Raw Events
Babylon domination — page 10 of 127
| Seq | Turn | Civ | Event Type | Payload |
|---|---|---|---|---|
| 451 | 35 | Arabia | unit_lost |
payload{
"x": 28,
"y": 23,
"civ": "Arabia",
"turn": 35,
"unit": "UNIT_CARAVAN",
"cause": "used_up",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 452 | 35 | Arabia | snapshot |
payload{
"civ": "Arabia",
"food": 26,
"gold": 82,
"turn": 35,
"event": "snapshot",
"faith": 5,
"plots": 14,
"score": 184,
"techs": 7,
"cities": 1,
"culture": 7,
"science": 11,
"tourism": 0,
"capitals": [
"Arabia"
],
"happiness": 10,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 6,
"population": 7,
"production": 19,
"gold_per_turn": -3,
"military_might": 113,
"military_units": 4,
"civs_influential_on": 0
}
|
| 453 | 35 | Philippines | improvement_built |
payload{
"x": 43,
"y": 12,
"civ": "Philippines",
"turn": 35,
"event": "improvement_built",
"improvement": "IMPROVEMENT_FARM"
}
|
| 454 | 35 | Arabia | improvement_built |
payload{
"x": 30,
"y": 18,
"civ": "Arabia",
"turn": 35,
"event": "improvement_built",
"improvement": "IMPROVEMENT_PASTURE"
}
|
| 455 | 35 | Austria | plot_acquired |
payload{
"x": 10,
"y": 16,
"civ": "Austria",
"city": "Salzburg",
"turn": 35,
"event": "plot_acquired"
}
|
| 456 | 35 | Austria | plot_acquired |
payload{
"x": 12,
"y": 18,
"civ": "Austria",
"city": "Salzburg",
"turn": 35,
"event": "plot_acquired"
}
|
| 457 | 35 | Babylon | population_changed |
payload{
"x": 22,
"y": 11,
"civ": "Babylon",
"city": "Babylon",
"turn": 35,
"event": "population_changed",
"new_population": 6,
"old_population": 5
}
|
| 458 | 35 | Babylon | plot_acquired |
payload{
"x": 23,
"y": 8,
"civ": "Babylon",
"city": "Babylon",
"turn": 35,
"event": "plot_acquired"
}
|
| 459 | 35 | Babylon | plot_bought |
payload{
"x": 23,
"y": 8,
"civ": "Babylon",
"city": "Babylon",
"turn": 35,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 460 | 35 | tech_researched |
payload{
"civs": [
"Babylon"
],
"team": 0,
"tech": "TECH_THE_WHEEL",
"turn": 35,
"event": "tech_researched",
"change": 1
}
|
|
| 461 | 35 | Babylon | snapshot |
payload{
"civ": "Babylon",
"food": 15,
"gold": 215,
"turn": 35,
"event": "snapshot",
"faith": 0,
"plots": 16,
"score": 191,
"techs": 9,
"cities": 1,
"culture": 6,
"science": 9,
"tourism": 0,
"capitals": [
"Babylon"
],
"happiness": 11,
"influence": [
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 8,
"population": 6,
"production": 16,
"gold_per_turn": 0,
"military_might": 169,
"military_units": 6,
"civs_influential_on": 0
}
|
| 462 | 35 | Babylon | unit_promoted |
payload{
"civ": "Babylon",
"turn": 35,
"unit": "UNIT_SCOUT",
"event": "unit_promoted",
"promotion": "PROMOTION_SCOUTING_1"
}
|
| 463 | 36 | Philippines | unit_created |
payload{
"x": 43,
"y": 11,
"civ": "Philippines",
"city": "San Juan del Monte",
"turn": 36,
"unit": "UNIT_WARRIOR",
"event": "unit_created"
}
|
| 464 | 36 | Philippines | unit_trained |
payload{
"civ": "Philippines",
"city": "San Juan del Monte",
"turn": 36,
"unit": "UNIT_WARRIOR",
"event": "unit_trained"
}
|
| 465 | 36 | Philippines | plot_acquired |
payload{
"x": 42,
"y": 13,
"civ": "Philippines",
"city": "San Juan del Monte",
"turn": 36,
"event": "plot_acquired"
}
|
| 466 | 36 | Philippines | plot_bought |
payload{
"x": 42,
"y": 13,
"civ": "Philippines",
"city": "San Juan del Monte",
"turn": 36,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 467 | 36 | tech_researched |
payload{
"civs": [
"Philippines"
],
"team": 1,
"tech": "TECH_ARCHERY",
"turn": 36,
"event": "tech_researched",
"change": 1
}
|
|
| 468 | 36 | Philippines | snapshot |
payload{
"civ": "Philippines",
"food": 34,
"gold": 25,
"turn": 36,
"event": "snapshot",
"faith": 0,
"plots": 30,
"score": 281,
"techs": 10,
"cities": 3,
"culture": 8,
"science": 17.5,
"tourism": 0,
"capitals": [
"Philippines"
],
"happiness": 6,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 5,
"population": 12,
"production": 19,
"gold_per_turn": -1,
"military_might": 25,
"military_units": 2,
"civs_influential_on": 0
}
|
| 469 | 36 | Austria | pantheon_founded |
payload{
"civ": "Austria",
"city": "Vienna",
"turn": 36,
"event": "pantheon_founded",
"belief": "BELIEF_DIVINE_JUDGEMENT"
}
|
| 470 | 36 | Austria | snapshot |
payload{
"civ": "Austria",
"food": 21,
"gold": 128,
"turn": 36,
"event": "snapshot",
"faith": 1,
"plots": 26,
"score": 235,
"techs": 9,
"cities": 2,
"culture": 10,
"science": 10,
"tourism": 0,
"capitals": [
"Austria"
],
"happiness": 14,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 14,
"population": 7,
"production": 14,
"gold_per_turn": 9,
"military_might": 93,
"military_units": 4,
"civs_influential_on": 0
}
|
| 471 | 36 | Arabia | golden_age_started |
payload{
"civ": "Arabia",
"turn": 36,
"event": "golden_age_started"
}
|
| 472 | 36 | Arabia | snapshot |
payload{
"civ": "Arabia",
"food": 26,
"gold": 77,
"turn": 36,
"event": "snapshot",
"faith": 5,
"plots": 14,
"score": 184,
"techs": 7,
"cities": 1,
"culture": 6,
"science": 11,
"tourism": 0,
"capitals": [
"Arabia"
],
"happiness": 10,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 4,
"population": 7,
"production": 17,
"gold_per_turn": -5,
"military_might": 113,
"military_units": 4,
"civs_influential_on": 0
}
|
| 473 | 36 | Arabia | unit_promoted |
payload{
"civ": "Arabia",
"turn": 36,
"unit": "UNIT_SPEARMAN",
"event": "unit_promoted",
"promotion": "PROMOTION_DRILL_1"
}
|
| 474 | 36 | Babylon | building_constructed |
payload{
"civ": "Babylon",
"city": "Babylon",
"turn": 36,
"event": "building_constructed",
"wonder": "world",
"building": "BUILDING_GREAT_LIBRARY"
}
|
| 475 | 36 | Babylon | snapshot |
payload{
"civ": "Babylon",
"food": 15,
"gold": 215,
"turn": 36,
"event": "snapshot",
"faith": 0,
"plots": 16,
"score": 201,
"techs": 9,
"cities": 1,
"culture": 7,
"science": 15,
"tourism": 0,
"capitals": [
"Babylon"
],
"happiness": 11,
"influence": [
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 8,
"population": 6,
"production": 16,
"gold_per_turn": 0,
"military_might": 178,
"military_units": 6,
"civs_influential_on": 0
}
|
| 476 | 36 | Babylon | unit_created |
payload{
"x": 22,
"y": 11,
"civ": "Babylon",
"city": "Babylon",
"turn": 36,
"unit": "UNIT_SCIENTIST",
"event": "unit_created"
}
|
| 477 | 36 | tech_researched |
payload{
"civs": [
"Babylon"
],
"team": 0,
"tech": "TECH_PHILOSOPHY",
"turn": 36,
"event": "tech_researched",
"change": 1
}
|
|
| 478 | 36 | era_entered |
payload{
"era": "ERA_CLASSICAL",
"civs": [
"Babylon"
],
"team": 0,
"turn": 36,
"event": "era_entered"
}
|
|
| 479 | 36 | Babylon | improvement_built |
payload{
"x": 23,
"y": 8,
"civ": "Babylon",
"turn": 36,
"event": "improvement_built",
"improvement": "IMPROVEMENT_ACADEMY"
}
|
| 480 | 36 | Babylon | great_person_expended |
payload{
"civ": "Babylon",
"turn": 36,
"event": "great_person_expended",
"great_person": "UNIT_SCIENTIST"
}
|
| 481 | 36 | Babylon | unit_lost |
payload{
"x": 23,
"y": 8,
"civ": "Babylon",
"turn": 36,
"unit": "UNIT_SCIENTIST",
"cause": "expended",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 482 | 37 | Austria | golden_age_started |
payload{
"civ": "Austria",
"turn": 37,
"event": "golden_age_started"
}
|
| 483 | 37 | Austria | building_constructed |
payload{
"civ": "Austria",
"city": "Vienna",
"turn": 37,
"event": "building_constructed",
"building": "BUILDING_WALLS"
}
|
| 484 | 37 | Austria | population_changed |
payload{
"x": 12,
"y": 16,
"civ": "Austria",
"city": "Salzburg",
"turn": 37,
"event": "population_changed",
"new_population": 2,
"old_population": 1
}
|
| 485 | 37 | Austria | snapshot |
payload{
"civ": "Austria",
"food": 23,
"gold": 134,
"turn": 37,
"event": "snapshot",
"faith": 1,
"plots": 26,
"score": 243,
"techs": 9,
"cities": 2,
"culture": 9,
"science": 11,
"tourism": 0,
"capitals": [
"Austria"
],
"happiness": 14,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 11,
"population": 8,
"production": 13,
"gold_per_turn": 6,
"military_might": 93,
"military_units": 4,
"civs_influential_on": 0
}
|
| 486 | 37 | Philippines | plot_acquired |
payload{
"x": 44,
"y": 13,
"civ": "Philippines",
"city": "Malolos",
"turn": 37,
"event": "plot_acquired"
}
|
| 487 | 37 | Philippines | plot_bought |
payload{
"x": 44,
"y": 13,
"civ": "Philippines",
"city": "Malolos",
"turn": 37,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 488 | 37 | Philippines | snapshot |
payload{
"civ": "Philippines",
"food": 34,
"gold": 118,
"turn": 37,
"event": "snapshot",
"faith": 0,
"plots": 31,
"score": 282,
"techs": 10,
"cities": 3,
"culture": 8,
"science": 17.5,
"tourism": 0,
"capitals": [
"Philippines"
],
"happiness": 6,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 5,
"population": 12,
"production": 19,
"gold_per_turn": -1,
"military_might": 50,
"military_units": 2,
"civs_influential_on": 0
}
|
| 489 | 37 | Arabia | snapshot |
payload{
"civ": "Arabia",
"food": 26,
"gold": 72,
"turn": 37,
"event": "snapshot",
"faith": 5,
"plots": 14,
"score": 184,
"techs": 7,
"cities": 1,
"culture": 6,
"science": 11,
"tourism": 0,
"capitals": [
"Arabia"
],
"happiness": 10,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 4,
"population": 7,
"production": 17,
"gold_per_turn": -5,
"military_might": 118,
"military_units": 4,
"civs_influential_on": 0
}
|
| 490 | 37 | Arabia | population_changed |
payload{
"x": 37,
"y": 19,
"civ": "Arabia",
"city": "Medina",
"turn": 37,
"event": "population_changed",
"new_population": 1,
"old_population": 0
}
|
| 491 | 37 | Arabia | population_changed |
payload{
"x": 37,
"y": 19,
"civ": "Arabia",
"city": "Medina",
"turn": 37,
"event": "population_changed",
"new_population": 1,
"old_population": 1
}
|
| 492 | 37 | Arabia | city_founded |
payload{
"x": 37,
"y": 19,
"civ": "Arabia",
"city": "Medina",
"turn": 37,
"event": "city_founded"
}
|
| 493 | 37 | Arabia | unit_lost |
payload{
"x": 37,
"y": 19,
"civ": "Arabia",
"city": "Medina",
"turn": 37,
"unit": "UNIT_SETTLER",
"cause": "founded_city",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 494 | 37 | teams_met |
payload{
"turn": 37,
"event": "teams_met",
"team_a": 22,
"team_b": 3,
"team_a_civs": [
"Cahokia"
],
"team_b_civs": [
"Austria"
]
}
|
|
| 495 | 37 | Babylon | snapshot |
payload{
"civ": "Babylon",
"food": 17,
"gold": 215,
"turn": 37,
"event": "snapshot",
"faith": 0,
"plots": 16,
"score": 211,
"techs": 10,
"cities": 1,
"culture": 7,
"science": 23,
"tourism": 0,
"capitals": [
"Babylon"
],
"happiness": 11,
"influence": [
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 8,
"population": 6,
"production": 13,
"gold_per_turn": 0,
"military_might": 184,
"military_units": 6,
"civs_influential_on": 0
}
|
| 496 | 37 | unit_killed |
payload{
"turn": 37,
"unit": "UNIT_BARBARIAN_WARRIOR",
"event": "unit_killed",
"killer": "Babylon",
"victim": "Barbarians"
}
|
|
| 497 | 37 | Barbarians | unit_lost |
payload{
"x": 17,
"y": 14,
"civ": "Barbarians",
"turn": 37,
"unit": "UNIT_BARBARIAN_WARRIOR",
"cause": "killed",
"event": "unit_lost",
"killer": "Babylon",
"confidence": "confirmed"
}
|
| 498 | 37 | Babylon | improvement_built |
payload{
"x": 22,
"y": 9,
"civ": "Babylon",
"turn": 37,
"event": "improvement_built",
"improvement": "IMPROVEMENT_MINE"
}
|
| 499 | 38 | Austria | plot_acquired |
payload{
"x": 13,
"y": 14,
"civ": "Austria",
"city": "Salzburg",
"turn": 38,
"event": "plot_acquired"
}
|
| 500 | 38 | Austria | plot_bought |
payload{
"x": 13,
"y": 14,
"civ": "Austria",
"city": "Salzburg",
"turn": 38,
"event": "plot_bought",
"bought_with": "culture"
}
|