« Babylon domination

Raw Events

Babylon domination — page 100 of 127

Seq Turn Civ Event Type Payload
4951 177 Babylon unit_lost
payload
{
  "x": 31,
  "y": 19,
  "civ": "Babylon",
  "city": "Mecca",
  "turn": 177,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
4952 177 Babylon unit_created
payload
{
  "x": 31,
  "y": 19,
  "civ": "Babylon",
  "city": "Mecca",
  "turn": 177,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
4953 177 Babylon snapshot
payload
{
  "civ": "Babylon",
  "food": 212,
  "gold": 1821,
  "turn": 177,
  "event": "snapshot",
  "faith": 92,
  "plots": 220,
  "score": 2087,
  "techs": 61,
  "cities": 4,
  "culture": 258,
  "science": 981.09,
  "tourism": 52,
  "capitals": [
    "Babylon",
    "Arabia"
  ],
  "happiness": 62,
  "influence": [
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_FAMILIAR",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 2226
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_FAMILIAR",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 2136
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_FAMILIAR",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 2226
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 387,
  "population": 90,
  "production": 369,
  "gold_per_turn": 157.03,
  "military_might": 15259,
  "military_units": 31,
  "civs_influential_on": 0
}
4954 177 Babylon unit_lost
payload
{
  "x": 21,
  "y": 19,
  "civ": "Babylon",
  "turn": 177,
  "unit": "UNIT_CAVALRY",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "confidence": "inferred"
}
4955 177 Austria city_state_friendship_changed
payload
{
  "civ": "Austria",
  "turn": 177,
  "event": "city_state_friendship_changed",
  "friends": true,
  "city_state": "Troy",
  "new_friendship": 62,
  "old_friendship": 12
}
4956 177 Babylon unit_created
payload
{
  "x": 23,
  "y": 16,
  "civ": "Babylon",
  "turn": 177,
  "unit": "UNIT_MACHINE_GUN",
  "event": "unit_created"
}
4957 177 Babylon unit_upgraded
payload
{
  "to": "UNIT_MACHINE_GUN",
  "civ": "Babylon",
  "from": "UNIT_GATLINGGUN",
  "turn": 177,
  "event": "unit_upgraded"
}
4958 177 Babylon improvement_built
payload
{
  "x": 22,
  "y": 12,
  "civ": "Babylon",
  "turn": 177,
  "event": "improvement_built"
}
4959 177 Babylon unit_lost
payload
{
  "x": 23,
  "y": 16,
  "civ": "Babylon",
  "turn": 177,
  "unit": "UNIT_GATLINGGUN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "confidence": "inferred"
}
4960 177 Philippines improvement_built
payload
{
  "x": 51,
  "y": 25,
  "civ": "Philippines",
  "turn": 177,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_MINE"
}
4961 177 Arabia unit_created
payload
{
  "x": 41,
  "y": 23,
  "civ": "Arabia",
  "turn": 177,
  "unit": "UNIT_GATLINGGUN",
  "event": "unit_created"
}
4962 177 Arabia unit_upgraded
payload
{
  "to": "UNIT_GATLINGGUN",
  "civ": "Arabia",
  "from": "UNIT_CROSSBOWMAN",
  "turn": 177,
  "event": "unit_upgraded"
}
4963 177 Arabia unit_lost
payload
{
  "x": 41,
  "y": 23,
  "civ": "Arabia",
  "turn": 177,
  "unit": "UNIT_CROSSBOWMAN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "confidence": "inferred"
}
4964 177 Austria improvement_built
payload
{
  "x": 16,
  "y": 21,
  "civ": "Austria",
  "turn": 177,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_MANUFACTORY"
}
4965 177 Austria great_person_expended
payload
{
  "civ": "Austria",
  "turn": 177,
  "event": "great_person_expended",
  "great_person": "UNIT_ENGINEER"
}
4966 177 Austria great_person_expended
payload
{
  "civ": "Austria",
  "turn": 177,
  "event": "great_person_expended",
  "great_person": "UNIT_MUSICIAN"
}
4967 177 tech_researched
payload
{
  "civs": [
    "Austria"
  ],
  "team": 3,
  "tech": "TECH_RIFLING",
  "turn": 177,
  "event": "tech_researched",
  "change": 1
}
4968 177 Austria great_person_expended
payload
{
  "civ": "Austria",
  "turn": 177,
  "event": "great_person_expended",
  "great_person": "UNIT_SCIENTIST"
}
4969 177 Austria unit_created
payload
{
  "x": 19,
  "y": 23,
  "civ": "Austria",
  "turn": 177,
  "unit": "UNIT_RIFLEMAN",
  "event": "unit_created"
}
4970 177 Austria unit_upgraded
payload
{
  "to": "UNIT_RIFLEMAN",
  "civ": "Austria",
  "from": "UNIT_MUSKETMAN",
  "turn": 177,
  "event": "unit_upgraded"
}
4971 177 Austria unit_lost
payload
{
  "x": 19,
  "y": 23,
  "civ": "Austria",
  "turn": 177,
  "unit": "UNIT_MUSKETMAN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "confidence": "inferred"
}
4972 177 Austria unit_lost
payload
{
  "x": 16,
  "y": 21,
  "civ": "Austria",
  "turn": 177,
  "unit": "UNIT_ENGINEER",
  "cause": "expended",
  "event": "unit_lost",
  "confidence": "confirmed"
}
4973 177 Austria unit_lost
payload
{
  "x": 14,
  "y": 21,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 177,
  "unit": "UNIT_MUSICIAN",
  "cause": "expended",
  "event": "unit_lost",
  "confidence": "confirmed"
}
4974 177 Austria unit_lost
payload
{
  "x": 12,
  "y": 16,
  "civ": "Austria",
  "city": "Salzburg",
  "turn": 177,
  "unit": "UNIT_SCIENTIST",
  "cause": "expended",
  "event": "unit_lost",
  "confidence": "confirmed"
}
4975 177 Austria improvement_built
payload
{
  "x": 9,
  "y": 23,
  "civ": "Austria",
  "turn": 177,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_TRADING_POST"
}
4976 178 resolution_proposed
payload
{
  "turn": 178,
  "event": "resolution_proposed",
  "repeal": false,
  "proposer": "Babylon",
  "resolution": "RESOLUTION_WORLD_IDEOLOGY"
}
4977 178 congress_snapshot
payload
{
  "host": "Babylon",
  "turn": 178,
  "event": "congress_snapshot",
  "delegates": [
    {
      "civ": "Babylon",
      "votes": 7,
      "core_votes": 3
    },
    {
      "civ": "Philippines",
      "votes": 4,
      "core_votes": 3
    },
    {
      "civ": "Arabia",
      "votes": 6,
      "core_votes": 3
    },
    {
      "civ": "Austria",
      "votes": 4,
      "core_votes": 3
    }
  ],
  "votes_needed_for_diplo_victory": 26
}
4978 178 Austria city_state_friendship_changed
payload
{
  "civ": "Austria",
  "turn": 178,
  "event": "city_state_friendship_changed",
  "friends": true,
  "city_state": "Kathmandu",
  "new_friendship": 39,
  "old_friendship": 0
}
4979 178 Austria building_constructed
payload
{
  "civ": "Austria",
  "city": "Vienna",
  "turn": 178,
  "event": "building_constructed",
  "building": "BUILDING_PUBLIC_SCHOOL"
}
4980 178 Austria plot_acquired
payload
{
  "x": 20,
  "y": 23,
  "civ": "Austria",
  "city": "Graz",
  "turn": 178,
  "event": "plot_acquired"
}
4981 178 Austria plot_bought
payload
{
  "x": 20,
  "y": 23,
  "civ": "Austria",
  "city": "Graz",
  "turn": 178,
  "event": "plot_bought",
  "bought_with": "culture"
}
4982 178 Austria building_constructed
payload
{
  "civ": "Austria",
  "city": "Cahokia",
  "turn": 178,
  "event": "building_constructed",
  "building": "BUILDING_SHRINE"
}
4983 178 Austria snapshot
payload
{
  "civ": "Austria",
  "food": 162,
  "gold": 162,
  "turn": 178,
  "event": "snapshot",
  "faith": 50,
  "plots": 155,
  "score": 1377,
  "techs": 41,
  "cities": 4,
  "culture": 89,
  "science": 266.28,
  "tourism": 10,
  "capitals": [
    "Austria"
  ],
  "happiness": 57,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 428
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 374
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 454
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 273,
  "population": 62,
  "production": 202,
  "gold_per_turn": 136.04,
  "military_might": 3311,
  "military_units": 18,
  "civs_influential_on": 0
}
4984 178 Arabia plot_acquired
payload
{
  "x": 34,
  "y": 10,
  "civ": "Arabia",
  "city": "Medina",
  "turn": 178,
  "event": "plot_acquired"
}
4985 178 Arabia plot_bought
payload
{
  "x": 34,
  "y": 10,
  "civ": "Arabia",
  "city": "Medina",
  "turn": 178,
  "event": "plot_bought",
  "bought_with": "culture"
}
4986 178 Arabia snapshot
payload
{
  "civ": "Arabia",
  "food": 38,
  "gold": 98,
  "turn": 178,
  "event": "snapshot",
  "faith": 16,
  "plots": 37,
  "score": 771,
  "techs": 41,
  "cities": 2,
  "culture": 65,
  "science": 60.5,
  "tourism": 2,
  "capitals": {},
  "happiness": 36,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 231
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 296
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 270
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 93,
  "population": 14,
  "production": 44,
  "gold_per_turn": 37.7,
  "military_might": 1189,
  "military_units": 14,
  "civs_influential_on": 0
}
4987 178 Arabia unit_lost
payload
{
  "x": 35,
  "y": 14,
  "civ": "Arabia",
  "turn": 178,
  "unit": "UNIT_PIKEMAN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "confidence": "inferred"
}
4988 178 Babylon population_changed
payload
{
  "x": 22,
  "y": 11,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 178,
  "event": "population_changed",
  "new_population": 37,
  "old_population": 36
}
4989 178 Babylon city_converted
payload
{
  "x": 22,
  "y": 11,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 178,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_CATHOLICISM"
}
4990 178 Babylon building_constructed
payload
{
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 178,
  "event": "building_constructed",
  "wonder": "world",
  "building": "BUILDING_EIFFEL_TOWER"
}
4991 178 Babylon plot_acquired
payload
{
  "x": 20,
  "y": 21,
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 178,
  "event": "plot_acquired"
}
4992 178 Babylon plot_bought
payload
{
  "x": 20,
  "y": 21,
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 178,
  "event": "plot_bought",
  "bought_with": "culture"
}
4993 178 Babylon snapshot
payload
{
  "civ": "Babylon",
  "food": 223,
  "gold": 1925,
  "turn": 178,
  "event": "snapshot",
  "faith": 93,
  "plots": 221,
  "score": 2106,
  "techs": 61,
  "cities": 4,
  "culture": 281,
  "science": 947.96,
  "tourism": 65,
  "capitals": [
    "Babylon",
    "Arabia"
  ],
  "happiness": 66,
  "influence": [
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_FAMILIAR",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 2343
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_FAMILIAR",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 2240
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_FAMILIAR",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 2343
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 409,
  "population": 91,
  "production": 348,
  "gold_per_turn": 185.61,
  "military_might": 15361,
  "military_units": 30,
  "civs_influential_on": 0
}
4994 178 Babylon unit_lost
payload
{
  "x": 22,
  "y": 11,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 178,
  "unit": "UNIT_GATLINGGUN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "confidence": "inferred"
}
4995 178 Philippines plot_acquired
payload
{
  "x": 50,
  "y": 18,
  "civ": "Philippines",
  "city": "Tagig",
  "turn": 178,
  "event": "plot_acquired"
}
4996 178 Philippines plot_bought
payload
{
  "x": 49,
  "y": 16,
  "civ": "Philippines",
  "city": "Tagig",
  "turn": 178,
  "event": "plot_bought",
  "bought_with": "gold"
}
4997 178 Philippines unit_created
payload
{
  "x": 45,
  "y": 15,
  "civ": "Philippines",
  "city": "Malolos",
  "turn": 178,
  "unit": "UNIT_CARGO_SHIP",
  "event": "unit_created"
}
4998 178 Philippines building_constructed
payload
{
  "civ": "Philippines",
  "city": "Malolos",
  "turn": 178,
  "event": "building_constructed",
  "wonder": "world",
  "building": "BUILDING_COLOSSUS"
}
4999 178 Philippines building_constructed
payload
{
  "civ": "Philippines",
  "city": "Cavite El Viejo",
  "turn": 178,
  "event": "building_constructed",
  "building": "BUILDING_WINDMILL"
}
5000 178 Philippines unit_lost
payload
{
  "x": 42,
  "y": 17,
  "civ": "Philippines",
  "city": "Kalookan",
  "turn": 178,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}

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