« Babylon domination

Raw Events

Babylon domination — page 23 of 127

Seq Turn Civ Event Type Payload
1101 71 Philippines unit_lost
payload
{
  "x": 43,
  "y": 11,
  "civ": "Philippines",
  "city": "San Juan del Monte",
  "turn": 71,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
1102 71 Babylon population_changed
payload
{
  "x": 22,
  "y": 11,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 71,
  "event": "population_changed",
  "new_population": 13,
  "old_population": 12
}
1103 71 Babylon plot_acquired
payload
{
  "x": 20,
  "y": 9,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 71,
  "event": "plot_acquired"
}
1104 71 Babylon plot_bought
payload
{
  "x": 20,
  "y": 9,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 71,
  "event": "plot_bought",
  "bought_with": "culture"
}
1105 71 Babylon snapshot
payload
{
  "civ": "Babylon",
  "food": 56,
  "gold": 254,
  "turn": 71,
  "event": "snapshot",
  "faith": 4,
  "plots": 37,
  "score": 512,
  "techs": 21,
  "cities": 2,
  "culture": 13,
  "science": 63.75,
  "tourism": 0,
  "capitals": [
    "Babylon"
  ],
  "happiness": 13,
  "influence": [
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 12,
  "population": 19,
  "production": 43,
  "gold_per_turn": -7,
  "military_might": 306,
  "military_units": 8,
  "civs_influential_on": 0
}
1106 71 Babylon improvement_built
payload
{
  "x": 22,
  "y": 21,
  "civ": "Babylon",
  "turn": 71,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_FARM"
}
1107 71 Babylon improvement_built
payload
{
  "x": 21,
  "y": 17,
  "civ": "Babylon",
  "turn": 71,
  "event": "improvement_built"
}
1108 71 Babylon improvement_built
payload
{
  "x": 21,
  "y": 13,
  "civ": "Babylon",
  "turn": 71,
  "event": "improvement_built"
}
1109 72 Arabia unit_created
payload
{
  "x": 31,
  "y": 19,
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 72,
  "unit": "UNIT_ARCHER",
  "event": "unit_created"
}
1110 72 Arabia unit_trained
payload
{
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 72,
  "unit": "UNIT_ARCHER",
  "event": "unit_trained"
}
1111 72 Arabia snapshot
payload
{
  "civ": "Arabia",
  "food": 64,
  "gold": 90,
  "turn": 72,
  "event": "snapshot",
  "faith": 23,
  "plots": 38,
  "score": 480,
  "techs": 13,
  "cities": 3,
  "culture": 25,
  "science": 33.5,
  "tourism": 0,
  "capitals": [
    "Arabia"
  ],
  "happiness": 3,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 23,
  "population": 22,
  "production": 28,
  "gold_per_turn": -2.82,
  "military_might": 377,
  "military_units": 9,
  "civs_influential_on": 0
}
1112 72 Arabia unit_promoted
payload
{
  "civ": "Arabia",
  "turn": 72,
  "unit": "UNIT_ARCHER",
  "event": "unit_promoted",
  "promotion": "PROMOTION_BARRAGE_1"
}
1113 72 Austria plot_acquired
payload
{
  "x": 12,
  "y": 14,
  "civ": "Austria",
  "city": "Salzburg",
  "turn": 72,
  "event": "plot_acquired"
}
1114 72 Austria plot_bought
payload
{
  "x": 12,
  "y": 16,
  "civ": "Austria",
  "city": "Salzburg",
  "turn": 72,
  "event": "plot_bought",
  "bought_with": "gold"
}
1115 72 Austria building_constructed
payload
{
  "civ": "Austria",
  "city": "Vienna",
  "turn": 72,
  "event": "building_constructed",
  "wonder": "world",
  "building": "BUILDING_GREAT_WALL"
}
1116 72 Austria building_constructed
payload
{
  "civ": "Austria",
  "city": "Graz",
  "turn": 72,
  "event": "building_constructed",
  "building": "BUILDING_SHRINE"
}
1117 72 tech_researched
payload
{
  "civs": [
    "Austria"
  ],
  "team": 3,
  "tech": "TECH_METAL_CASTING",
  "turn": 72,
  "event": "tech_researched",
  "change": 1
}
1118 72 era_entered
payload
{
  "era": "ERA_MEDIEVAL",
  "civs": [
    "Austria"
  ],
  "team": 3,
  "turn": 72,
  "event": "era_entered"
}
1119 72 Austria snapshot
payload
{
  "civ": "Austria",
  "food": 39,
  "gold": 163,
  "turn": 72,
  "event": "snapshot",
  "faith": 3,
  "plots": 48,
  "score": 441,
  "techs": 15,
  "cities": 3,
  "culture": 18,
  "science": 19,
  "tourism": 0,
  "capitals": [
    "Austria"
  ],
  "happiness": 14,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 29,
  "population": 16,
  "production": 25,
  "gold_per_turn": 15,
  "military_might": 421,
  "military_units": 9,
  "civs_influential_on": 0
}
1120 72 Austria city_state_friendship_changed
payload
{
  "civ": "Austria",
  "turn": 72,
  "event": "city_state_friendship_changed",
  "friends": false,
  "city_state": "Djibouti",
  "new_friendship": 28,
  "old_friendship": 30
}
1121 72 Philippines snapshot
payload
{
  "civ": "Philippines",
  "food": 52,
  "gold": 48,
  "turn": 72,
  "event": "snapshot",
  "faith": 0,
  "plots": 43,
  "score": 501,
  "techs": 18,
  "cities": 3,
  "culture": 16,
  "science": 37.5,
  "tourism": 2,
  "capitals": [
    "Philippines"
  ],
  "happiness": -4,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 30
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 37
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 30
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 15,
  "population": 23,
  "production": 33,
  "gold_per_turn": 0.38,
  "military_might": 125,
  "military_units": 6,
  "civs_influential_on": 0
}
1122 72 Philippines improvement_built
payload
{
  "x": 45,
  "y": 16,
  "civ": "Philippines",
  "turn": 72,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_CAMP"
}
1123 72 Arabia city_converted
payload
{
  "x": 37,
  "y": 19,
  "civ": "Arabia",
  "city": "Medina",
  "turn": 72,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_ISLAM"
}
1124 72 Austria improvement_built
payload
{
  "x": 14,
  "y": 23,
  "civ": "Austria",
  "turn": 72,
  "event": "improvement_built"
}
1125 72 Babylon unit_created
payload
{
  "x": 22,
  "y": 11,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 72,
  "unit": "UNIT_SCIENTIST",
  "event": "unit_created"
}
1126 72 tech_researched
payload
{
  "civs": [
    "Babylon"
  ],
  "team": 0,
  "tech": "TECH_IRON_WORKING",
  "turn": 72,
  "event": "tech_researched",
  "change": 1
}
1127 72 Babylon snapshot
payload
{
  "civ": "Babylon",
  "food": 58,
  "gold": 249,
  "turn": 72,
  "event": "snapshot",
  "faith": 4,
  "plots": 37,
  "score": 522,
  "techs": 22,
  "cities": 2,
  "culture": 13,
  "science": 51.75,
  "tourism": 0,
  "capitals": [
    "Babylon"
  ],
  "happiness": 13,
  "influence": [
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 15,
  "population": 19,
  "production": 43,
  "gold_per_turn": -5,
  "military_might": 306,
  "military_units": 8,
  "civs_influential_on": 0
}
1128 73 Arabia snapshot
payload
{
  "civ": "Arabia",
  "food": 64,
  "gold": 87,
  "turn": 73,
  "event": "snapshot",
  "faith": 23,
  "plots": 38,
  "score": 481,
  "techs": 13,
  "cities": 3,
  "culture": 25,
  "science": 33.5,
  "tourism": 0,
  "capitals": [
    "Arabia"
  ],
  "happiness": 3,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 23,
  "population": 22,
  "production": 28,
  "gold_per_turn": -2.82,
  "military_might": 398,
  "military_units": 9,
  "civs_influential_on": 0
}
1129 73 Austria plot_acquired
payload
{
  "x": 18,
  "y": 20,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 73,
  "event": "plot_acquired"
}
1130 73 Austria plot_bought
payload
{
  "x": 18,
  "y": 20,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 73,
  "event": "plot_bought",
  "bought_with": "culture"
}
1131 73 Austria unit_created
payload
{
  "x": 12,
  "y": 16,
  "civ": "Austria",
  "city": "Salzburg",
  "turn": 73,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
1132 73 Austria unit_trained
payload
{
  "civ": "Austria",
  "city": "Salzburg",
  "turn": 73,
  "unit": "UNIT_CARAVAN",
  "event": "unit_trained"
}
1133 73 Austria snapshot
payload
{
  "civ": "Austria",
  "food": 39,
  "gold": 178,
  "turn": 73,
  "event": "snapshot",
  "faith": 3,
  "plots": 49,
  "score": 442,
  "techs": 15,
  "cities": 3,
  "culture": 13,
  "science": 19,
  "tourism": 0,
  "capitals": [
    "Austria"
  ],
  "happiness": 18,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 29,
  "population": 16,
  "production": 25,
  "gold_per_turn": 15,
  "military_might": 414,
  "military_units": 10,
  "civs_influential_on": 0
}
1134 73 Philippines building_constructed
payload
{
  "civ": "Philippines",
  "city": "Malolos",
  "turn": 73,
  "event": "building_constructed",
  "building": "BUILDING_CIRCUS"
}
1135 73 Philippines snapshot
payload
{
  "civ": "Philippines",
  "food": 52,
  "gold": 49,
  "turn": 73,
  "event": "snapshot",
  "faith": 0,
  "plots": 43,
  "score": 501,
  "techs": 18,
  "cities": 3,
  "culture": 16,
  "science": 37.5,
  "tourism": 2,
  "capitals": [
    "Philippines"
  ],
  "happiness": -2,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 32
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 39
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 32
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 15,
  "population": 23,
  "production": 35,
  "gold_per_turn": 0.91,
  "military_might": 125,
  "military_units": 6,
  "civs_influential_on": 0
}
1136 73 unit_killed
payload
{
  "turn": 73,
  "unit": "UNIT_BARBARIAN_AXMAN",
  "event": "unit_killed",
  "killer": "Arabia",
  "victim": "Barbarians"
}
1137 73 Barbarians unit_lost
payload
{
  "x": 33,
  "y": 18,
  "civ": "Barbarians",
  "turn": 73,
  "unit": "UNIT_BARBARIAN_AXMAN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Arabia",
  "confidence": "confirmed"
}
1138 73 Austria unit_created
payload
{
  "x": 12,
  "y": 16,
  "civ": "Austria",
  "city": "Salzburg",
  "turn": 73,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
1139 73 Austria unit_lost
payload
{
  "x": 12,
  "y": 16,
  "civ": "Austria",
  "city": "Salzburg",
  "turn": 73,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
1140 73 Babylon population_changed
payload
{
  "x": 23,
  "y": 19,
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 73,
  "event": "population_changed",
  "new_population": 7,
  "old_population": 6
}
1141 73 Babylon snapshot
payload
{
  "civ": "Babylon",
  "food": 59,
  "gold": 246,
  "turn": 73,
  "event": "snapshot",
  "faith": 4,
  "plots": 37,
  "score": 531,
  "techs": 22,
  "cities": 2,
  "culture": 14,
  "science": 53.25,
  "tourism": 0,
  "capitals": [
    "Babylon"
  ],
  "happiness": 12,
  "influence": [
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 18,
  "population": 20,
  "production": 44,
  "gold_per_turn": -3,
  "military_might": 305,
  "military_units": 8,
  "civs_influential_on": 0
}
1142 73 Babylon improvement_built
payload
{
  "x": 19,
  "y": 11,
  "civ": "Babylon",
  "turn": 73,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_ACADEMY"
}
1143 73 Babylon great_person_expended
payload
{
  "civ": "Babylon",
  "turn": 73,
  "event": "great_person_expended",
  "great_person": "UNIT_SCIENTIST"
}
1144 73 Babylon unit_lost
payload
{
  "x": 19,
  "y": 11,
  "civ": "Babylon",
  "turn": 73,
  "unit": "UNIT_SCIENTIST",
  "cause": "expended",
  "event": "unit_lost",
  "confidence": "confirmed"
}
1145 74 Austria snapshot
payload
{
  "civ": "Austria",
  "food": 39,
  "gold": 196,
  "turn": 74,
  "event": "snapshot",
  "faith": 3,
  "plots": 49,
  "score": 442,
  "techs": 15,
  "cities": 3,
  "culture": 13,
  "science": 19,
  "tourism": 0,
  "capitals": [
    "Austria"
  ],
  "happiness": 18,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 31,
  "population": 16,
  "production": 25,
  "gold_per_turn": 18.83,
  "military_might": 404,
  "military_units": 10,
  "civs_influential_on": 0
}
1146 74 Austria unit_promoted
payload
{
  "civ": "Austria",
  "turn": 74,
  "unit": "UNIT_SWORDSMAN",
  "event": "unit_promoted",
  "promotion": "PROMOTION_DRILL_1"
}
1147 74 tech_researched
payload
{
  "civs": [
    "Philippines"
  ],
  "team": 1,
  "tech": "TECH_COMPASS",
  "turn": 74,
  "event": "tech_researched",
  "change": 1
}
1148 74 Philippines snapshot
payload
{
  "civ": "Philippines",
  "food": 52,
  "gold": 49,
  "turn": 74,
  "event": "snapshot",
  "faith": 0,
  "plots": 43,
  "score": 511,
  "techs": 19,
  "cities": 3,
  "culture": 16,
  "science": 37.5,
  "tourism": 2,
  "capitals": [
    "Philippines"
  ],
  "happiness": -2,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 34
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 41
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 34
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 15,
  "population": 23,
  "production": 35,
  "gold_per_turn": -0.09,
  "military_might": 125,
  "military_units": 6,
  "civs_influential_on": 0
}
1149 74 Arabia population_changed
payload
{
  "x": 42,
  "y": 22,
  "civ": "Arabia",
  "city": "Damascus",
  "turn": 74,
  "event": "population_changed",
  "new_population": 3,
  "old_population": 2
}
1150 74 tech_researched
payload
{
  "civs": [
    "Arabia"
  ],
  "team": 2,
  "tech": "TECH_CHIVALRY",
  "turn": 74,
  "event": "tech_researched",
  "change": 1
}

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