Raw Events
Babylon domination — page 6 of 127
| Seq | Turn | Civ | Event Type | Payload |
|---|---|---|---|---|
| 251 | 21 | Philippines | unit_created |
payload{
"x": 45,
"y": 15,
"civ": "Philippines",
"city": "Malolos",
"turn": 21,
"unit": "UNIT_WORKBOAT",
"event": "unit_created"
}
|
| 252 | 21 | Philippines | unit_trained |
payload{
"civ": "Philippines",
"city": "Malolos",
"turn": 21,
"unit": "UNIT_WORKBOAT",
"event": "unit_trained"
}
|
| 253 | 21 | Philippines | snapshot |
payload{
"civ": "Philippines",
"food": 13,
"gold": 32,
"turn": 21,
"event": "snapshot",
"faith": 0,
"plots": 11,
"score": 124,
"techs": 5,
"cities": 1,
"culture": 4,
"science": 7,
"tourism": 0,
"capitals": [
"Philippines"
],
"happiness": 10,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 3,
"population": 4,
"production": 7,
"gold_per_turn": -1,
"military_might": 25,
"military_units": 2,
"civs_influential_on": 0
}
|
| 254 | 21 | Austria | plot_acquired |
payload{
"x": 16,
"y": 20,
"civ": "Austria",
"city": "Vienna",
"turn": 21,
"event": "plot_acquired"
}
|
| 255 | 21 | Austria | plot_bought |
payload{
"x": 16,
"y": 20,
"civ": "Austria",
"city": "Vienna",
"turn": 21,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 256 | 21 | Austria | snapshot |
payload{
"civ": "Austria",
"food": 12,
"gold": 49,
"turn": 21,
"event": "snapshot",
"faith": 0,
"plots": 13,
"score": 140,
"techs": 6,
"cities": 1,
"culture": 6,
"science": 7,
"tourism": 0,
"capitals": [
"Austria"
],
"happiness": 12,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 5,
"population": 4,
"production": 7,
"gold_per_turn": 3,
"military_might": 38,
"military_units": 2,
"civs_influential_on": 0
}
|
| 257 | 21 | Arabia | snapshot |
payload{
"civ": "Arabia",
"food": 12,
"gold": 96,
"turn": 21,
"event": "snapshot",
"faith": 5,
"plots": 11,
"score": 128,
"techs": 5,
"cities": 1,
"culture": 6,
"science": 8,
"tourism": 0,
"capitals": [
"Arabia"
],
"happiness": 13,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 6,
"population": 4,
"production": 10,
"gold_per_turn": 3.81,
"military_might": 61,
"military_units": 3,
"civs_influential_on": 0
}
|
| 258 | 21 | Philippines | improvement_built |
payload{
"x": 46,
"y": 13,
"civ": "Philippines",
"turn": 21,
"event": "improvement_built",
"improvement": "IMPROVEMENT_FISHING_BOATS"
}
|
| 259 | 21 | Philippines | improvement_built |
payload{
"x": 45,
"y": 13,
"civ": "Philippines",
"turn": 21,
"event": "improvement_built",
"improvement": "IMPROVEMENT_PASTURE"
}
|
| 260 | 21 | Philippines | unit_lost |
payload{
"x": 46,
"y": 13,
"civ": "Philippines",
"turn": 21,
"unit": "UNIT_WORKBOAT",
"cause": "used_up",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 261 | 21 | Babylon | unit_created |
payload{
"x": 22,
"y": 11,
"civ": "Babylon",
"city": "Babylon",
"turn": 21,
"unit": "UNIT_WORKER",
"event": "unit_created"
}
|
| 262 | 21 | Babylon | unit_trained |
payload{
"civ": "Babylon",
"city": "Babylon",
"turn": 21,
"unit": "UNIT_WORKER",
"event": "unit_trained"
}
|
| 263 | 21 | tech_researched |
payload{
"civs": [
"Babylon"
],
"team": 0,
"tech": "TECH_ARCHERY",
"turn": 21,
"event": "tech_researched",
"change": 1
}
|
|
| 264 | 21 | Babylon | snapshot |
payload{
"civ": "Babylon",
"food": 10,
"gold": 190,
"turn": 21,
"event": "snapshot",
"faith": 0,
"plots": 12,
"score": 132,
"techs": 6,
"cities": 1,
"culture": 6,
"science": 7,
"tourism": 0,
"capitals": [
"Babylon"
],
"happiness": 5,
"influence": [
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 3,
"population": 4,
"production": 11,
"gold_per_turn": -2,
"military_might": 111,
"military_units": 4,
"civs_influential_on": 0
}
|
| 265 | 22 | Arabia | plot_acquired |
payload{
"x": 32,
"y": 21,
"civ": "Arabia",
"city": "Mecca",
"turn": 22,
"event": "plot_acquired"
}
|
| 266 | 22 | Arabia | plot_bought |
payload{
"x": 32,
"y": 21,
"civ": "Arabia",
"city": "Mecca",
"turn": 22,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 267 | 22 | Arabia | snapshot |
payload{
"civ": "Arabia",
"food": 12,
"gold": 100,
"turn": 22,
"event": "snapshot",
"faith": 5,
"plots": 12,
"score": 130,
"techs": 5,
"cities": 1,
"culture": 6,
"science": 8,
"tourism": 0,
"capitals": [
"Arabia"
],
"happiness": 13,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 6,
"population": 4,
"production": 10,
"gold_per_turn": 3.81,
"military_might": 61,
"military_units": 3,
"civs_influential_on": 0
}
|
| 268 | 22 | Philippines | snapshot |
payload{
"civ": "Philippines",
"food": 13,
"gold": 35,
"turn": 22,
"event": "snapshot",
"faith": 1,
"plots": 11,
"score": 124,
"techs": 5,
"cities": 1,
"culture": 4,
"science": 7,
"tourism": 0,
"capitals": [
"Philippines"
],
"happiness": 14,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 6,
"population": 4,
"production": 7,
"gold_per_turn": 3,
"military_might": 25,
"military_units": 1,
"civs_influential_on": 0
}
|
| 269 | 22 | Austria | policy_branch_unlocked |
payload{
"civ": "Austria",
"turn": 22,
"event": "policy_branch_unlocked",
"branch": "POLICY_BRANCH_PIETY"
}
|
| 270 | 22 | Austria | policy_branch_adopted |
payload{
"civ": "Austria",
"turn": 22,
"event": "policy_branch_adopted",
"branch": "POLICY_BRANCH_PIETY"
}
|
| 271 | 22 | tech_researched |
payload{
"civs": [
"Austria"
],
"team": 3,
"tech": "TECH_MASONRY",
"turn": 22,
"event": "tech_researched",
"change": 1
}
|
|
| 272 | 22 | Austria | snapshot |
payload{
"civ": "Austria",
"food": 12,
"gold": 117,
"turn": 22,
"event": "snapshot",
"faith": 1,
"plots": 13,
"score": 158,
"techs": 7,
"cities": 1,
"culture": 7,
"science": 7,
"tourism": 0,
"capitals": [
"Austria"
],
"happiness": 12,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 5,
"population": 4,
"production": 8,
"gold_per_turn": 3,
"military_might": 39,
"military_units": 2,
"civs_influential_on": 0
}
|
| 273 | 22 | Arabia | improvement_built |
payload{
"x": 33,
"y": 18,
"civ": "Arabia",
"turn": 22,
"event": "improvement_built",
"improvement": "IMPROVEMENT_PASTURE"
}
|
| 274 | 22 | Babylon | snapshot |
payload{
"civ": "Babylon",
"food": 10,
"gold": 188,
"turn": 22,
"event": "snapshot",
"faith": 0,
"plots": 12,
"score": 132,
"techs": 6,
"cities": 1,
"culture": 6,
"science": 7,
"tourism": 0,
"capitals": [
"Babylon"
],
"happiness": 5,
"influence": [
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 3,
"population": 4,
"production": 11,
"gold_per_turn": -2,
"military_might": 111,
"military_units": 4,
"civs_influential_on": 0
}
|
| 275 | 23 | Austria | snapshot |
payload{
"civ": "Austria",
"food": 12,
"gold": 119,
"turn": 23,
"event": "snapshot",
"faith": 1,
"plots": 13,
"score": 158,
"techs": 7,
"cities": 1,
"culture": 7,
"science": 7,
"tourism": 0,
"capitals": [
"Austria"
],
"happiness": 12,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 5,
"population": 4,
"production": 8,
"gold_per_turn": 2,
"military_might": 39,
"military_units": 2,
"civs_influential_on": 0
}
|
| 276 | 23 | tech_researched |
payload{
"civs": [
"Philippines"
],
"team": 1,
"tech": "TECH_OPTICS",
"turn": 23,
"event": "tech_researched",
"change": 1
}
|
|
| 277 | 23 | era_entered |
payload{
"era": "ERA_CLASSICAL",
"civs": [
"Philippines"
],
"team": 1,
"turn": 23,
"event": "era_entered"
}
|
|
| 278 | 23 | Philippines | snapshot |
payload{
"civ": "Philippines",
"food": 13,
"gold": 38,
"turn": 23,
"event": "snapshot",
"faith": 1,
"plots": 11,
"score": 134,
"techs": 6,
"cities": 1,
"culture": 4,
"science": 7,
"tourism": 0,
"capitals": [
"Philippines"
],
"happiness": 14,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 6,
"population": 4,
"production": 7,
"gold_per_turn": 3,
"military_might": 25,
"military_units": 1,
"civs_influential_on": 0
}
|
| 279 | 23 | Arabia | population_changed |
payload{
"x": 31,
"y": 19,
"civ": "Arabia",
"city": "Mecca",
"turn": 23,
"event": "population_changed",
"new_population": 5,
"old_population": 4
}
|
| 280 | 23 | Arabia | building_constructed |
payload{
"civ": "Arabia",
"city": "Mecca",
"turn": 23,
"event": "building_constructed",
"building": "BUILDING_GRANARY"
}
|
| 281 | 23 | Arabia | snapshot |
payload{
"civ": "Arabia",
"food": 16,
"gold": 102,
"turn": 23,
"event": "snapshot",
"faith": 5,
"plots": 12,
"score": 138,
"techs": 5,
"cities": 1,
"culture": 6,
"science": 9,
"tourism": 0,
"capitals": [
"Arabia"
],
"happiness": 12,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 7,
"population": 5,
"production": 13,
"gold_per_turn": 2.43,
"military_might": 61,
"military_units": 3,
"civs_influential_on": 0
}
|
| 282 | 23 | Philippines | population_changed |
payload{
"x": 46,
"y": 19,
"civ": "Philippines",
"city": "Cavite El Viejo",
"turn": 23,
"event": "population_changed",
"new_population": 1,
"old_population": 0
}
|
| 283 | 23 | Philippines | population_changed |
payload{
"x": 46,
"y": 19,
"civ": "Philippines",
"city": "Cavite El Viejo",
"turn": 23,
"event": "population_changed",
"new_population": 1,
"old_population": 1
}
|
| 284 | 23 | Philippines | population_changed |
payload{
"x": 46,
"y": 19,
"civ": "Philippines",
"city": "Cavite El Viejo",
"turn": 23,
"event": "population_changed",
"new_population": 2,
"old_population": 1
}
|
| 285 | 23 | Philippines | city_founded |
payload{
"x": 46,
"y": 19,
"civ": "Philippines",
"city": "Cavite El Viejo",
"turn": 23,
"event": "city_founded"
}
|
| 286 | 23 | Philippines | population_changed |
payload{
"x": 43,
"y": 11,
"civ": "Philippines",
"city": "San Juan del Monte",
"turn": 23,
"event": "population_changed",
"new_population": 1,
"old_population": 0
}
|
| 287 | 23 | Philippines | population_changed |
payload{
"x": 43,
"y": 11,
"civ": "Philippines",
"city": "San Juan del Monte",
"turn": 23,
"event": "population_changed",
"new_population": 1,
"old_population": 1
}
|
| 288 | 23 | Philippines | population_changed |
payload{
"x": 43,
"y": 11,
"civ": "Philippines",
"city": "San Juan del Monte",
"turn": 23,
"event": "population_changed",
"new_population": 2,
"old_population": 1
}
|
| 289 | 23 | Philippines | city_founded |
payload{
"x": 43,
"y": 11,
"civ": "Philippines",
"city": "San Juan del Monte",
"turn": 23,
"event": "city_founded"
}
|
| 290 | 23 | Philippines | unit_lost |
payload{
"x": 46,
"y": 19,
"civ": "Philippines",
"city": "Cavite El Viejo",
"turn": 23,
"unit": "UNIT_SETTLER",
"cause": "founded_city",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 291 | 23 | Philippines | unit_lost |
payload{
"x": 43,
"y": 11,
"civ": "Philippines",
"city": "San Juan del Monte",
"turn": 23,
"unit": "UNIT_SETTLER",
"cause": "founded_city",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 292 | 23 | Babylon | snapshot |
payload{
"civ": "Babylon",
"food": 10,
"gold": 186,
"turn": 23,
"event": "snapshot",
"faith": 0,
"plots": 12,
"score": 132,
"techs": 6,
"cities": 1,
"culture": 6,
"science": 7,
"tourism": 0,
"capitals": [
"Babylon"
],
"happiness": 5,
"influence": [
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 3,
"population": 4,
"production": 11,
"gold_per_turn": -2,
"military_might": 111,
"military_units": 4,
"civs_influential_on": 0
}
|
| 293 | 23 | unit_killed |
payload{
"turn": 23,
"unit": "UNIT_BARBARIAN_WARRIOR",
"event": "unit_killed",
"killer": "Babylon",
"victim": "Barbarians"
}
|
|
| 294 | 23 | Barbarians | unit_lost |
payload{
"x": 21,
"y": 10,
"civ": "Barbarians",
"turn": 23,
"unit": "UNIT_BARBARIAN_WARRIOR",
"cause": "killed",
"event": "unit_lost",
"killer": "Babylon",
"confidence": "confirmed"
}
|
| 295 | 23 | Babylon | improvement_built |
payload{
"x": 24,
"y": 10,
"civ": "Babylon",
"turn": 23,
"event": "improvement_built",
"improvement": "IMPROVEMENT_PLANTATION"
}
|
| 296 | 24 | Austria | unit_created |
payload{
"x": 14,
"y": 21,
"civ": "Austria",
"city": "Vienna",
"turn": 24,
"unit": "UNIT_WORKER",
"event": "unit_created"
}
|
| 297 | 24 | Austria | unit_trained |
payload{
"civ": "Austria",
"city": "Vienna",
"turn": 24,
"unit": "UNIT_WORKER",
"event": "unit_trained"
}
|
| 298 | 24 | Austria | snapshot |
payload{
"civ": "Austria",
"food": 12,
"gold": 121,
"turn": 24,
"event": "snapshot",
"faith": 1,
"plots": 13,
"score": 158,
"techs": 7,
"cities": 1,
"culture": 7,
"science": 7,
"tourism": 0,
"capitals": [
"Austria"
],
"happiness": 12,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 5,
"population": 4,
"production": 8,
"gold_per_turn": 2,
"military_might": 39,
"military_units": 2,
"civs_influential_on": 0
}
|
| 299 | 24 | tech_researched |
payload{
"civs": [
"Arabia"
],
"team": 2,
"tech": "TECH_MATHEMATICS",
"turn": 24,
"event": "tech_researched",
"change": 1
}
|
|
| 300 | 24 | era_entered |
payload{
"era": "ERA_CLASSICAL",
"civs": [
"Arabia"
],
"team": 2,
"turn": 24,
"event": "era_entered"
}
|