« Babylon domination

Raw Events

Babylon domination — page 9 of 127

Seq Turn Civ Event Type Payload
401 32 Arabia snapshot
payload
{
  "civ": "Arabia",
  "food": 23,
  "gold": 83,
  "turn": 32,
  "event": "snapshot",
  "faith": 5,
  "plots": 13,
  "score": 165,
  "techs": 6,
  "cities": 1,
  "culture": 7,
  "science": 10,
  "tourism": 0,
  "capitals": [
    "Arabia"
  ],
  "happiness": 11,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 8,
  "population": 6,
  "production": 18,
  "gold_per_turn": -0.5,
  "military_might": 59,
  "military_units": 5,
  "civs_influential_on": 0
}
402 32 Philippines plot_acquired
payload
{
  "x": 44,
  "y": 19,
  "civ": "Philippines",
  "city": "Cavite El Viejo",
  "turn": 32,
  "event": "plot_acquired"
}
403 32 Philippines plot_bought
payload
{
  "x": 46,
  "y": 19,
  "civ": "Philippines",
  "city": "Cavite El Viejo",
  "turn": 32,
  "event": "plot_bought",
  "bought_with": "gold"
}
404 32 Philippines snapshot
payload
{
  "civ": "Philippines",
  "food": 30,
  "gold": 23,
  "turn": 32,
  "event": "snapshot",
  "faith": 0,
  "plots": 28,
  "score": 232,
  "techs": 7,
  "cities": 3,
  "culture": 8,
  "science": 15.5,
  "tourism": 0,
  "capitals": [
    "Philippines"
  ],
  "happiness": 3,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 6,
  "population": 10,
  "production": 17,
  "gold_per_turn": 2,
  "military_might": 25,
  "military_units": 1,
  "civs_influential_on": 0
}
405 32 Austria improvement_built
payload
{
  "x": 16,
  "y": 20,
  "civ": "Austria",
  "turn": 32,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_CAMP"
}
406 32 Babylon snapshot
payload
{
  "civ": "Babylon",
  "food": 15,
  "gold": 219,
  "turn": 32,
  "event": "snapshot",
  "faith": 0,
  "plots": 15,
  "score": 172,
  "techs": 8,
  "cities": 1,
  "culture": 6,
  "science": 8,
  "tourism": 0,
  "capitals": [
    "Babylon"
  ],
  "happiness": 8,
  "influence": [
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 6,
  "population": 5,
  "production": 13,
  "gold_per_turn": -2,
  "military_might": 170,
  "military_units": 6,
  "civs_influential_on": 0
}
407 32 Babylon improvement_built
payload
{
  "x": 24,
  "y": 9,
  "civ": "Babylon",
  "turn": 32,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_PASTURE"
}
408 33 Arabia plot_acquired
payload
{
  "x": 33,
  "y": 21,
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 33,
  "event": "plot_acquired"
}
409 33 Arabia plot_bought
payload
{
  "x": 33,
  "y": 21,
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 33,
  "event": "plot_bought",
  "bought_with": "culture"
}
410 33 Arabia unit_lost
payload
{
  "x": 31,
  "y": 19,
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 33,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
411 33 Arabia unit_created
payload
{
  "x": 31,
  "y": 19,
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 33,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
412 33 Arabia snapshot
payload
{
  "civ": "Arabia",
  "food": 23,
  "gold": 83,
  "turn": 33,
  "event": "snapshot",
  "faith": 5,
  "plots": 14,
  "score": 166,
  "techs": 6,
  "cities": 1,
  "culture": 7,
  "science": 10,
  "tourism": 0,
  "capitals": [
    "Arabia"
  ],
  "happiness": 11,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 6,
  "population": 6,
  "production": 18,
  "gold_per_turn": -3,
  "military_might": 109,
  "military_units": 5,
  "civs_influential_on": 0
}
413 33 Austria unit_created
payload
{
  "x": 14,
  "y": 21,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 33,
  "unit": "UNIT_WARRIOR",
  "event": "unit_created"
}
414 33 Austria unit_trained
payload
{
  "civ": "Austria",
  "city": "Vienna",
  "turn": 33,
  "unit": "UNIT_WARRIOR",
  "event": "unit_trained"
}
415 33 Austria snapshot
payload
{
  "civ": "Austria",
  "food": 14,
  "gold": 136,
  "turn": 33,
  "event": "snapshot",
  "faith": 1,
  "plots": 15,
  "score": 186,
  "techs": 8,
  "cities": 1,
  "culture": 8,
  "science": 8,
  "tourism": 0,
  "capitals": [
    "Austria"
  ],
  "happiness": 16,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 9,
  "population": 5,
  "production": 10,
  "gold_per_turn": 3,
  "military_might": 65,
  "military_units": 4,
  "civs_influential_on": 0
}
416 33 Philippines plot_acquired
payload
{
  "x": 45,
  "y": 20,
  "civ": "Philippines",
  "city": "Cavite El Viejo",
  "turn": 33,
  "event": "plot_acquired"
}
417 33 Philippines plot_bought
payload
{
  "x": 45,
  "y": 20,
  "civ": "Philippines",
  "city": "Cavite El Viejo",
  "turn": 33,
  "event": "plot_bought",
  "bought_with": "culture"
}
418 33 Philippines population_changed
payload
{
  "x": 43,
  "y": 11,
  "civ": "Philippines",
  "city": "San Juan del Monte",
  "turn": 33,
  "event": "population_changed",
  "new_population": 4,
  "old_population": 3
}
419 33 tech_researched
payload
{
  "civs": [
    "Philippines"
  ],
  "team": 1,
  "tech": "TECH_TRAPPING",
  "turn": 33,
  "event": "tech_researched",
  "change": 1
}
420 33 Philippines snapshot
payload
{
  "civ": "Philippines",
  "food": 32,
  "gold": 25,
  "turn": 33,
  "event": "snapshot",
  "faith": 0,
  "plots": 29,
  "score": 252,
  "techs": 8,
  "cities": 3,
  "culture": 8,
  "science": 16.5,
  "tourism": 0,
  "capitals": [
    "Philippines"
  ],
  "happiness": 2,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 6,
  "population": 11,
  "production": 18,
  "gold_per_turn": 2,
  "military_might": 25,
  "military_units": 1,
  "civs_influential_on": 0
}
421 33 Arabia unit_created
payload
{
  "x": 31,
  "y": 19,
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 33,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
422 33 Arabia unit_lost
payload
{
  "x": 31,
  "y": 19,
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 33,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
423 33 Austria population_changed
payload
{
  "x": 12,
  "y": 16,
  "civ": "Austria",
  "city": "Salzburg",
  "turn": 33,
  "event": "population_changed",
  "new_population": 1,
  "old_population": 0
}
424 33 Austria population_changed
payload
{
  "x": 12,
  "y": 16,
  "civ": "Austria",
  "city": "Salzburg",
  "turn": 33,
  "event": "population_changed",
  "new_population": 1,
  "old_population": 1
}
425 33 Austria city_founded
payload
{
  "x": 12,
  "y": 16,
  "civ": "Austria",
  "city": "Salzburg",
  "turn": 33,
  "event": "city_founded"
}
426 33 Austria unit_lost
payload
{
  "x": 12,
  "y": 16,
  "civ": "Austria",
  "city": "Salzburg",
  "turn": 33,
  "unit": "UNIT_SETTLER",
  "cause": "founded_city",
  "event": "unit_lost",
  "confidence": "confirmed"
}
427 33 Babylon snapshot
payload
{
  "civ": "Babylon",
  "food": 15,
  "gold": 217,
  "turn": 33,
  "event": "snapshot",
  "faith": 0,
  "plots": 15,
  "score": 172,
  "techs": 8,
  "cities": 1,
  "culture": 6,
  "science": 8,
  "tourism": 0,
  "capitals": [
    "Babylon"
  ],
  "happiness": 8,
  "influence": [
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 6,
  "population": 5,
  "production": 13,
  "gold_per_turn": -2,
  "military_might": 169,
  "military_units": 6,
  "civs_influential_on": 0
}
428 34 Arabia snapshot
payload
{
  "civ": "Arabia",
  "food": 23,
  "gold": 82,
  "turn": 34,
  "event": "snapshot",
  "faith": 5,
  "plots": 14,
  "score": 166,
  "techs": 6,
  "cities": 1,
  "culture": 7,
  "science": 10,
  "tourism": 0,
  "capitals": [
    "Arabia"
  ],
  "happiness": 11,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 8,
  "population": 6,
  "production": 18,
  "gold_per_turn": -0.5,
  "military_might": 111,
  "military_units": 5,
  "civs_influential_on": 0
}
429 34 Arabia city_state_friendship_changed
payload
{
  "civ": "Arabia",
  "turn": 34,
  "event": "city_state_friendship_changed",
  "friends": true,
  "city_state": "Troy",
  "new_friendship": 50,
  "old_friendship": 0
}
430 34 Philippines population_changed
payload
{
  "x": 46,
  "y": 19,
  "civ": "Philippines",
  "city": "Cavite El Viejo",
  "turn": 34,
  "event": "population_changed",
  "new_population": 3,
  "old_population": 2
}
431 34 Philippines unit_created
payload
{
  "x": 46,
  "y": 19,
  "civ": "Philippines",
  "city": "Cavite El Viejo",
  "turn": 34,
  "unit": "UNIT_WORKER",
  "event": "unit_created"
}
432 34 Philippines unit_trained
payload
{
  "civ": "Philippines",
  "city": "Cavite El Viejo",
  "turn": 34,
  "unit": "UNIT_WORKER",
  "event": "unit_trained"
}
433 34 Philippines snapshot
payload
{
  "civ": "Philippines",
  "food": 34,
  "gold": 26,
  "turn": 34,
  "event": "snapshot",
  "faith": 0,
  "plots": 29,
  "score": 260,
  "techs": 8,
  "cities": 3,
  "culture": 8,
  "science": 17.5,
  "tourism": 0,
  "capitals": [
    "Philippines"
  ],
  "happiness": 2,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 6,
  "population": 12,
  "production": 19,
  "gold_per_turn": 1,
  "military_might": 25,
  "military_units": 1,
  "civs_influential_on": 0
}
434 34 Austria plot_acquired
payload
{
  "x": 13,
  "y": 15,
  "civ": "Austria",
  "city": "Salzburg",
  "turn": 34,
  "event": "plot_acquired"
}
435 34 Austria plot_bought
payload
{
  "x": 12,
  "y": 16,
  "civ": "Austria",
  "city": "Salzburg",
  "turn": 34,
  "event": "plot_bought",
  "bought_with": "gold"
}
436 34 Austria population_changed
payload
{
  "x": 14,
  "y": 21,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 34,
  "event": "population_changed",
  "new_population": 6,
  "old_population": 5
}
437 34 Austria plot_acquired
payload
{
  "x": 15,
  "y": 23,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 34,
  "event": "plot_acquired"
}
438 34 Austria plot_bought
payload
{
  "x": 15,
  "y": 23,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 34,
  "event": "plot_bought",
  "bought_with": "culture"
}
439 34 tech_researched
payload
{
  "civs": [
    "Austria"
  ],
  "team": 3,
  "tech": "TECH_BRONZE_WORKING",
  "turn": 34,
  "event": "tech_researched",
  "change": 1
}
440 34 Austria snapshot
payload
{
  "civ": "Austria",
  "food": 21,
  "gold": 111,
  "turn": 34,
  "event": "snapshot",
  "faith": 1,
  "plots": 24,
  "score": 233,
  "techs": 9,
  "cities": 2,
  "culture": 10,
  "science": 10,
  "tourism": 0,
  "capitals": [
    "Austria"
  ],
  "happiness": 11,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 10,
  "population": 7,
  "production": 14,
  "gold_per_turn": 5,
  "military_might": 93,
  "military_units": 4,
  "civs_influential_on": 0
}
441 34 unit_killed
payload
{
  "turn": 34,
  "unit": "UNIT_BARBARIAN_WARRIOR",
  "event": "unit_killed",
  "killer": "Austria",
  "victim": "Barbarians"
}
442 34 Austria improvement_built
payload
{
  "x": 13,
  "y": 22,
  "civ": "Austria",
  "turn": 34,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_CAMP"
}
443 34 Barbarians unit_lost
payload
{
  "x": 12,
  "y": 15,
  "civ": "Barbarians",
  "turn": 34,
  "unit": "UNIT_BARBARIAN_WARRIOR",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Austria",
  "confidence": "confirmed"
}
444 34 Babylon snapshot
payload
{
  "civ": "Babylon",
  "food": 15,
  "gold": 215,
  "turn": 34,
  "event": "snapshot",
  "faith": 0,
  "plots": 15,
  "score": 172,
  "techs": 8,
  "cities": 1,
  "culture": 6,
  "science": 8,
  "tourism": 0,
  "capitals": [
    "Babylon"
  ],
  "happiness": 8,
  "influence": [
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 6,
  "population": 5,
  "production": 13,
  "gold_per_turn": -2,
  "military_might": 169,
  "military_units": 6,
  "civs_influential_on": 0
}
445 34 Babylon improvement_built
payload
{
  "x": 22,
  "y": 13,
  "civ": "Babylon",
  "turn": 34,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_MINE"
}
446 35 Austria snapshot
payload
{
  "civ": "Austria",
  "food": 21,
  "gold": 119,
  "turn": 35,
  "event": "snapshot",
  "faith": 1,
  "plots": 24,
  "score": 233,
  "techs": 9,
  "cities": 2,
  "culture": 10,
  "science": 10,
  "tourism": 0,
  "capitals": [
    "Austria"
  ],
  "happiness": 11,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 13,
  "population": 7,
  "production": 14,
  "gold_per_turn": 8,
  "military_might": 88,
  "military_units": 4,
  "civs_influential_on": 0
}
447 35 tech_researched
payload
{
  "civs": [
    "Philippines"
  ],
  "team": 1,
  "tech": "TECH_CALENDAR",
  "turn": 35,
  "event": "tech_researched",
  "change": 1
}
448 35 Philippines snapshot
payload
{
  "civ": "Philippines",
  "food": 34,
  "gold": 26,
  "turn": 35,
  "event": "snapshot",
  "faith": 0,
  "plots": 29,
  "score": 270,
  "techs": 9,
  "cities": 3,
  "culture": 8,
  "science": 17.5,
  "tourism": 0,
  "capitals": [
    "Philippines"
  ],
  "happiness": 6,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 5,
  "population": 12,
  "production": 19,
  "gold_per_turn": 0,
  "military_might": 25,
  "military_units": 1,
  "civs_influential_on": 0
}
449 35 Arabia population_changed
payload
{
  "x": 31,
  "y": 19,
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 35,
  "event": "population_changed",
  "new_population": 7,
  "old_population": 6
}
450 35 tech_researched
payload
{
  "civs": [
    "Arabia"
  ],
  "team": 2,
  "tech": "TECH_CURRENCY",
  "turn": 35,
  "event": "tech_researched",
  "change": 1
}

First Previous Next Last