« Babylon domination

Raw Events

Babylon domination — page 5 of 127

Seq Turn Civ Event Type Payload
201 17 Philippines plot_acquired
payload
{
  "x": 45,
  "y": 13,
  "civ": "Philippines",
  "city": "Malolos",
  "turn": 17,
  "event": "plot_acquired"
}
202 17 Philippines plot_bought
payload
{
  "x": 45,
  "y": 13,
  "civ": "Philippines",
  "city": "Malolos",
  "turn": 17,
  "event": "plot_bought",
  "bought_with": "culture"
}
203 17 tech_researched
payload
{
  "civs": [
    "Philippines"
  ],
  "team": 1,
  "tech": "TECH_SAILING",
  "turn": 17,
  "event": "tech_researched",
  "change": 1
}
204 17 Philippines snapshot
payload
{
  "civ": "Philippines",
  "food": 11,
  "gold": 32,
  "turn": 17,
  "event": "snapshot",
  "faith": 0,
  "plots": 11,
  "score": 108,
  "techs": 5,
  "cities": 1,
  "culture": 4,
  "science": 6,
  "tourism": 0,
  "capitals": [
    "Philippines"
  ],
  "happiness": 11,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 3,
  "population": 3,
  "production": 6,
  "gold_per_turn": 1,
  "military_might": 25,
  "military_units": 1,
  "civs_influential_on": 0
}
205 17 natural_wonder_discovered
payload
{
  "x": 19,
  "y": 26,
  "civs": [
    "Arabia"
  ],
  "team": 2,
  "turn": 17,
  "event": "natural_wonder_discovered",
  "first": false,
  "wonder": "FEATURE_GEYSER"
}
206 17 teams_met
payload
{
  "turn": 17,
  "event": "teams_met",
  "team_a": 2,
  "team_b": 25,
  "team_a_civs": [
    "Arabia"
  ],
  "team_b_civs": [
    "Harappa"
  ]
}
207 17 Babylon plot_acquired
payload
{
  "x": 23,
  "y": 9,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 17,
  "event": "plot_acquired"
}
208 17 Babylon plot_bought
payload
{
  "x": 23,
  "y": 9,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 17,
  "event": "plot_bought",
  "bought_with": "culture"
}
209 17 tech_researched
payload
{
  "civs": [
    "Babylon"
  ],
  "team": 0,
  "tech": "TECH_CALENDAR",
  "turn": 17,
  "event": "tech_researched",
  "change": 1
}
210 17 Babylon snapshot
payload
{
  "civ": "Babylon",
  "food": 12,
  "gold": 135,
  "turn": 17,
  "event": "snapshot",
  "faith": 0,
  "plots": 11,
  "score": 104,
  "techs": 5,
  "cities": 1,
  "culture": 4,
  "science": 6,
  "tourism": 0,
  "capitals": [
    "Babylon"
  ],
  "happiness": 6,
  "influence": [
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 3,
  "population": 3,
  "production": 8,
  "gold_per_turn": 0,
  "military_might": 89,
  "military_units": 3,
  "civs_influential_on": 0
}
211 17 teams_met
payload
{
  "turn": 17,
  "event": "teams_met",
  "team_a": 29,
  "team_b": 0,
  "team_a_civs": [
    "Teheran"
  ],
  "team_b_civs": [
    "Babylon"
  ]
}
212 18 Austria unit_created
payload
{
  "x": 14,
  "y": 21,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 18,
  "unit": "UNIT_SETTLER",
  "event": "unit_created"
}
213 18 Austria unit_trained
payload
{
  "civ": "Austria",
  "city": "Vienna",
  "turn": 18,
  "unit": "UNIT_SETTLER",
  "event": "unit_trained"
}
214 18 tech_researched
payload
{
  "civs": [
    "Austria"
  ],
  "team": 3,
  "tech": "TECH_TRAPPING",
  "turn": 18,
  "event": "tech_researched",
  "change": 1
}
215 18 Austria snapshot
payload
{
  "civ": "Austria",
  "food": 12,
  "gold": 40,
  "turn": 18,
  "event": "snapshot",
  "faith": 0,
  "plots": 12,
  "score": 138,
  "techs": 6,
  "cities": 1,
  "culture": 6,
  "science": 7,
  "tourism": 0,
  "capitals": [
    "Austria"
  ],
  "happiness": 12,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 5,
  "population": 4,
  "production": 7,
  "gold_per_turn": 3,
  "military_might": 25,
  "military_units": 1,
  "civs_influential_on": 0
}
216 18 Arabia unit_created
payload
{
  "x": 31,
  "y": 19,
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 18,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
217 18 Arabia unit_trained
payload
{
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 18,
  "unit": "UNIT_CARAVAN",
  "event": "unit_trained"
}
218 18 Arabia snapshot
payload
{
  "civ": "Arabia",
  "food": 12,
  "gold": 85,
  "turn": 18,
  "event": "snapshot",
  "faith": 3,
  "plots": 11,
  "score": 128,
  "techs": 5,
  "cities": 1,
  "culture": 5,
  "science": 8,
  "tourism": 0,
  "capitals": [
    "Arabia"
  ],
  "happiness": 13,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 5,
  "population": 4,
  "production": 10,
  "gold_per_turn": 3,
  "military_might": 67,
  "military_units": 3,
  "civs_influential_on": 0
}
219 18 Philippines unit_created
payload
{
  "x": 45,
  "y": 15,
  "civ": "Philippines",
  "city": "Malolos",
  "turn": 18,
  "unit": "UNIT_SETTLER",
  "event": "unit_created"
}
220 18 Philippines policy_adopted
payload
{
  "civ": "Philippines",
  "turn": 18,
  "event": "policy_adopted",
  "policy": "POLICY_COLLECTIVE_RULE"
}
221 18 Philippines snapshot
payload
{
  "civ": "Philippines",
  "food": 11,
  "gold": 33,
  "turn": 18,
  "event": "snapshot",
  "faith": 0,
  "plots": 11,
  "score": 116,
  "techs": 5,
  "cities": 1,
  "culture": 4,
  "science": 6,
  "tourism": 0,
  "capitals": [
    "Philippines"
  ],
  "happiness": 11,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 3,
  "population": 3,
  "production": 6,
  "gold_per_turn": 1,
  "military_might": 25,
  "military_units": 1,
  "civs_influential_on": 0
}
222 18 Arabia unit_created
payload
{
  "x": 31,
  "y": 19,
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 18,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
223 18 Arabia unit_lost
payload
{
  "x": 31,
  "y": 19,
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 18,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
224 18 Austria unit_lost
payload
{
  "x": 13,
  "y": 21,
  "civ": "Austria",
  "turn": 18,
  "unit": "UNIT_WORKER",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "killed_by": "Barbarians",
  "confidence": "confirmed"
}
225 18 Babylon unit_created
payload
{
  "x": 22,
  "y": 11,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 18,
  "unit": "UNIT_WARRIOR",
  "event": "unit_created"
}
226 18 Babylon unit_trained
payload
{
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 18,
  "unit": "UNIT_WARRIOR",
  "event": "unit_trained"
}
227 18 Babylon snapshot
payload
{
  "civ": "Babylon",
  "food": 12,
  "gold": 164,
  "turn": 18,
  "event": "snapshot",
  "faith": 0,
  "plots": 11,
  "score": 104,
  "techs": 5,
  "cities": 1,
  "culture": 4,
  "science": 6,
  "tourism": 0,
  "capitals": [
    "Babylon"
  ],
  "happiness": 6,
  "influence": [
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 3,
  "population": 3,
  "production": 8,
  "gold_per_turn": -1,
  "military_might": 90,
  "military_units": 4,
  "civs_influential_on": 0
}
228 19 Philippines unit_created
payload
{
  "x": 45,
  "y": 15,
  "civ": "Philippines",
  "city": "Malolos",
  "turn": 19,
  "unit": "UNIT_SETTLER",
  "event": "unit_created"
}
229 19 Philippines unit_trained
payload
{
  "civ": "Philippines",
  "city": "Malolos",
  "turn": 19,
  "unit": "UNIT_SETTLER",
  "event": "unit_trained"
}
230 19 Philippines snapshot
payload
{
  "civ": "Philippines",
  "food": 11,
  "gold": 33,
  "turn": 19,
  "event": "snapshot",
  "faith": 0,
  "plots": 11,
  "score": 116,
  "techs": 5,
  "cities": 1,
  "culture": 4,
  "science": 6,
  "tourism": 0,
  "capitals": [
    "Philippines"
  ],
  "happiness": 11,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 3,
  "population": 3,
  "production": 6,
  "gold_per_turn": 0,
  "military_might": 25,
  "military_units": 1,
  "civs_influential_on": 0
}
231 19 Arabia building_constructed
payload
{
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 19,
  "event": "building_constructed",
  "building": "BUILDING_SHRINE"
}
232 19 Arabia snapshot
payload
{
  "civ": "Arabia",
  "food": 12,
  "gold": 88,
  "turn": 19,
  "event": "snapshot",
  "faith": 5,
  "plots": 11,
  "score": 128,
  "techs": 5,
  "cities": 1,
  "culture": 6,
  "science": 8,
  "tourism": 0,
  "capitals": [
    "Arabia"
  ],
  "happiness": 13,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 6,
  "population": 4,
  "production": 10,
  "gold_per_turn": 3.81,
  "military_might": 63,
  "military_units": 3,
  "civs_influential_on": 0
}
233 19 Austria snapshot
payload
{
  "civ": "Austria",
  "food": 12,
  "gold": 43,
  "turn": 19,
  "event": "snapshot",
  "faith": 0,
  "plots": 12,
  "score": 138,
  "techs": 6,
  "cities": 1,
  "culture": 6,
  "science": 7,
  "tourism": 0,
  "capitals": [
    "Austria"
  ],
  "happiness": 12,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 5,
  "population": 4,
  "production": 7,
  "gold_per_turn": 3,
  "military_might": 25,
  "military_units": 1,
  "civs_influential_on": 0
}
234 19 unit_killed
payload
{
  "turn": 19,
  "unit": "UNIT_BARBARIAN_WARRIOR",
  "event": "unit_killed",
  "killer": "Austria",
  "victim": "Barbarians"
}
235 19 Barbarians unit_lost
payload
{
  "x": 13,
  "y": 21,
  "civ": "Barbarians",
  "turn": 19,
  "unit": "UNIT_BARBARIAN_WARRIOR",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Austria",
  "confidence": "confirmed"
}
236 19 Babylon population_changed
payload
{
  "x": 22,
  "y": 11,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 19,
  "event": "population_changed",
  "new_population": 4,
  "old_population": 3
}
237 19 Babylon snapshot
payload
{
  "civ": "Babylon",
  "food": 13,
  "gold": 163,
  "turn": 19,
  "event": "snapshot",
  "faith": 0,
  "plots": 11,
  "score": 112,
  "techs": 5,
  "cities": 1,
  "culture": 4,
  "science": 7,
  "tourism": 0,
  "capitals": [
    "Babylon"
  ],
  "happiness": 5,
  "influence": [
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 3,
  "population": 4,
  "production": 10,
  "gold_per_turn": -1,
  "military_might": 117,
  "military_units": 4,
  "civs_influential_on": 0
}
238 19 teams_met
payload
{
  "turn": 19,
  "event": "teams_met",
  "team_a": 27,
  "team_b": 0,
  "team_a_civs": [
    "Baku"
  ],
  "team_b_civs": [
    "Babylon"
  ]
}
239 20 Arabia snapshot
payload
{
  "civ": "Arabia",
  "food": 12,
  "gold": 92,
  "turn": 20,
  "event": "snapshot",
  "faith": 5,
  "plots": 11,
  "score": 128,
  "techs": 5,
  "cities": 1,
  "culture": 6,
  "science": 8,
  "tourism": 0,
  "capitals": [
    "Arabia"
  ],
  "happiness": 13,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 6,
  "population": 4,
  "production": 10,
  "gold_per_turn": 3.81,
  "military_might": 61,
  "military_units": 3,
  "civs_influential_on": 0
}
240 20 Austria unit_created
payload
{
  "x": 14,
  "y": 21,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 20,
  "unit": "UNIT_SCOUT",
  "event": "unit_created"
}
241 20 Austria unit_trained
payload
{
  "civ": "Austria",
  "city": "Vienna",
  "turn": 20,
  "unit": "UNIT_SCOUT",
  "event": "unit_trained"
}
242 20 Austria snapshot
payload
{
  "civ": "Austria",
  "food": 12,
  "gold": 46,
  "turn": 20,
  "event": "snapshot",
  "faith": 0,
  "plots": 12,
  "score": 138,
  "techs": 6,
  "cities": 1,
  "culture": 6,
  "science": 7,
  "tourism": 0,
  "capitals": [
    "Austria"
  ],
  "happiness": 12,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 5,
  "population": 4,
  "production": 7,
  "gold_per_turn": 3,
  "military_might": 25,
  "military_units": 2,
  "civs_influential_on": 0
}
243 20 Philippines population_changed
payload
{
  "x": 45,
  "y": 15,
  "civ": "Philippines",
  "city": "Malolos",
  "turn": 20,
  "event": "population_changed",
  "new_population": 4,
  "old_population": 3
}
244 20 Philippines snapshot
payload
{
  "civ": "Philippines",
  "food": 13,
  "gold": 33,
  "turn": 20,
  "event": "snapshot",
  "faith": 0,
  "plots": 11,
  "score": 124,
  "techs": 5,
  "cities": 1,
  "culture": 4,
  "science": 7,
  "tourism": 0,
  "capitals": [
    "Philippines"
  ],
  "happiness": 10,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 3,
  "population": 4,
  "production": 7,
  "gold_per_turn": 0,
  "military_might": 25,
  "military_units": 1,
  "civs_influential_on": 0
}
245 20 Babylon plot_acquired
payload
{
  "x": 24,
  "y": 12,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 20,
  "event": "plot_acquired"
}
246 20 Babylon plot_bought
payload
{
  "x": 24,
  "y": 12,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 20,
  "event": "plot_bought",
  "bought_with": "culture"
}
247 20 Babylon snapshot
payload
{
  "civ": "Babylon",
  "food": 10,
  "gold": 192,
  "turn": 20,
  "event": "snapshot",
  "faith": 0,
  "plots": 12,
  "score": 114,
  "techs": 5,
  "cities": 1,
  "culture": 4,
  "science": 7,
  "tourism": 0,
  "capitals": [
    "Babylon"
  ],
  "happiness": 5,
  "influence": [
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 3,
  "population": 4,
  "production": 11,
  "gold_per_turn": -1,
  "military_might": 111,
  "military_units": 4,
  "civs_influential_on": 0
}
248 20 unit_killed
payload
{
  "turn": 20,
  "unit": "UNIT_BARBARIAN_WARRIOR",
  "event": "unit_killed",
  "killer": "Babylon",
  "victim": "Barbarians"
}
249 20 Barbarians unit_lost
payload
{
  "x": 24,
  "y": 12,
  "civ": "Barbarians",
  "turn": 20,
  "unit": "UNIT_BARBARIAN_WARRIOR",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Babylon",
  "confidence": "confirmed"
}
250 20 Babylon policy_adopted
payload
{
  "civ": "Babylon",
  "turn": 20,
  "event": "policy_adopted",
  "policy": "POLICY_LEGALISM"
}

First Previous Next Last