Raw Events
Babylon domination — page 24 of 127
| Seq | Turn | Civ | Event Type | Payload |
|---|---|---|---|---|
| 1151 | 74 | Arabia | snapshot |
payload{
"civ": "Arabia",
"food": 65,
"gold": 84,
"turn": 74,
"event": "snapshot",
"faith": 23,
"plots": 38,
"score": 499,
"techs": 14,
"cities": 3,
"culture": 25,
"science": 34.5,
"tourism": 0,
"capitals": [
"Arabia"
],
"happiness": 2,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 23,
"population": 23,
"production": 29,
"gold_per_turn": -2.82,
"military_might": 389,
"military_units": 9,
"civs_influential_on": 0
}
|
| 1152 | 74 | Arabia | unit_promoted |
payload{
"civ": "Arabia",
"turn": 74,
"unit": "UNIT_PIKEMAN",
"event": "unit_promoted",
"promotion": "PROMOTION_DRILL_1"
}
|
| 1153 | 74 | Philippines | improvement_built |
payload{
"x": 45,
"y": 16,
"civ": "Philippines",
"turn": 74,
"event": "improvement_built"
}
|
| 1154 | 74 | Philippines | improvement_built |
payload{
"x": 44,
"y": 13,
"civ": "Philippines",
"turn": 74,
"event": "improvement_built",
"improvement": "IMPROVEMENT_CAMP"
}
|
| 1155 | 74 | unit_killed |
payload{
"turn": 74,
"unit": "UNIT_BARBARIAN_HORSEMAN",
"event": "unit_killed",
"killer": "Austria",
"victim": "Barbarians"
}
|
|
| 1156 | 74 | Barbarians | unit_lost |
payload{
"x": 9,
"y": 11,
"civ": "Barbarians",
"turn": 74,
"unit": "UNIT_WORKER",
"cause": "killed",
"event": "unit_lost",
"killer": "Austria",
"killed_by": "Austria",
"confidence": "confirmed"
}
|
| 1157 | 74 | Austria | city_state_friendship_changed |
payload{
"civ": "Austria",
"turn": 74,
"event": "city_state_friendship_changed",
"friends": true,
"city_state": "Vaduz",
"new_friendship": 55,
"old_friendship": 5
}
|
| 1158 | 74 | Austria | unit_created |
payload{
"x": 9,
"y": 11,
"civ": "Austria",
"turn": 74,
"unit": "UNIT_WORKER",
"event": "unit_created"
}
|
| 1159 | 74 | Barbarians | unit_lost |
payload{
"x": 9,
"y": 11,
"civ": "Barbarians",
"turn": 74,
"unit": "UNIT_BARBARIAN_HORSEMAN",
"cause": "killed",
"event": "unit_lost",
"killer": "Austria",
"confidence": "confirmed"
}
|
| 1160 | 74 | Babylon | building_constructed |
payload{
"civ": "Babylon",
"city": "Babylon",
"turn": 74,
"event": "building_constructed",
"wonder": "world",
"building": "BUILDING_ANGKOR_WAT"
}
|
| 1161 | 74 | Babylon | snapshot |
payload{
"civ": "Babylon",
"food": 58,
"gold": 245,
"turn": 74,
"event": "snapshot",
"faith": 4,
"plots": 37,
"score": 541,
"techs": 22,
"cities": 2,
"culture": 19,
"science": 86.44,
"tourism": 0,
"capitals": [
"Babylon"
],
"happiness": 12,
"influence": [
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 18,
"population": 20,
"production": 43,
"gold_per_turn": -1,
"military_might": 305,
"military_units": 8,
"civs_influential_on": 0
}
|
| 1162 | 74 | Babylon | improvement_built |
payload{
"x": 23,
"y": 17,
"civ": "Babylon",
"turn": 74,
"event": "improvement_built"
}
|
| 1163 | 74 | Babylon | improvement_built |
payload{
"x": 22,
"y": 12,
"civ": "Babylon",
"turn": 74,
"event": "improvement_built"
}
|
| 1164 | 75 | Philippines | plot_acquired |
payload{
"x": 45,
"y": 21,
"civ": "Philippines",
"city": "Cavite El Viejo",
"turn": 75,
"event": "plot_acquired"
}
|
| 1165 | 75 | Philippines | plot_bought |
payload{
"x": 45,
"y": 21,
"civ": "Philippines",
"city": "Cavite El Viejo",
"turn": 75,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 1166 | 75 | Philippines | snapshot |
payload{
"civ": "Philippines",
"food": 52,
"gold": 49,
"turn": 75,
"event": "snapshot",
"faith": 0,
"plots": 44,
"score": 512,
"techs": 19,
"cities": 3,
"culture": 16,
"science": 37.5,
"tourism": 2,
"capitals": [
"Philippines"
],
"happiness": -2,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_RISING",
"points": 36
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_RISING",
"points": 43
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_RISING",
"points": 36
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 15,
"population": 23,
"production": 35,
"gold_per_turn": -0.09,
"military_might": 125,
"military_units": 6,
"civs_influential_on": 0
}
|
| 1167 | 75 | Arabia | unit_created |
payload{
"x": 31,
"y": 19,
"civ": "Arabia",
"city": "Mecca",
"turn": 75,
"unit": "UNIT_MISSIONARY",
"event": "unit_created"
}
|
| 1168 | 75 | Arabia | unit_trained |
payload{
"civ": "Arabia",
"city": "Mecca",
"turn": 75,
"unit": "UNIT_MISSIONARY",
"event": "unit_trained",
"bought_with": "faith"
}
|
| 1169 | 75 | Arabia | unit_created |
payload{
"x": 31,
"y": 19,
"civ": "Arabia",
"city": "Mecca",
"turn": 75,
"unit": "UNIT_PIKEMAN",
"event": "unit_created"
}
|
| 1170 | 75 | Arabia | unit_trained |
payload{
"civ": "Arabia",
"city": "Mecca",
"turn": 75,
"unit": "UNIT_PIKEMAN",
"event": "unit_trained"
}
|
| 1171 | 75 | Arabia | plot_acquired |
payload{
"x": 36,
"y": 16,
"civ": "Arabia",
"city": "Medina",
"turn": 75,
"event": "plot_acquired"
}
|
| 1172 | 75 | Arabia | plot_bought |
payload{
"x": 36,
"y": 16,
"civ": "Arabia",
"city": "Medina",
"turn": 75,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 1173 | 75 | tech_researched |
payload{
"civs": [
"Arabia"
],
"team": 2,
"tech": "TECH_CALENDAR",
"turn": 75,
"event": "tech_researched",
"change": 1
}
|
|
| 1174 | 75 | Arabia | snapshot |
payload{
"civ": "Arabia",
"food": 61,
"gold": 73,
"turn": 75,
"event": "snapshot",
"faith": 23,
"plots": 39,
"score": 511,
"techs": 15,
"cities": 3,
"culture": 25,
"science": 34.5,
"tourism": 0,
"capitals": [
"Arabia"
],
"happiness": 2,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 17,
"population": 23,
"production": 32,
"gold_per_turn": -11.13,
"military_might": 382,
"military_units": 10,
"civs_influential_on": 0
}
|
| 1175 | 75 | Austria | unit_created |
payload{
"x": 14,
"y": 21,
"civ": "Austria",
"city": "Vienna",
"turn": 75,
"unit": "UNIT_CHARIOT_ARCHER",
"event": "unit_created"
}
|
| 1176 | 75 | Austria | snapshot |
payload{
"civ": "Austria",
"food": 39,
"gold": 38,
"turn": 75,
"event": "snapshot",
"faith": 3,
"plots": 49,
"score": 442,
"techs": 15,
"cities": 3,
"culture": 13,
"science": 19,
"tourism": 0,
"capitals": [
"Austria"
],
"happiness": 21,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 31,
"population": 16,
"production": 25,
"gold_per_turn": 15.83,
"military_might": 406,
"military_units": 11,
"civs_influential_on": 0
}
|
| 1177 | 75 | Philippines | improvement_built |
payload{
"x": 44,
"y": 21,
"civ": "Philippines",
"turn": 75,
"event": "improvement_built"
}
|
| 1178 | 75 | Arabia | city_converted |
payload{
"x": 42,
"y": 22,
"civ": "Arabia",
"city": "Damascus",
"turn": 75,
"event": "city_converted",
"religion": "TXT_KEY_RELIGION_ISLAM"
}
|
| 1179 | 75 | Arabia | unit_lost |
payload{
"x": 41,
"y": 22,
"civ": "Arabia",
"turn": 75,
"unit": "UNIT_MISSIONARY",
"cause": "used_up",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 1180 | 75 | Philippines | unit_lost |
payload{
"x": 40,
"y": 10,
"civ": "Philippines",
"turn": 75,
"unit": "UNIT_CARAVAN",
"cause": "used_up",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 1181 | 75 | Babylon | population_changed |
payload{
"x": 22,
"y": 11,
"civ": "Babylon",
"city": "Babylon",
"turn": 75,
"event": "population_changed",
"new_population": 14,
"old_population": 13
}
|
| 1182 | 75 | Babylon | building_constructed |
payload{
"civ": "Babylon",
"city": "Babylon",
"turn": 75,
"event": "building_constructed",
"building": "BUILDING_GARDEN"
}
|
| 1183 | 75 | Babylon | plot_acquired |
payload{
"x": 21,
"y": 13,
"civ": "Babylon",
"city": "Babylon",
"turn": 75,
"event": "plot_acquired"
}
|
| 1184 | 75 | Babylon | plot_bought |
payload{
"x": 21,
"y": 13,
"civ": "Babylon",
"city": "Babylon",
"turn": 75,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 1185 | 75 | tech_researched |
payload{
"civs": [
"Babylon"
],
"team": 0,
"tech": "TECH_METAL_CASTING",
"turn": 75,
"event": "tech_researched",
"change": 1
}
|
|
| 1186 | 75 | Babylon | snapshot |
payload{
"civ": "Babylon",
"food": 60,
"gold": 242,
"turn": 75,
"event": "snapshot",
"faith": 4,
"plots": 38,
"score": 561,
"techs": 23,
"cities": 2,
"culture": 19,
"science": 89.19,
"tourism": 0,
"capitals": [
"Babylon"
],
"happiness": 11,
"influence": [
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 19,
"population": 21,
"production": 45,
"gold_per_turn": -3,
"military_might": 305,
"military_units": 8,
"civs_influential_on": 0
}
|
| 1187 | 75 | Babylon | improvement_built |
payload{
"x": 23,
"y": 18,
"civ": "Babylon",
"turn": 75,
"event": "improvement_built"
}
|
| 1188 | 76 | Austria | plot_acquired |
payload{
"x": 15,
"y": 25,
"civ": "Austria",
"city": "Graz",
"turn": 76,
"event": "plot_acquired"
}
|
| 1189 | 76 | Austria | plot_bought |
payload{
"x": 15,
"y": 25,
"civ": "Austria",
"city": "Graz",
"turn": 76,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 1190 | 76 | Austria | snapshot |
payload{
"civ": "Austria",
"food": 39,
"gold": 52,
"turn": 76,
"event": "snapshot",
"faith": 3,
"plots": 50,
"score": 443,
"techs": 15,
"cities": 3,
"culture": 13,
"science": 19,
"tourism": 0,
"capitals": [
"Austria"
],
"happiness": 21,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 31,
"population": 16,
"production": 25,
"gold_per_turn": 13.83,
"military_might": 416,
"military_units": 11,
"civs_influential_on": 0
}
|
| 1191 | 76 | Philippines | snapshot |
payload{
"civ": "Philippines",
"food": 65,
"gold": 45,
"turn": 76,
"event": "snapshot",
"faith": 0,
"plots": 44,
"score": 512,
"techs": 19,
"cities": 3,
"culture": 16,
"science": 37.5,
"tourism": 2,
"capitals": [
"Philippines"
],
"happiness": 2,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_RISING",
"points": 38
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_RISING",
"points": 45
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_RISING",
"points": 38
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 12,
"population": 23,
"production": 32,
"gold_per_turn": -4,
"military_might": 125,
"military_units": 5,
"civs_influential_on": 0
}
|
| 1192 | 76 | Arabia | plot_acquired |
payload{
"x": 30,
"y": 17,
"civ": "Arabia",
"city": "Mecca",
"turn": 76,
"event": "plot_acquired"
}
|
| 1193 | 76 | Arabia | plot_bought |
payload{
"x": 30,
"y": 17,
"civ": "Arabia",
"city": "Mecca",
"turn": 76,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 1194 | 76 | tech_researched |
payload{
"civs": [
"Arabia"
],
"team": 2,
"tech": "TECH_MINING",
"turn": 76,
"event": "tech_researched",
"change": 1
}
|
|
| 1195 | 76 | Arabia | snapshot |
payload{
"civ": "Arabia",
"food": 62,
"gold": 63,
"turn": 76,
"event": "snapshot",
"faith": 23,
"plots": 40,
"score": 523,
"techs": 16,
"cities": 3,
"culture": 25,
"science": 34.5,
"tourism": 0,
"capitals": [
"Arabia"
],
"happiness": 2,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 17,
"population": 23,
"production": 34,
"gold_per_turn": -10.13,
"military_might": 472,
"military_units": 10,
"civs_influential_on": 0
}
|
| 1196 | 76 | Philippines | improvement_built |
payload{
"x": 45,
"y": 14,
"civ": "Philippines",
"turn": 76,
"event": "improvement_built"
}
|
| 1197 | 76 | Philippines | improvement_built |
payload{
"x": 44,
"y": 13,
"civ": "Philippines",
"turn": 76,
"event": "improvement_built"
}
|
| 1198 | 76 | unit_killed |
payload{
"turn": 76,
"unit": "UNIT_BARBARIAN_HORSEMAN",
"event": "unit_killed",
"killer": "Arabia",
"victim": "Barbarians"
}
|
|
| 1199 | 76 | Barbarians | unit_lost |
payload{
"x": 40,
"y": 19,
"civ": "Barbarians",
"turn": 76,
"unit": "UNIT_BARBARIAN_HORSEMAN",
"cause": "killed",
"event": "unit_lost",
"killer": "Arabia",
"confidence": "confirmed"
}
|
| 1200 | 76 | Austria | unit_created |
payload{
"x": 9,
"y": 17,
"civ": "Austria",
"turn": 76,
"unit": "UNIT_SWORDSMAN",
"event": "unit_created"
}
|