« Babylon domination

Raw Events

Babylon domination — page 22 of 127

Seq Turn Civ Event Type Payload
1051 69 Arabia snapshot
payload
{
  "civ": "Arabia",
  "food": 62,
  "gold": 119,
  "turn": 69,
  "event": "snapshot",
  "faith": 21,
  "plots": 37,
  "score": 471,
  "techs": 13,
  "cities": 3,
  "culture": 24,
  "science": 32.5,
  "tourism": 0,
  "capitals": [
    "Arabia"
  ],
  "happiness": 3,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 16,
  "population": 21,
  "production": 28,
  "gold_per_turn": -4.5,
  "military_might": 280,
  "military_units": 7,
  "civs_influential_on": 0
}
1052 69 unit_killed
payload
{
  "turn": 69,
  "unit": "UNIT_BARBARIAN_HORSEMAN",
  "event": "unit_killed",
  "killer": "Arabia",
  "victim": "Barbarians"
}
1053 69 Barbarians unit_lost
payload
{
  "x": 38,
  "y": 18,
  "civ": "Barbarians",
  "turn": 69,
  "unit": "UNIT_WORKER",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Arabia",
  "killed_by": "Arabia",
  "confidence": "confirmed"
}
1054 69 Arabia unit_created
payload
{
  "x": 38,
  "y": 18,
  "civ": "Arabia",
  "turn": 69,
  "unit": "UNIT_WORKER",
  "event": "unit_created"
}
1055 69 Arabia unit_created
payload
{
  "x": 31,
  "y": 19,
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 69,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
1056 69 Arabia unit_lost
payload
{
  "x": 31,
  "y": 19,
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 69,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
1057 69 Barbarians unit_lost
payload
{
  "x": 38,
  "y": 18,
  "civ": "Barbarians",
  "turn": 69,
  "unit": "UNIT_BARBARIAN_HORSEMAN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Arabia",
  "confidence": "confirmed"
}
1058 69 unit_killed
payload
{
  "turn": 69,
  "unit": "UNIT_BARBARIAN_HORSEMAN",
  "event": "unit_killed",
  "killer": "Austria",
  "victim": "Barbarians"
}
1059 69 Barbarians unit_lost
payload
{
  "x": 14,
  "y": 23,
  "civ": "Barbarians",
  "turn": 69,
  "unit": "UNIT_BARBARIAN_HORSEMAN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Austria",
  "confidence": "confirmed"
}
1060 69 Babylon population_changed
payload
{
  "x": 23,
  "y": 19,
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 69,
  "event": "population_changed",
  "new_population": 6,
  "old_population": 5
}
1061 69 Babylon snapshot
payload
{
  "civ": "Babylon",
  "food": 54,
  "gold": 268,
  "turn": 69,
  "event": "snapshot",
  "faith": 4,
  "plots": 36,
  "score": 493,
  "techs": 20,
  "cities": 2,
  "culture": 13,
  "science": 49.5,
  "tourism": 0,
  "capitals": [
    "Babylon"
  ],
  "happiness": 13,
  "influence": [
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 12,
  "population": 18,
  "production": 43,
  "gold_per_turn": -6,
  "military_might": 307,
  "military_units": 8,
  "civs_influential_on": 0
}
1062 70 Austria golden_age_started
payload
{
  "civ": "Austria",
  "turn": 70,
  "event": "golden_age_started"
}
1063 70 Austria population_changed
payload
{
  "x": 17,
  "y": 26,
  "civ": "Austria",
  "city": "Graz",
  "turn": 70,
  "event": "population_changed",
  "new_population": 2,
  "old_population": 1
}
1064 70 Austria snapshot
payload
{
  "civ": "Austria",
  "food": 37,
  "gold": 198,
  "turn": 70,
  "event": "snapshot",
  "faith": 2,
  "plots": 45,
  "score": 409,
  "techs": 14,
  "cities": 3,
  "culture": 15,
  "science": 18,
  "tourism": 0,
  "capitals": [
    "Austria"
  ],
  "happiness": 13,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 28,
  "population": 15,
  "production": 23,
  "gold_per_turn": 15,
  "military_might": 364,
  "military_units": 9,
  "civs_influential_on": 0
}
1065 70 Arabia snapshot
payload
{
  "civ": "Arabia",
  "food": 62,
  "gold": 119,
  "turn": 70,
  "event": "snapshot",
  "faith": 21,
  "plots": 37,
  "score": 471,
  "techs": 13,
  "cities": 3,
  "culture": 24,
  "science": 32.5,
  "tourism": 0,
  "capitals": [
    "Arabia"
  ],
  "happiness": 3,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 22,
  "population": 21,
  "production": 28,
  "gold_per_turn": 0.18,
  "military_might": 276,
  "military_units": 7,
  "civs_influential_on": 0
}
1066 70 Arabia unit_promoted
payload
{
  "civ": "Arabia",
  "turn": 70,
  "unit": "UNIT_WARRIOR",
  "event": "unit_promoted",
  "promotion": "PROMOTION_DRILL_1"
}
1067 70 Philippines building_constructed
payload
{
  "civ": "Philippines",
  "city": "Malolos",
  "turn": 70,
  "event": "building_constructed",
  "wonder": "national",
  "building": "BUILDING_ARTISTS_GUILD"
}
1068 70 Philippines population_changed
payload
{
  "x": 43,
  "y": 11,
  "civ": "Philippines",
  "city": "San Juan del Monte",
  "turn": 70,
  "event": "population_changed",
  "new_population": 9,
  "old_population": 8
}
1069 70 Philippines snapshot
payload
{
  "civ": "Philippines",
  "food": 53,
  "gold": 30,
  "turn": 70,
  "event": "snapshot",
  "faith": 0,
  "plots": 42,
  "score": 500,
  "techs": 18,
  "cities": 3,
  "culture": 16,
  "science": 37.5,
  "tourism": 2,
  "capitals": [
    "Philippines"
  ],
  "happiness": -4,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 26
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 33
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 26
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 12,
  "population": 23,
  "production": 34,
  "gold_per_turn": -2.11,
  "military_might": 123,
  "military_units": 6,
  "civs_influential_on": 0
}
1070 70 unit_killed
payload
{
  "turn": 70,
  "unit": "UNIT_BARBARIAN_WARRIOR",
  "event": "unit_killed",
  "killer": "Philippines",
  "victim": "Barbarians"
}
1071 70 unit_killed
payload
{
  "turn": 70,
  "unit": "UNIT_BARBARIAN_AXMAN",
  "event": "unit_killed",
  "killer": "Philippines",
  "victim": "Barbarians"
}
1072 70 Barbarians unit_lost
payload
{
  "x": 45,
  "y": 11,
  "civ": "Barbarians",
  "turn": 70,
  "unit": "UNIT_BARBARIAN_AXMAN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Philippines",
  "confidence": "confirmed"
}
1073 70 Barbarians unit_lost
payload
{
  "x": 45,
  "y": 19,
  "civ": "Barbarians",
  "turn": 70,
  "unit": "UNIT_BARBARIAN_WARRIOR",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Philippines",
  "confidence": "confirmed"
}
1074 70 Arabia unit_created
payload
{
  "x": 42,
  "y": 23,
  "civ": "Arabia",
  "turn": 70,
  "unit": "UNIT_PIKEMAN",
  "event": "unit_created"
}
1075 70 Arabia unit_upgraded
payload
{
  "to": "UNIT_PIKEMAN",
  "civ": "Arabia",
  "from": "UNIT_SPEARMAN",
  "turn": 70,
  "event": "unit_upgraded"
}
1076 70 Arabia unit_lost
payload
{
  "x": 42,
  "y": 23,
  "civ": "Arabia",
  "turn": 70,
  "unit": "UNIT_SPEARMAN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "confidence": "inferred"
}
1077 70 Austria unit_created
payload
{
  "x": 10,
  "y": 15,
  "civ": "Austria",
  "turn": 70,
  "unit": "UNIT_SWORDSMAN",
  "event": "unit_created"
}
1078 70 Austria unit_upgraded
payload
{
  "to": "UNIT_SWORDSMAN",
  "civ": "Austria",
  "from": "UNIT_WARRIOR",
  "turn": 70,
  "event": "unit_upgraded"
}
1079 70 Austria unit_lost
payload
{
  "x": 10,
  "y": 15,
  "civ": "Austria",
  "turn": 70,
  "unit": "UNIT_WARRIOR",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "confidence": "inferred"
}
1080 70 tech_researched
payload
{
  "civs": [
    "Babylon"
  ],
  "team": 0,
  "tech": "TECH_ENGINEERING",
  "turn": 70,
  "event": "tech_researched",
  "change": 1
}
1081 70 Babylon snapshot
payload
{
  "civ": "Babylon",
  "food": 54,
  "gold": 261,
  "turn": 70,
  "event": "snapshot",
  "faith": 4,
  "plots": 36,
  "score": 503,
  "techs": 21,
  "cities": 2,
  "culture": 13,
  "science": 49.5,
  "tourism": 0,
  "capitals": [
    "Babylon"
  ],
  "happiness": 13,
  "influence": [
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 12,
  "population": 18,
  "production": 43,
  "gold_per_turn": -7,
  "military_might": 307,
  "military_units": 8,
  "civs_influential_on": 0
}
1082 71 Austria population_changed
payload
{
  "x": 12,
  "y": 16,
  "civ": "Austria",
  "city": "Salzburg",
  "turn": 71,
  "event": "population_changed",
  "new_population": 6,
  "old_population": 5
}
1083 71 Austria plot_acquired
payload
{
  "x": 10,
  "y": 13,
  "civ": "Austria",
  "city": "Salzburg",
  "turn": 71,
  "event": "plot_acquired"
}
1084 71 Austria plot_bought
payload
{
  "x": 10,
  "y": 13,
  "civ": "Austria",
  "city": "Salzburg",
  "turn": 71,
  "event": "plot_bought",
  "bought_with": "culture"
}
1085 71 Austria plot_acquired
payload
{
  "x": 18,
  "y": 24,
  "civ": "Austria",
  "city": "Graz",
  "turn": 71,
  "event": "plot_acquired"
}
1086 71 Austria plot_bought
payload
{
  "x": 18,
  "y": 24,
  "civ": "Austria",
  "city": "Graz",
  "turn": 71,
  "event": "plot_bought",
  "bought_with": "culture"
}
1087 71 Austria snapshot
payload
{
  "civ": "Austria",
  "food": 39,
  "gold": 188,
  "turn": 71,
  "event": "snapshot",
  "faith": 2,
  "plots": 47,
  "score": 419,
  "techs": 14,
  "cities": 3,
  "culture": 15,
  "science": 19,
  "tourism": 0,
  "capitals": [
    "Austria"
  ],
  "happiness": 13,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 28,
  "population": 16,
  "production": 23,
  "gold_per_turn": 15,
  "military_might": 419,
  "military_units": 9,
  "civs_influential_on": 0
}
1088 71 Arabia unit_created
payload
{
  "x": 31,
  "y": 19,
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 71,
  "unit": "UNIT_CATAPULT",
  "event": "unit_created"
}
1089 71 Arabia unit_trained
payload
{
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 71,
  "unit": "UNIT_CATAPULT",
  "event": "unit_trained"
}
1090 71 Arabia plot_acquired
payload
{
  "x": 33,
  "y": 20,
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 71,
  "event": "plot_acquired"
}
1091 71 Arabia plot_bought
payload
{
  "x": 33,
  "y": 20,
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 71,
  "event": "plot_bought",
  "bought_with": "culture"
}
1092 71 Arabia population_changed
payload
{
  "x": 37,
  "y": 19,
  "civ": "Arabia",
  "city": "Medina",
  "turn": 71,
  "event": "population_changed",
  "new_population": 7,
  "old_population": 6
}
1093 71 Arabia building_constructed
payload
{
  "civ": "Arabia",
  "city": "Damascus",
  "turn": 71,
  "event": "building_constructed",
  "building": "BUILDING_SHRINE"
}
1094 71 Arabia snapshot
payload
{
  "civ": "Arabia",
  "food": 64,
  "gold": 93,
  "turn": 71,
  "event": "snapshot",
  "faith": 23,
  "plots": 38,
  "score": 480,
  "techs": 13,
  "cities": 3,
  "culture": 25,
  "science": 33.5,
  "tourism": 0,
  "capitals": [
    "Arabia"
  ],
  "happiness": 3,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 23,
  "population": 22,
  "production": 28,
  "gold_per_turn": -1.82,
  "military_might": 335,
  "military_units": 8,
  "civs_influential_on": 0
}
1095 71 Babylon city_state_friendship_changed
payload
{
  "civ": "Babylon",
  "turn": 71,
  "event": "city_state_friendship_changed",
  "friends": false,
  "city_state": "Troy",
  "new_friendship": 28,
  "old_friendship": 30
}
1096 71 Philippines unit_created
payload
{
  "x": 43,
  "y": 11,
  "civ": "Philippines",
  "city": "San Juan del Monte",
  "turn": 71,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
1097 71 Philippines unit_trained
payload
{
  "civ": "Philippines",
  "city": "San Juan del Monte",
  "turn": 71,
  "unit": "UNIT_CARAVAN",
  "event": "unit_trained"
}
1098 71 Philippines plot_acquired
payload
{
  "x": 43,
  "y": 13,
  "civ": "Philippines",
  "city": "San Juan del Monte",
  "turn": 71,
  "event": "plot_acquired"
}
1099 71 Philippines plot_bought
payload
{
  "x": 43,
  "y": 13,
  "civ": "Philippines",
  "city": "San Juan del Monte",
  "turn": 71,
  "event": "plot_bought",
  "bought_with": "culture"
}
1100 71 Philippines snapshot
payload
{
  "civ": "Philippines",
  "food": 52,
  "gold": 48,
  "turn": 71,
  "event": "snapshot",
  "faith": 0,
  "plots": 43,
  "score": 501,
  "techs": 18,
  "cities": 3,
  "culture": 16,
  "science": 37.5,
  "tourism": 2,
  "capitals": [
    "Philippines"
  ],
  "happiness": -4,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 28
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 35
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 28
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 15,
  "population": 23,
  "production": 33,
  "gold_per_turn": 0.38,
  "military_might": 125,
  "military_units": 7,
  "civs_influential_on": 0
}

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