« Babylon domination

Raw Events

Babylon domination — page 24 of 127

Seq Turn Civ Event Type Payload
1151 74 Arabia snapshot
payload
{
  "civ": "Arabia",
  "food": 65,
  "gold": 84,
  "turn": 74,
  "event": "snapshot",
  "faith": 23,
  "plots": 38,
  "score": 499,
  "techs": 14,
  "cities": 3,
  "culture": 25,
  "science": 34.5,
  "tourism": 0,
  "capitals": [
    "Arabia"
  ],
  "happiness": 2,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 23,
  "population": 23,
  "production": 29,
  "gold_per_turn": -2.82,
  "military_might": 389,
  "military_units": 9,
  "civs_influential_on": 0
}
1152 74 Arabia unit_promoted
payload
{
  "civ": "Arabia",
  "turn": 74,
  "unit": "UNIT_PIKEMAN",
  "event": "unit_promoted",
  "promotion": "PROMOTION_DRILL_1"
}
1153 74 Philippines improvement_built
payload
{
  "x": 45,
  "y": 16,
  "civ": "Philippines",
  "turn": 74,
  "event": "improvement_built"
}
1154 74 Philippines improvement_built
payload
{
  "x": 44,
  "y": 13,
  "civ": "Philippines",
  "turn": 74,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_CAMP"
}
1155 74 unit_killed
payload
{
  "turn": 74,
  "unit": "UNIT_BARBARIAN_HORSEMAN",
  "event": "unit_killed",
  "killer": "Austria",
  "victim": "Barbarians"
}
1156 74 Barbarians unit_lost
payload
{
  "x": 9,
  "y": 11,
  "civ": "Barbarians",
  "turn": 74,
  "unit": "UNIT_WORKER",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Austria",
  "killed_by": "Austria",
  "confidence": "confirmed"
}
1157 74 Austria city_state_friendship_changed
payload
{
  "civ": "Austria",
  "turn": 74,
  "event": "city_state_friendship_changed",
  "friends": true,
  "city_state": "Vaduz",
  "new_friendship": 55,
  "old_friendship": 5
}
1158 74 Austria unit_created
payload
{
  "x": 9,
  "y": 11,
  "civ": "Austria",
  "turn": 74,
  "unit": "UNIT_WORKER",
  "event": "unit_created"
}
1159 74 Barbarians unit_lost
payload
{
  "x": 9,
  "y": 11,
  "civ": "Barbarians",
  "turn": 74,
  "unit": "UNIT_BARBARIAN_HORSEMAN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Austria",
  "confidence": "confirmed"
}
1160 74 Babylon building_constructed
payload
{
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 74,
  "event": "building_constructed",
  "wonder": "world",
  "building": "BUILDING_ANGKOR_WAT"
}
1161 74 Babylon snapshot
payload
{
  "civ": "Babylon",
  "food": 58,
  "gold": 245,
  "turn": 74,
  "event": "snapshot",
  "faith": 4,
  "plots": 37,
  "score": 541,
  "techs": 22,
  "cities": 2,
  "culture": 19,
  "science": 86.44,
  "tourism": 0,
  "capitals": [
    "Babylon"
  ],
  "happiness": 12,
  "influence": [
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 18,
  "population": 20,
  "production": 43,
  "gold_per_turn": -1,
  "military_might": 305,
  "military_units": 8,
  "civs_influential_on": 0
}
1162 74 Babylon improvement_built
payload
{
  "x": 23,
  "y": 17,
  "civ": "Babylon",
  "turn": 74,
  "event": "improvement_built"
}
1163 74 Babylon improvement_built
payload
{
  "x": 22,
  "y": 12,
  "civ": "Babylon",
  "turn": 74,
  "event": "improvement_built"
}
1164 75 Philippines plot_acquired
payload
{
  "x": 45,
  "y": 21,
  "civ": "Philippines",
  "city": "Cavite El Viejo",
  "turn": 75,
  "event": "plot_acquired"
}
1165 75 Philippines plot_bought
payload
{
  "x": 45,
  "y": 21,
  "civ": "Philippines",
  "city": "Cavite El Viejo",
  "turn": 75,
  "event": "plot_bought",
  "bought_with": "culture"
}
1166 75 Philippines snapshot
payload
{
  "civ": "Philippines",
  "food": 52,
  "gold": 49,
  "turn": 75,
  "event": "snapshot",
  "faith": 0,
  "plots": 44,
  "score": 512,
  "techs": 19,
  "cities": 3,
  "culture": 16,
  "science": 37.5,
  "tourism": 2,
  "capitals": [
    "Philippines"
  ],
  "happiness": -2,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 36
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 43
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 36
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 15,
  "population": 23,
  "production": 35,
  "gold_per_turn": -0.09,
  "military_might": 125,
  "military_units": 6,
  "civs_influential_on": 0
}
1167 75 Arabia unit_created
payload
{
  "x": 31,
  "y": 19,
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 75,
  "unit": "UNIT_MISSIONARY",
  "event": "unit_created"
}
1168 75 Arabia unit_trained
payload
{
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 75,
  "unit": "UNIT_MISSIONARY",
  "event": "unit_trained",
  "bought_with": "faith"
}
1169 75 Arabia unit_created
payload
{
  "x": 31,
  "y": 19,
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 75,
  "unit": "UNIT_PIKEMAN",
  "event": "unit_created"
}
1170 75 Arabia unit_trained
payload
{
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 75,
  "unit": "UNIT_PIKEMAN",
  "event": "unit_trained"
}
1171 75 Arabia plot_acquired
payload
{
  "x": 36,
  "y": 16,
  "civ": "Arabia",
  "city": "Medina",
  "turn": 75,
  "event": "plot_acquired"
}
1172 75 Arabia plot_bought
payload
{
  "x": 36,
  "y": 16,
  "civ": "Arabia",
  "city": "Medina",
  "turn": 75,
  "event": "plot_bought",
  "bought_with": "culture"
}
1173 75 tech_researched
payload
{
  "civs": [
    "Arabia"
  ],
  "team": 2,
  "tech": "TECH_CALENDAR",
  "turn": 75,
  "event": "tech_researched",
  "change": 1
}
1174 75 Arabia snapshot
payload
{
  "civ": "Arabia",
  "food": 61,
  "gold": 73,
  "turn": 75,
  "event": "snapshot",
  "faith": 23,
  "plots": 39,
  "score": 511,
  "techs": 15,
  "cities": 3,
  "culture": 25,
  "science": 34.5,
  "tourism": 0,
  "capitals": [
    "Arabia"
  ],
  "happiness": 2,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 17,
  "population": 23,
  "production": 32,
  "gold_per_turn": -11.13,
  "military_might": 382,
  "military_units": 10,
  "civs_influential_on": 0
}
1175 75 Austria unit_created
payload
{
  "x": 14,
  "y": 21,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 75,
  "unit": "UNIT_CHARIOT_ARCHER",
  "event": "unit_created"
}
1176 75 Austria snapshot
payload
{
  "civ": "Austria",
  "food": 39,
  "gold": 38,
  "turn": 75,
  "event": "snapshot",
  "faith": 3,
  "plots": 49,
  "score": 442,
  "techs": 15,
  "cities": 3,
  "culture": 13,
  "science": 19,
  "tourism": 0,
  "capitals": [
    "Austria"
  ],
  "happiness": 21,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 31,
  "population": 16,
  "production": 25,
  "gold_per_turn": 15.83,
  "military_might": 406,
  "military_units": 11,
  "civs_influential_on": 0
}
1177 75 Philippines improvement_built
payload
{
  "x": 44,
  "y": 21,
  "civ": "Philippines",
  "turn": 75,
  "event": "improvement_built"
}
1178 75 Arabia city_converted
payload
{
  "x": 42,
  "y": 22,
  "civ": "Arabia",
  "city": "Damascus",
  "turn": 75,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_ISLAM"
}
1179 75 Arabia unit_lost
payload
{
  "x": 41,
  "y": 22,
  "civ": "Arabia",
  "turn": 75,
  "unit": "UNIT_MISSIONARY",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
1180 75 Philippines unit_lost
payload
{
  "x": 40,
  "y": 10,
  "civ": "Philippines",
  "turn": 75,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
1181 75 Babylon population_changed
payload
{
  "x": 22,
  "y": 11,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 75,
  "event": "population_changed",
  "new_population": 14,
  "old_population": 13
}
1182 75 Babylon building_constructed
payload
{
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 75,
  "event": "building_constructed",
  "building": "BUILDING_GARDEN"
}
1183 75 Babylon plot_acquired
payload
{
  "x": 21,
  "y": 13,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 75,
  "event": "plot_acquired"
}
1184 75 Babylon plot_bought
payload
{
  "x": 21,
  "y": 13,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 75,
  "event": "plot_bought",
  "bought_with": "culture"
}
1185 75 tech_researched
payload
{
  "civs": [
    "Babylon"
  ],
  "team": 0,
  "tech": "TECH_METAL_CASTING",
  "turn": 75,
  "event": "tech_researched",
  "change": 1
}
1186 75 Babylon snapshot
payload
{
  "civ": "Babylon",
  "food": 60,
  "gold": 242,
  "turn": 75,
  "event": "snapshot",
  "faith": 4,
  "plots": 38,
  "score": 561,
  "techs": 23,
  "cities": 2,
  "culture": 19,
  "science": 89.19,
  "tourism": 0,
  "capitals": [
    "Babylon"
  ],
  "happiness": 11,
  "influence": [
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 19,
  "population": 21,
  "production": 45,
  "gold_per_turn": -3,
  "military_might": 305,
  "military_units": 8,
  "civs_influential_on": 0
}
1187 75 Babylon improvement_built
payload
{
  "x": 23,
  "y": 18,
  "civ": "Babylon",
  "turn": 75,
  "event": "improvement_built"
}
1188 76 Austria plot_acquired
payload
{
  "x": 15,
  "y": 25,
  "civ": "Austria",
  "city": "Graz",
  "turn": 76,
  "event": "plot_acquired"
}
1189 76 Austria plot_bought
payload
{
  "x": 15,
  "y": 25,
  "civ": "Austria",
  "city": "Graz",
  "turn": 76,
  "event": "plot_bought",
  "bought_with": "culture"
}
1190 76 Austria snapshot
payload
{
  "civ": "Austria",
  "food": 39,
  "gold": 52,
  "turn": 76,
  "event": "snapshot",
  "faith": 3,
  "plots": 50,
  "score": 443,
  "techs": 15,
  "cities": 3,
  "culture": 13,
  "science": 19,
  "tourism": 0,
  "capitals": [
    "Austria"
  ],
  "happiness": 21,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 31,
  "population": 16,
  "production": 25,
  "gold_per_turn": 13.83,
  "military_might": 416,
  "military_units": 11,
  "civs_influential_on": 0
}
1191 76 Philippines snapshot
payload
{
  "civ": "Philippines",
  "food": 65,
  "gold": 45,
  "turn": 76,
  "event": "snapshot",
  "faith": 0,
  "plots": 44,
  "score": 512,
  "techs": 19,
  "cities": 3,
  "culture": 16,
  "science": 37.5,
  "tourism": 2,
  "capitals": [
    "Philippines"
  ],
  "happiness": 2,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 38
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 45
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 38
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 12,
  "population": 23,
  "production": 32,
  "gold_per_turn": -4,
  "military_might": 125,
  "military_units": 5,
  "civs_influential_on": 0
}
1192 76 Arabia plot_acquired
payload
{
  "x": 30,
  "y": 17,
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 76,
  "event": "plot_acquired"
}
1193 76 Arabia plot_bought
payload
{
  "x": 30,
  "y": 17,
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 76,
  "event": "plot_bought",
  "bought_with": "culture"
}
1194 76 tech_researched
payload
{
  "civs": [
    "Arabia"
  ],
  "team": 2,
  "tech": "TECH_MINING",
  "turn": 76,
  "event": "tech_researched",
  "change": 1
}
1195 76 Arabia snapshot
payload
{
  "civ": "Arabia",
  "food": 62,
  "gold": 63,
  "turn": 76,
  "event": "snapshot",
  "faith": 23,
  "plots": 40,
  "score": 523,
  "techs": 16,
  "cities": 3,
  "culture": 25,
  "science": 34.5,
  "tourism": 0,
  "capitals": [
    "Arabia"
  ],
  "happiness": 2,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 17,
  "population": 23,
  "production": 34,
  "gold_per_turn": -10.13,
  "military_might": 472,
  "military_units": 10,
  "civs_influential_on": 0
}
1196 76 Philippines improvement_built
payload
{
  "x": 45,
  "y": 14,
  "civ": "Philippines",
  "turn": 76,
  "event": "improvement_built"
}
1197 76 Philippines improvement_built
payload
{
  "x": 44,
  "y": 13,
  "civ": "Philippines",
  "turn": 76,
  "event": "improvement_built"
}
1198 76 unit_killed
payload
{
  "turn": 76,
  "unit": "UNIT_BARBARIAN_HORSEMAN",
  "event": "unit_killed",
  "killer": "Arabia",
  "victim": "Barbarians"
}
1199 76 Barbarians unit_lost
payload
{
  "x": 40,
  "y": 19,
  "civ": "Barbarians",
  "turn": 76,
  "unit": "UNIT_BARBARIAN_HORSEMAN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Arabia",
  "confidence": "confirmed"
}
1200 76 Austria unit_created
payload
{
  "x": 9,
  "y": 17,
  "civ": "Austria",
  "turn": 76,
  "unit": "UNIT_SWORDSMAN",
  "event": "unit_created"
}

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