Raw Events
Babylon domination — page 2 of 127
| Seq | Turn | Civ | Event Type | Payload |
|---|---|---|---|---|
| 51 | 5 | Arabia | snapshot |
payload{
"civ": "Arabia",
"food": 7,
"gold": 14,
"turn": 5,
"event": "snapshot",
"faith": 0,
"plots": 7,
"score": 53,
"techs": 2,
"cities": 1,
"culture": 3,
"science": 5,
"tourism": 0,
"capitals": [
"Arabia"
],
"happiness": 11,
"influence": [
{
"civ": "Babylon",
"level": "NO_INFLUENCE_LEVEL",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Philippines",
"level": "NO_INFLUENCE_LEVEL",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Austria",
"level": "NO_INFLUENCE_LEVEL",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 3,
"population": 2,
"production": 6,
"gold_per_turn": 2,
"military_might": 24,
"military_units": 1,
"civs_influential_on": 0
}
|
| 52 | 5 | Arabia | unit_created |
payload{
"x": 37,
"y": 16,
"civ": "Arabia",
"turn": 5,
"unit": "UNIT_SPEARMAN",
"event": "unit_created"
}
|
| 53 | 5 | Arabia | unit_upgraded |
payload{
"to": "UNIT_SPEARMAN",
"civ": "Arabia",
"from": "UNIT_WARRIOR",
"turn": 5,
"event": "unit_upgraded",
"goody_hut": true
}
|
| 54 | 5 | Arabia | unit_lost |
payload{
"x": 37,
"y": 16,
"civ": "Arabia",
"turn": 5,
"unit": "UNIT_WARRIOR",
"cause": "killed",
"event": "unit_lost",
"killer": "Barbarians",
"confidence": "inferred"
}
|
| 55 | 5 | Babylon | population_changed |
payload{
"x": 22,
"y": 11,
"civ": "Babylon",
"city": "Babylon",
"turn": 5,
"event": "population_changed",
"new_population": 2,
"old_population": 1
}
|
| 56 | 5 | Babylon | unit_created |
payload{
"x": 22,
"y": 11,
"civ": "Babylon",
"city": "Babylon",
"turn": 5,
"unit": "UNIT_SCOUT",
"event": "unit_created"
}
|
| 57 | 5 | Babylon | unit_trained |
payload{
"civ": "Babylon",
"city": "Babylon",
"turn": 5,
"unit": "UNIT_SCOUT",
"event": "unit_trained"
}
|
| 58 | 5 | Babylon | snapshot |
payload{
"civ": "Babylon",
"food": 5,
"gold": 12,
"turn": 5,
"event": "snapshot",
"faith": 0,
"plots": 7,
"score": 43,
"techs": 1,
"cities": 1,
"culture": 1,
"science": 5,
"tourism": 0,
"capitals": [
"Babylon"
],
"happiness": 4,
"influence": [
{
"civ": "Philippines",
"level": "NO_INFLUENCE_LEVEL",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "NO_INFLUENCE_LEVEL",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Austria",
"level": "NO_INFLUENCE_LEVEL",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 3,
"population": 2,
"production": 8,
"gold_per_turn": 2,
"military_might": 40,
"military_units": 3,
"civs_influential_on": 0
}
|
| 59 | 6 | Philippines | building_constructed |
payload{
"civ": "Philippines",
"city": "Malolos",
"turn": 6,
"event": "building_constructed",
"building": "BUILDING_MONUMENT"
}
|
| 60 | 6 | Philippines | snapshot |
payload{
"civ": "Philippines",
"food": 8,
"gold": 17,
"turn": 6,
"event": "snapshot",
"faith": 0,
"plots": 7,
"score": 52,
"techs": 2,
"cities": 1,
"culture": 3,
"science": 5,
"tourism": 0,
"capitals": [
"Philippines"
],
"happiness": 11,
"influence": [
{
"civ": "Babylon",
"level": "NO_INFLUENCE_LEVEL",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "NO_INFLUENCE_LEVEL",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Austria",
"level": "NO_INFLUENCE_LEVEL",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 3,
"population": 2,
"production": 5,
"gold_per_turn": 2,
"military_might": 24,
"military_units": 1,
"civs_influential_on": 0
}
|
| 61 | 6 | Arabia | plot_acquired |
payload{
"x": 32,
"y": 17,
"civ": "Arabia",
"city": "Mecca",
"turn": 6,
"event": "plot_acquired"
}
|
| 62 | 6 | Arabia | plot_bought |
payload{
"x": 32,
"y": 17,
"civ": "Arabia",
"city": "Mecca",
"turn": 6,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 63 | 6 | Arabia | policy_branch_unlocked |
payload{
"civ": "Arabia",
"turn": 6,
"event": "policy_branch_unlocked",
"branch": "POLICY_BRANCH_PIETY"
}
|
| 64 | 6 | Arabia | policy_branch_adopted |
payload{
"civ": "Arabia",
"turn": 6,
"event": "policy_branch_adopted",
"branch": "POLICY_BRANCH_PIETY"
}
|
| 65 | 6 | Arabia | snapshot |
payload{
"civ": "Arabia",
"food": 7,
"gold": 16,
"turn": 6,
"event": "snapshot",
"faith": 1,
"plots": 8,
"score": 62,
"techs": 2,
"cities": 1,
"culture": 4,
"science": 5,
"tourism": 0,
"capitals": [
"Arabia"
],
"happiness": 11,
"influence": [
{
"civ": "Babylon",
"level": "NO_INFLUENCE_LEVEL",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Philippines",
"level": "NO_INFLUENCE_LEVEL",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Austria",
"level": "NO_INFLUENCE_LEVEL",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 3,
"population": 2,
"production": 7,
"gold_per_turn": 2,
"military_might": 51,
"military_units": 1,
"civs_influential_on": 0
}
|
| 66 | 6 | Austria | plot_acquired |
payload{
"x": 13,
"y": 23,
"civ": "Austria",
"city": "Vienna",
"turn": 6,
"event": "plot_acquired"
}
|
| 67 | 6 | Austria | plot_bought |
payload{
"x": 13,
"y": 23,
"civ": "Austria",
"city": "Vienna",
"turn": 6,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 68 | 6 | Austria | policy_branch_unlocked |
payload{
"civ": "Austria",
"turn": 6,
"event": "policy_branch_unlocked",
"branch": "POLICY_BRANCH_TRADITION"
}
|
| 69 | 6 | Austria | policy_branch_adopted |
payload{
"civ": "Austria",
"turn": 6,
"event": "policy_branch_adopted",
"branch": "POLICY_BRANCH_TRADITION"
}
|
| 70 | 6 | Austria | snapshot |
payload{
"civ": "Austria",
"food": 7,
"gold": 16,
"turn": 6,
"event": "snapshot",
"faith": 0,
"plots": 8,
"score": 71,
"techs": 3,
"cities": 1,
"culture": 6,
"science": 5,
"tourism": 0,
"capitals": [
"Austria"
],
"happiness": 12,
"influence": [
{
"civ": "Babylon",
"level": "NO_INFLUENCE_LEVEL",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Philippines",
"level": "NO_INFLUENCE_LEVEL",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "NO_INFLUENCE_LEVEL",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 3,
"population": 2,
"production": 6,
"gold_per_turn": 2,
"military_might": 24,
"military_units": 1,
"civs_influential_on": 0
}
|
| 71 | 6 | teams_met |
payload{
"turn": 6,
"event": "teams_met",
"team_a": 1,
"team_b": 28,
"team_a_civs": [
"Philippines"
],
"team_b_civs": [
"Djibouti"
]
}
|
|
| 72 | 6 | tech_researched |
payload{
"civs": [
"Babylon"
],
"team": 0,
"tech": "TECH_ANIMAL_HUSBANDRY",
"turn": 6,
"event": "tech_researched",
"change": 1
}
|
|
| 73 | 6 | Babylon | snapshot |
payload{
"civ": "Babylon",
"food": 6,
"gold": 14,
"turn": 6,
"event": "snapshot",
"faith": 0,
"plots": 7,
"score": 53,
"techs": 2,
"cities": 1,
"culture": 1,
"science": 5,
"tourism": 0,
"capitals": [
"Babylon"
],
"happiness": 4,
"influence": [
{
"civ": "Philippines",
"level": "NO_INFLUENCE_LEVEL",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "NO_INFLUENCE_LEVEL",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Austria",
"level": "NO_INFLUENCE_LEVEL",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 3,
"population": 2,
"production": 7,
"gold_per_turn": 2,
"military_might": 52,
"military_units": 3,
"civs_influential_on": 0
}
|
| 74 | 6 | teams_met |
payload{
"turn": 6,
"event": "teams_met",
"team_a": 3,
"team_b": 0,
"team_a_civs": [
"Austria"
],
"team_b_civs": [
"Babylon"
]
}
|
|
| 75 | 6 | Babylon | tech_from_ruins |
payload{
"civ": "Babylon",
"tech": "TECH_POTTERY",
"turn": 6,
"event": "tech_from_ruins"
}
|
| 76 | 6 | tech_researched |
payload{
"civs": [
"Babylon"
],
"team": 0,
"tech": "TECH_POTTERY",
"turn": 6,
"event": "tech_researched",
"change": 1
}
|
|
| 77 | 7 | Arabia | snapshot |
payload{
"civ": "Arabia",
"food": 7,
"gold": 18,
"turn": 7,
"event": "snapshot",
"faith": 1,
"plots": 8,
"score": 62,
"techs": 2,
"cities": 1,
"culture": 4,
"science": 5,
"tourism": 0,
"capitals": [
"Arabia"
],
"happiness": 11,
"influence": [
{
"civ": "Babylon",
"level": "NO_INFLUENCE_LEVEL",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Philippines",
"level": "NO_INFLUENCE_LEVEL",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Austria",
"level": "NO_INFLUENCE_LEVEL",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 3,
"population": 2,
"production": 7,
"gold_per_turn": 2,
"military_might": 51,
"military_units": 1,
"civs_influential_on": 0
}
|
| 78 | 7 | Austria | snapshot |
payload{
"civ": "Austria",
"food": 8,
"gold": 18,
"turn": 7,
"event": "snapshot",
"faith": 0,
"plots": 8,
"score": 71,
"techs": 3,
"cities": 1,
"culture": 6,
"science": 5,
"tourism": 0,
"capitals": [
"Austria"
],
"happiness": 12,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Philippines",
"level": "NO_INFLUENCE_LEVEL",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "NO_INFLUENCE_LEVEL",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 3,
"population": 2,
"production": 5,
"gold_per_turn": 2,
"military_might": 24,
"military_units": 1,
"civs_influential_on": 0
}
|
| 79 | 7 | Philippines | population_changed |
payload{
"x": 45,
"y": 15,
"civ": "Philippines",
"city": "Malolos",
"turn": 7,
"event": "population_changed",
"new_population": 3,
"old_population": 2
}
|
| 80 | 7 | Philippines | plot_acquired |
payload{
"x": 45,
"y": 17,
"civ": "Philippines",
"city": "Malolos",
"turn": 7,
"event": "plot_acquired"
}
|
| 81 | 7 | Philippines | plot_bought |
payload{
"x": 45,
"y": 17,
"civ": "Philippines",
"city": "Malolos",
"turn": 7,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 82 | 7 | Philippines | policy_branch_unlocked |
payload{
"civ": "Philippines",
"turn": 7,
"event": "policy_branch_unlocked",
"branch": "POLICY_BRANCH_LIBERTY"
}
|
| 83 | 7 | Philippines | policy_branch_adopted |
payload{
"civ": "Philippines",
"turn": 7,
"event": "policy_branch_adopted",
"branch": "POLICY_BRANCH_LIBERTY"
}
|
| 84 | 7 | Philippines | snapshot |
payload{
"civ": "Philippines",
"food": 10,
"gold": 34,
"turn": 7,
"event": "snapshot",
"faith": 0,
"plots": 8,
"score": 69,
"techs": 2,
"cities": 1,
"culture": 4,
"science": 6,
"tourism": 0,
"capitals": [
"Philippines"
],
"happiness": 10,
"influence": [
{
"civ": "Babylon",
"level": "NO_INFLUENCE_LEVEL",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "NO_INFLUENCE_LEVEL",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Austria",
"level": "NO_INFLUENCE_LEVEL",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 3,
"population": 3,
"production": 6,
"gold_per_turn": 2,
"military_might": 25,
"military_units": 1,
"civs_influential_on": 0
}
|
| 85 | 7 | Austria | population_changed |
payload{
"x": 14,
"y": 21,
"civ": "Austria",
"city": "Vienna",
"turn": 7,
"event": "population_changed",
"new_population": 3,
"old_population": 2
}
|
| 86 | 7 | Babylon | snapshot |
payload{
"civ": "Babylon",
"food": 6,
"gold": 81,
"turn": 7,
"event": "snapshot",
"faith": 0,
"plots": 7,
"score": 63,
"techs": 3,
"cities": 1,
"culture": 1,
"science": 5,
"tourism": 0,
"capitals": [
"Babylon"
],
"happiness": 4,
"influence": [
{
"civ": "Philippines",
"level": "NO_INFLUENCE_LEVEL",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "NO_INFLUENCE_LEVEL",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 3,
"population": 2,
"production": 7,
"gold_per_turn": 2,
"military_might": 55,
"military_units": 3,
"civs_influential_on": 0
}
|
| 87 | 7 | natural_wonder_discovered |
payload{
"x": 24,
"y": 20,
"civs": [
"Babylon"
],
"team": 0,
"turn": 7,
"event": "natural_wonder_discovered",
"first": false,
"wonder": "FEATURE_SRI_PADA"
}
|
|
| 88 | 7 | natural_wonder_discovered |
payload{
"x": 33,
"y": 11,
"civs": [
"Babylon"
],
"team": 0,
"turn": 7,
"event": "natural_wonder_discovered",
"first": true,
"wonder": "FEATURE_CRATER"
}
|
|
| 89 | 8 | tech_researched |
payload{
"civs": [
"Philippines"
],
"team": 1,
"tech": "TECH_WRITING",
"turn": 8,
"event": "tech_researched",
"change": 1
}
|
|
| 90 | 8 | Philippines | snapshot |
payload{
"civ": "Philippines",
"food": 10,
"gold": 36,
"turn": 8,
"event": "snapshot",
"faith": 0,
"plots": 8,
"score": 79,
"techs": 3,
"cities": 1,
"culture": 4,
"science": 6,
"tourism": 0,
"capitals": [
"Philippines"
],
"happiness": 10,
"influence": [
{
"civ": "Babylon",
"level": "NO_INFLUENCE_LEVEL",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "NO_INFLUENCE_LEVEL",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Austria",
"level": "NO_INFLUENCE_LEVEL",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 3,
"population": 3,
"production": 6,
"gold_per_turn": 2,
"military_might": 25,
"military_units": 1,
"civs_influential_on": 0
}
|
| 91 | 8 | Austria | plot_acquired |
payload{
"x": 15,
"y": 19,
"civ": "Austria",
"city": "Vienna",
"turn": 8,
"event": "plot_acquired"
}
|
| 92 | 8 | Austria | plot_bought |
payload{
"x": 15,
"y": 19,
"civ": "Austria",
"city": "Vienna",
"turn": 8,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 93 | 8 | Austria | snapshot |
payload{
"civ": "Austria",
"food": 10,
"gold": 20,
"turn": 8,
"event": "snapshot",
"faith": 0,
"plots": 9,
"score": 80,
"techs": 3,
"cities": 1,
"culture": 6,
"science": 6,
"tourism": 0,
"capitals": [
"Austria"
],
"happiness": 11,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Philippines",
"level": "NO_INFLUENCE_LEVEL",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "NO_INFLUENCE_LEVEL",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 3,
"population": 3,
"production": 6,
"gold_per_turn": 2,
"military_might": 25,
"military_units": 1,
"civs_influential_on": 0
}
|
| 94 | 8 | Arabia | unit_created |
payload{
"x": 31,
"y": 19,
"civ": "Arabia",
"city": "Mecca",
"turn": 8,
"unit": "UNIT_SCOUT",
"event": "unit_created"
}
|
| 95 | 8 | Arabia | unit_trained |
payload{
"civ": "Arabia",
"city": "Mecca",
"turn": 8,
"unit": "UNIT_SCOUT",
"event": "unit_trained"
}
|
| 96 | 8 | Arabia | snapshot |
payload{
"civ": "Arabia",
"food": 7,
"gold": 19,
"turn": 8,
"event": "snapshot",
"faith": 1,
"plots": 8,
"score": 62,
"techs": 2,
"cities": 1,
"culture": 4,
"science": 5,
"tourism": 0,
"capitals": [
"Arabia"
],
"happiness": 11,
"influence": [
{
"civ": "Babylon",
"level": "NO_INFLUENCE_LEVEL",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Philippines",
"level": "NO_INFLUENCE_LEVEL",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Austria",
"level": "NO_INFLUENCE_LEVEL",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 3,
"population": 2,
"production": 7,
"gold_per_turn": 1,
"military_might": 52,
"military_units": 2,
"civs_influential_on": 0
}
|
| 97 | 8 | Babylon | snapshot |
payload{
"civ": "Babylon",
"food": 6,
"gold": 83,
"turn": 8,
"event": "snapshot",
"faith": 0,
"plots": 7,
"score": 63,
"techs": 3,
"cities": 1,
"culture": 1,
"science": 5,
"tourism": 0,
"capitals": [
"Babylon"
],
"happiness": 6,
"influence": [
{
"civ": "Philippines",
"level": "NO_INFLUENCE_LEVEL",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "NO_INFLUENCE_LEVEL",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 3,
"population": 2,
"production": 7,
"gold_per_turn": 2,
"military_might": 55,
"military_units": 3,
"civs_influential_on": 0
}
|
| 98 | 8 | teams_met |
payload{
"turn": 8,
"event": "teams_met",
"team_a": 2,
"team_b": 0,
"team_a_civs": [
"Arabia"
],
"team_b_civs": [
"Babylon"
]
}
|
|
| 99 | 9 | Austria | policy_adopted |
payload{
"civ": "Austria",
"turn": 9,
"event": "policy_adopted",
"policy": "POLICY_LEGALISM"
}
|
| 100 | 9 | tech_researched |
payload{
"civs": [
"Austria"
],
"team": 3,
"tech": "TECH_ANIMAL_HUSBANDRY",
"turn": 9,
"event": "tech_researched",
"change": 1
}
|