« Babylon domination

Raw Events

Babylon domination — page 69 of 127

Seq Turn Civ Event Type Payload
3401 144 Arabia unit_lost
payload
{
  "x": 31,
  "y": 19,
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 144,
  "unit": "UNIT_CARAVAN",
  "cause": "city_captured",
  "event": "unit_lost",
  "confidence": "confirmed",
  "captured_by": "Babylon"
}
3402 144 Arabia unit_created
payload
{
  "x": 31,
  "y": 19,
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 144,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
3403 144 Arabia unit_lost
payload
{
  "x": 37,
  "y": 19,
  "civ": "Arabia",
  "city": "Medina",
  "turn": 144,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
3404 144 Arabia unit_created
payload
{
  "x": 37,
  "y": 19,
  "civ": "Arabia",
  "city": "Medina",
  "turn": 144,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
3405 144 Arabia snapshot
payload
{
  "civ": "Arabia",
  "food": 102,
  "gold": 382,
  "turn": 144,
  "event": "snapshot",
  "faith": 53,
  "plots": 82,
  "score": 1071,
  "techs": 36,
  "cities": 3,
  "culture": 93,
  "science": 173.52,
  "tourism": 4,
  "capitals": [
    "Arabia"
  ],
  "happiness": 28,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 163
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 216
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 195
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 124,
  "population": 43,
  "production": 69,
  "gold_per_turn": 34.74,
  "military_might": 1708,
  "military_units": 23,
  "civs_influential_on": 0
}
3406 144 Austria population_changed
payload
{
  "x": 14,
  "y": 21,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 144,
  "event": "population_changed",
  "new_population": 22,
  "old_population": 21
}
3407 144 Austria city_converted
payload
{
  "x": 14,
  "y": 21,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 144,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_BUDDHISM"
}
3408 144 Austria unit_created
payload
{
  "x": 14,
  "y": 21,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 144,
  "unit": "UNIT_MUSKETMAN",
  "event": "unit_created"
}
3409 144 Austria unit_trained
payload
{
  "civ": "Austria",
  "city": "Vienna",
  "turn": 144,
  "unit": "UNIT_MUSKETMAN",
  "event": "unit_trained"
}
3410 144 Austria plot_acquired
payload
{
  "x": 16,
  "y": 18,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 144,
  "event": "plot_acquired"
}
3411 144 Austria plot_bought
payload
{
  "x": 16,
  "y": 18,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 144,
  "event": "plot_bought",
  "bought_with": "culture"
}
3412 144 Austria building_constructed
payload
{
  "civ": "Austria",
  "city": "Salzburg",
  "turn": 144,
  "event": "building_constructed",
  "building": "BUILDING_WALLS"
}
3413 144 Austria snapshot
payload
{
  "civ": "Austria",
  "food": 105,
  "gold": 195,
  "turn": 144,
  "event": "snapshot",
  "faith": 18,
  "plots": 86,
  "score": 959,
  "techs": 31,
  "cities": 3,
  "culture": 71,
  "science": 75.5,
  "tourism": 8,
  "capitals": [
    "Austria"
  ],
  "happiness": 64,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 86
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 86
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 98
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 87,
  "population": 40,
  "production": 112,
  "gold_per_turn": 13.36,
  "military_might": 1757,
  "military_units": 15,
  "civs_influential_on": 0
}
3414 144 Philippines city_state_friendship_changed
payload
{
  "civ": "Philippines",
  "turn": 144,
  "event": "city_state_friendship_changed",
  "friends": true,
  "city_state": "Teheran",
  "new_friendship": 70,
  "old_friendship": 0
}
3415 144 Philippines plot_acquired
payload
{
  "x": 47,
  "y": 19,
  "civ": "Philippines",
  "city": "Cavite El Viejo",
  "turn": 144,
  "event": "plot_acquired"
}
3416 144 Philippines plot_bought
payload
{
  "x": 47,
  "y": 19,
  "civ": "Philippines",
  "city": "Cavite El Viejo",
  "turn": 144,
  "event": "plot_bought",
  "bought_with": "culture"
}
3417 144 Philippines plot_acquired
payload
{
  "x": 42,
  "y": 10,
  "civ": "Philippines",
  "city": "San Juan del Monte",
  "turn": 144,
  "event": "plot_acquired"
}
3418 144 Philippines plot_bought
payload
{
  "x": 42,
  "y": 10,
  "civ": "Philippines",
  "city": "San Juan del Monte",
  "turn": 144,
  "event": "plot_bought",
  "bought_with": "culture"
}
3419 144 Philippines building_constructed
payload
{
  "civ": "Philippines",
  "city": "Pasig",
  "turn": 144,
  "event": "building_constructed",
  "building": "BUILDING_COLOSSEUM"
}
3420 144 Philippines snapshot
payload
{
  "civ": "Philippines",
  "food": 121,
  "gold": 98,
  "turn": 144,
  "event": "snapshot",
  "faith": 50,
  "plots": 108,
  "score": 1004,
  "techs": 38,
  "cities": 7,
  "culture": 94,
  "science": 138.47,
  "tourism": 4,
  "capitals": [
    "Philippines"
  ],
  "happiness": 15,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 256
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 334
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_EXOTIC",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 265
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 116,
  "population": 43,
  "production": 81,
  "gold_per_turn": 59.7,
  "military_might": 641,
  "military_units": 14,
  "civs_influential_on": 0
}
3421 144 unit_killed
payload
{
  "turn": 144,
  "unit": "UNIT_CROSSBOWMAN",
  "event": "unit_killed",
  "killer": "Philippines",
  "victim": "Barbarians"
}
3422 144 Philippines improvement_built
payload
{
  "x": 43,
  "y": 15,
  "civ": "Philippines",
  "turn": 144,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_TRADING_POST"
}
3423 144 Barbarians unit_lost
payload
{
  "x": 50,
  "y": 17,
  "civ": "Barbarians",
  "turn": 144,
  "unit": "UNIT_CROSSBOWMAN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Philippines",
  "confidence": "confirmed"
}
3424 144 unit_killed
payload
{
  "turn": 144,
  "unit": "UNIT_CANNON",
  "event": "unit_killed",
  "killer": "Arabia",
  "victim": "Babylon"
}
3425 144 unit_killed
payload
{
  "turn": 144,
  "unit": "UNIT_KNIGHT",
  "event": "unit_killed",
  "killer": "Arabia",
  "victim": "Babylon"
}
3426 144 Arabia unit_created
payload
{
  "x": 37,
  "y": 19,
  "civ": "Arabia",
  "city": "Medina",
  "turn": 144,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
3427 144 Arabia improvement_built
payload
{
  "x": 38,
  "y": 19,
  "civ": "Arabia",
  "turn": 144,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_TRADING_POST"
}
3428 144 Arabia unit_lost
payload
{
  "x": 37,
  "y": 19,
  "civ": "Arabia",
  "city": "Medina",
  "turn": 144,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
3429 144 Babylon unit_lost
payload
{
  "x": 33,
  "y": 19,
  "civ": "Babylon",
  "turn": 144,
  "unit": "UNIT_KNIGHT",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Arabia",
  "confidence": "confirmed"
}
3430 144 Babylon unit_lost
payload
{
  "x": 31,
  "y": 17,
  "civ": "Babylon",
  "turn": 144,
  "unit": "UNIT_CANNON",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Arabia",
  "confidence": "confirmed"
}
3431 144 Babylon population_changed
payload
{
  "x": 22,
  "y": 11,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 144,
  "event": "population_changed",
  "new_population": 32,
  "old_population": 31
}
3432 144 Babylon unit_created
payload
{
  "x": 22,
  "y": 11,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 144,
  "unit": "UNIT_RIFLEMAN",
  "event": "unit_created"
}
3433 144 Babylon unit_trained
payload
{
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 144,
  "unit": "UNIT_RIFLEMAN",
  "event": "unit_trained"
}
3434 144 Babylon plot_acquired
payload
{
  "x": 22,
  "y": 16,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 144,
  "event": "plot_acquired"
}
3435 144 Babylon plot_bought
payload
{
  "x": 22,
  "y": 16,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 144,
  "event": "plot_bought",
  "bought_with": "culture"
}
3436 144 Babylon population_changed
payload
{
  "x": 23,
  "y": 19,
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 144,
  "event": "population_changed",
  "new_population": 18,
  "old_population": 17
}
3437 144 Babylon city_converted
payload
{
  "x": 23,
  "y": 19,
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 144,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_ISLAM"
}
3438 144 Babylon building_constructed
payload
{
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 144,
  "event": "building_constructed",
  "building": "BUILDING_AMPHITHEATER"
}
3439 144 Babylon plot_acquired
payload
{
  "x": 29,
  "y": 11,
  "civ": "Babylon",
  "city": "Dur-Kurigalzu",
  "turn": 144,
  "event": "plot_acquired"
}
3440 144 Babylon plot_bought
payload
{
  "x": 29,
  "y": 11,
  "civ": "Babylon",
  "city": "Dur-Kurigalzu",
  "turn": 144,
  "event": "plot_bought",
  "bought_with": "culture"
}
3441 144 Babylon unit_lost
payload
{
  "x": 23,
  "y": 19,
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 144,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
3442 144 Babylon unit_created
payload
{
  "x": 23,
  "y": 19,
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 144,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
3443 144 Babylon snapshot
payload
{
  "civ": "Babylon",
  "food": 182,
  "gold": 2692,
  "turn": 144,
  "event": "snapshot",
  "faith": 51,
  "plots": 117,
  "score": 1425,
  "techs": 47,
  "cities": 3,
  "culture": 193,
  "science": 459.74,
  "tourism": 0,
  "capitals": [
    "Babylon"
  ],
  "happiness": 13,
  "influence": [
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 251
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 251
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_EXOTIC",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 251
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 203,
  "population": 64,
  "production": 206,
  "gold_per_turn": 84.34,
  "military_might": 2728,
  "military_units": 17,
  "civs_influential_on": 0
}
3444 144 Arabia unit_lost
payload
{
  "x": 31,
  "y": 19,
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 144,
  "unit": "UNIT_ARABIAN_CAMELARCHER",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Babylon",
  "killed_by": "Babylon",
  "confidence": "confirmed"
}
3445 144 Arabia unit_lost
payload
{
  "x": 31,
  "y": 19,
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 144,
  "unit": "UNIT_WORKER",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Babylon",
  "killed_by": "Babylon",
  "confidence": "confirmed"
}
3446 144 Arabia unit_lost
payload
{
  "x": 45,
  "y": 20,
  "civ": "Arabia",
  "turn": 144,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
3447 144 Arabia unit_lost
payload
{
  "x": 38,
  "y": 21,
  "civ": "Arabia",
  "turn": 144,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
3448 144 Arabia unit_lost
payload
{
  "x": 42,
  "y": 17,
  "civ": "Arabia",
  "city": "Kalookan",
  "turn": 144,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
3449 144 Arabia population_changed
payload
{
  "x": 31,
  "y": 19,
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 144,
  "event": "population_changed",
  "new_population": 0,
  "old_population": 19
}
3450 144 Babylon population_changed
payload
{
  "x": 31,
  "y": 19,
  "civ": "Babylon",
  "city": "Nippur",
  "turn": 144,
  "event": "population_changed",
  "new_population": 1,
  "old_population": 0
}

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