« Babylon domination

Raw Events

Babylon domination — page 10 of 127

Seq Turn Civ Event Type Payload
451 35 Arabia unit_lost
payload
{
  "x": 28,
  "y": 23,
  "civ": "Arabia",
  "turn": 35,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
452 35 Arabia snapshot
payload
{
  "civ": "Arabia",
  "food": 26,
  "gold": 82,
  "turn": 35,
  "event": "snapshot",
  "faith": 5,
  "plots": 14,
  "score": 184,
  "techs": 7,
  "cities": 1,
  "culture": 7,
  "science": 11,
  "tourism": 0,
  "capitals": [
    "Arabia"
  ],
  "happiness": 10,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 6,
  "population": 7,
  "production": 19,
  "gold_per_turn": -3,
  "military_might": 113,
  "military_units": 4,
  "civs_influential_on": 0
}
453 35 Philippines improvement_built
payload
{
  "x": 43,
  "y": 12,
  "civ": "Philippines",
  "turn": 35,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_FARM"
}
454 35 Arabia improvement_built
payload
{
  "x": 30,
  "y": 18,
  "civ": "Arabia",
  "turn": 35,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_PASTURE"
}
455 35 Austria plot_acquired
payload
{
  "x": 10,
  "y": 16,
  "civ": "Austria",
  "city": "Salzburg",
  "turn": 35,
  "event": "plot_acquired"
}
456 35 Austria plot_acquired
payload
{
  "x": 12,
  "y": 18,
  "civ": "Austria",
  "city": "Salzburg",
  "turn": 35,
  "event": "plot_acquired"
}
457 35 Babylon population_changed
payload
{
  "x": 22,
  "y": 11,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 35,
  "event": "population_changed",
  "new_population": 6,
  "old_population": 5
}
458 35 Babylon plot_acquired
payload
{
  "x": 23,
  "y": 8,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 35,
  "event": "plot_acquired"
}
459 35 Babylon plot_bought
payload
{
  "x": 23,
  "y": 8,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 35,
  "event": "plot_bought",
  "bought_with": "culture"
}
460 35 tech_researched
payload
{
  "civs": [
    "Babylon"
  ],
  "team": 0,
  "tech": "TECH_THE_WHEEL",
  "turn": 35,
  "event": "tech_researched",
  "change": 1
}
461 35 Babylon snapshot
payload
{
  "civ": "Babylon",
  "food": 15,
  "gold": 215,
  "turn": 35,
  "event": "snapshot",
  "faith": 0,
  "plots": 16,
  "score": 191,
  "techs": 9,
  "cities": 1,
  "culture": 6,
  "science": 9,
  "tourism": 0,
  "capitals": [
    "Babylon"
  ],
  "happiness": 11,
  "influence": [
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 8,
  "population": 6,
  "production": 16,
  "gold_per_turn": 0,
  "military_might": 169,
  "military_units": 6,
  "civs_influential_on": 0
}
462 35 Babylon unit_promoted
payload
{
  "civ": "Babylon",
  "turn": 35,
  "unit": "UNIT_SCOUT",
  "event": "unit_promoted",
  "promotion": "PROMOTION_SCOUTING_1"
}
463 36 Philippines unit_created
payload
{
  "x": 43,
  "y": 11,
  "civ": "Philippines",
  "city": "San Juan del Monte",
  "turn": 36,
  "unit": "UNIT_WARRIOR",
  "event": "unit_created"
}
464 36 Philippines unit_trained
payload
{
  "civ": "Philippines",
  "city": "San Juan del Monte",
  "turn": 36,
  "unit": "UNIT_WARRIOR",
  "event": "unit_trained"
}
465 36 Philippines plot_acquired
payload
{
  "x": 42,
  "y": 13,
  "civ": "Philippines",
  "city": "San Juan del Monte",
  "turn": 36,
  "event": "plot_acquired"
}
466 36 Philippines plot_bought
payload
{
  "x": 42,
  "y": 13,
  "civ": "Philippines",
  "city": "San Juan del Monte",
  "turn": 36,
  "event": "plot_bought",
  "bought_with": "culture"
}
467 36 tech_researched
payload
{
  "civs": [
    "Philippines"
  ],
  "team": 1,
  "tech": "TECH_ARCHERY",
  "turn": 36,
  "event": "tech_researched",
  "change": 1
}
468 36 Philippines snapshot
payload
{
  "civ": "Philippines",
  "food": 34,
  "gold": 25,
  "turn": 36,
  "event": "snapshot",
  "faith": 0,
  "plots": 30,
  "score": 281,
  "techs": 10,
  "cities": 3,
  "culture": 8,
  "science": 17.5,
  "tourism": 0,
  "capitals": [
    "Philippines"
  ],
  "happiness": 6,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 5,
  "population": 12,
  "production": 19,
  "gold_per_turn": -1,
  "military_might": 25,
  "military_units": 2,
  "civs_influential_on": 0
}
469 36 Austria pantheon_founded
payload
{
  "civ": "Austria",
  "city": "Vienna",
  "turn": 36,
  "event": "pantheon_founded",
  "belief": "BELIEF_DIVINE_JUDGEMENT"
}
470 36 Austria snapshot
payload
{
  "civ": "Austria",
  "food": 21,
  "gold": 128,
  "turn": 36,
  "event": "snapshot",
  "faith": 1,
  "plots": 26,
  "score": 235,
  "techs": 9,
  "cities": 2,
  "culture": 10,
  "science": 10,
  "tourism": 0,
  "capitals": [
    "Austria"
  ],
  "happiness": 14,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 14,
  "population": 7,
  "production": 14,
  "gold_per_turn": 9,
  "military_might": 93,
  "military_units": 4,
  "civs_influential_on": 0
}
471 36 Arabia golden_age_started
payload
{
  "civ": "Arabia",
  "turn": 36,
  "event": "golden_age_started"
}
472 36 Arabia snapshot
payload
{
  "civ": "Arabia",
  "food": 26,
  "gold": 77,
  "turn": 36,
  "event": "snapshot",
  "faith": 5,
  "plots": 14,
  "score": 184,
  "techs": 7,
  "cities": 1,
  "culture": 6,
  "science": 11,
  "tourism": 0,
  "capitals": [
    "Arabia"
  ],
  "happiness": 10,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 4,
  "population": 7,
  "production": 17,
  "gold_per_turn": -5,
  "military_might": 113,
  "military_units": 4,
  "civs_influential_on": 0
}
473 36 Arabia unit_promoted
payload
{
  "civ": "Arabia",
  "turn": 36,
  "unit": "UNIT_SPEARMAN",
  "event": "unit_promoted",
  "promotion": "PROMOTION_DRILL_1"
}
474 36 Babylon building_constructed
payload
{
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 36,
  "event": "building_constructed",
  "wonder": "world",
  "building": "BUILDING_GREAT_LIBRARY"
}
475 36 Babylon snapshot
payload
{
  "civ": "Babylon",
  "food": 15,
  "gold": 215,
  "turn": 36,
  "event": "snapshot",
  "faith": 0,
  "plots": 16,
  "score": 201,
  "techs": 9,
  "cities": 1,
  "culture": 7,
  "science": 15,
  "tourism": 0,
  "capitals": [
    "Babylon"
  ],
  "happiness": 11,
  "influence": [
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 8,
  "population": 6,
  "production": 16,
  "gold_per_turn": 0,
  "military_might": 178,
  "military_units": 6,
  "civs_influential_on": 0
}
476 36 Babylon unit_created
payload
{
  "x": 22,
  "y": 11,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 36,
  "unit": "UNIT_SCIENTIST",
  "event": "unit_created"
}
477 36 tech_researched
payload
{
  "civs": [
    "Babylon"
  ],
  "team": 0,
  "tech": "TECH_PHILOSOPHY",
  "turn": 36,
  "event": "tech_researched",
  "change": 1
}
478 36 era_entered
payload
{
  "era": "ERA_CLASSICAL",
  "civs": [
    "Babylon"
  ],
  "team": 0,
  "turn": 36,
  "event": "era_entered"
}
479 36 Babylon improvement_built
payload
{
  "x": 23,
  "y": 8,
  "civ": "Babylon",
  "turn": 36,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_ACADEMY"
}
480 36 Babylon great_person_expended
payload
{
  "civ": "Babylon",
  "turn": 36,
  "event": "great_person_expended",
  "great_person": "UNIT_SCIENTIST"
}
481 36 Babylon unit_lost
payload
{
  "x": 23,
  "y": 8,
  "civ": "Babylon",
  "turn": 36,
  "unit": "UNIT_SCIENTIST",
  "cause": "expended",
  "event": "unit_lost",
  "confidence": "confirmed"
}
482 37 Austria golden_age_started
payload
{
  "civ": "Austria",
  "turn": 37,
  "event": "golden_age_started"
}
483 37 Austria building_constructed
payload
{
  "civ": "Austria",
  "city": "Vienna",
  "turn": 37,
  "event": "building_constructed",
  "building": "BUILDING_WALLS"
}
484 37 Austria population_changed
payload
{
  "x": 12,
  "y": 16,
  "civ": "Austria",
  "city": "Salzburg",
  "turn": 37,
  "event": "population_changed",
  "new_population": 2,
  "old_population": 1
}
485 37 Austria snapshot
payload
{
  "civ": "Austria",
  "food": 23,
  "gold": 134,
  "turn": 37,
  "event": "snapshot",
  "faith": 1,
  "plots": 26,
  "score": 243,
  "techs": 9,
  "cities": 2,
  "culture": 9,
  "science": 11,
  "tourism": 0,
  "capitals": [
    "Austria"
  ],
  "happiness": 14,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 11,
  "population": 8,
  "production": 13,
  "gold_per_turn": 6,
  "military_might": 93,
  "military_units": 4,
  "civs_influential_on": 0
}
486 37 Philippines plot_acquired
payload
{
  "x": 44,
  "y": 13,
  "civ": "Philippines",
  "city": "Malolos",
  "turn": 37,
  "event": "plot_acquired"
}
487 37 Philippines plot_bought
payload
{
  "x": 44,
  "y": 13,
  "civ": "Philippines",
  "city": "Malolos",
  "turn": 37,
  "event": "plot_bought",
  "bought_with": "culture"
}
488 37 Philippines snapshot
payload
{
  "civ": "Philippines",
  "food": 34,
  "gold": 118,
  "turn": 37,
  "event": "snapshot",
  "faith": 0,
  "plots": 31,
  "score": 282,
  "techs": 10,
  "cities": 3,
  "culture": 8,
  "science": 17.5,
  "tourism": 0,
  "capitals": [
    "Philippines"
  ],
  "happiness": 6,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 5,
  "population": 12,
  "production": 19,
  "gold_per_turn": -1,
  "military_might": 50,
  "military_units": 2,
  "civs_influential_on": 0
}
489 37 Arabia snapshot
payload
{
  "civ": "Arabia",
  "food": 26,
  "gold": 72,
  "turn": 37,
  "event": "snapshot",
  "faith": 5,
  "plots": 14,
  "score": 184,
  "techs": 7,
  "cities": 1,
  "culture": 6,
  "science": 11,
  "tourism": 0,
  "capitals": [
    "Arabia"
  ],
  "happiness": 10,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 4,
  "population": 7,
  "production": 17,
  "gold_per_turn": -5,
  "military_might": 118,
  "military_units": 4,
  "civs_influential_on": 0
}
490 37 Arabia population_changed
payload
{
  "x": 37,
  "y": 19,
  "civ": "Arabia",
  "city": "Medina",
  "turn": 37,
  "event": "population_changed",
  "new_population": 1,
  "old_population": 0
}
491 37 Arabia population_changed
payload
{
  "x": 37,
  "y": 19,
  "civ": "Arabia",
  "city": "Medina",
  "turn": 37,
  "event": "population_changed",
  "new_population": 1,
  "old_population": 1
}
492 37 Arabia city_founded
payload
{
  "x": 37,
  "y": 19,
  "civ": "Arabia",
  "city": "Medina",
  "turn": 37,
  "event": "city_founded"
}
493 37 Arabia unit_lost
payload
{
  "x": 37,
  "y": 19,
  "civ": "Arabia",
  "city": "Medina",
  "turn": 37,
  "unit": "UNIT_SETTLER",
  "cause": "founded_city",
  "event": "unit_lost",
  "confidence": "confirmed"
}
494 37 teams_met
payload
{
  "turn": 37,
  "event": "teams_met",
  "team_a": 22,
  "team_b": 3,
  "team_a_civs": [
    "Cahokia"
  ],
  "team_b_civs": [
    "Austria"
  ]
}
495 37 Babylon snapshot
payload
{
  "civ": "Babylon",
  "food": 17,
  "gold": 215,
  "turn": 37,
  "event": "snapshot",
  "faith": 0,
  "plots": 16,
  "score": 211,
  "techs": 10,
  "cities": 1,
  "culture": 7,
  "science": 23,
  "tourism": 0,
  "capitals": [
    "Babylon"
  ],
  "happiness": 11,
  "influence": [
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 8,
  "population": 6,
  "production": 13,
  "gold_per_turn": 0,
  "military_might": 184,
  "military_units": 6,
  "civs_influential_on": 0
}
496 37 unit_killed
payload
{
  "turn": 37,
  "unit": "UNIT_BARBARIAN_WARRIOR",
  "event": "unit_killed",
  "killer": "Babylon",
  "victim": "Barbarians"
}
497 37 Barbarians unit_lost
payload
{
  "x": 17,
  "y": 14,
  "civ": "Barbarians",
  "turn": 37,
  "unit": "UNIT_BARBARIAN_WARRIOR",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Babylon",
  "confidence": "confirmed"
}
498 37 Babylon improvement_built
payload
{
  "x": 22,
  "y": 9,
  "civ": "Babylon",
  "turn": 37,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_MINE"
}
499 38 Austria plot_acquired
payload
{
  "x": 13,
  "y": 14,
  "civ": "Austria",
  "city": "Salzburg",
  "turn": 38,
  "event": "plot_acquired"
}
500 38 Austria plot_bought
payload
{
  "x": 13,
  "y": 14,
  "civ": "Austria",
  "city": "Salzburg",
  "turn": 38,
  "event": "plot_bought",
  "bought_with": "culture"
}

First Previous Next Last