Raw Events
Babylon domination — page 7 of 127
| Seq | Turn | Civ | Event Type | Payload |
|---|---|---|---|---|
| 301 | 24 | Arabia | snapshot |
payload{
"civ": "Arabia",
"food": 18,
"gold": 103,
"turn": 24,
"event": "snapshot",
"faith": 5,
"plots": 12,
"score": 148,
"techs": 6,
"cities": 1,
"culture": 6,
"science": 9,
"tourism": 0,
"capitals": [
"Arabia"
],
"happiness": 12,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 6,
"population": 5,
"production": 13,
"gold_per_turn": 1.37,
"military_might": 61,
"military_units": 3,
"civs_influential_on": 0
}
|
| 302 | 24 | Philippines | snapshot |
payload{
"civ": "Philippines",
"food": 26,
"gold": 42,
"turn": 24,
"event": "snapshot",
"faith": 1,
"plots": 25,
"score": 193,
"techs": 6,
"cities": 3,
"culture": 6,
"science": 11,
"tourism": 0,
"capitals": [
"Philippines"
],
"happiness": 5,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 6,
"population": 8,
"production": 13,
"gold_per_turn": 4,
"military_might": 25,
"military_units": 1,
"civs_influential_on": 0
}
|
| 303 | 24 | Babylon | unit_created |
payload{
"x": 22,
"y": 11,
"civ": "Babylon",
"city": "Babylon",
"turn": 24,
"unit": "UNIT_BABYLONIAN_BOWMAN",
"event": "unit_created"
}
|
| 304 | 24 | Babylon | unit_trained |
payload{
"civ": "Babylon",
"city": "Babylon",
"turn": 24,
"unit": "UNIT_BABYLONIAN_BOWMAN",
"event": "unit_trained"
}
|
| 305 | 24 | Babylon | plot_acquired |
payload{
"x": 22,
"y": 9,
"civ": "Babylon",
"city": "Babylon",
"turn": 24,
"event": "plot_acquired"
}
|
| 306 | 24 | Babylon | plot_bought |
payload{
"x": 22,
"y": 9,
"civ": "Babylon",
"city": "Babylon",
"turn": 24,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 307 | 24 | Babylon | snapshot |
payload{
"civ": "Babylon",
"food": 10,
"gold": 183,
"turn": 24,
"event": "snapshot",
"faith": 0,
"plots": 13,
"score": 133,
"techs": 6,
"cities": 1,
"culture": 6,
"science": 7,
"tourism": 0,
"capitals": [
"Babylon"
],
"happiness": 9,
"influence": [
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 3,
"population": 4,
"production": 11,
"gold_per_turn": -3,
"military_might": 110,
"military_units": 5,
"civs_influential_on": 0
}
|
| 308 | 25 | Philippines | snapshot |
payload{
"civ": "Philippines",
"food": 24,
"gold": 45,
"turn": 25,
"event": "snapshot",
"faith": 0,
"plots": 25,
"score": 193,
"techs": 6,
"cities": 3,
"culture": 6,
"science": 11,
"tourism": 0,
"capitals": [
"Philippines"
],
"happiness": 5,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 5,
"population": 8,
"production": 15,
"gold_per_turn": 3,
"military_might": 25,
"military_units": 1,
"civs_influential_on": 0
}
|
| 309 | 25 | Arabia | snapshot |
payload{
"civ": "Arabia",
"food": 18,
"gold": 104,
"turn": 25,
"event": "snapshot",
"faith": 5,
"plots": 12,
"score": 148,
"techs": 6,
"cities": 1,
"culture": 6,
"science": 9,
"tourism": 0,
"capitals": [
"Arabia"
],
"happiness": 12,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 6,
"population": 5,
"production": 13,
"gold_per_turn": 1.37,
"military_might": 61,
"military_units": 3,
"civs_influential_on": 0
}
|
| 310 | 25 | Austria | population_changed |
payload{
"x": 14,
"y": 21,
"civ": "Austria",
"city": "Vienna",
"turn": 25,
"event": "population_changed",
"new_population": 5,
"old_population": 4
}
|
| 311 | 25 | Austria | plot_acquired |
payload{
"x": 12,
"y": 23,
"civ": "Austria",
"city": "Vienna",
"turn": 25,
"event": "plot_acquired"
}
|
| 312 | 25 | Austria | plot_bought |
payload{
"x": 12,
"y": 23,
"civ": "Austria",
"city": "Vienna",
"turn": 25,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 313 | 25 | Austria | snapshot |
payload{
"civ": "Austria",
"food": 12,
"gold": 123,
"turn": 25,
"event": "snapshot",
"faith": 1,
"plots": 14,
"score": 167,
"techs": 7,
"cities": 1,
"culture": 7,
"science": 8,
"tourism": 0,
"capitals": [
"Austria"
],
"happiness": 12,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 5,
"population": 5,
"production": 11,
"gold_per_turn": 2,
"military_might": 39,
"military_units": 2,
"civs_influential_on": 0
}
|
| 314 | 25 | Babylon | snapshot |
payload{
"civ": "Babylon",
"food": 11,
"gold": 183,
"turn": 25,
"event": "snapshot",
"faith": 0,
"plots": 13,
"score": 133,
"techs": 6,
"cities": 1,
"culture": 6,
"science": 7,
"tourism": 0,
"capitals": [
"Babylon"
],
"happiness": 9,
"influence": [
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 6,
"population": 4,
"production": 10,
"gold_per_turn": 0,
"military_might": 141,
"military_units": 5,
"civs_influential_on": 0
}
|
| 315 | 25 | unit_killed |
payload{
"turn": 25,
"unit": "UNIT_BARBARIAN_WARRIOR",
"event": "unit_killed",
"killer": "Babylon",
"victim": "Barbarians"
}
|
|
| 316 | 25 | Barbarians | unit_lost |
payload{
"x": 24,
"y": 11,
"civ": "Barbarians",
"turn": 25,
"unit": "UNIT_BARBARIAN_WARRIOR",
"cause": "killed",
"event": "unit_lost",
"killer": "Babylon",
"confidence": "confirmed"
}
|
| 317 | 25 | Babylon | improvement_built |
payload{
"x": 23,
"y": 12,
"civ": "Babylon",
"turn": 25,
"event": "improvement_built",
"improvement": "IMPROVEMENT_PASTURE"
}
|
| 318 | 26 | Austria | snapshot |
payload{
"civ": "Austria",
"food": 14,
"gold": 125,
"turn": 26,
"event": "snapshot",
"faith": 1,
"plots": 14,
"score": 167,
"techs": 7,
"cities": 1,
"culture": 7,
"science": 8,
"tourism": 0,
"capitals": [
"Austria"
],
"happiness": 12,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 5,
"population": 5,
"production": 9,
"gold_per_turn": 2,
"military_might": 39,
"military_units": 2,
"civs_influential_on": 0
}
|
| 319 | 26 | Arabia | policy_adopted |
payload{
"civ": "Arabia",
"turn": 26,
"event": "policy_adopted",
"policy": "POLICY_REFORMATION"
}
|
| 320 | 26 | Arabia | snapshot |
payload{
"civ": "Arabia",
"food": 18,
"gold": 106,
"turn": 26,
"event": "snapshot",
"faith": 5,
"plots": 12,
"score": 156,
"techs": 6,
"cities": 1,
"culture": 6,
"science": 9,
"tourism": 0,
"capitals": [
"Arabia"
],
"happiness": 12,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 6,
"population": 5,
"production": 13,
"gold_per_turn": 1.37,
"military_might": 61,
"military_units": 3,
"civs_influential_on": 0
}
|
| 321 | 26 | Philippines | plot_acquired |
payload{
"x": 44,
"y": 14,
"civ": "Philippines",
"city": "Malolos",
"turn": 26,
"event": "plot_acquired"
}
|
| 322 | 26 | Philippines | plot_bought |
payload{
"x": 44,
"y": 14,
"civ": "Philippines",
"city": "Malolos",
"turn": 26,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 323 | 26 | Philippines | snapshot |
payload{
"civ": "Philippines",
"food": 24,
"gold": 48,
"turn": 26,
"event": "snapshot",
"faith": 0,
"plots": 26,
"score": 194,
"techs": 6,
"cities": 3,
"culture": 6,
"science": 11,
"tourism": 0,
"capitals": [
"Philippines"
],
"happiness": 5,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 5,
"population": 8,
"production": 15,
"gold_per_turn": 3,
"military_might": 25,
"military_units": 1,
"civs_influential_on": 0
}
|
| 324 | 26 | teams_met |
payload{
"turn": 26,
"event": "teams_met",
"team_a": 2,
"team_b": 22,
"team_a_civs": [
"Arabia"
],
"team_b_civs": [
"Cahokia"
]
}
|
|
| 325 | 26 | Babylon | unit_created |
payload{
"x": 22,
"y": 11,
"civ": "Babylon",
"city": "Babylon",
"turn": 26,
"unit": "UNIT_BABYLONIAN_BOWMAN",
"event": "unit_created"
}
|
| 326 | 26 | Babylon | unit_trained |
payload{
"civ": "Babylon",
"city": "Babylon",
"turn": 26,
"unit": "UNIT_BABYLONIAN_BOWMAN",
"event": "unit_trained"
}
|
| 327 | 26 | tech_researched |
payload{
"civs": [
"Babylon"
],
"team": 0,
"tech": "TECH_WRITING",
"turn": 26,
"event": "tech_researched",
"change": 1
}
|
|
| 328 | 26 | Babylon | snapshot |
payload{
"civ": "Babylon",
"food": 11,
"gold": 182,
"turn": 26,
"event": "snapshot",
"faith": 0,
"plots": 13,
"score": 143,
"techs": 7,
"cities": 1,
"culture": 6,
"science": 7,
"tourism": 0,
"capitals": [
"Babylon"
],
"happiness": 9,
"influence": [
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 6,
"population": 4,
"production": 10,
"gold_per_turn": -1,
"military_might": 139,
"military_units": 6,
"civs_influential_on": 0
}
|
| 329 | 26 | Babylon | unit_promoted |
payload{
"civ": "Babylon",
"turn": 26,
"unit": "UNIT_WARRIOR",
"event": "unit_promoted",
"promotion": "PROMOTION_DRILL_1"
}
|
| 330 | 27 | Philippines | population_changed |
payload{
"x": 45,
"y": 15,
"civ": "Philippines",
"city": "Malolos",
"turn": 27,
"event": "population_changed",
"new_population": 5,
"old_population": 4
}
|
| 331 | 27 | Philippines | building_constructed |
payload{
"civ": "Philippines",
"city": "Malolos",
"turn": 27,
"event": "building_constructed",
"building": "BUILDING_LIBRARY"
}
|
| 332 | 27 | Philippines | population_changed |
payload{
"x": 43,
"y": 11,
"civ": "Philippines",
"city": "San Juan del Monte",
"turn": 27,
"event": "population_changed",
"new_population": 3,
"old_population": 2
}
|
| 333 | 27 | Philippines | snapshot |
payload{
"civ": "Philippines",
"food": 26,
"gold": 50,
"turn": 27,
"event": "snapshot",
"faith": 0,
"plots": 26,
"score": 211,
"techs": 6,
"cities": 3,
"culture": 6,
"science": 15.5,
"tourism": 0,
"capitals": [
"Philippines"
],
"happiness": 3,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 5,
"population": 10,
"production": 18,
"gold_per_turn": 2,
"military_might": 25,
"military_units": 1,
"civs_influential_on": 0
}
|
| 334 | 27 | Arabia | unit_created |
payload{
"x": 31,
"y": 19,
"civ": "Arabia",
"city": "Mecca",
"turn": 27,
"unit": "UNIT_SETTLER",
"event": "unit_created"
}
|
| 335 | 27 | Arabia | unit_trained |
payload{
"civ": "Arabia",
"city": "Mecca",
"turn": 27,
"unit": "UNIT_SETTLER",
"event": "unit_trained"
}
|
| 336 | 27 | Arabia | plot_acquired |
payload{
"x": 30,
"y": 18,
"civ": "Arabia",
"city": "Mecca",
"turn": 27,
"event": "plot_acquired"
}
|
| 337 | 27 | Arabia | plot_bought |
payload{
"x": 30,
"y": 18,
"civ": "Arabia",
"city": "Mecca",
"turn": 27,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 338 | 27 | Arabia | snapshot |
payload{
"civ": "Arabia",
"food": 18,
"gold": 122,
"turn": 27,
"event": "snapshot",
"faith": 5,
"plots": 13,
"score": 157,
"techs": 6,
"cities": 1,
"culture": 6,
"science": 9,
"tourism": 0,
"capitals": [
"Arabia"
],
"happiness": 12,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 6,
"population": 5,
"production": 13,
"gold_per_turn": 1.37,
"military_might": 62,
"military_units": 3,
"civs_influential_on": 0
}
|
| 339 | 27 | Austria | snapshot |
payload{
"civ": "Austria",
"food": 14,
"gold": 127,
"turn": 27,
"event": "snapshot",
"faith": 1,
"plots": 14,
"score": 167,
"techs": 7,
"cities": 1,
"culture": 7,
"science": 8,
"tourism": 0,
"capitals": [
"Austria"
],
"happiness": 12,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 5,
"population": 5,
"production": 9,
"gold_per_turn": 2,
"military_might": 40,
"military_units": 2,
"civs_influential_on": 0
}
|
| 340 | 27 | Babylon | plot_acquired |
payload{
"x": 24,
"y": 9,
"civ": "Babylon",
"city": "Babylon",
"turn": 27,
"event": "plot_acquired"
}
|
| 341 | 27 | Babylon | plot_bought |
payload{
"x": 24,
"y": 9,
"civ": "Babylon",
"city": "Babylon",
"turn": 27,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 342 | 27 | Babylon | snapshot |
payload{
"civ": "Babylon",
"food": 11,
"gold": 181,
"turn": 27,
"event": "snapshot",
"faith": 0,
"plots": 14,
"score": 144,
"techs": 7,
"cities": 1,
"culture": 6,
"science": 7,
"tourism": 0,
"capitals": [
"Babylon"
],
"happiness": 9,
"influence": [
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 6,
"population": 4,
"production": 10,
"gold_per_turn": -1,
"military_might": 180,
"military_units": 6,
"civs_influential_on": 0
}
|
| 343 | 27 | Babylon | policy_adopted |
payload{
"civ": "Babylon",
"turn": 27,
"event": "policy_adopted",
"policy": "POLICY_LANDED_ELITE"
}
|
| 344 | 27 | Babylon | improvement_built |
payload{
"x": 23,
"y": 11,
"civ": "Babylon",
"turn": 27,
"event": "improvement_built",
"improvement": "IMPROVEMENT_PASTURE"
}
|
| 345 | 28 | Philippines | policy_branch_unlocked |
payload{
"civ": "Philippines",
"turn": 28,
"event": "policy_branch_unlocked",
"branch": "POLICY_BRANCH_HONOR"
}
|
| 346 | 28 | Philippines | policy_branch_adopted |
payload{
"civ": "Philippines",
"turn": 28,
"event": "policy_branch_adopted",
"branch": "POLICY_BRANCH_HONOR"
}
|
| 347 | 28 | Philippines | snapshot |
payload{
"civ": "Philippines",
"food": 28,
"gold": 52,
"turn": 28,
"event": "snapshot",
"faith": 0,
"plots": 26,
"score": 219,
"techs": 6,
"cities": 3,
"culture": 6,
"science": 15.5,
"tourism": 0,
"capitals": [
"Philippines"
],
"happiness": 3,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 5,
"population": 10,
"production": 17,
"gold_per_turn": 2,
"military_might": 25,
"military_units": 1,
"civs_influential_on": 0
}
|
| 348 | 28 | Austria | unit_created |
payload{
"x": 14,
"y": 21,
"civ": "Austria",
"city": "Vienna",
"turn": 28,
"unit": "UNIT_WORKER",
"event": "unit_created"
}
|
| 349 | 28 | Austria | unit_trained |
payload{
"civ": "Austria",
"city": "Vienna",
"turn": 28,
"unit": "UNIT_WORKER",
"event": "unit_trained"
}
|
| 350 | 28 | Austria | snapshot |
payload{
"civ": "Austria",
"food": 14,
"gold": 128,
"turn": 28,
"event": "snapshot",
"faith": 1,
"plots": 14,
"score": 167,
"techs": 7,
"cities": 1,
"culture": 7,
"science": 8,
"tourism": 0,
"capitals": [
"Austria"
],
"happiness": 12,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 5,
"population": 5,
"production": 9,
"gold_per_turn": 1,
"military_might": 40,
"military_units": 2,
"civs_influential_on": 0
}
|