Raw Events
Babylon domination — page 122 of 127
| Seq | Turn | Civ | Event Type | Payload |
|---|---|---|---|---|
| 6051 | 199 | Austria | policy_adopted |
payload{
"civ": "Austria",
"turn": 199,
"event": "policy_adopted",
"policy": "POLICY_SKYSCRAPERS"
}
|
| 6052 | 199 | Austria | snapshot |
payload{
"civ": "Austria",
"food": 99,
"gold": 47,
"turn": 199,
"event": "snapshot",
"faith": 40,
"plots": 116,
"score": 1140,
"techs": 46,
"cities": 3,
"culture": 79,
"science": 166.36,
"tourism": 10,
"capitals": {},
"happiness": 48,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_FALLING",
"points": 636
},
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_RISING",
"points": 645
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_RISING",
"points": 748
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 127,
"population": 42,
"production": 164,
"gold_per_turn": 13.83,
"military_might": 3175,
"military_units": 11,
"civs_influential_on": 0
}
|
| 6053 | 199 | unit_killed |
payload{
"turn": 199,
"unit": "UNIT_CARAVEL",
"event": "unit_killed",
"killer": "Philippines",
"victim": "Barbarians"
}
|
|
| 6054 | 199 | Philippines | population_changed |
payload{
"x": 7,
"y": 32,
"civ": "Philippines",
"city": "Mandaluyong",
"turn": 199,
"event": "population_changed",
"new_population": 1,
"old_population": 0
}
|
| 6055 | 199 | Philippines | population_changed |
payload{
"x": 7,
"y": 32,
"civ": "Philippines",
"city": "Mandaluyong",
"turn": 199,
"event": "population_changed",
"new_population": 5,
"old_population": 1
}
|
| 6056 | 199 | Philippines | plot_acquired |
payload{
"x": 5,
"y": 31,
"civ": "Philippines",
"city": "Mandaluyong",
"turn": 199,
"event": "plot_acquired"
}
|
| 6057 | 199 | Philippines | plot_acquired |
payload{
"x": 6,
"y": 30,
"civ": "Philippines",
"city": "Mandaluyong",
"turn": 199,
"event": "plot_acquired"
}
|
| 6058 | 199 | Philippines | plot_acquired |
payload{
"x": 5,
"y": 32,
"civ": "Philippines",
"city": "Mandaluyong",
"turn": 199,
"event": "plot_acquired"
}
|
| 6059 | 199 | Philippines | plot_acquired |
payload{
"x": 5,
"y": 33,
"civ": "Philippines",
"city": "Mandaluyong",
"turn": 199,
"event": "plot_acquired"
}
|
| 6060 | 199 | Philippines | plot_acquired |
payload{
"x": 7,
"y": 30,
"civ": "Philippines",
"city": "Mandaluyong",
"turn": 199,
"event": "plot_acquired"
}
|
| 6061 | 199 | Philippines | plot_acquired |
payload{
"x": 8,
"y": 30,
"civ": "Philippines",
"city": "Mandaluyong",
"turn": 199,
"event": "plot_acquired"
}
|
| 6062 | 199 | Philippines | city_founded |
payload{
"x": 7,
"y": 32,
"civ": "Philippines",
"city": "Mandaluyong",
"turn": 199,
"event": "city_founded"
}
|
| 6063 | 199 | Philippines | improvement_built |
payload{
"x": 51,
"y": 16,
"civ": "Philippines",
"turn": 199,
"event": "improvement_built"
}
|
| 6064 | 199 | Philippines | improvement_built |
payload{
"x": 49,
"y": 15,
"civ": "Philippines",
"turn": 199,
"event": "improvement_built",
"improvement": "IMPROVEMENT_PASTURE"
}
|
| 6065 | 199 | Philippines | unit_lost |
payload{
"x": 7,
"y": 32,
"civ": "Philippines",
"city": "Mandaluyong",
"turn": 199,
"unit": "UNIT_SETTLER",
"cause": "founded_city",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 6066 | 199 | Barbarians | unit_lost |
payload{
"x": 2,
"y": 5,
"civ": "Barbarians",
"turn": 199,
"unit": "UNIT_CARAVEL",
"cause": "killed",
"event": "unit_lost",
"killer": "Philippines",
"confidence": "confirmed"
}
|
| 6067 | 199 | Arabia | improvement_built |
payload{
"x": 43,
"y": 21,
"civ": "Arabia",
"turn": 199,
"event": "improvement_built",
"improvement": "IMPROVEMENT_TRADING_POST"
}
|
| 6068 | 199 | Babylon | unit_created |
payload{
"x": 22,
"y": 11,
"civ": "Babylon",
"city": "Babylon",
"turn": 199,
"unit": "UNIT_NUCLEAR_MISSILE",
"event": "unit_created"
}
|
| 6069 | 199 | Babylon | unit_trained |
payload{
"civ": "Babylon",
"city": "Babylon",
"turn": 199,
"unit": "UNIT_NUCLEAR_MISSILE",
"event": "unit_trained"
}
|
| 6070 | 199 | Babylon | population_changed |
payload{
"x": 31,
"y": 19,
"civ": "Babylon",
"city": "Mecca",
"turn": 199,
"event": "population_changed",
"new_population": 20,
"old_population": 19
}
|
| 6071 | 199 | Babylon | city_converted |
payload{
"x": 31,
"y": 19,
"civ": "Babylon",
"city": "Mecca",
"turn": 199,
"event": "city_converted",
"religion": "TXT_KEY_RELIGION_ISLAM"
}
|
| 6072 | 199 | Babylon | unit_created |
payload{
"x": 31,
"y": 19,
"civ": "Babylon",
"city": "Mecca",
"turn": 199,
"unit": "UNIT_ROCKET_ARTILLERY",
"event": "unit_created"
}
|
| 6073 | 199 | Babylon | unit_trained |
payload{
"civ": "Babylon",
"city": "Mecca",
"turn": 199,
"unit": "UNIT_ROCKET_ARTILLERY",
"event": "unit_trained"
}
|
| 6074 | 199 | Babylon | plot_acquired |
payload{
"x": 35,
"y": 22,
"civ": "Babylon",
"city": "Mecca",
"turn": 199,
"event": "plot_acquired"
}
|
| 6075 | 199 | Babylon | plot_bought |
payload{
"x": 35,
"y": 22,
"civ": "Babylon",
"city": "Mecca",
"turn": 199,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 6076 | 199 | Babylon | building_constructed |
payload{
"civ": "Babylon",
"city": "Vienna",
"turn": 199,
"event": "building_constructed",
"building": "BUILDING_LABORATORY"
}
|
| 6077 | 199 | tech_researched |
payload{
"civs": [
"Babylon"
],
"team": 0,
"tech": "TECH_COMPUTERS",
"turn": 199,
"event": "tech_researched",
"change": 1
}
|
|
| 6078 | 199 | Babylon | unit_lost |
payload{
"x": 22,
"y": 11,
"civ": "Babylon",
"city": "Babylon",
"turn": 199,
"unit": "UNIT_CARAVAN",
"cause": "used_up",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 6079 | 199 | Babylon | unit_created |
payload{
"x": 22,
"y": 11,
"civ": "Babylon",
"city": "Babylon",
"turn": 199,
"unit": "UNIT_CARAVAN",
"event": "unit_created"
}
|
| 6080 | 199 | Babylon | snapshot |
payload{
"civ": "Babylon",
"food": 317,
"gold": 8979,
"turn": 199,
"event": "snapshot",
"faith": 104,
"plots": 309,
"score": 2713,
"techs": 67,
"cities": 5,
"culture": 399,
"science": 1203.79,
"tourism": 121,
"capitals": [
"Babylon",
"Arabia",
"Austria"
],
"happiness": 50,
"influence": [
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_POPULAR",
"trend": "INFLUENCE_TREND_RISING",
"points": 6889
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_POPULAR",
"trend": "INFLUENCE_TREND_RISING",
"points": 6681
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_POPULAR",
"trend": "INFLUENCE_TREND_RISING",
"points": 6350
}
],
"spaceship": {
"apollo": 1,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 687,
"population": 127,
"production": 705,
"gold_per_turn": 351.8,
"military_might": 63831,
"military_units": 51,
"civs_influential_on": 0
}
|
| 6081 | 199 | Babylon | great_person_expended |
payload{
"civ": "Babylon",
"turn": 199,
"event": "great_person_expended",
"great_person": "UNIT_MERCHANT"
}
|
| 6082 | 199 | Babylon | unit_lost |
payload{
"x": 26,
"y": 22,
"civ": "Babylon",
"turn": 199,
"unit": "UNIT_MERCHANT",
"cause": "expended",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 6083 | 199 | Babylon | unit_promoted |
payload{
"civ": "Babylon",
"turn": 199,
"unit": "UNIT_ROCKET_ARTILLERY",
"event": "unit_promoted",
"promotion": "PROMOTION_BARRAGE_1"
}
|
| 6084 | 199 | Babylon | unit_promoted |
payload{
"civ": "Babylon",
"turn": 199,
"unit": "UNIT_ROCKET_ARTILLERY",
"event": "unit_promoted",
"promotion": "PROMOTION_BARRAGE_2"
}
|
| 6085 | 199 | Babylon | unit_promoted |
payload{
"civ": "Babylon",
"turn": 199,
"unit": "UNIT_ROCKET_ARTILLERY",
"event": "unit_promoted",
"promotion": "PROMOTION_BARRAGE_3"
}
|
| 6086 | 199 | Babylon | unit_rebased |
payload{
"x": 28,
"y": 14,
"civ": "Babylon",
"city": "Dur-Kurigalzu",
"turn": 199,
"unit": "UNIT_NUCLEAR_MISSILE",
"event": "unit_rebased"
}
|
| 6087 | 199 | Babylon | unit_created |
payload{
"x": 33,
"y": 19,
"civ": "Babylon",
"turn": 199,
"unit": "UNIT_BAZOOKA",
"event": "unit_created"
}
|
| 6088 | 199 | Babylon | unit_upgraded |
payload{
"to": "UNIT_BAZOOKA",
"civ": "Babylon",
"from": "UNIT_MACHINE_GUN",
"turn": 199,
"event": "unit_upgraded"
}
|
| 6089 | 199 | Babylon | unit_lost |
payload{
"x": 33,
"y": 19,
"civ": "Babylon",
"turn": 199,
"unit": "UNIT_MACHINE_GUN",
"cause": "killed",
"event": "unit_lost",
"killer": "Barbarians",
"confidence": "inferred"
}
|
| 6090 | 199 | Babylon | unit_created |
payload{
"x": 31,
"y": 19,
"civ": "Babylon",
"city": "Mecca",
"turn": 199,
"unit": "UNIT_BAZOOKA",
"event": "unit_created"
}
|
| 6091 | 199 | Babylon | unit_upgraded |
payload{
"to": "UNIT_BAZOOKA",
"civ": "Babylon",
"from": "UNIT_MACHINE_GUN",
"turn": 199,
"event": "unit_upgraded"
}
|
| 6092 | 199 | Babylon | unit_lost |
payload{
"x": 31,
"y": 19,
"civ": "Babylon",
"city": "Mecca",
"turn": 199,
"unit": "UNIT_MACHINE_GUN",
"cause": "killed",
"event": "unit_lost",
"killer": "Barbarians",
"confidence": "inferred"
}
|
| 6093 | 199 | Babylon | unit_created |
payload{
"x": 22,
"y": 11,
"civ": "Babylon",
"city": "Babylon",
"turn": 199,
"unit": "UNIT_CARAVAN",
"event": "unit_created"
}
|
| 6094 | 199 | Babylon | unit_lost |
payload{
"x": 22,
"y": 11,
"civ": "Babylon",
"city": "Babylon",
"turn": 199,
"unit": "UNIT_CARAVAN",
"cause": "used_up",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 6095 | 200 | Austria | building_constructed |
payload{
"civ": "Austria",
"city": "Salzburg",
"turn": 200,
"event": "building_constructed",
"wonder": "national",
"building": "BUILDING_MUSICIANS_GUILD"
}
|
| 6096 | 200 | Austria | unit_created |
payload{
"x": 17,
"y": 26,
"civ": "Austria",
"city": "Graz",
"turn": 200,
"unit": "UNIT_GREAT_WAR_INFANTRY",
"event": "unit_created"
}
|
| 6097 | 200 | Austria | unit_trained |
payload{
"civ": "Austria",
"city": "Graz",
"turn": 200,
"unit": "UNIT_GREAT_WAR_INFANTRY",
"event": "unit_trained"
}
|
| 6098 | 200 | Austria | unit_created |
payload{
"x": 9,
"y": 24,
"civ": "Austria",
"city": "Cahokia",
"turn": 200,
"unit": "UNIT_CARAVAN",
"event": "unit_created"
}
|
| 6099 | 200 | Austria | unit_trained |
payload{
"civ": "Austria",
"city": "Cahokia",
"turn": 200,
"unit": "UNIT_CARAVAN",
"event": "unit_trained"
}
|
| 6100 | 200 | Austria | plot_acquired |
payload{
"x": 7,
"y": 20,
"civ": "Austria",
"city": "Cahokia",
"turn": 200,
"event": "plot_acquired"
}
|