UNIT_ARABIAN_CAMELARCHER",
  "event": "unit_created"
}
3050 136 Arabia unit_trained
payload
{
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 136,
  "unit": "UNIT_ARABIAN_CAMELARCHER",
  "event": "unit_trained"
}

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