Raw Events
Babylon domination — page 8 of 127
| Seq | Turn | Civ | Event Type | Payload |
|---|---|---|---|---|
| 351 | 28 | Arabia | golden_age_started |
payload{
"civ": "Arabia",
"turn": 28,
"event": "golden_age_started"
}
|
| 352 | 28 | Arabia | snapshot |
payload{
"civ": "Arabia",
"food": 19,
"gold": 125,
"turn": 28,
"event": "snapshot",
"faith": 5,
"plots": 13,
"score": 157,
"techs": 6,
"cities": 1,
"culture": 7,
"science": 9,
"tourism": 0,
"capitals": [
"Arabia"
],
"happiness": 12,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 8,
"population": 5,
"production": 14,
"gold_per_turn": 3.5,
"military_might": 62,
"military_units": 3,
"civs_influential_on": 0
}
|
| 353 | 28 | Arabia | improvement_built |
payload{
"x": 32,
"y": 21,
"civ": "Arabia",
"turn": 28,
"event": "improvement_built",
"improvement": "IMPROVEMENT_PASTURE"
}
|
| 354 | 28 | Babylon | population_changed |
payload{
"x": 22,
"y": 11,
"civ": "Babylon",
"city": "Babylon",
"turn": 28,
"event": "population_changed",
"new_population": 5,
"old_population": 4
}
|
| 355 | 28 | Babylon | snapshot |
payload{
"civ": "Babylon",
"food": 15,
"gold": 180,
"turn": 28,
"event": "snapshot",
"faith": 0,
"plots": 14,
"score": 160,
"techs": 7,
"cities": 1,
"culture": 6,
"science": 8,
"tourism": 0,
"capitals": [
"Babylon"
],
"happiness": 8,
"influence": [
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 6,
"population": 5,
"production": 12,
"gold_per_turn": -1,
"military_might": 167,
"military_units": 6,
"civs_influential_on": 0
}
|
| 356 | 28 | unit_killed |
payload{
"turn": 28,
"unit": "UNIT_BARBARIAN_WARRIOR",
"event": "unit_killed",
"killer": "Babylon",
"victim": "Barbarians"
}
|
|
| 357 | 28 | Barbarians | unit_lost |
payload{
"x": 26,
"y": 12,
"civ": "Barbarians",
"turn": 28,
"unit": "UNIT_BARBARIAN_WARRIOR",
"cause": "killed",
"event": "unit_lost",
"killer": "Babylon",
"confidence": "confirmed"
}
|
| 358 | 29 | Arabia | snapshot |
payload{
"civ": "Arabia",
"food": 19,
"gold": 127,
"turn": 29,
"event": "snapshot",
"faith": 5,
"plots": 13,
"score": 157,
"techs": 6,
"cities": 1,
"culture": 7,
"science": 9,
"tourism": 0,
"capitals": [
"Arabia"
],
"happiness": 12,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 6,
"population": 5,
"production": 15,
"gold_per_turn": 1.37,
"military_might": 62,
"military_units": 3,
"civs_influential_on": 0
}
|
| 359 | 29 | Philippines | snapshot |
payload{
"civ": "Philippines",
"food": 28,
"gold": 54,
"turn": 29,
"event": "snapshot",
"faith": 0,
"plots": 26,
"score": 219,
"techs": 6,
"cities": 3,
"culture": 6,
"science": 15.5,
"tourism": 0,
"capitals": [
"Philippines"
],
"happiness": 3,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 5,
"population": 10,
"production": 17,
"gold_per_turn": 2,
"military_might": 25,
"military_units": 1,
"civs_influential_on": 0
}
|
| 360 | 29 | Austria | golden_age_started |
payload{
"civ": "Austria",
"turn": 29,
"event": "golden_age_started"
}
|
| 361 | 29 | Austria | plot_acquired |
payload{
"x": 13,
"y": 19,
"civ": "Austria",
"city": "Vienna",
"turn": 29,
"event": "plot_acquired"
}
|
| 362 | 29 | Austria | plot_bought |
payload{
"x": 13,
"y": 19,
"civ": "Austria",
"city": "Vienna",
"turn": 29,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 363 | 29 | Austria | snapshot |
payload{
"civ": "Austria",
"food": 14,
"gold": 130,
"turn": 29,
"event": "snapshot",
"faith": 1,
"plots": 15,
"score": 168,
"techs": 7,
"cities": 1,
"culture": 8,
"science": 8,
"tourism": 0,
"capitals": [
"Austria"
],
"happiness": 12,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 6,
"population": 5,
"production": 10,
"gold_per_turn": 2,
"military_might": 34,
"military_units": 2,
"civs_influential_on": 0
}
|
| 364 | 29 | unit_killed |
payload{
"turn": 29,
"unit": "UNIT_BARBARIAN_WARRIOR",
"event": "unit_killed",
"killer": "Austria",
"victim": "Barbarians"
}
|
|
| 365 | 29 | Barbarians | unit_lost |
payload{
"x": 15,
"y": 21,
"civ": "Barbarians",
"turn": 29,
"unit": "UNIT_BARBARIAN_WARRIOR",
"cause": "killed",
"event": "unit_lost",
"killer": "Austria",
"confidence": "confirmed"
}
|
| 366 | 29 | Babylon | snapshot |
payload{
"civ": "Babylon",
"food": 15,
"gold": 179,
"turn": 29,
"event": "snapshot",
"faith": 0,
"plots": 14,
"score": 160,
"techs": 7,
"cities": 1,
"culture": 6,
"science": 8,
"tourism": 0,
"capitals": [
"Babylon"
],
"happiness": 8,
"influence": [
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 6,
"population": 5,
"production": 12,
"gold_per_turn": -1,
"military_might": 146,
"military_units": 6,
"civs_influential_on": 0
}
|
| 367 | 29 | Babylon | improvement_built |
payload{
"x": 23,
"y": 13,
"civ": "Babylon",
"turn": 29,
"event": "improvement_built",
"improvement": "IMPROVEMENT_PASTURE"
}
|
| 368 | 29 | unit_killed |
payload{
"turn": 29,
"unit": "UNIT_BARBARIAN_WARRIOR",
"event": "unit_killed",
"killer": "Babylon",
"victim": "Barbarians"
}
|
|
| 369 | 29 | Barbarians | unit_lost |
payload{
"x": 27,
"y": 10,
"civ": "Barbarians",
"turn": 29,
"unit": "UNIT_BARBARIAN_WARRIOR",
"cause": "killed",
"event": "unit_lost",
"killer": "Babylon",
"confidence": "confirmed"
}
|
| 370 | 30 | Philippines | building_constructed |
payload{
"civ": "Philippines",
"city": "San Juan del Monte",
"turn": 30,
"event": "building_constructed",
"building": "BUILDING_MONUMENT"
}
|
| 371 | 30 | Philippines | snapshot |
payload{
"civ": "Philippines",
"food": 28,
"gold": 55,
"turn": 30,
"event": "snapshot",
"faith": 0,
"plots": 26,
"score": 219,
"techs": 6,
"cities": 3,
"culture": 8,
"science": 15.5,
"tourism": 0,
"capitals": [
"Philippines"
],
"happiness": 3,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 5,
"population": 10,
"production": 17,
"gold_per_turn": 1,
"military_might": 25,
"military_units": 1,
"civs_influential_on": 0
}
|
| 372 | 30 | Arabia | snapshot |
payload{
"civ": "Arabia",
"food": 19,
"gold": 128,
"turn": 30,
"event": "snapshot",
"faith": 5,
"plots": 13,
"score": 157,
"techs": 6,
"cities": 1,
"culture": 7,
"science": 9,
"tourism": 0,
"capitals": [
"Arabia"
],
"happiness": 12,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 6,
"population": 5,
"production": 15,
"gold_per_turn": 1.37,
"military_might": 62,
"military_units": 3,
"civs_influential_on": 0
}
|
| 373 | 30 | Austria | unit_created |
payload{
"x": 14,
"y": 21,
"civ": "Austria",
"city": "Vienna",
"turn": 30,
"unit": "UNIT_WARRIOR",
"event": "unit_created"
}
|
| 374 | 30 | Austria | unit_trained |
payload{
"civ": "Austria",
"city": "Vienna",
"turn": 30,
"unit": "UNIT_WARRIOR",
"event": "unit_trained"
}
|
| 375 | 30 | tech_researched |
payload{
"civs": [
"Austria"
],
"team": 3,
"tech": "TECH_CONSTRUCTION",
"turn": 30,
"event": "tech_researched",
"change": 1
}
|
|
| 376 | 30 | era_entered |
payload{
"era": "ERA_CLASSICAL",
"civs": [
"Austria"
],
"team": 3,
"turn": 30,
"event": "era_entered"
}
|
|
| 377 | 30 | Austria | snapshot |
payload{
"civ": "Austria",
"food": 14,
"gold": 131,
"turn": 30,
"event": "snapshot",
"faith": 1,
"plots": 15,
"score": 178,
"techs": 8,
"cities": 1,
"culture": 8,
"science": 8,
"tourism": 0,
"capitals": [
"Austria"
],
"happiness": 12,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 6,
"population": 5,
"production": 10,
"gold_per_turn": 1,
"military_might": 34,
"military_units": 3,
"civs_influential_on": 0
}
|
| 378 | 30 | Philippines | improvement_built |
payload{
"x": 44,
"y": 14,
"civ": "Philippines",
"turn": 30,
"event": "improvement_built",
"improvement": "IMPROVEMENT_FARM"
}
|
| 379 | 30 | Babylon | snapshot |
payload{
"civ": "Babylon",
"food": 15,
"gold": 193,
"turn": 30,
"event": "snapshot",
"faith": 0,
"plots": 14,
"score": 160,
"techs": 7,
"cities": 1,
"culture": 6,
"science": 8,
"tourism": 0,
"capitals": [
"Babylon"
],
"happiness": 8,
"influence": [
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 6,
"population": 5,
"production": 13,
"gold_per_turn": -2,
"military_might": 149,
"military_units": 6,
"civs_influential_on": 0
}
|
| 380 | 30 | unit_killed |
payload{
"turn": 30,
"unit": "UNIT_BARBARIAN_WARRIOR",
"event": "unit_killed",
"killer": "Babylon",
"victim": "Barbarians"
}
|
|
| 381 | 30 | Barbarians | unit_lost |
payload{
"x": 26,
"y": 11,
"civ": "Barbarians",
"turn": 30,
"unit": "UNIT_BARBARIAN_WARRIOR",
"cause": "killed",
"event": "unit_lost",
"killer": "Babylon",
"confidence": "confirmed"
}
|
| 382 | 30 | teams_met |
payload{
"turn": 30,
"event": "teams_met",
"team_a": 23,
"team_b": 0,
"team_a_civs": [
"Vaduz"
],
"team_b_civs": [
"Babylon"
]
}
|
|
| 383 | 31 | Philippines | plot_acquired |
payload{
"x": 43,
"y": 9,
"civ": "Philippines",
"city": "San Juan del Monte",
"turn": 31,
"event": "plot_acquired"
}
|
| 384 | 31 | Philippines | plot_bought |
payload{
"x": 43,
"y": 9,
"civ": "Philippines",
"city": "San Juan del Monte",
"turn": 31,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 385 | 31 | tech_researched |
payload{
"civs": [
"Philippines"
],
"team": 1,
"tech": "TECH_DRAMA",
"turn": 31,
"event": "tech_researched",
"change": 1
}
|
|
| 386 | 31 | Philippines | snapshot |
payload{
"civ": "Philippines",
"food": 28,
"gold": 56,
"turn": 31,
"event": "snapshot",
"faith": 0,
"plots": 27,
"score": 231,
"techs": 7,
"cities": 3,
"culture": 8,
"science": 15.5,
"tourism": 0,
"capitals": [
"Philippines"
],
"happiness": 3,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 5,
"population": 10,
"production": 17,
"gold_per_turn": 1,
"military_might": 25,
"military_units": 1,
"civs_influential_on": 0
}
|
| 387 | 31 | Austria | snapshot |
payload{
"civ": "Austria",
"food": 14,
"gold": 132,
"turn": 31,
"event": "snapshot",
"faith": 1,
"plots": 15,
"score": 178,
"techs": 8,
"cities": 1,
"culture": 8,
"science": 8,
"tourism": 0,
"capitals": [
"Austria"
],
"happiness": 12,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 6,
"population": 5,
"production": 10,
"gold_per_turn": 1,
"military_might": 63,
"military_units": 3,
"civs_influential_on": 0
}
|
| 388 | 31 | Arabia | population_changed |
payload{
"x": 31,
"y": 19,
"civ": "Arabia",
"city": "Mecca",
"turn": 31,
"event": "population_changed",
"new_population": 6,
"old_population": 5
}
|
| 389 | 31 | Arabia | building_constructed |
payload{
"civ": "Arabia",
"city": "Mecca",
"turn": 31,
"event": "building_constructed",
"building": "BUILDING_WATERMILL"
}
|
| 390 | 31 | Arabia | snapshot |
payload{
"civ": "Arabia",
"food": 23,
"gold": 129,
"turn": 31,
"event": "snapshot",
"faith": 5,
"plots": 13,
"score": 165,
"techs": 6,
"cities": 1,
"culture": 7,
"science": 10,
"tourism": 0,
"capitals": [
"Arabia"
],
"happiness": 11,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 8,
"population": 6,
"production": 18,
"gold_per_turn": 0.5,
"military_might": 63,
"military_units": 3,
"civs_influential_on": 0
}
|
| 391 | 31 | Babylon | plot_acquired |
payload{
"x": 22,
"y": 13,
"civ": "Babylon",
"city": "Babylon",
"turn": 31,
"event": "plot_acquired"
}
|
| 392 | 31 | Babylon | plot_bought |
payload{
"x": 22,
"y": 13,
"civ": "Babylon",
"city": "Babylon",
"turn": 31,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 393 | 31 | tech_researched |
payload{
"civs": [
"Babylon"
],
"team": 0,
"tech": "TECH_MASONRY",
"turn": 31,
"event": "tech_researched",
"change": 1
}
|
|
| 394 | 31 | Babylon | snapshot |
payload{
"civ": "Babylon",
"food": 15,
"gold": 221,
"turn": 31,
"event": "snapshot",
"faith": 0,
"plots": 15,
"score": 172,
"techs": 8,
"cities": 1,
"culture": 6,
"science": 8,
"tourism": 0,
"capitals": [
"Babylon"
],
"happiness": 8,
"influence": [
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 6,
"population": 5,
"production": 13,
"gold_per_turn": -2,
"military_might": 159,
"military_units": 6,
"civs_influential_on": 0
}
|
| 395 | 31 | Babylon | unit_promoted |
payload{
"civ": "Babylon",
"turn": 31,
"unit": "UNIT_BABYLONIAN_BOWMAN",
"event": "unit_promoted",
"promotion": "PROMOTION_BARRAGE_1"
}
|
| 396 | 32 | Austria | policy_adopted |
payload{
"civ": "Austria",
"turn": 32,
"event": "policy_adopted",
"policy": "POLICY_THEOCRACY"
}
|
| 397 | 32 | Austria | snapshot |
payload{
"civ": "Austria",
"food": 14,
"gold": 133,
"turn": 32,
"event": "snapshot",
"faith": 1,
"plots": 15,
"score": 186,
"techs": 8,
"cities": 1,
"culture": 8,
"science": 8,
"tourism": 0,
"capitals": [
"Austria"
],
"happiness": 12,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 6,
"population": 5,
"production": 10,
"gold_per_turn": 1,
"military_might": 64,
"military_units": 3,
"civs_influential_on": 0
}
|
| 398 | 32 | Arabia | unit_created |
payload{
"x": 31,
"y": 19,
"civ": "Arabia",
"city": "Mecca",
"turn": 32,
"unit": "UNIT_WARRIOR",
"event": "unit_created"
}
|
| 399 | 32 | Arabia | unit_created |
payload{
"x": 31,
"y": 19,
"civ": "Arabia",
"city": "Mecca",
"turn": 32,
"unit": "UNIT_WARRIOR",
"event": "unit_created"
}
|
| 400 | 32 | Arabia | unit_trained |
payload{
"civ": "Arabia",
"city": "Mecca",
"turn": 32,
"unit": "UNIT_WARRIOR",
"event": "unit_trained"
}
|