« Babylon domination

Raw Events

Babylon domination — page 4 of 127

Seq Turn Civ Event Type Payload
151 11 teams_met
payload
{
  "turn": 11,
  "event": "teams_met",
  "team_a": 24,
  "team_b": 0,
  "team_a_civs": [
    "Troy"
  ],
  "team_b_civs": [
    "Babylon"
  ]
}
152 12 Arabia unit_created
payload
{
  "x": 31,
  "y": 19,
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 12,
  "unit": "UNIT_WORKER",
  "event": "unit_created"
}
153 12 Arabia unit_trained
payload
{
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 12,
  "unit": "UNIT_WORKER",
  "event": "unit_trained"
}
154 12 tech_researched
payload
{
  "civs": [
    "Arabia"
  ],
  "team": 2,
  "tech": "TECH_ARCHERY",
  "turn": 12,
  "event": "tech_researched",
  "change": 1
}
155 12 Arabia snapshot
payload
{
  "civ": "Arabia",
  "food": 9,
  "gold": 40,
  "turn": 12,
  "event": "snapshot",
  "faith": 2,
  "plots": 10,
  "score": 101,
  "techs": 4,
  "cities": 1,
  "culture": 4,
  "science": 6,
  "tourism": 0,
  "capitals": [
    "Arabia"
  ],
  "happiness": 12,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 4,
  "population": 3,
  "production": 8,
  "gold_per_turn": 2,
  "military_might": 65,
  "military_units": 2,
  "civs_influential_on": 0
}
156 12 Austria snapshot
payload
{
  "civ": "Austria",
  "food": 12,
  "gold": 26,
  "turn": 12,
  "event": "snapshot",
  "faith": 0,
  "plots": 10,
  "score": 108,
  "techs": 4,
  "cities": 1,
  "culture": 6,
  "science": 7,
  "tourism": 0,
  "capitals": [
    "Austria"
  ],
  "happiness": 10,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "NO_INFLUENCE_LEVEL",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 3,
  "population": 4,
  "production": 7,
  "gold_per_turn": 1,
  "military_might": 25,
  "military_units": 1,
  "civs_influential_on": 0
}
157 12 Philippines snapshot
payload
{
  "civ": "Philippines",
  "food": 10,
  "gold": 27,
  "turn": 12,
  "event": "snapshot",
  "faith": 0,
  "plots": 10,
  "score": 87,
  "techs": 3,
  "cities": 1,
  "culture": 4,
  "science": 6,
  "tourism": 0,
  "capitals": [
    "Philippines"
  ],
  "happiness": 11,
  "influence": [
    {
      "civ": "Babylon",
      "level": "NO_INFLUENCE_LEVEL",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "NO_INFLUENCE_LEVEL",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 3,
  "population": 3,
  "production": 7,
  "gold_per_turn": 1,
  "military_might": 25,
  "military_units": 1,
  "civs_influential_on": 0
}
158 12 teams_met
payload
{
  "turn": 12,
  "event": "teams_met",
  "team_a": 3,
  "team_b": 1,
  "team_a_civs": [
    "Austria"
  ],
  "team_b_civs": [
    "Philippines"
  ]
}
159 12 Babylon snapshot
payload
{
  "civ": "Babylon",
  "food": 6,
  "gold": 103,
  "turn": 12,
  "event": "snapshot",
  "faith": 0,
  "plots": 10,
  "score": 77,
  "techs": 4,
  "cities": 1,
  "culture": 1,
  "science": 5,
  "tourism": 0,
  "capitals": [
    "Babylon"
  ],
  "happiness": 7,
  "influence": [
    {
      "civ": "Philippines",
      "level": "NO_INFLUENCE_LEVEL",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 3,
  "population": 2,
  "production": 7,
  "gold_per_turn": 1,
  "military_might": 88,
  "military_units": 3,
  "civs_influential_on": 0
}
160 12 teams_met
payload
{
  "turn": 12,
  "event": "teams_met",
  "team_a": 1,
  "team_b": 0,
  "team_a_civs": [
    "Philippines"
  ],
  "team_b_civs": [
    "Babylon"
  ]
}
161 13 Philippines snapshot
payload
{
  "civ": "Philippines",
  "food": 10,
  "gold": 28,
  "turn": 13,
  "event": "snapshot",
  "faith": 0,
  "plots": 10,
  "score": 87,
  "techs": 3,
  "cities": 1,
  "culture": 4,
  "science": 6,
  "tourism": 0,
  "capitals": [
    "Philippines"
  ],
  "happiness": 11,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 3,
  "population": 3,
  "production": 7,
  "gold_per_turn": 1,
  "military_might": 25,
  "military_units": 1,
  "civs_influential_on": 0
}
162 13 Arabia snapshot
payload
{
  "civ": "Arabia",
  "food": 9,
  "gold": 42,
  "turn": 13,
  "event": "snapshot",
  "faith": 2,
  "plots": 10,
  "score": 101,
  "techs": 4,
  "cities": 1,
  "culture": 4,
  "science": 6,
  "tourism": 0,
  "capitals": [
    "Arabia"
  ],
  "happiness": 12,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 4,
  "population": 3,
  "production": 8,
  "gold_per_turn": 2,
  "military_might": 65,
  "military_units": 2,
  "civs_influential_on": 0
}
163 13 tech_researched
payload
{
  "civs": [
    "Austria"
  ],
  "team": 3,
  "tech": "TECH_THE_WHEEL",
  "turn": 13,
  "event": "tech_researched",
  "change": 1
}
164 13 Austria snapshot
payload
{
  "civ": "Austria",
  "food": 12,
  "gold": 27,
  "turn": 13,
  "event": "snapshot",
  "faith": 0,
  "plots": 10,
  "score": 118,
  "techs": 5,
  "cities": 1,
  "culture": 6,
  "science": 7,
  "tourism": 0,
  "capitals": [
    "Austria"
  ],
  "happiness": 10,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 3,
  "population": 4,
  "production": 7,
  "gold_per_turn": 1,
  "military_might": 25,
  "military_units": 1,
  "civs_influential_on": 0
}
165 13 Babylon population_changed
payload
{
  "x": 22,
  "y": 11,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 13,
  "event": "population_changed",
  "new_population": 3,
  "old_population": 2
}
166 13 Babylon snapshot
payload
{
  "civ": "Babylon",
  "food": 7,
  "gold": 104,
  "turn": 13,
  "event": "snapshot",
  "faith": 0,
  "plots": 10,
  "score": 85,
  "techs": 4,
  "cities": 1,
  "culture": 1,
  "science": 6,
  "tourism": 0,
  "capitals": [
    "Babylon"
  ],
  "happiness": 6,
  "influence": [
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 3,
  "population": 3,
  "production": 9,
  "gold_per_turn": 1,
  "military_might": 88,
  "military_units": 3,
  "civs_influential_on": 0
}
167 14 Philippines snapshot
payload
{
  "civ": "Philippines",
  "food": 10,
  "gold": 29,
  "turn": 14,
  "event": "snapshot",
  "faith": 0,
  "plots": 10,
  "score": 87,
  "techs": 3,
  "cities": 1,
  "culture": 4,
  "science": 6,
  "tourism": 0,
  "capitals": [
    "Philippines"
  ],
  "happiness": 11,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 3,
  "population": 3,
  "production": 7,
  "gold_per_turn": 1,
  "military_might": 25,
  "military_units": 1,
  "civs_influential_on": 0
}
168 14 Arabia snapshot
payload
{
  "civ": "Arabia",
  "food": 9,
  "gold": 44,
  "turn": 14,
  "event": "snapshot",
  "faith": 2,
  "plots": 10,
  "score": 101,
  "techs": 4,
  "cities": 1,
  "culture": 4,
  "science": 6,
  "tourism": 0,
  "capitals": [
    "Arabia"
  ],
  "happiness": 12,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 4,
  "population": 3,
  "production": 8,
  "gold_per_turn": 2,
  "military_might": 66,
  "military_units": 2,
  "civs_influential_on": 0
}
169 14 Austria plot_acquired
payload
{
  "x": 13,
  "y": 22,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 14,
  "event": "plot_acquired"
}
170 14 Austria plot_bought
payload
{
  "x": 13,
  "y": 22,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 14,
  "event": "plot_bought",
  "bought_with": "culture"
}
171 14 Austria policy_adopted
payload
{
  "civ": "Austria",
  "turn": 14,
  "event": "policy_adopted",
  "policy": "POLICY_MONARCHY"
}
172 14 Austria snapshot
payload
{
  "civ": "Austria",
  "food": 12,
  "gold": 28,
  "turn": 14,
  "event": "snapshot",
  "faith": 0,
  "plots": 11,
  "score": 127,
  "techs": 5,
  "cities": 1,
  "culture": 6,
  "science": 7,
  "tourism": 0,
  "capitals": [
    "Austria"
  ],
  "happiness": 12,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 5,
  "population": 4,
  "production": 7,
  "gold_per_turn": 3,
  "military_might": 25,
  "military_units": 1,
  "civs_influential_on": 0
}
173 14 Babylon snapshot
payload
{
  "civ": "Babylon",
  "food": 7,
  "gold": 105,
  "turn": 14,
  "event": "snapshot",
  "faith": 0,
  "plots": 10,
  "score": 85,
  "techs": 4,
  "cities": 1,
  "culture": 1,
  "science": 6,
  "tourism": 0,
  "capitals": [
    "Babylon"
  ],
  "happiness": 6,
  "influence": [
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 3,
  "population": 3,
  "production": 9,
  "gold_per_turn": 1,
  "military_might": 88,
  "military_units": 3,
  "civs_influential_on": 0
}
174 14 Babylon improvement_built
payload
{
  "x": 22,
  "y": 10,
  "civ": "Babylon",
  "turn": 14,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_FARM"
}
175 15 Austria snapshot
payload
{
  "civ": "Austria",
  "food": 12,
  "gold": 31,
  "turn": 15,
  "event": "snapshot",
  "faith": 0,
  "plots": 11,
  "score": 127,
  "techs": 5,
  "cities": 1,
  "culture": 6,
  "science": 7,
  "tourism": 0,
  "capitals": [
    "Austria"
  ],
  "happiness": 12,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 5,
  "population": 4,
  "production": 7,
  "gold_per_turn": 3,
  "military_might": 25,
  "military_units": 1,
  "civs_influential_on": 0
}
176 15 Arabia pantheon_founded
payload
{
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 15,
  "event": "pantheon_founded",
  "belief": "BELIEF_GOD_KING"
}
177 15 Arabia snapshot
payload
{
  "civ": "Arabia",
  "food": 10,
  "gold": 46,
  "turn": 15,
  "event": "snapshot",
  "faith": 3,
  "plots": 10,
  "score": 101,
  "techs": 4,
  "cities": 1,
  "culture": 5,
  "science": 7,
  "tourism": 0,
  "capitals": [
    "Arabia"
  ],
  "happiness": 13,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 5,
  "population": 3,
  "production": 9,
  "gold_per_turn": 3,
  "military_might": 66,
  "military_units": 2,
  "civs_influential_on": 0
}
178 15 tech_researched
payload
{
  "civs": [
    "Philippines"
  ],
  "team": 1,
  "tech": "TECH_ANIMAL_HUSBANDRY",
  "turn": 15,
  "event": "tech_researched",
  "change": 1
}
179 15 Philippines snapshot
payload
{
  "civ": "Philippines",
  "food": 10,
  "gold": 30,
  "turn": 15,
  "event": "snapshot",
  "faith": 0,
  "plots": 10,
  "score": 97,
  "techs": 4,
  "cities": 1,
  "culture": 4,
  "science": 6,
  "tourism": 0,
  "capitals": [
    "Philippines"
  ],
  "happiness": 11,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 3,
  "population": 3,
  "production": 7,
  "gold_per_turn": 1,
  "military_might": 25,
  "military_units": 1,
  "civs_influential_on": 0
}
180 15 Philippines improvement_built
payload
{
  "x": 44,
  "y": 15,
  "civ": "Philippines",
  "turn": 15,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_FARM"
}
181 15 Babylon building_constructed
payload
{
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 15,
  "event": "building_constructed",
  "building": "BUILDING_GRANARY"
}
182 15 Babylon snapshot
payload
{
  "civ": "Babylon",
  "food": 11,
  "gold": 105,
  "turn": 15,
  "event": "snapshot",
  "faith": 0,
  "plots": 10,
  "score": 85,
  "techs": 4,
  "cities": 1,
  "culture": 1,
  "science": 6,
  "tourism": 0,
  "capitals": [
    "Babylon"
  ],
  "happiness": 6,
  "influence": [
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 3,
  "population": 3,
  "production": 9,
  "gold_per_turn": 0,
  "military_might": 88,
  "military_units": 3,
  "civs_influential_on": 0
}
183 15 Babylon policy_branch_unlocked
payload
{
  "civ": "Babylon",
  "turn": 15,
  "event": "policy_branch_unlocked",
  "branch": "POLICY_BRANCH_TRADITION"
}
184 15 Babylon policy_branch_adopted
payload
{
  "civ": "Babylon",
  "turn": 15,
  "event": "policy_branch_adopted",
  "branch": "POLICY_BRANCH_TRADITION"
}
185 16 Austria snapshot
payload
{
  "civ": "Austria",
  "food": 12,
  "gold": 34,
  "turn": 16,
  "event": "snapshot",
  "faith": 0,
  "plots": 11,
  "score": 127,
  "techs": 5,
  "cities": 1,
  "culture": 6,
  "science": 7,
  "tourism": 0,
  "capitals": [
    "Austria"
  ],
  "happiness": 12,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 5,
  "population": 4,
  "production": 7,
  "gold_per_turn": 3,
  "military_might": 25,
  "military_units": 1,
  "civs_influential_on": 0
}
186 16 Arabia population_changed
payload
{
  "x": 31,
  "y": 19,
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 16,
  "event": "population_changed",
  "new_population": 4,
  "old_population": 3
}
187 16 Arabia plot_acquired
payload
{
  "x": 33,
  "y": 18,
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 16,
  "event": "plot_acquired"
}
188 16 Arabia plot_bought
payload
{
  "x": 33,
  "y": 18,
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 16,
  "event": "plot_bought",
  "bought_with": "culture"
}
189 16 Arabia snapshot
payload
{
  "civ": "Arabia",
  "food": 12,
  "gold": 49,
  "turn": 16,
  "event": "snapshot",
  "faith": 3,
  "plots": 11,
  "score": 110,
  "techs": 4,
  "cities": 1,
  "culture": 5,
  "science": 8,
  "tourism": 0,
  "capitals": [
    "Arabia"
  ],
  "happiness": 12,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 5,
  "population": 4,
  "production": 10,
  "gold_per_turn": 3,
  "military_might": 66,
  "military_units": 2,
  "civs_influential_on": 0
}
190 16 Philippines snapshot
payload
{
  "civ": "Philippines",
  "food": 11,
  "gold": 31,
  "turn": 16,
  "event": "snapshot",
  "faith": 0,
  "plots": 10,
  "score": 97,
  "techs": 4,
  "cities": 1,
  "culture": 4,
  "science": 6,
  "tourism": 0,
  "capitals": [
    "Philippines"
  ],
  "happiness": 11,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 3,
  "population": 3,
  "production": 6,
  "gold_per_turn": 1,
  "military_might": 25,
  "military_units": 1,
  "civs_influential_on": 0
}
191 16 teams_met
payload
{
  "turn": 16,
  "event": "teams_met",
  "team_a": 2,
  "team_b": 28,
  "team_a_civs": [
    "Arabia"
  ],
  "team_b_civs": [
    "Djibouti"
  ]
}
192 16 Arabia improvement_built
payload
{
  "x": 32,
  "y": 20,
  "civ": "Arabia",
  "turn": 16,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_FARM"
}
193 16 teams_met
payload
{
  "turn": 16,
  "event": "teams_met",
  "team_a": 25,
  "team_b": 0,
  "team_a_civs": [
    "Harappa"
  ],
  "team_b_civs": [
    "Babylon"
  ]
}
194 16 Babylon snapshot
payload
{
  "civ": "Babylon",
  "food": 12,
  "gold": 135,
  "turn": 16,
  "event": "snapshot",
  "faith": 0,
  "plots": 10,
  "score": 93,
  "techs": 4,
  "cities": 1,
  "culture": 4,
  "science": 6,
  "tourism": 0,
  "capitals": [
    "Babylon"
  ],
  "happiness": 6,
  "influence": [
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 3,
  "population": 3,
  "production": 8,
  "gold_per_turn": 0,
  "military_might": 88,
  "military_units": 3,
  "civs_influential_on": 0
}
195 17 Austria plot_acquired
payload
{
  "x": 14,
  "y": 23,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 17,
  "event": "plot_acquired"
}
196 17 Austria plot_bought
payload
{
  "x": 14,
  "y": 23,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 17,
  "event": "plot_bought",
  "bought_with": "culture"
}
197 17 Austria snapshot
payload
{
  "civ": "Austria",
  "food": 12,
  "gold": 37,
  "turn": 17,
  "event": "snapshot",
  "faith": 0,
  "plots": 12,
  "score": 128,
  "techs": 5,
  "cities": 1,
  "culture": 6,
  "science": 7,
  "tourism": 0,
  "capitals": [
    "Austria"
  ],
  "happiness": 12,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 5,
  "population": 4,
  "production": 7,
  "gold_per_turn": 3,
  "military_might": 25,
  "military_units": 1,
  "civs_influential_on": 0
}
198 17 Arabia policy_adopted
payload
{
  "civ": "Arabia",
  "turn": 17,
  "event": "policy_adopted",
  "policy": "POLICY_ORGANIZED_RELIGION"
}
199 17 tech_researched
payload
{
  "civs": [
    "Arabia"
  ],
  "team": 2,
  "tech": "TECH_THE_WHEEL",
  "turn": 17,
  "event": "tech_researched",
  "change": 1
}
200 17 Arabia snapshot
payload
{
  "civ": "Arabia",
  "food": 12,
  "gold": 67,
  "turn": 17,
  "event": "snapshot",
  "faith": 3,
  "plots": 11,
  "score": 128,
  "techs": 5,
  "cities": 1,
  "culture": 5,
  "science": 8,
  "tourism": 0,
  "capitals": [
    "Arabia"
  ],
  "happiness": 12,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 5,
  "population": 4,
  "production": 10,
  "gold_per_turn": 3,
  "military_might": 66,
  "military_units": 2,
  "civs_influential_on": 0
}

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