« Babylon domination

Raw Events

Babylon domination — page 123 of 127

Seq Turn Civ Event Type Payload
6101 200 Austria plot_bought
payload
{
  "x": 7,
  "y": 20,
  "civ": "Austria",
  "city": "Cahokia",
  "turn": 200,
  "event": "plot_bought",
  "bought_with": "culture"
}
6102 200 Austria snapshot
payload
{
  "civ": "Austria",
  "food": 100,
  "gold": 60,
  "turn": 200,
  "event": "snapshot",
  "faith": 40,
  "plots": 117,
  "score": 1140,
  "techs": 46,
  "cities": 3,
  "culture": 79,
  "science": 186.67,
  "tourism": 10,
  "capitals": {},
  "happiness": 48,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 646
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 660
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 763
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 134,
  "population": 42,
  "production": 158,
  "gold_per_turn": 12.53,
  "military_might": 3208,
  "military_units": 13,
  "civs_influential_on": 0
}
6103 200 congress_snapshot
payload
{
  "host": "Arabia",
  "turn": 200,
  "event": "congress_snapshot",
  "delegates": [
    {
      "civ": "Babylon",
      "votes": 8,
      "core_votes": 4
    },
    {
      "civ": "Philippines",
      "votes": 8,
      "core_votes": 4
    },
    {
      "civ": "Arabia",
      "votes": 14,
      "core_votes": 4
    },
    {
      "civ": "Austria",
      "votes": 8,
      "core_votes": 4
    }
  ],
  "votes_needed_for_diplo_victory": 26
}
6104 200 Austria unit_promoted
payload
{
  "civ": "Austria",
  "turn": 200,
  "unit": "UNIT_GREAT_WAR_INFANTRY",
  "event": "unit_promoted",
  "promotion": "PROMOTION_DRILL_1"
}
6105 200 Arabia city_state_friendship_changed
payload
{
  "civ": "Arabia",
  "turn": 200,
  "event": "city_state_friendship_changed",
  "friends": true,
  "city_state": "Vaduz",
  "new_friendship": 40,
  "old_friendship": 0
}
6106 200 Arabia plot_acquired
payload
{
  "x": 32,
  "y": 8,
  "civ": "Arabia",
  "city": "Medina",
  "turn": 200,
  "event": "plot_acquired"
}
6107 200 Arabia plot_bought
payload
{
  "x": 32,
  "y": 8,
  "civ": "Arabia",
  "city": "Medina",
  "turn": 200,
  "event": "plot_bought",
  "bought_with": "culture"
}
6108 200 Arabia unit_created
payload
{
  "x": 42,
  "y": 22,
  "civ": "Arabia",
  "city": "Damascus",
  "turn": 200,
  "unit": "UNIT_ARABIAN_CAMELARCHER",
  "event": "unit_created"
}
6109 200 Arabia unit_trained
payload
{
  "civ": "Arabia",
  "city": "Damascus",
  "turn": 200,
  "unit": "UNIT_ARABIAN_CAMELARCHER",
  "event": "unit_trained"
}
6110 200 Arabia snapshot
payload
{
  "civ": "Arabia",
  "food": 47,
  "gold": 181,
  "turn": 200,
  "event": "snapshot",
  "faith": 30,
  "plots": 49,
  "score": 859,
  "techs": 44,
  "cities": 2,
  "culture": 97,
  "science": 192.08,
  "tourism": 2,
  "capitals": {},
  "happiness": 42,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 295
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 382
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 422
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 198,
  "population": 19,
  "production": 65,
  "gold_per_turn": 114.46,
  "military_might": 2053,
  "military_units": 22,
  "civs_influential_on": 0
}
6111 200 Philippines unit_created
payload
{
  "x": 42,
  "y": 17,
  "civ": "Philippines",
  "city": "Kalookan",
  "turn": 200,
  "unit": "UNIT_LANCER",
  "event": "unit_created"
}
6112 200 Philippines unit_created
payload
{
  "x": 45,
  "y": 15,
  "civ": "Philippines",
  "city": "Malolos",
  "turn": 200,
  "unit": "UNIT_WORKBOAT",
  "event": "unit_created"
}
6113 200 Philippines unit_trained
payload
{
  "civ": "Philippines",
  "city": "Malolos",
  "turn": 200,
  "unit": "UNIT_WORKBOAT",
  "event": "unit_trained"
}
6114 200 Philippines plot_acquired
payload
{
  "x": 48,
  "y": 13,
  "civ": "Philippines",
  "city": "Malolos",
  "turn": 200,
  "event": "plot_acquired"
}
6115 200 Philippines plot_bought
payload
{
  "x": 48,
  "y": 13,
  "civ": "Philippines",
  "city": "Malolos",
  "turn": 200,
  "event": "plot_bought",
  "bought_with": "culture"
}
6116 200 Philippines unit_created
payload
{
  "x": 46,
  "y": 9,
  "civ": "Philippines",
  "city": "Pasig",
  "turn": 200,
  "unit": "UNIT_RIFLEMAN",
  "event": "unit_created"
}
6117 200 Philippines unit_trained
payload
{
  "civ": "Philippines",
  "city": "Pasig",
  "turn": 200,
  "unit": "UNIT_RIFLEMAN",
  "event": "unit_trained"
}
6118 200 Philippines unit_created
payload
{
  "x": 52,
  "y": 14,
  "civ": "Philippines",
  "city": "San Pedro de Makati",
  "turn": 200,
  "unit": "UNIT_CARGO_SHIP",
  "event": "unit_created"
}
6119 200 Philippines unit_trained
payload
{
  "civ": "Philippines",
  "city": "San Pedro de Makati",
  "turn": 200,
  "unit": "UNIT_CARGO_SHIP",
  "event": "unit_trained"
}
6120 200 Philippines policy_adopted
payload
{
  "civ": "Philippines",
  "turn": 200,
  "event": "policy_adopted",
  "policy": "POLICY_WORKERS_FACULTIES"
}
6121 200 Philippines unit_lost
payload
{
  "x": 45,
  "y": 15,
  "civ": "Philippines",
  "city": "Malolos",
  "turn": 200,
  "unit": "UNIT_CARGO_SHIP",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
6122 200 Philippines unit_created
payload
{
  "x": 45,
  "y": 15,
  "civ": "Philippines",
  "city": "Malolos",
  "turn": 200,
  "unit": "UNIT_CARGO_SHIP",
  "event": "unit_created"
}
6123 200 Philippines snapshot
payload
{
  "civ": "Philippines",
  "food": 179,
  "gold": 692,
  "turn": 200,
  "event": "snapshot",
  "faith": 60,
  "plots": 178,
  "score": 1605,
  "techs": 51,
  "cities": 9,
  "culture": 144,
  "science": 377.61,
  "tourism": 9,
  "capitals": [
    "Philippines"
  ],
  "happiness": -5,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 675
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_EXOTIC",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 881
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 695
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 330,
  "population": 81,
  "production": 264,
  "gold_per_turn": 74.68,
  "military_might": 4975,
  "military_units": 34,
  "civs_influential_on": 0
}
6124 200 Philippines unit_promoted
payload
{
  "civ": "Philippines",
  "turn": 200,
  "unit": "UNIT_LANCER",
  "event": "unit_promoted",
  "promotion": "PROMOTION_SHOCK_1"
}
6125 200 Philippines unit_promoted
payload
{
  "civ": "Philippines",
  "turn": 200,
  "unit": "UNIT_LANCER",
  "event": "unit_promoted",
  "promotion": "PROMOTION_MEDIC"
}
6126 200 Philippines unit_promoted
payload
{
  "civ": "Philippines",
  "turn": 200,
  "unit": "UNIT_RIFLEMAN",
  "event": "unit_promoted",
  "promotion": "PROMOTION_DRILL_1"
}
6127 200 Philippines great_person_expended
payload
{
  "civ": "Philippines",
  "turn": 200,
  "event": "great_person_expended",
  "great_person": "UNIT_MERCHANT"
}
6128 200 Philippines unit_created
payload
{
  "x": 45,
  "y": 15,
  "civ": "Philippines",
  "city": "Malolos",
  "turn": 200,
  "unit": "UNIT_CARGO_SHIP",
  "event": "unit_created"
}
6129 200 Philippines improvement_built
payload
{
  "x": 47,
  "y": 14,
  "civ": "Philippines",
  "turn": 200,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_OFFSHORE_PLATFORM"
}
6130 200 Philippines improvement_built
payload
{
  "x": 50,
  "y": 26,
  "civ": "Philippines",
  "turn": 200,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_PASTURE"
}
6131 200 Philippines unit_lost
payload
{
  "x": 40,
  "y": 12,
  "civ": "Philippines",
  "turn": 200,
  "unit": "UNIT_MERCHANT",
  "cause": "expended",
  "event": "unit_lost",
  "confidence": "confirmed"
}
6132 200 Philippines unit_lost
payload
{
  "x": 45,
  "y": 15,
  "civ": "Philippines",
  "city": "Malolos",
  "turn": 200,
  "unit": "UNIT_CARGO_SHIP",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
6133 200 Philippines unit_lost
payload
{
  "x": 47,
  "y": 14,
  "civ": "Philippines",
  "turn": 200,
  "unit": "UNIT_WORKBOAT",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
6134 200 Babylon unit_created
payload
{
  "x": 22,
  "y": 11,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 200,
  "unit": "UNIT_BOMBER",
  "event": "unit_created"
}
6135 200 Babylon unit_trained
payload
{
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 200,
  "unit": "UNIT_BOMBER",
  "event": "unit_trained"
}
6136 200 Babylon building_constructed
payload
{
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 200,
  "event": "building_constructed",
  "building": "BUILDING_HOSPITAL"
}
6137 200 Babylon unit_created
payload
{
  "x": 28,
  "y": 14,
  "civ": "Babylon",
  "city": "Dur-Kurigalzu",
  "turn": 200,
  "unit": "UNIT_ROCKET_ARTILLERY",
  "event": "unit_created"
}
6138 200 Babylon unit_trained
payload
{
  "civ": "Babylon",
  "city": "Dur-Kurigalzu",
  "turn": 200,
  "unit": "UNIT_ROCKET_ARTILLERY",
  "event": "unit_trained"
}
6139 200 Babylon unit_created
payload
{
  "x": 31,
  "y": 19,
  "civ": "Babylon",
  "city": "Mecca",
  "turn": 200,
  "unit": "UNIT_TANK",
  "event": "unit_created"
}
6140 200 Babylon unit_trained
payload
{
  "civ": "Babylon",
  "city": "Mecca",
  "turn": 200,
  "unit": "UNIT_TANK",
  "event": "unit_trained"
}
6141 200 Babylon snapshot
payload
{
  "civ": "Babylon",
  "food": 322,
  "gold": 10000,
  "turn": 200,
  "event": "snapshot",
  "faith": 104,
  "plots": 309,
  "score": 2713,
  "techs": 67,
  "cities": 5,
  "culture": 399,
  "science": 1205.99,
  "tourism": 121,
  "capitals": [
    "Babylon",
    "Arabia",
    "Austria"
  ],
  "happiness": 50,
  "influence": [
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_POPULAR",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 7161
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_POPULAR",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 6953
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_POPULAR",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 6592
    }
  ],
  "spaceship": {
    "apollo": 1,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 714,
  "population": 127,
  "production": 705,
  "gold_per_turn": 372.43,
  "military_might": 78789,
  "military_units": 54,
  "civs_influential_on": 0
}
6142 200 Babylon improvement_built
payload
{
  "x": 16,
  "y": 19,
  "civ": "Babylon",
  "turn": 200,
  "event": "improvement_built"
}
6143 200 Babylon improvement_built
payload
{
  "x": 18,
  "y": 19,
  "civ": "Babylon",
  "turn": 200,
  "event": "improvement_built"
}
6144 200 Babylon building_constructed
payload
{
  "civ": "Babylon",
  "city": "Mecca",
  "turn": 200,
  "event": "building_constructed",
  "building": "BUILDING_AIRPORT",
  "bought_with": "gold"
}
6145 200 Babylon unit_rebased
payload
{
  "x": 31,
  "y": 19,
  "civ": "Babylon",
  "city": "Mecca",
  "turn": 200,
  "unit": "UNIT_NUCLEAR_MISSILE",
  "event": "unit_rebased"
}
6146 200 Babylon unit_promoted
payload
{
  "civ": "Babylon",
  "turn": 200,
  "unit": "UNIT_BOMBER",
  "event": "unit_promoted",
  "promotion": "PROMOTION_BOMBARDMENT_1"
}
6147 200 Babylon unit_promoted
payload
{
  "civ": "Babylon",
  "turn": 200,
  "unit": "UNIT_BOMBER",
  "event": "unit_promoted",
  "promotion": "PROMOTION_BOMBARDMENT_2"
}
6148 200 Babylon unit_promoted
payload
{
  "civ": "Babylon",
  "turn": 200,
  "unit": "UNIT_BOMBER",
  "event": "unit_promoted",
  "promotion": "PROMOTION_BOMBARDMENT_3"
}
6149 200 Babylon unit_rebased
payload
{
  "x": 31,
  "y": 19,
  "civ": "Babylon",
  "city": "Mecca",
  "turn": 200,
  "unit": "UNIT_BOMBER",
  "event": "unit_rebased"
}
6150 200 Babylon unit_promoted
payload
{
  "civ": "Babylon",
  "turn": 200,
  "unit": "UNIT_ROCKET_ARTILLERY",
  "event": "unit_promoted",
  "promotion": "PROMOTION_BARRAGE_1"
}

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