« Babylon domination

Raw Events

Babylon domination — page 13 of 127

Seq Turn Civ Event Type Payload
601 44 Philippines plot_bought
payload
{
  "x": 45,
  "y": 11,
  "civ": "Philippines",
  "city": "San Juan del Monte",
  "turn": 44,
  "event": "plot_bought",
  "bought_with": "culture"
}
602 44 tech_researched
payload
{
  "civs": [
    "Philippines"
  ],
  "team": 1,
  "tech": "TECH_MATHEMATICS",
  "turn": 44,
  "event": "tech_researched",
  "change": 1
}
603 44 Philippines pantheon_founded
payload
{
  "civ": "Philippines",
  "city": "Malolos",
  "turn": 44,
  "event": "pantheon_founded",
  "belief": "BELIEF_WALLS"
}
604 44 Philippines snapshot
payload
{
  "civ": "Philippines",
  "food": 41,
  "gold": 77,
  "turn": 44,
  "event": "snapshot",
  "faith": 2,
  "plots": 34,
  "score": 348,
  "techs": 13,
  "cities": 3,
  "culture": 9,
  "science": 23.5,
  "tourism": 0,
  "capitals": [
    "Philippines"
  ],
  "happiness": 3,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 16,
  "population": 15,
  "production": 25,
  "gold_per_turn": 9,
  "military_might": 51,
  "military_units": 2,
  "civs_influential_on": 0
}
605 44 Arabia population_changed
payload
{
  "x": 31,
  "y": 19,
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 44,
  "event": "population_changed",
  "new_population": 9,
  "old_population": 8
}
606 44 Arabia snapshot
payload
{
  "civ": "Arabia",
  "food": 41,
  "gold": 22,
  "turn": 44,
  "event": "snapshot",
  "faith": 5,
  "plots": 23,
  "score": 282,
  "techs": 9,
  "cities": 2,
  "culture": 10,
  "science": 16,
  "tourism": 0,
  "capitals": [
    "Arabia"
  ],
  "happiness": 8,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 11,
  "population": 12,
  "production": 20,
  "gold_per_turn": 1,
  "military_might": 153,
  "military_units": 5,
  "civs_influential_on": 0
}
607 44 Austria population_changed
payload
{
  "x": 14,
  "y": 21,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 44,
  "event": "population_changed",
  "new_population": 7,
  "old_population": 6
}
608 44 Austria plot_acquired
payload
{
  "x": 12,
  "y": 21,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 44,
  "event": "plot_acquired"
}
609 44 Austria plot_bought
payload
{
  "x": 12,
  "y": 21,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 44,
  "event": "plot_bought",
  "bought_with": "culture"
}
610 44 tech_researched
payload
{
  "civs": [
    "Austria"
  ],
  "team": 3,
  "tech": "TECH_IRON_WORKING",
  "turn": 44,
  "event": "tech_researched",
  "change": 1
}
611 44 Austria snapshot
payload
{
  "civ": "Austria",
  "food": 27,
  "gold": 188,
  "turn": 44,
  "event": "snapshot",
  "faith": 1,
  "plots": 31,
  "score": 277,
  "techs": 10,
  "cities": 2,
  "culture": 9,
  "science": 13,
  "tourism": 0,
  "capitals": [
    "Austria"
  ],
  "happiness": 17,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 13,
  "population": 10,
  "production": 15,
  "gold_per_turn": 6,
  "military_might": 139,
  "military_units": 5,
  "civs_influential_on": 0
}
612 44 Babylon plot_acquired
payload
{
  "x": 20,
  "y": 11,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 44,
  "event": "plot_acquired"
}
613 44 Babylon plot_bought
payload
{
  "x": 20,
  "y": 11,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 44,
  "event": "plot_bought",
  "bought_with": "culture"
}
614 44 tech_researched
payload
{
  "civs": [
    "Babylon"
  ],
  "team": 0,
  "tech": "TECH_HORSEBACK_RIDING",
  "turn": 44,
  "event": "tech_researched",
  "change": 1
}
615 44 Babylon snapshot
payload
{
  "civ": "Babylon",
  "food": 17,
  "gold": 233,
  "turn": 44,
  "event": "snapshot",
  "faith": 0,
  "plots": 18,
  "score": 270,
  "techs": 14,
  "cities": 1,
  "culture": 12,
  "science": 41.25,
  "tourism": 0,
  "capitals": [
    "Babylon"
  ],
  "happiness": 14,
  "influence": [
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 14,
  "population": 7,
  "production": 20,
  "gold_per_turn": 4,
  "military_might": 193,
  "military_units": 6,
  "civs_influential_on": 0
}
616 44 unit_killed
payload
{
  "turn": 44,
  "unit": "UNIT_BARBARIAN_WARRIOR",
  "event": "unit_killed",
  "killer": "Babylon",
  "victim": "Barbarians"
}
617 44 Barbarians unit_lost
payload
{
  "x": 19,
  "y": 12,
  "civ": "Barbarians",
  "turn": 44,
  "unit": "UNIT_BARBARIAN_WARRIOR",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Babylon",
  "confidence": "confirmed"
}
618 44 Babylon improvement_built
payload
{
  "x": 24,
  "y": 11,
  "civ": "Babylon",
  "turn": 44,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_PLANTATION"
}
619 45 Austria snapshot
payload
{
  "civ": "Austria",
  "food": 27,
  "gold": 194,
  "turn": 45,
  "event": "snapshot",
  "faith": 1,
  "plots": 31,
  "score": 277,
  "techs": 10,
  "cities": 2,
  "culture": 9,
  "science": 13,
  "tourism": 0,
  "capitals": [
    "Austria"
  ],
  "happiness": 17,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 13,
  "population": 10,
  "production": 15,
  "gold_per_turn": 6,
  "military_might": 139,
  "military_units": 5,
  "civs_influential_on": 0
}
620 45 Arabia snapshot
payload
{
  "civ": "Arabia",
  "food": 41,
  "gold": 23,
  "turn": 45,
  "event": "snapshot",
  "faith": 5,
  "plots": 23,
  "score": 282,
  "techs": 9,
  "cities": 2,
  "culture": 10,
  "science": 16,
  "tourism": 0,
  "capitals": [
    "Arabia"
  ],
  "happiness": 8,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 11,
  "population": 12,
  "production": 20,
  "gold_per_turn": 1,
  "military_might": 154,
  "military_units": 5,
  "civs_influential_on": 0
}
621 45 Philippines snapshot
payload
{
  "civ": "Philippines",
  "food": 43,
  "gold": 86,
  "turn": 45,
  "event": "snapshot",
  "faith": 2,
  "plots": 34,
  "score": 348,
  "techs": 13,
  "cities": 3,
  "culture": 9,
  "science": 23.5,
  "tourism": 0,
  "capitals": [
    "Philippines"
  ],
  "happiness": 3,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 16,
  "population": 15,
  "production": 22,
  "gold_per_turn": 9,
  "military_might": 52,
  "military_units": 2,
  "civs_influential_on": 0
}
622 45 Babylon snapshot
payload
{
  "civ": "Babylon",
  "food": 17,
  "gold": 237,
  "turn": 45,
  "event": "snapshot",
  "faith": 0,
  "plots": 18,
  "score": 270,
  "techs": 14,
  "cities": 1,
  "culture": 12,
  "science": 41.25,
  "tourism": 0,
  "capitals": [
    "Babylon"
  ],
  "happiness": 14,
  "influence": [
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 14,
  "population": 7,
  "production": 20,
  "gold_per_turn": 4,
  "military_might": 193,
  "military_units": 6,
  "civs_influential_on": 0
}
623 45 Babylon improvement_built
payload
{
  "x": 23,
  "y": 9,
  "civ": "Babylon",
  "turn": 45,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_PLANTATION"
}
624 46 Austria snapshot
payload
{
  "civ": "Austria",
  "food": 27,
  "gold": 200,
  "turn": 46,
  "event": "snapshot",
  "faith": 1,
  "plots": 31,
  "score": 277,
  "techs": 10,
  "cities": 2,
  "culture": 9,
  "science": 13,
  "tourism": 0,
  "capitals": [
    "Austria"
  ],
  "happiness": 17,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 13,
  "population": 10,
  "production": 15,
  "gold_per_turn": 6,
  "military_might": 140,
  "military_units": 5,
  "civs_influential_on": 0
}
625 46 Arabia building_constructed
payload
{
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 46,
  "event": "building_constructed",
  "building": "BUILDING_CARAVANSARY"
}
626 46 Arabia plot_acquired
payload
{
  "x": 30,
  "y": 21,
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 46,
  "event": "plot_acquired"
}
627 46 Arabia plot_bought
payload
{
  "x": 30,
  "y": 21,
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 46,
  "event": "plot_bought",
  "bought_with": "culture"
}
628 46 Arabia snapshot
payload
{
  "civ": "Arabia",
  "food": 41,
  "gold": 26,
  "turn": 46,
  "event": "snapshot",
  "faith": 5,
  "plots": 24,
  "score": 284,
  "techs": 9,
  "cities": 2,
  "culture": 10,
  "science": 16,
  "tourism": 0,
  "capitals": [
    "Arabia"
  ],
  "happiness": 8,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 13,
  "population": 12,
  "production": 20,
  "gold_per_turn": 3.5,
  "military_might": 153,
  "military_units": 5,
  "civs_influential_on": 0
}
629 46 Arabia unit_promoted
payload
{
  "civ": "Arabia",
  "turn": 46,
  "unit": "UNIT_SPEARMAN",
  "event": "unit_promoted",
  "promotion": "PROMOTION_DRILL_2"
}
630 46 Philippines snapshot
payload
{
  "civ": "Philippines",
  "food": 43,
  "gold": 95,
  "turn": 46,
  "event": "snapshot",
  "faith": 2,
  "plots": 34,
  "score": 348,
  "techs": 13,
  "cities": 3,
  "culture": 9,
  "science": 23.5,
  "tourism": 0,
  "capitals": [
    "Philippines"
  ],
  "happiness": 3,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 16,
  "population": 15,
  "production": 22,
  "gold_per_turn": 9,
  "military_might": 52,
  "military_units": 2,
  "civs_influential_on": 0
}
631 46 Philippines improvement_built
payload
{
  "x": 44,
  "y": 21,
  "civ": "Philippines",
  "turn": 46,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_PLANTATION"
}
632 46 Austria improvement_built
payload
{
  "x": 15,
  "y": 19,
  "civ": "Austria",
  "turn": 46,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_MINE"
}
633 46 Babylon unit_created
payload
{
  "x": 22,
  "y": 11,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 46,
  "unit": "UNIT_SETTLER",
  "event": "unit_created"
}
634 46 Babylon unit_trained
payload
{
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 46,
  "unit": "UNIT_SETTLER",
  "event": "unit_trained"
}
635 46 tech_researched
payload
{
  "civs": [
    "Babylon"
  ],
  "team": 0,
  "tech": "TECH_DRAMA",
  "turn": 46,
  "event": "tech_researched",
  "change": 1
}
636 46 Babylon snapshot
payload
{
  "civ": "Babylon",
  "food": 17,
  "gold": 239,
  "turn": 46,
  "event": "snapshot",
  "faith": 0,
  "plots": 18,
  "score": 280,
  "techs": 15,
  "cities": 1,
  "culture": 12,
  "science": 41.25,
  "tourism": 0,
  "capitals": [
    "Babylon"
  ],
  "happiness": 14,
  "influence": [
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 14,
  "population": 7,
  "production": 20,
  "gold_per_turn": 2,
  "military_might": 193,
  "military_units": 6,
  "civs_influential_on": 0
}
637 46 Babylon improvement_built
payload
{
  "x": 22,
  "y": 12,
  "civ": "Babylon",
  "turn": 46,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_QUARRY"
}
638 46 unit_killed
payload
{
  "turn": 46,
  "unit": "UNIT_BARBARIAN_ARCHER",
  "event": "unit_killed",
  "killer": "Babylon",
  "victim": "Barbarians"
}
639 46 Barbarians unit_lost
payload
{
  "x": 27,
  "y": 12,
  "civ": "Barbarians",
  "turn": 46,
  "unit": "UNIT_BARBARIAN_ARCHER",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Babylon",
  "confidence": "confirmed"
}
640 47 Philippines population_changed
payload
{
  "x": 45,
  "y": 15,
  "civ": "Philippines",
  "city": "Malolos",
  "turn": 47,
  "event": "population_changed",
  "new_population": 7,
  "old_population": 6
}
641 47 Philippines building_constructed
payload
{
  "civ": "Philippines",
  "city": "Cavite El Viejo",
  "turn": 47,
  "event": "building_constructed",
  "wonder": "national",
  "building": "BUILDING_WRITERS_GUILD"
}
642 47 Philippines snapshot
payload
{
  "civ": "Philippines",
  "food": 46,
  "gold": 108,
  "turn": 47,
  "event": "snapshot",
  "faith": 3,
  "plots": 34,
  "score": 356,
  "techs": 13,
  "cities": 3,
  "culture": 9,
  "science": 25,
  "tourism": 0,
  "capitals": [
    "Philippines"
  ],
  "happiness": 6,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 21,
  "population": 16,
  "production": 22,
  "gold_per_turn": 13,
  "military_might": 49,
  "military_units": 2,
  "civs_influential_on": 0
}
643 47 Arabia snapshot
payload
{
  "civ": "Arabia",
  "food": 41,
  "gold": 30,
  "turn": 47,
  "event": "snapshot",
  "faith": 5,
  "plots": 24,
  "score": 284,
  "techs": 9,
  "cities": 2,
  "culture": 10,
  "science": 16,
  "tourism": 0,
  "capitals": [
    "Arabia"
  ],
  "happiness": 8,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 13,
  "population": 12,
  "production": 20,
  "gold_per_turn": 3.5,
  "military_might": 143,
  "military_units": 5,
  "civs_influential_on": 0
}
644 47 Austria unit_created
payload
{
  "x": 14,
  "y": 21,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 47,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
645 47 Austria unit_trained
payload
{
  "civ": "Austria",
  "city": "Vienna",
  "turn": 47,
  "unit": "UNIT_CARAVAN",
  "event": "unit_trained"
}
646 47 Austria policy_adopted
payload
{
  "civ": "Austria",
  "turn": 47,
  "event": "policy_adopted",
  "policy": "POLICY_ARISTOCRACY"
}
647 47 Austria snapshot
payload
{
  "civ": "Austria",
  "food": 27,
  "gold": 206,
  "turn": 47,
  "event": "snapshot",
  "faith": 1,
  "plots": 31,
  "score": 285,
  "techs": 10,
  "cities": 2,
  "culture": 9,
  "science": 13,
  "tourism": 0,
  "capitals": [
    "Austria"
  ],
  "happiness": 21,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 13,
  "population": 10,
  "production": 15,
  "gold_per_turn": 6,
  "military_might": 140,
  "military_units": 6,
  "civs_influential_on": 0
}
648 47 unit_killed
payload
{
  "turn": 47,
  "unit": "UNIT_BARBARIAN_WARRIOR",
  "event": "unit_killed",
  "killer": "Arabia",
  "victim": "Barbarians"
}
649 47 Barbarians unit_lost
payload
{
  "x": 39,
  "y": 20,
  "civ": "Barbarians",
  "turn": 47,
  "unit": "UNIT_BARBARIAN_WARRIOR",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Arabia",
  "confidence": "confirmed"
}
650 47 Babylon plot_acquired
payload
{
  "x": 21,
  "y": 10,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 47,
  "event": "plot_acquired"
}

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