« Babylon domination

Raw Events

Babylon domination — page 97 of 127

Seq Turn Civ Event Type Payload
4801 173 Austria unit_created
payload
{
  "x": 14,
  "y": 21,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 173,
  "unit": "UNIT_GATLINGGUN",
  "event": "unit_created"
}
4802 173 Austria unit_upgraded
payload
{
  "to": "UNIT_GATLINGGUN",
  "civ": "Austria",
  "from": "UNIT_CROSSBOWMAN",
  "turn": 173,
  "event": "unit_upgraded"
}
4803 173 Austria improvement_built
payload
{
  "x": 19,
  "y": 24,
  "civ": "Austria",
  "turn": 173,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_FARM"
}
4804 173 Austria unit_lost
payload
{
  "x": 14,
  "y": 21,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 173,
  "unit": "UNIT_CROSSBOWMAN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "confidence": "inferred"
}
4805 174 Austria population_changed
payload
{
  "x": 14,
  "y": 21,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 174,
  "event": "population_changed",
  "new_population": 27,
  "old_population": 26
}
4806 174 Austria city_converted
payload
{
  "x": 14,
  "y": 21,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 174,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_BUDDHISM"
}
4807 174 Austria snapshot
payload
{
  "civ": "Austria",
  "food": 160,
  "gold": 365,
  "turn": 174,
  "event": "snapshot",
  "faith": 36,
  "plots": 151,
  "score": 1350,
  "techs": 39,
  "cities": 4,
  "culture": 102,
  "science": 219.49,
  "tourism": 8,
  "capitals": [
    "Austria"
  ],
  "happiness": 57,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 386
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 340
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 412
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 295,
  "population": 62,
  "production": 186,
  "gold_per_turn": 159.13,
  "military_might": 2923,
  "military_units": 19,
  "civs_influential_on": 0
}
4808 174 congress_snapshot
payload
{
  "host": "Babylon",
  "turn": 174,
  "event": "congress_snapshot",
  "delegates": [
    {
      "civ": "Babylon",
      "votes": 7,
      "core_votes": 3
    },
    {
      "civ": "Philippines",
      "votes": 4,
      "core_votes": 3
    },
    {
      "civ": "Arabia",
      "votes": 6,
      "core_votes": 3
    },
    {
      "civ": "Austria",
      "votes": 4,
      "core_votes": 3
    }
  ],
  "votes_needed_for_diplo_victory": 26
}
4809 174 Austria unit_lost
payload
{
  "x": 14,
  "y": 20,
  "civ": "Austria",
  "turn": 174,
  "unit": "UNIT_CROSSBOWMAN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "confidence": "inferred"
}
4810 174 Philippines population_changed
payload
{
  "x": 45,
  "y": 15,
  "civ": "Philippines",
  "city": "Malolos",
  "turn": 174,
  "event": "population_changed",
  "new_population": 16,
  "old_population": 15
}
4811 174 Philippines city_converted
payload
{
  "x": 45,
  "y": 15,
  "civ": "Philippines",
  "city": "Malolos",
  "turn": 174,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_ISLAM"
}
4812 174 Philippines unit_created
payload
{
  "x": 45,
  "y": 15,
  "civ": "Philippines",
  "city": "Malolos",
  "turn": 174,
  "unit": "UNIT_CARGO_SHIP",
  "event": "unit_created"
}
4813 174 Philippines unit_trained
payload
{
  "civ": "Philippines",
  "city": "Malolos",
  "turn": 174,
  "unit": "UNIT_CARGO_SHIP",
  "event": "unit_trained"
}
4814 174 Philippines building_constructed
payload
{
  "civ": "Philippines",
  "city": "Pasig",
  "turn": 174,
  "event": "building_constructed",
  "building": "BUILDING_UNIVERSITY"
}
4815 174 Philippines snapshot
payload
{
  "civ": "Philippines",
  "food": 160,
  "gold": 460,
  "turn": 174,
  "event": "snapshot",
  "faith": 56,
  "plots": 140,
  "score": 1346,
  "techs": 45,
  "cities": 8,
  "culture": 138,
  "science": 265.15,
  "tourism": 8,
  "capitals": [
    "Philippines"
  ],
  "happiness": 0,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 462
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 552
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 446
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 241,
  "population": 66,
  "production": 200,
  "gold_per_turn": 105.8,
  "military_might": 2452,
  "military_units": 24,
  "civs_influential_on": 0
}
4816 174 Babylon building_constructed
payload
{
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 174,
  "event": "building_constructed",
  "building": "BUILDING_MUSEUM"
}
4817 174 Babylon population_changed
payload
{
  "x": 31,
  "y": 19,
  "civ": "Babylon",
  "city": "Mecca",
  "turn": 174,
  "event": "population_changed",
  "new_population": 14,
  "old_population": 13
}
4818 174 Babylon city_converted
payload
{
  "x": 31,
  "y": 19,
  "civ": "Babylon",
  "city": "Mecca",
  "turn": 174,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_ISLAM"
}
4819 174 Babylon plot_acquired
payload
{
  "x": 35,
  "y": 17,
  "civ": "Babylon",
  "city": "Mecca",
  "turn": 174,
  "event": "plot_acquired"
}
4820 174 Babylon plot_bought
payload
{
  "x": 35,
  "y": 17,
  "civ": "Babylon",
  "city": "Mecca",
  "turn": 174,
  "event": "plot_bought",
  "bought_with": "culture"
}
4821 174 Babylon policy_adopted
payload
{
  "civ": "Babylon",
  "turn": 174,
  "event": "policy_adopted",
  "policy": "POLICY_CULT_PERSONALITY"
}
4822 174 tech_researched
payload
{
  "civs": [
    "Babylon"
  ],
  "team": 0,
  "tech": "TECH_COMBUSTION",
  "turn": 174,
  "event": "tech_researched",
  "change": 1
}
4823 174 Babylon snapshot
payload
{
  "civ": "Babylon",
  "food": 218,
  "gold": 1352,
  "turn": 174,
  "event": "snapshot",
  "faith": 91,
  "plots": 217,
  "score": 2045,
  "techs": 60,
  "cities": 4,
  "culture": 338,
  "science": 794.04,
  "tourism": 79,
  "capitals": [
    "Babylon",
    "Arabia"
  ],
  "happiness": 47,
  "influence": [
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_EXOTIC",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 1497
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_EXOTIC",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 1459
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_FAMILIAR",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 1497
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 391,
  "population": 90,
  "production": 372,
  "gold_per_turn": 183.68,
  "military_might": 13096,
  "military_units": 31,
  "civs_influential_on": 0
}
4824 174 Arabia plot_acquired
payload
{
  "x": 33,
  "y": 11,
  "civ": "Arabia",
  "city": "Medina",
  "turn": 174,
  "event": "plot_acquired"
}
4825 174 Arabia plot_bought
payload
{
  "x": 32,
  "y": 10,
  "civ": "Arabia",
  "city": "Medina",
  "turn": 174,
  "event": "plot_bought",
  "bought_with": "gold"
}
4826 174 Arabia building_constructed
payload
{
  "civ": "Arabia",
  "city": "Medina",
  "turn": 174,
  "event": "building_constructed",
  "building": "BUILDING_MOSQUE",
  "bought_with": "faith"
}
4827 174 Arabia unit_created
payload
{
  "x": 42,
  "y": 22,
  "civ": "Arabia",
  "city": "Damascus",
  "turn": 174,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
4828 174 Arabia unit_trained
payload
{
  "civ": "Arabia",
  "city": "Damascus",
  "turn": 174,
  "unit": "UNIT_CARAVAN",
  "event": "unit_trained"
}
4829 174 tech_researched
payload
{
  "civs": [
    "Arabia"
  ],
  "team": 2,
  "tech": "TECH_NAVIGATION",
  "turn": 174,
  "event": "tech_researched",
  "change": 1
}
4830 174 Arabia snapshot
payload
{
  "civ": "Arabia",
  "food": 36,
  "gold": 71,
  "turn": 174,
  "event": "snapshot",
  "faith": 16,
  "plots": 34,
  "score": 741,
  "techs": 40,
  "cities": 2,
  "culture": 50,
  "science": 54.25,
  "tourism": 2,
  "capitals": {},
  "happiness": 41,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 223
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 284
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 262
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 86,
  "population": 12,
  "production": 40,
  "gold_per_turn": 32.2,
  "military_might": 1027,
  "military_units": 13,
  "civs_influential_on": 0
}
4831 174 Babylon unit_created
payload
{
  "x": 23,
  "y": 19,
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 174,
  "unit": "UNIT_INFANTRY",
  "event": "unit_created"
}
4832 174 Arabia city_state_friendship_changed
payload
{
  "civ": "Arabia",
  "turn": 174,
  "event": "city_state_friendship_changed",
  "friends": false,
  "city_state": "Baku",
  "new_friendship": 29,
  "old_friendship": 30
}
4833 174 Babylon unit_created
payload
{
  "x": 23,
  "y": 19,
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 174,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
4834 174 Babylon unit_created
payload
{
  "x": 33,
  "y": 20,
  "civ": "Babylon",
  "turn": 174,
  "unit": "UNIT_INFANTRY",
  "event": "unit_created"
}
4835 174 Babylon unit_upgraded
payload
{
  "to": "UNIT_INFANTRY",
  "civ": "Babylon",
  "from": "UNIT_GREAT_WAR_INFANTRY",
  "turn": 174,
  "event": "unit_upgraded"
}
4836 174 Babylon improvement_built
payload
{
  "x": 22,
  "y": 17,
  "civ": "Babylon",
  "turn": 174,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_MINE"
}
4837 174 Babylon unit_lost
payload
{
  "x": 23,
  "y": 19,
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 174,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
4838 174 Babylon unit_lost
payload
{
  "x": 33,
  "y": 20,
  "civ": "Babylon",
  "turn": 174,
  "unit": "UNIT_GREAT_WAR_INFANTRY",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "confidence": "inferred"
}
4839 174 Philippines unit_created
payload
{
  "x": 45,
  "y": 15,
  "civ": "Philippines",
  "city": "Malolos",
  "turn": 174,
  "unit": "UNIT_CARGO_SHIP",
  "event": "unit_created"
}
4840 174 Philippines improvement_built
payload
{
  "x": 40,
  "y": 18,
  "civ": "Philippines",
  "turn": 174,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_TRADING_POST"
}
4841 174 Philippines unit_lost
payload
{
  "x": 45,
  "y": 15,
  "civ": "Philippines",
  "city": "Malolos",
  "turn": 174,
  "unit": "UNIT_CARGO_SHIP",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
4842 174 Arabia improvement_built
payload
{
  "x": 45,
  "y": 22,
  "civ": "Arabia",
  "turn": 174,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_CAMP"
}
4843 175 Babylon unit_created
payload
{
  "x": 22,
  "y": 11,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 175,
  "unit": "UNIT_MUSICIAN",
  "event": "unit_created"
}
4844 175 Babylon building_constructed
payload
{
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 175,
  "event": "building_constructed",
  "building": "BUILDING_STABLE"
}
4845 175 Babylon plot_acquired
payload
{
  "x": 19,
  "y": 17,
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 175,
  "event": "plot_acquired"
}
4846 175 Babylon plot_bought
payload
{
  "x": 19,
  "y": 17,
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 175,
  "event": "plot_bought",
  "bought_with": "culture"
}
4847 175 Babylon snapshot
payload
{
  "civ": "Babylon",
  "food": 228,
  "gold": 1517,
  "turn": 175,
  "event": "snapshot",
  "faith": 91,
  "plots": 218,
  "score": 2047,
  "techs": 60,
  "cities": 4,
  "culture": 338,
  "science": 797.7,
  "tourism": 79,
  "capitals": [
    "Babylon",
    "Arabia"
  ],
  "happiness": 47,
  "influence": [
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_EXOTIC",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 1925
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_EXOTIC",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 1868
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_FAMILIAR",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 1925
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 425,
  "population": 90,
  "production": 347,
  "gold_per_turn": 199.25,
  "military_might": 14633,
  "military_units": 32,
  "civs_influential_on": 0
}
4848 175 congress_snapshot
payload
{
  "host": "Babylon",
  "turn": 175,
  "event": "congress_snapshot",
  "delegates": [
    {
      "civ": "Babylon",
      "votes": 7,
      "core_votes": 3
    },
    {
      "civ": "Philippines",
      "votes": 4,
      "core_votes": 3
    },
    {
      "civ": "Arabia",
      "votes": 6,
      "core_votes": 3
    },
    {
      "civ": "Austria",
      "votes": 4,
      "core_votes": 3
    }
  ],
  "votes_needed_for_diplo_victory": 26
}
4849 175 Babylon unit_lost
payload
{
  "x": 24,
  "y": 19,
  "civ": "Babylon",
  "turn": 175,
  "unit": "UNIT_CAVALRY",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "confidence": "inferred"
}
4850 175 Babylon unit_promoted
payload
{
  "civ": "Babylon",
  "turn": 175,
  "unit": "UNIT_INFANTRY",
  "event": "unit_promoted",
  "promotion": "PROMOTION_DRILL_1"
}

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