« Babylon domination

Raw Events

Babylon domination — page 25 of 127

Seq Turn Civ Event Type Payload
1201 76 Austria unit_upgraded
payload
{
  "to": "UNIT_SWORDSMAN",
  "civ": "Austria",
  "from": "UNIT_WARRIOR",
  "turn": 76,
  "event": "unit_upgraded"
}
1202 76 Austria unit_lost
payload
{
  "x": 9,
  "y": 17,
  "civ": "Austria",
  "turn": 76,
  "unit": "UNIT_WARRIOR",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "confidence": "inferred"
}
1203 76 Babylon plot_acquired
payload
{
  "x": 21,
  "y": 17,
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 76,
  "event": "plot_acquired"
}
1204 76 Babylon plot_bought
payload
{
  "x": 21,
  "y": 17,
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 76,
  "event": "plot_bought",
  "bought_with": "culture"
}
1205 76 tech_researched
payload
{
  "civs": [
    "Babylon"
  ],
  "team": 0,
  "tech": "TECH_SAILING",
  "turn": 76,
  "event": "tech_researched",
  "change": 1
}
1206 76 Babylon snapshot
payload
{
  "civ": "Babylon",
  "food": 60,
  "gold": 238,
  "turn": 76,
  "event": "snapshot",
  "faith": 4,
  "plots": 39,
  "score": 572,
  "techs": 24,
  "cities": 2,
  "culture": 19,
  "science": 89.19,
  "tourism": 0,
  "capitals": [
    "Babylon"
  ],
  "happiness": 11,
  "influence": [
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 19,
  "population": 21,
  "production": 45,
  "gold_per_turn": -4,
  "military_might": 305,
  "military_units": 8,
  "civs_influential_on": 0
}
1207 76 Babylon improvement_built
payload
{
  "x": 23,
  "y": 16,
  "civ": "Babylon",
  "turn": 76,
  "event": "improvement_built"
}
1208 77 Arabia building_constructed
payload
{
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 77,
  "event": "building_constructed",
  "building": "BUILDING_MOSQUE",
  "bought_with": "faith"
}
1209 77 Arabia population_changed
payload
{
  "x": 31,
  "y": 19,
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 77,
  "event": "population_changed",
  "new_population": 14,
  "old_population": 13
}
1210 77 Arabia city_converted
payload
{
  "x": 31,
  "y": 19,
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 77,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_ISLAM"
}
1211 77 Arabia building_constructed
payload
{
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 77,
  "event": "building_constructed",
  "building": "BUILDING_STABLE"
}
1212 77 tech_researched
payload
{
  "civs": [
    "Arabia"
  ],
  "team": 2,
  "tech": "TECH_MASONRY",
  "turn": 77,
  "event": "tech_researched",
  "change": 1
}
1213 77 Arabia snapshot
payload
{
  "civ": "Arabia",
  "food": 62,
  "gold": 52,
  "turn": 77,
  "event": "snapshot",
  "faith": 25,
  "plots": 40,
  "score": 541,
  "techs": 17,
  "cities": 3,
  "culture": 27,
  "science": 36,
  "tourism": 0,
  "capitals": [
    "Arabia"
  ],
  "happiness": 2,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 17,
  "population": 24,
  "production": 38,
  "gold_per_turn": -11.13,
  "military_might": 463,
  "military_units": 10,
  "civs_influential_on": 0
}
1214 77 Philippines snapshot
payload
{
  "civ": "Philippines",
  "food": 65,
  "gold": 40,
  "turn": 77,
  "event": "snapshot",
  "faith": 0,
  "plots": 44,
  "score": 512,
  "techs": 19,
  "cities": 3,
  "culture": 16,
  "science": 37.5,
  "tourism": 2,
  "capitals": [
    "Philippines"
  ],
  "happiness": 2,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 40
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 47
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 40
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 12,
  "population": 23,
  "production": 32,
  "gold_per_turn": -5,
  "military_might": 124,
  "military_units": 5,
  "civs_influential_on": 0
}
1215 77 Austria population_changed
payload
{
  "x": 17,
  "y": 26,
  "civ": "Austria",
  "city": "Graz",
  "turn": 77,
  "event": "population_changed",
  "new_population": 3,
  "old_population": 2
}
1216 77 tech_researched
payload
{
  "civs": [
    "Austria"
  ],
  "team": 3,
  "tech": "TECH_CURRENCY",
  "turn": 77,
  "event": "tech_researched",
  "change": 1
}
1217 77 Austria snapshot
payload
{
  "civ": "Austria",
  "food": 41,
  "gold": 42,
  "turn": 77,
  "event": "snapshot",
  "faith": 3,
  "plots": 50,
  "score": 461,
  "techs": 16,
  "cities": 3,
  "culture": 13,
  "science": 20,
  "tourism": 0,
  "capitals": [
    "Austria"
  ],
  "happiness": 20,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 31,
  "population": 17,
  "production": 26,
  "gold_per_turn": 14.83,
  "military_might": 462,
  "military_units": 11,
  "civs_influential_on": 0
}
1218 77 Babylon building_constructed
payload
{
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 77,
  "event": "building_constructed",
  "building": "BUILDING_UNIVERSITY"
}
1219 77 tech_researched
payload
{
  "civs": [
    "Babylon"
  ],
  "team": 0,
  "tech": "TECH_OPTICS",
  "turn": 77,
  "event": "tech_researched",
  "change": 1
}
1220 77 Babylon snapshot
payload
{
  "civ": "Babylon",
  "food": 60,
  "gold": 230,
  "turn": 77,
  "event": "snapshot",
  "faith": 4,
  "plots": 39,
  "score": 582,
  "techs": 25,
  "cities": 2,
  "culture": 19,
  "science": 95.31,
  "tourism": 0,
  "capitals": [
    "Babylon"
  ],
  "happiness": 11,
  "influence": [
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 19,
  "population": 21,
  "production": 45,
  "gold_per_turn": -8,
  "military_might": 304,
  "military_units": 8,
  "civs_influential_on": 0
}
1221 77 Babylon improvement_built
payload
{
  "x": 22,
  "y": 13,
  "civ": "Babylon",
  "turn": 77,
  "event": "improvement_built"
}
1222 78 Philippines population_changed
payload
{
  "x": 45,
  "y": 15,
  "civ": "Philippines",
  "city": "Malolos",
  "turn": 78,
  "event": "population_changed",
  "new_population": 9,
  "old_population": 8
}
1223 78 Philippines plot_acquired
payload
{
  "x": 47,
  "y": 14,
  "civ": "Philippines",
  "city": "Malolos",
  "turn": 78,
  "event": "plot_acquired"
}
1224 78 Philippines plot_bought
payload
{
  "x": 47,
  "y": 14,
  "civ": "Philippines",
  "city": "Malolos",
  "turn": 78,
  "event": "plot_bought",
  "bought_with": "culture"
}
1225 78 Philippines snapshot
payload
{
  "civ": "Philippines",
  "food": 65,
  "gold": 35,
  "turn": 78,
  "event": "snapshot",
  "faith": 0,
  "plots": 45,
  "score": 520,
  "techs": 19,
  "cities": 3,
  "culture": 16,
  "science": 39,
  "tourism": 2,
  "capitals": [
    "Philippines"
  ],
  "happiness": 1,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 42
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 49
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 42
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 12,
  "population": 24,
  "production": 34,
  "gold_per_turn": -5,
  "military_might": 124,
  "military_units": 5,
  "civs_influential_on": 0
}
1226 78 Arabia unit_created
payload
{
  "x": 42,
  "y": 22,
  "civ": "Arabia",
  "city": "Damascus",
  "turn": 78,
  "unit": "UNIT_ARCHER",
  "event": "unit_created"
}
1227 78 Arabia unit_trained
payload
{
  "civ": "Arabia",
  "city": "Damascus",
  "turn": 78,
  "unit": "UNIT_ARCHER",
  "event": "unit_trained"
}
1228 78 Arabia policy_adopted
payload
{
  "civ": "Arabia",
  "turn": 78,
  "event": "policy_adopted",
  "policy": "POLICY_TRADE_UNIONS"
}
1229 78 tech_researched
payload
{
  "civs": [
    "Arabia"
  ],
  "team": 2,
  "tech": "TECH_CONSTRUCTION",
  "turn": 78,
  "event": "tech_researched",
  "change": 1
}
1230 78 Arabia snapshot
payload
{
  "civ": "Arabia",
  "food": 62,
  "gold": 36,
  "turn": 78,
  "event": "snapshot",
  "faith": 25,
  "plots": 40,
  "score": 559,
  "techs": 18,
  "cities": 3,
  "culture": 27,
  "science": 36,
  "tourism": 0,
  "capitals": [
    "Arabia"
  ],
  "happiness": 2,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 15,
  "population": 24,
  "production": 40,
  "gold_per_turn": -15.78,
  "military_might": 459,
  "military_units": 11,
  "civs_influential_on": 0
}
1231 78 Austria snapshot
payload
{
  "civ": "Austria",
  "food": 41,
  "gold": 55,
  "turn": 78,
  "event": "snapshot",
  "faith": 3,
  "plots": 50,
  "score": 461,
  "techs": 16,
  "cities": 3,
  "culture": 13,
  "science": 20,
  "tourism": 0,
  "capitals": [
    "Austria"
  ],
  "happiness": 20,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 31,
  "population": 17,
  "production": 26,
  "gold_per_turn": 12.83,
  "military_might": 474,
  "military_units": 11,
  "civs_influential_on": 0
}
1232 78 Austria improvement_built
payload
{
  "x": 15,
  "y": 21,
  "civ": "Austria",
  "turn": 78,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_PASTURE"
}
1233 78 Babylon building_constructed
payload
{
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 78,
  "event": "building_constructed",
  "building": "BUILDING_WORKSHOP"
}
1234 78 Babylon plot_acquired
payload
{
  "x": 24,
  "y": 8,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 78,
  "event": "plot_acquired"
}
1235 78 Babylon plot_bought
payload
{
  "x": 24,
  "y": 8,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 78,
  "event": "plot_bought",
  "bought_with": "culture"
}
1236 78 Babylon population_changed
payload
{
  "x": 23,
  "y": 19,
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 78,
  "event": "population_changed",
  "new_population": 8,
  "old_population": 7
}
1237 78 tech_researched
payload
{
  "civs": [
    "Babylon"
  ],
  "team": 0,
  "tech": "TECH_COMPASS",
  "turn": 78,
  "event": "tech_researched",
  "change": 1
}
1238 78 Babylon snapshot
payload
{
  "civ": "Babylon",
  "food": 65,
  "gold": 216,
  "turn": 78,
  "event": "snapshot",
  "faith": 4,
  "plots": 40,
  "score": 602,
  "techs": 26,
  "cities": 2,
  "culture": 18,
  "science": 97.31,
  "tourism": 0,
  "capitals": [
    "Babylon"
  ],
  "happiness": 10,
  "influence": [
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 16,
  "population": 22,
  "production": 51,
  "gold_per_turn": -14,
  "military_might": 304,
  "military_units": 8,
  "civs_influential_on": 0
}
1239 78 Babylon improvement_built
payload
{
  "x": 22,
  "y": 15,
  "civ": "Babylon",
  "turn": 78,
  "event": "improvement_built"
}
1240 79 Austria plot_acquired
payload
{
  "x": 17,
  "y": 20,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 79,
  "event": "plot_acquired"
}
1241 79 Austria plot_bought
payload
{
  "x": 17,
  "y": 20,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 79,
  "event": "plot_bought",
  "bought_with": "culture"
}
1242 79 tech_researched
payload
{
  "civs": [
    "Austria"
  ],
  "team": 3,
  "tech": "TECH_WRITING",
  "turn": 79,
  "event": "tech_researched",
  "change": 1
}
1243 79 Austria snapshot
payload
{
  "civ": "Austria",
  "food": 41,
  "gold": 68,
  "turn": 79,
  "event": "snapshot",
  "faith": 3,
  "plots": 51,
  "score": 473,
  "techs": 17,
  "cities": 3,
  "culture": 13,
  "science": 20,
  "tourism": 0,
  "capitals": [
    "Austria"
  ],
  "happiness": 20,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 29,
  "population": 17,
  "production": 27,
  "gold_per_turn": 12.83,
  "military_might": 486,
  "military_units": 11,
  "civs_influential_on": 0
}
1244 79 Arabia city_state_friendship_changed
payload
{
  "civ": "Arabia",
  "turn": 79,
  "event": "city_state_friendship_changed",
  "friends": true,
  "city_state": "Harappa",
  "new_friendship": 35,
  "old_friendship": 0
}
1245 79 Philippines snapshot
payload
{
  "civ": "Philippines",
  "food": 65,
  "gold": 30,
  "turn": 79,
  "event": "snapshot",
  "faith": 0,
  "plots": 45,
  "score": 520,
  "techs": 19,
  "cities": 3,
  "culture": 16,
  "science": 39,
  "tourism": 2,
  "capitals": [
    "Philippines"
  ],
  "happiness": 1,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 44
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 51
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 44
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 12,
  "population": 24,
  "production": 34,
  "gold_per_turn": -5,
  "military_might": 123,
  "military_units": 5,
  "civs_influential_on": 0
}
1246 79 Arabia snapshot
payload
{
  "civ": "Arabia",
  "food": 62,
  "gold": 27,
  "turn": 79,
  "event": "snapshot",
  "faith": 25,
  "plots": 40,
  "score": 559,
  "techs": 18,
  "cities": 3,
  "culture": 27,
  "science": 36,
  "tourism": 0,
  "capitals": [
    "Arabia"
  ],
  "happiness": 2,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 15,
  "population": 24,
  "production": 40,
  "gold_per_turn": -15.78,
  "military_might": 463,
  "military_units": 11,
  "civs_influential_on": 0
}
1247 79 Arabia unit_lost
payload
{
  "x": 42,
  "y": 23,
  "civ": "Arabia",
  "turn": 79,
  "unit": "UNIT_ARCHER",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "confidence": "inferred"
}
1248 79 Arabia city_state_friendship_changed
payload
{
  "civ": "Arabia",
  "turn": 79,
  "event": "city_state_friendship_changed",
  "friends": true,
  "city_state": "Cahokia",
  "new_friendship": 50,
  "old_friendship": 15
}
1249 79 Philippines improvement_built
payload
{
  "x": 44,
  "y": 12,
  "civ": "Philippines",
  "turn": 79,
  "event": "improvement_built"
}
1250 79 Babylon city_converted
payload
{
  "x": 23,
  "y": 19,
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 79,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_ISLAM"
}

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