« Babylon domination

Raw Events

Babylon domination — page 122 of 127

Seq Turn Civ Event Type Payload
6051 199 Austria policy_adopted
payload
{
  "civ": "Austria",
  "turn": 199,
  "event": "policy_adopted",
  "policy": "POLICY_SKYSCRAPERS"
}
6052 199 Austria snapshot
payload
{
  "civ": "Austria",
  "food": 99,
  "gold": 47,
  "turn": 199,
  "event": "snapshot",
  "faith": 40,
  "plots": 116,
  "score": 1140,
  "techs": 46,
  "cities": 3,
  "culture": 79,
  "science": 166.36,
  "tourism": 10,
  "capitals": {},
  "happiness": 48,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 636
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 645
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 748
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 127,
  "population": 42,
  "production": 164,
  "gold_per_turn": 13.83,
  "military_might": 3175,
  "military_units": 11,
  "civs_influential_on": 0
}
6053 199 unit_killed
payload
{
  "turn": 199,
  "unit": "UNIT_CARAVEL",
  "event": "unit_killed",
  "killer": "Philippines",
  "victim": "Barbarians"
}
6054 199 Philippines population_changed
payload
{
  "x": 7,
  "y": 32,
  "civ": "Philippines",
  "city": "Mandaluyong",
  "turn": 199,
  "event": "population_changed",
  "new_population": 1,
  "old_population": 0
}
6055 199 Philippines population_changed
payload
{
  "x": 7,
  "y": 32,
  "civ": "Philippines",
  "city": "Mandaluyong",
  "turn": 199,
  "event": "population_changed",
  "new_population": 5,
  "old_population": 1
}
6056 199 Philippines plot_acquired
payload
{
  "x": 5,
  "y": 31,
  "civ": "Philippines",
  "city": "Mandaluyong",
  "turn": 199,
  "event": "plot_acquired"
}
6057 199 Philippines plot_acquired
payload
{
  "x": 6,
  "y": 30,
  "civ": "Philippines",
  "city": "Mandaluyong",
  "turn": 199,
  "event": "plot_acquired"
}
6058 199 Philippines plot_acquired
payload
{
  "x": 5,
  "y": 32,
  "civ": "Philippines",
  "city": "Mandaluyong",
  "turn": 199,
  "event": "plot_acquired"
}
6059 199 Philippines plot_acquired
payload
{
  "x": 5,
  "y": 33,
  "civ": "Philippines",
  "city": "Mandaluyong",
  "turn": 199,
  "event": "plot_acquired"
}
6060 199 Philippines plot_acquired
payload
{
  "x": 7,
  "y": 30,
  "civ": "Philippines",
  "city": "Mandaluyong",
  "turn": 199,
  "event": "plot_acquired"
}
6061 199 Philippines plot_acquired
payload
{
  "x": 8,
  "y": 30,
  "civ": "Philippines",
  "city": "Mandaluyong",
  "turn": 199,
  "event": "plot_acquired"
}
6062 199 Philippines city_founded
payload
{
  "x": 7,
  "y": 32,
  "civ": "Philippines",
  "city": "Mandaluyong",
  "turn": 199,
  "event": "city_founded"
}
6063 199 Philippines improvement_built
payload
{
  "x": 51,
  "y": 16,
  "civ": "Philippines",
  "turn": 199,
  "event": "improvement_built"
}
6064 199 Philippines improvement_built
payload
{
  "x": 49,
  "y": 15,
  "civ": "Philippines",
  "turn": 199,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_PASTURE"
}
6065 199 Philippines unit_lost
payload
{
  "x": 7,
  "y": 32,
  "civ": "Philippines",
  "city": "Mandaluyong",
  "turn": 199,
  "unit": "UNIT_SETTLER",
  "cause": "founded_city",
  "event": "unit_lost",
  "confidence": "confirmed"
}
6066 199 Barbarians unit_lost
payload
{
  "x": 2,
  "y": 5,
  "civ": "Barbarians",
  "turn": 199,
  "unit": "UNIT_CARAVEL",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Philippines",
  "confidence": "confirmed"
}
6067 199 Arabia improvement_built
payload
{
  "x": 43,
  "y": 21,
  "civ": "Arabia",
  "turn": 199,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_TRADING_POST"
}
6068 199 Babylon unit_created
payload
{
  "x": 22,
  "y": 11,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 199,
  "unit": "UNIT_NUCLEAR_MISSILE",
  "event": "unit_created"
}
6069 199 Babylon unit_trained
payload
{
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 199,
  "unit": "UNIT_NUCLEAR_MISSILE",
  "event": "unit_trained"
}
6070 199 Babylon population_changed
payload
{
  "x": 31,
  "y": 19,
  "civ": "Babylon",
  "city": "Mecca",
  "turn": 199,
  "event": "population_changed",
  "new_population": 20,
  "old_population": 19
}
6071 199 Babylon city_converted
payload
{
  "x": 31,
  "y": 19,
  "civ": "Babylon",
  "city": "Mecca",
  "turn": 199,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_ISLAM"
}
6072 199 Babylon unit_created
payload
{
  "x": 31,
  "y": 19,
  "civ": "Babylon",
  "city": "Mecca",
  "turn": 199,
  "unit": "UNIT_ROCKET_ARTILLERY",
  "event": "unit_created"
}
6073 199 Babylon unit_trained
payload
{
  "civ": "Babylon",
  "city": "Mecca",
  "turn": 199,
  "unit": "UNIT_ROCKET_ARTILLERY",
  "event": "unit_trained"
}
6074 199 Babylon plot_acquired
payload
{
  "x": 35,
  "y": 22,
  "civ": "Babylon",
  "city": "Mecca",
  "turn": 199,
  "event": "plot_acquired"
}
6075 199 Babylon plot_bought
payload
{
  "x": 35,
  "y": 22,
  "civ": "Babylon",
  "city": "Mecca",
  "turn": 199,
  "event": "plot_bought",
  "bought_with": "culture"
}
6076 199 Babylon building_constructed
payload
{
  "civ": "Babylon",
  "city": "Vienna",
  "turn": 199,
  "event": "building_constructed",
  "building": "BUILDING_LABORATORY"
}
6077 199 tech_researched
payload
{
  "civs": [
    "Babylon"
  ],
  "team": 0,
  "tech": "TECH_COMPUTERS",
  "turn": 199,
  "event": "tech_researched",
  "change": 1
}
6078 199 Babylon unit_lost
payload
{
  "x": 22,
  "y": 11,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 199,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
6079 199 Babylon unit_created
payload
{
  "x": 22,
  "y": 11,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 199,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
6080 199 Babylon snapshot
payload
{
  "civ": "Babylon",
  "food": 317,
  "gold": 8979,
  "turn": 199,
  "event": "snapshot",
  "faith": 104,
  "plots": 309,
  "score": 2713,
  "techs": 67,
  "cities": 5,
  "culture": 399,
  "science": 1203.79,
  "tourism": 121,
  "capitals": [
    "Babylon",
    "Arabia",
    "Austria"
  ],
  "happiness": 50,
  "influence": [
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_POPULAR",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 6889
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_POPULAR",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 6681
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_POPULAR",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 6350
    }
  ],
  "spaceship": {
    "apollo": 1,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 687,
  "population": 127,
  "production": 705,
  "gold_per_turn": 351.8,
  "military_might": 63831,
  "military_units": 51,
  "civs_influential_on": 0
}
6081 199 Babylon great_person_expended
payload
{
  "civ": "Babylon",
  "turn": 199,
  "event": "great_person_expended",
  "great_person": "UNIT_MERCHANT"
}
6082 199 Babylon unit_lost
payload
{
  "x": 26,
  "y": 22,
  "civ": "Babylon",
  "turn": 199,
  "unit": "UNIT_MERCHANT",
  "cause": "expended",
  "event": "unit_lost",
  "confidence": "confirmed"
}
6083 199 Babylon unit_promoted
payload
{
  "civ": "Babylon",
  "turn": 199,
  "unit": "UNIT_ROCKET_ARTILLERY",
  "event": "unit_promoted",
  "promotion": "PROMOTION_BARRAGE_1"
}
6084 199 Babylon unit_promoted
payload
{
  "civ": "Babylon",
  "turn": 199,
  "unit": "UNIT_ROCKET_ARTILLERY",
  "event": "unit_promoted",
  "promotion": "PROMOTION_BARRAGE_2"
}
6085 199 Babylon unit_promoted
payload
{
  "civ": "Babylon",
  "turn": 199,
  "unit": "UNIT_ROCKET_ARTILLERY",
  "event": "unit_promoted",
  "promotion": "PROMOTION_BARRAGE_3"
}
6086 199 Babylon unit_rebased
payload
{
  "x": 28,
  "y": 14,
  "civ": "Babylon",
  "city": "Dur-Kurigalzu",
  "turn": 199,
  "unit": "UNIT_NUCLEAR_MISSILE",
  "event": "unit_rebased"
}
6087 199 Babylon unit_created
payload
{
  "x": 33,
  "y": 19,
  "civ": "Babylon",
  "turn": 199,
  "unit": "UNIT_BAZOOKA",
  "event": "unit_created"
}
6088 199 Babylon unit_upgraded
payload
{
  "to": "UNIT_BAZOOKA",
  "civ": "Babylon",
  "from": "UNIT_MACHINE_GUN",
  "turn": 199,
  "event": "unit_upgraded"
}
6089 199 Babylon unit_lost
payload
{
  "x": 33,
  "y": 19,
  "civ": "Babylon",
  "turn": 199,
  "unit": "UNIT_MACHINE_GUN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "confidence": "inferred"
}
6090 199 Babylon unit_created
payload
{
  "x": 31,
  "y": 19,
  "civ": "Babylon",
  "city": "Mecca",
  "turn": 199,
  "unit": "UNIT_BAZOOKA",
  "event": "unit_created"
}
6091 199 Babylon unit_upgraded
payload
{
  "to": "UNIT_BAZOOKA",
  "civ": "Babylon",
  "from": "UNIT_MACHINE_GUN",
  "turn": 199,
  "event": "unit_upgraded"
}
6092 199 Babylon unit_lost
payload
{
  "x": 31,
  "y": 19,
  "civ": "Babylon",
  "city": "Mecca",
  "turn": 199,
  "unit": "UNIT_MACHINE_GUN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "confidence": "inferred"
}
6093 199 Babylon unit_created
payload
{
  "x": 22,
  "y": 11,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 199,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
6094 199 Babylon unit_lost
payload
{
  "x": 22,
  "y": 11,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 199,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
6095 200 Austria building_constructed
payload
{
  "civ": "Austria",
  "city": "Salzburg",
  "turn": 200,
  "event": "building_constructed",
  "wonder": "national",
  "building": "BUILDING_MUSICIANS_GUILD"
}
6096 200 Austria unit_created
payload
{
  "x": 17,
  "y": 26,
  "civ": "Austria",
  "city": "Graz",
  "turn": 200,
  "unit": "UNIT_GREAT_WAR_INFANTRY",
  "event": "unit_created"
}
6097 200 Austria unit_trained
payload
{
  "civ": "Austria",
  "city": "Graz",
  "turn": 200,
  "unit": "UNIT_GREAT_WAR_INFANTRY",
  "event": "unit_trained"
}
6098 200 Austria unit_created
payload
{
  "x": 9,
  "y": 24,
  "civ": "Austria",
  "city": "Cahokia",
  "turn": 200,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
6099 200 Austria unit_trained
payload
{
  "civ": "Austria",
  "city": "Cahokia",
  "turn": 200,
  "unit": "UNIT_CARAVAN",
  "event": "unit_trained"
}
6100 200 Austria plot_acquired
payload
{
  "x": 7,
  "y": 20,
  "civ": "Austria",
  "city": "Cahokia",
  "turn": 200,
  "event": "plot_acquired"
}

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