Raw Events
Babylon domination — page 23 of 127
| Seq | Turn | Civ | Event Type | Payload |
|---|---|---|---|---|
| 1101 | 71 | Philippines | unit_lost |
payload{
"x": 43,
"y": 11,
"civ": "Philippines",
"city": "San Juan del Monte",
"turn": 71,
"unit": "UNIT_CARAVAN",
"cause": "used_up",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 1102 | 71 | Babylon | population_changed |
payload{
"x": 22,
"y": 11,
"civ": "Babylon",
"city": "Babylon",
"turn": 71,
"event": "population_changed",
"new_population": 13,
"old_population": 12
}
|
| 1103 | 71 | Babylon | plot_acquired |
payload{
"x": 20,
"y": 9,
"civ": "Babylon",
"city": "Babylon",
"turn": 71,
"event": "plot_acquired"
}
|
| 1104 | 71 | Babylon | plot_bought |
payload{
"x": 20,
"y": 9,
"civ": "Babylon",
"city": "Babylon",
"turn": 71,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 1105 | 71 | Babylon | snapshot |
payload{
"civ": "Babylon",
"food": 56,
"gold": 254,
"turn": 71,
"event": "snapshot",
"faith": 4,
"plots": 37,
"score": 512,
"techs": 21,
"cities": 2,
"culture": 13,
"science": 63.75,
"tourism": 0,
"capitals": [
"Babylon"
],
"happiness": 13,
"influence": [
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 12,
"population": 19,
"production": 43,
"gold_per_turn": -7,
"military_might": 306,
"military_units": 8,
"civs_influential_on": 0
}
|
| 1106 | 71 | Babylon | improvement_built |
payload{
"x": 22,
"y": 21,
"civ": "Babylon",
"turn": 71,
"event": "improvement_built",
"improvement": "IMPROVEMENT_FARM"
}
|
| 1107 | 71 | Babylon | improvement_built |
payload{
"x": 21,
"y": 17,
"civ": "Babylon",
"turn": 71,
"event": "improvement_built"
}
|
| 1108 | 71 | Babylon | improvement_built |
payload{
"x": 21,
"y": 13,
"civ": "Babylon",
"turn": 71,
"event": "improvement_built"
}
|
| 1109 | 72 | Arabia | unit_created |
payload{
"x": 31,
"y": 19,
"civ": "Arabia",
"city": "Mecca",
"turn": 72,
"unit": "UNIT_ARCHER",
"event": "unit_created"
}
|
| 1110 | 72 | Arabia | unit_trained |
payload{
"civ": "Arabia",
"city": "Mecca",
"turn": 72,
"unit": "UNIT_ARCHER",
"event": "unit_trained"
}
|
| 1111 | 72 | Arabia | snapshot |
payload{
"civ": "Arabia",
"food": 64,
"gold": 90,
"turn": 72,
"event": "snapshot",
"faith": 23,
"plots": 38,
"score": 480,
"techs": 13,
"cities": 3,
"culture": 25,
"science": 33.5,
"tourism": 0,
"capitals": [
"Arabia"
],
"happiness": 3,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 23,
"population": 22,
"production": 28,
"gold_per_turn": -2.82,
"military_might": 377,
"military_units": 9,
"civs_influential_on": 0
}
|
| 1112 | 72 | Arabia | unit_promoted |
payload{
"civ": "Arabia",
"turn": 72,
"unit": "UNIT_ARCHER",
"event": "unit_promoted",
"promotion": "PROMOTION_BARRAGE_1"
}
|
| 1113 | 72 | Austria | plot_acquired |
payload{
"x": 12,
"y": 14,
"civ": "Austria",
"city": "Salzburg",
"turn": 72,
"event": "plot_acquired"
}
|
| 1114 | 72 | Austria | plot_bought |
payload{
"x": 12,
"y": 16,
"civ": "Austria",
"city": "Salzburg",
"turn": 72,
"event": "plot_bought",
"bought_with": "gold"
}
|
| 1115 | 72 | Austria | building_constructed |
payload{
"civ": "Austria",
"city": "Vienna",
"turn": 72,
"event": "building_constructed",
"wonder": "world",
"building": "BUILDING_GREAT_WALL"
}
|
| 1116 | 72 | Austria | building_constructed |
payload{
"civ": "Austria",
"city": "Graz",
"turn": 72,
"event": "building_constructed",
"building": "BUILDING_SHRINE"
}
|
| 1117 | 72 | tech_researched |
payload{
"civs": [
"Austria"
],
"team": 3,
"tech": "TECH_METAL_CASTING",
"turn": 72,
"event": "tech_researched",
"change": 1
}
|
|
| 1118 | 72 | era_entered |
payload{
"era": "ERA_MEDIEVAL",
"civs": [
"Austria"
],
"team": 3,
"turn": 72,
"event": "era_entered"
}
|
|
| 1119 | 72 | Austria | snapshot |
payload{
"civ": "Austria",
"food": 39,
"gold": 163,
"turn": 72,
"event": "snapshot",
"faith": 3,
"plots": 48,
"score": 441,
"techs": 15,
"cities": 3,
"culture": 18,
"science": 19,
"tourism": 0,
"capitals": [
"Austria"
],
"happiness": 14,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 29,
"population": 16,
"production": 25,
"gold_per_turn": 15,
"military_might": 421,
"military_units": 9,
"civs_influential_on": 0
}
|
| 1120 | 72 | Austria | city_state_friendship_changed |
payload{
"civ": "Austria",
"turn": 72,
"event": "city_state_friendship_changed",
"friends": false,
"city_state": "Djibouti",
"new_friendship": 28,
"old_friendship": 30
}
|
| 1121 | 72 | Philippines | snapshot |
payload{
"civ": "Philippines",
"food": 52,
"gold": 48,
"turn": 72,
"event": "snapshot",
"faith": 0,
"plots": 43,
"score": 501,
"techs": 18,
"cities": 3,
"culture": 16,
"science": 37.5,
"tourism": 2,
"capitals": [
"Philippines"
],
"happiness": -4,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_RISING",
"points": 30
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_RISING",
"points": 37
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_RISING",
"points": 30
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 15,
"population": 23,
"production": 33,
"gold_per_turn": 0.38,
"military_might": 125,
"military_units": 6,
"civs_influential_on": 0
}
|
| 1122 | 72 | Philippines | improvement_built |
payload{
"x": 45,
"y": 16,
"civ": "Philippines",
"turn": 72,
"event": "improvement_built",
"improvement": "IMPROVEMENT_CAMP"
}
|
| 1123 | 72 | Arabia | city_converted |
payload{
"x": 37,
"y": 19,
"civ": "Arabia",
"city": "Medina",
"turn": 72,
"event": "city_converted",
"religion": "TXT_KEY_RELIGION_ISLAM"
}
|
| 1124 | 72 | Austria | improvement_built |
payload{
"x": 14,
"y": 23,
"civ": "Austria",
"turn": 72,
"event": "improvement_built"
}
|
| 1125 | 72 | Babylon | unit_created |
payload{
"x": 22,
"y": 11,
"civ": "Babylon",
"city": "Babylon",
"turn": 72,
"unit": "UNIT_SCIENTIST",
"event": "unit_created"
}
|
| 1126 | 72 | tech_researched |
payload{
"civs": [
"Babylon"
],
"team": 0,
"tech": "TECH_IRON_WORKING",
"turn": 72,
"event": "tech_researched",
"change": 1
}
|
|
| 1127 | 72 | Babylon | snapshot |
payload{
"civ": "Babylon",
"food": 58,
"gold": 249,
"turn": 72,
"event": "snapshot",
"faith": 4,
"plots": 37,
"score": 522,
"techs": 22,
"cities": 2,
"culture": 13,
"science": 51.75,
"tourism": 0,
"capitals": [
"Babylon"
],
"happiness": 13,
"influence": [
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 15,
"population": 19,
"production": 43,
"gold_per_turn": -5,
"military_might": 306,
"military_units": 8,
"civs_influential_on": 0
}
|
| 1128 | 73 | Arabia | snapshot |
payload{
"civ": "Arabia",
"food": 64,
"gold": 87,
"turn": 73,
"event": "snapshot",
"faith": 23,
"plots": 38,
"score": 481,
"techs": 13,
"cities": 3,
"culture": 25,
"science": 33.5,
"tourism": 0,
"capitals": [
"Arabia"
],
"happiness": 3,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 23,
"population": 22,
"production": 28,
"gold_per_turn": -2.82,
"military_might": 398,
"military_units": 9,
"civs_influential_on": 0
}
|
| 1129 | 73 | Austria | plot_acquired |
payload{
"x": 18,
"y": 20,
"civ": "Austria",
"city": "Vienna",
"turn": 73,
"event": "plot_acquired"
}
|
| 1130 | 73 | Austria | plot_bought |
payload{
"x": 18,
"y": 20,
"civ": "Austria",
"city": "Vienna",
"turn": 73,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 1131 | 73 | Austria | unit_created |
payload{
"x": 12,
"y": 16,
"civ": "Austria",
"city": "Salzburg",
"turn": 73,
"unit": "UNIT_CARAVAN",
"event": "unit_created"
}
|
| 1132 | 73 | Austria | unit_trained |
payload{
"civ": "Austria",
"city": "Salzburg",
"turn": 73,
"unit": "UNIT_CARAVAN",
"event": "unit_trained"
}
|
| 1133 | 73 | Austria | snapshot |
payload{
"civ": "Austria",
"food": 39,
"gold": 178,
"turn": 73,
"event": "snapshot",
"faith": 3,
"plots": 49,
"score": 442,
"techs": 15,
"cities": 3,
"culture": 13,
"science": 19,
"tourism": 0,
"capitals": [
"Austria"
],
"happiness": 18,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 29,
"population": 16,
"production": 25,
"gold_per_turn": 15,
"military_might": 414,
"military_units": 10,
"civs_influential_on": 0
}
|
| 1134 | 73 | Philippines | building_constructed |
payload{
"civ": "Philippines",
"city": "Malolos",
"turn": 73,
"event": "building_constructed",
"building": "BUILDING_CIRCUS"
}
|
| 1135 | 73 | Philippines | snapshot |
payload{
"civ": "Philippines",
"food": 52,
"gold": 49,
"turn": 73,
"event": "snapshot",
"faith": 0,
"plots": 43,
"score": 501,
"techs": 18,
"cities": 3,
"culture": 16,
"science": 37.5,
"tourism": 2,
"capitals": [
"Philippines"
],
"happiness": -2,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_RISING",
"points": 32
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_RISING",
"points": 39
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_RISING",
"points": 32
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 15,
"population": 23,
"production": 35,
"gold_per_turn": 0.91,
"military_might": 125,
"military_units": 6,
"civs_influential_on": 0
}
|
| 1136 | 73 | unit_killed |
payload{
"turn": 73,
"unit": "UNIT_BARBARIAN_AXMAN",
"event": "unit_killed",
"killer": "Arabia",
"victim": "Barbarians"
}
|
|
| 1137 | 73 | Barbarians | unit_lost |
payload{
"x": 33,
"y": 18,
"civ": "Barbarians",
"turn": 73,
"unit": "UNIT_BARBARIAN_AXMAN",
"cause": "killed",
"event": "unit_lost",
"killer": "Arabia",
"confidence": "confirmed"
}
|
| 1138 | 73 | Austria | unit_created |
payload{
"x": 12,
"y": 16,
"civ": "Austria",
"city": "Salzburg",
"turn": 73,
"unit": "UNIT_CARAVAN",
"event": "unit_created"
}
|
| 1139 | 73 | Austria | unit_lost |
payload{
"x": 12,
"y": 16,
"civ": "Austria",
"city": "Salzburg",
"turn": 73,
"unit": "UNIT_CARAVAN",
"cause": "used_up",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 1140 | 73 | Babylon | population_changed |
payload{
"x": 23,
"y": 19,
"civ": "Babylon",
"city": "Akkad",
"turn": 73,
"event": "population_changed",
"new_population": 7,
"old_population": 6
}
|
| 1141 | 73 | Babylon | snapshot |
payload{
"civ": "Babylon",
"food": 59,
"gold": 246,
"turn": 73,
"event": "snapshot",
"faith": 4,
"plots": 37,
"score": 531,
"techs": 22,
"cities": 2,
"culture": 14,
"science": 53.25,
"tourism": 0,
"capitals": [
"Babylon"
],
"happiness": 12,
"influence": [
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 18,
"population": 20,
"production": 44,
"gold_per_turn": -3,
"military_might": 305,
"military_units": 8,
"civs_influential_on": 0
}
|
| 1142 | 73 | Babylon | improvement_built |
payload{
"x": 19,
"y": 11,
"civ": "Babylon",
"turn": 73,
"event": "improvement_built",
"improvement": "IMPROVEMENT_ACADEMY"
}
|
| 1143 | 73 | Babylon | great_person_expended |
payload{
"civ": "Babylon",
"turn": 73,
"event": "great_person_expended",
"great_person": "UNIT_SCIENTIST"
}
|
| 1144 | 73 | Babylon | unit_lost |
payload{
"x": 19,
"y": 11,
"civ": "Babylon",
"turn": 73,
"unit": "UNIT_SCIENTIST",
"cause": "expended",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 1145 | 74 | Austria | snapshot |
payload{
"civ": "Austria",
"food": 39,
"gold": 196,
"turn": 74,
"event": "snapshot",
"faith": 3,
"plots": 49,
"score": 442,
"techs": 15,
"cities": 3,
"culture": 13,
"science": 19,
"tourism": 0,
"capitals": [
"Austria"
],
"happiness": 18,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 31,
"population": 16,
"production": 25,
"gold_per_turn": 18.83,
"military_might": 404,
"military_units": 10,
"civs_influential_on": 0
}
|
| 1146 | 74 | Austria | unit_promoted |
payload{
"civ": "Austria",
"turn": 74,
"unit": "UNIT_SWORDSMAN",
"event": "unit_promoted",
"promotion": "PROMOTION_DRILL_1"
}
|
| 1147 | 74 | tech_researched |
payload{
"civs": [
"Philippines"
],
"team": 1,
"tech": "TECH_COMPASS",
"turn": 74,
"event": "tech_researched",
"change": 1
}
|
|
| 1148 | 74 | Philippines | snapshot |
payload{
"civ": "Philippines",
"food": 52,
"gold": 49,
"turn": 74,
"event": "snapshot",
"faith": 0,
"plots": 43,
"score": 511,
"techs": 19,
"cities": 3,
"culture": 16,
"science": 37.5,
"tourism": 2,
"capitals": [
"Philippines"
],
"happiness": -2,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_RISING",
"points": 34
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_RISING",
"points": 41
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_RISING",
"points": 34
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 15,
"population": 23,
"production": 35,
"gold_per_turn": -0.09,
"military_might": 125,
"military_units": 6,
"civs_influential_on": 0
}
|
| 1149 | 74 | Arabia | population_changed |
payload{
"x": 42,
"y": 22,
"civ": "Arabia",
"city": "Damascus",
"turn": 74,
"event": "population_changed",
"new_population": 3,
"old_population": 2
}
|
| 1150 | 74 | tech_researched |
payload{
"civs": [
"Arabia"
],
"team": 2,
"tech": "TECH_CHIVALRY",
"turn": 74,
"event": "tech_researched",
"change": 1
}
|