« Babylon domination

Raw Events

Babylon domination — page 74 of 127

Seq Turn Civ Event Type Payload
3651 148 Babylon unit_trained
payload
{
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 148,
  "unit": "UNIT_CARAVAN",
  "event": "unit_trained"
}
3652 148 Babylon plot_acquired
payload
{
  "x": 21,
  "y": 7,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 148,
  "event": "plot_acquired"
}
3653 148 Babylon plot_bought
payload
{
  "x": 21,
  "y": 7,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 148,
  "event": "plot_bought",
  "bought_with": "culture"
}
3654 148 Babylon population_changed
payload
{
  "x": 23,
  "y": 19,
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 148,
  "event": "population_changed",
  "new_population": 19,
  "old_population": 18
}
3655 148 Babylon city_converted
payload
{
  "x": 23,
  "y": 19,
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 148,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_ISLAM"
}
3656 148 Babylon unit_created
payload
{
  "x": 23,
  "y": 19,
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 148,
  "unit": "UNIT_CAVALRY",
  "event": "unit_created"
}
3657 148 Babylon unit_trained
payload
{
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 148,
  "unit": "UNIT_CAVALRY",
  "event": "unit_trained"
}
3658 148 Babylon plot_acquired
payload
{
  "x": 20,
  "y": 17,
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 148,
  "event": "plot_acquired"
}
3659 148 Babylon plot_bought
payload
{
  "x": 20,
  "y": 17,
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 148,
  "event": "plot_bought",
  "bought_with": "culture"
}
3660 148 Babylon snapshot
payload
{
  "civ": "Babylon",
  "food": 204,
  "gold": 2650,
  "turn": 148,
  "event": "snapshot",
  "faith": 67,
  "plots": 166,
  "score": 1646,
  "techs": 48,
  "cities": 4,
  "culture": 224,
  "science": 476.06,
  "tourism": 2,
  "capitals": [
    "Babylon",
    "Arabia"
  ],
  "happiness": 17,
  "influence": [
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_EXOTIC",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 502
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 502
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_EXOTIC",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 502
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 216,
  "population": 74,
  "production": 227,
  "gold_per_turn": 68,
  "military_might": 4141,
  "military_units": 21,
  "civs_influential_on": 0
}
3661 148 Babylon unit_created
payload
{
  "x": 22,
  "y": 11,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 148,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
3662 148 Babylon unit_lost
payload
{
  "x": 22,
  "y": 11,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 148,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
3663 148 Arabia unit_lost
payload
{
  "x": 33,
  "y": 22,
  "civ": "Arabia",
  "turn": 148,
  "unit": "UNIT_MISSIONARY",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Babylon",
  "killed_by": "Babylon",
  "confidence": "confirmed"
}
3664 148 Babylon unit_created
payload
{
  "x": 33,
  "y": 22,
  "civ": "Babylon",
  "turn": 148,
  "unit": "UNIT_MISSIONARY",
  "event": "unit_created"
}
3665 148 unit_killed
payload
{
  "turn": 148,
  "unit": "UNIT_PIKEMAN",
  "event": "unit_killed",
  "killer": "Babylon",
  "victim": "Arabia"
}
3666 148 Arabia unit_lost
payload
{
  "x": 35,
  "y": 21,
  "civ": "Arabia",
  "turn": 148,
  "unit": "UNIT_PIKEMAN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Babylon",
  "confidence": "confirmed"
}
3667 148 Babylon unit_created
payload
{
  "x": 31,
  "y": 19,
  "civ": "Babylon",
  "city": "Mecca",
  "turn": 148,
  "unit": "UNIT_LANCER",
  "event": "unit_created"
}
3668 148 Babylon unit_upgraded
payload
{
  "to": "UNIT_LANCER",
  "civ": "Babylon",
  "from": "UNIT_PIKEMAN",
  "turn": 148,
  "event": "unit_upgraded"
}
3669 148 Babylon unit_lost
payload
{
  "x": 31,
  "y": 19,
  "civ": "Babylon",
  "city": "Mecca",
  "turn": 148,
  "unit": "UNIT_PIKEMAN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "confidence": "inferred"
}
3670 148 Babylon unit_promoted
payload
{
  "civ": "Babylon",
  "turn": 148,
  "unit": "UNIT_CAVALRY",
  "event": "unit_promoted",
  "promotion": "PROMOTION_SHOCK_1"
}
3671 148 Babylon unit_promoted
payload
{
  "civ": "Babylon",
  "turn": 148,
  "unit": "UNIT_CAVALRY",
  "event": "unit_promoted",
  "promotion": "PROMOTION_SENTRY"
}
3672 148 Babylon unit_created
payload
{
  "x": 28,
  "y": 14,
  "civ": "Babylon",
  "city": "Dur-Kurigalzu",
  "turn": 148,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
3673 148 Babylon unit_lost
payload
{
  "x": 28,
  "y": 14,
  "civ": "Babylon",
  "city": "Dur-Kurigalzu",
  "turn": 148,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
3674 148 Babylon improvement_built
payload
{
  "x": 27,
  "y": 11,
  "civ": "Babylon",
  "turn": 148,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_PLANTATION"
}
3675 148 Babylon improvement_built
payload
{
  "x": 25,
  "y": 19,
  "civ": "Babylon",
  "turn": 148,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_FARM"
}
3676 149 Arabia snapshot
payload
{
  "civ": "Arabia",
  "food": 59,
  "gold": 9,
  "turn": 149,
  "event": "snapshot",
  "faith": 29,
  "plots": 42,
  "score": 815,
  "techs": 37,
  "cities": 2,
  "culture": 47,
  "science": 55,
  "tourism": 2,
  "capitals": {},
  "happiness": 33,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 173
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 231
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 210
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 66,
  "population": 24,
  "production": 34,
  "gold_per_turn": 9.13,
  "military_might": 849,
  "military_units": 13,
  "civs_influential_on": 0
}
3677 149 resolution_failed
payload
{
  "turn": 149,
  "event": "resolution_failed",
  "resolution": "RESOLUTION_PLAYER_EMBARGO"
}
3678 149 resolution_failed
payload
{
  "turn": 149,
  "event": "resolution_failed",
  "resolution": "RESOLUTION_ARTS_FUNDING"
}
3679 149 congress_snapshot
payload
{
  "host": "Babylon",
  "turn": 149,
  "event": "congress_snapshot",
  "delegates": [
    {
      "civ": "Babylon",
      "votes": 4,
      "core_votes": 2
    },
    {
      "civ": "Philippines",
      "votes": 3,
      "core_votes": 2
    },
    {
      "civ": "Arabia",
      "votes": 5,
      "core_votes": 2
    },
    {
      "civ": "Austria",
      "votes": 4,
      "core_votes": 2
    }
  ],
  "votes_needed_for_diplo_victory": 28
}
3680 149 Babylon city_state_friendship_changed
payload
{
  "civ": "Babylon",
  "turn": 149,
  "event": "city_state_friendship_changed",
  "friends": true,
  "city_state": "Vaduz",
  "new_friendship": 49,
  "old_friendship": 0
}
3681 149 Austria building_constructed
payload
{
  "civ": "Austria",
  "city": "Vienna",
  "turn": 149,
  "event": "building_constructed",
  "building": "BUILDING_UNIVERSITY"
}
3682 149 Austria plot_acquired
payload
{
  "x": 19,
  "y": 20,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 149,
  "event": "plot_acquired"
}
3683 149 Austria plot_bought
payload
{
  "x": 19,
  "y": 20,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 149,
  "event": "plot_bought",
  "bought_with": "culture"
}
3684 149 Austria building_constructed
payload
{
  "civ": "Austria",
  "city": "Salzburg",
  "turn": 149,
  "event": "building_constructed",
  "building": "BUILDING_ARMORY"
}
3685 149 Austria snapshot
payload
{
  "civ": "Austria",
  "food": 106,
  "gold": 437,
  "turn": 149,
  "event": "snapshot",
  "faith": 18,
  "plots": 94,
  "score": 985,
  "techs": 32,
  "cities": 3,
  "culture": 85,
  "science": 91.54,
  "tourism": 8,
  "capitals": [
    "Austria"
  ],
  "happiness": 66,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 136
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 136
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 158
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 99,
  "population": 41,
  "production": 143,
  "gold_per_turn": 8.73,
  "military_might": 1899,
  "military_units": 14,
  "civs_influential_on": 0
}
3686 149 Philippines building_constructed
payload
{
  "civ": "Philippines",
  "city": "Malolos",
  "turn": 149,
  "event": "building_constructed",
  "building": "BUILDING_FORGE"
}
3687 149 Philippines plot_acquired
payload
{
  "x": 51,
  "y": 27,
  "civ": "Philippines",
  "city": "Pateros",
  "turn": 149,
  "event": "plot_acquired"
}
3688 149 Philippines plot_bought
payload
{
  "x": 51,
  "y": 27,
  "civ": "Philippines",
  "city": "Pateros",
  "turn": 149,
  "event": "plot_bought",
  "bought_with": "culture"
}
3689 149 Philippines population_changed
payload
{
  "x": 49,
  "y": 16,
  "civ": "Philippines",
  "city": "Tagig",
  "turn": 149,
  "event": "population_changed",
  "new_population": 4,
  "old_population": 3
}
3690 149 Philippines city_converted
payload
{
  "x": 49,
  "y": 16,
  "civ": "Philippines",
  "city": "Tagig",
  "turn": 149,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_ISLAM"
}
3691 149 Philippines unit_created
payload
{
  "x": 45,
  "y": 15,
  "civ": "Philippines",
  "city": "Malolos",
  "turn": 149,
  "unit": "UNIT_SCIENTIST",
  "event": "unit_created"
}
3692 149 Philippines policy_adopted
payload
{
  "civ": "Philippines",
  "turn": 149,
  "event": "policy_adopted",
  "policy": "POLICY_MERITOCRACY"
}
3693 149 Philippines snapshot
payload
{
  "civ": "Philippines",
  "food": 126,
  "gold": 215,
  "turn": 149,
  "event": "snapshot",
  "faith": 52,
  "plots": 113,
  "score": 1071,
  "techs": 39,
  "cities": 7,
  "culture": 85,
  "science": 149.71,
  "tourism": 4,
  "capitals": [
    "Philippines"
  ],
  "happiness": 14,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 276
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 364
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_EXOTIC",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 290
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 159,
  "population": 48,
  "production": 91,
  "gold_per_turn": 90.98,
  "military_might": 754,
  "military_units": 15,
  "civs_influential_on": 0
}
3694 149 tech_researched
payload
{
  "civs": [
    "Philippines"
  ],
  "team": 1,
  "tech": "TECH_SCIENTIFIC_THEORY",
  "turn": 149,
  "event": "tech_researched",
  "change": 1
}
3695 149 Philippines great_person_expended
payload
{
  "civ": "Philippines",
  "turn": 149,
  "event": "great_person_expended",
  "great_person": "UNIT_SCIENTIST"
}
3696 149 natural_wonder_discovered
payload
{
  "x": 19,
  "y": 26,
  "civs": [
    "Philippines"
  ],
  "team": 1,
  "turn": 149,
  "event": "natural_wonder_discovered",
  "first": false,
  "wonder": "FEATURE_GEYSER"
}
3697 149 Philippines unit_lost
payload
{
  "x": 45,
  "y": 15,
  "civ": "Philippines",
  "city": "Malolos",
  "turn": 149,
  "unit": "UNIT_SCIENTIST",
  "cause": "expended",
  "event": "unit_lost",
  "confidence": "confirmed"
}
3698 149 Philippines improvement_built
payload
{
  "x": 41,
  "y": 16,
  "civ": "Philippines",
  "turn": 149,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_LUMBERMILL"
}
3699 149 Babylon population_changed
payload
{
  "x": 22,
  "y": 11,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 149,
  "event": "population_changed",
  "new_population": 33,
  "old_population": 32
}
3700 149 Babylon building_constructed
payload
{
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 149,
  "event": "building_constructed",
  "building": "BUILDING_POLICE_STATION"
}

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