« Babylon domination

Raw Events

Babylon domination — page 26 of 127

Seq Turn Civ Event Type Payload
1251 79 Babylon population_changed
payload
{
  "x": 22,
  "y": 11,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 79,
  "event": "population_changed",
  "new_population": 15,
  "old_population": 14
}
1252 79 Babylon snapshot
payload
{
  "civ": "Babylon",
  "food": 68,
  "gold": 202,
  "turn": 79,
  "event": "snapshot",
  "faith": 4,
  "plots": 40,
  "score": 610,
  "techs": 26,
  "cities": 2,
  "culture": 18,
  "science": 125.67,
  "tourism": 0,
  "capitals": [
    "Babylon"
  ],
  "happiness": 10,
  "influence": [
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 17,
  "population": 23,
  "production": 41,
  "gold_per_turn": -14,
  "military_might": 302,
  "military_units": 8,
  "civs_influential_on": 0
}
1253 79 Babylon improvement_built
payload
{
  "x": 23,
  "y": 14,
  "civ": "Babylon",
  "turn": 79,
  "event": "improvement_built"
}
1254 79 Arabia city_converted
payload
{
  "x": 37,
  "y": 19,
  "civ": "Arabia",
  "city": "Medina",
  "turn": 79,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_ISLAM"
}
1255 80 Austria snapshot
payload
{
  "civ": "Austria",
  "food": 41,
  "gold": 79,
  "turn": 80,
  "event": "snapshot",
  "faith": 3,
  "plots": 51,
  "score": 473,
  "techs": 17,
  "cities": 3,
  "culture": 13,
  "science": 20,
  "tourism": 0,
  "capitals": [
    "Austria"
  ],
  "happiness": 20,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 29,
  "population": 17,
  "production": 27,
  "gold_per_turn": 11.83,
  "military_might": 496,
  "military_units": 11,
  "civs_influential_on": 0
}
1256 80 Arabia building_constructed
payload
{
  "civ": "Arabia",
  "city": "Medina",
  "turn": 80,
  "event": "building_constructed",
  "building": "BUILDING_MOSQUE",
  "bought_with": "faith"
}
1257 80 Arabia plot_acquired
payload
{
  "x": 43,
  "y": 24,
  "civ": "Arabia",
  "city": "Damascus",
  "turn": 80,
  "event": "plot_acquired"
}
1258 80 Arabia plot_bought
payload
{
  "x": 43,
  "y": 24,
  "civ": "Arabia",
  "city": "Damascus",
  "turn": 80,
  "event": "plot_bought",
  "bought_with": "culture"
}
1259 80 Arabia snapshot
payload
{
  "civ": "Arabia",
  "food": 61,
  "gold": 20,
  "turn": 80,
  "event": "snapshot",
  "faith": 27,
  "plots": 41,
  "score": 562,
  "techs": 18,
  "cities": 3,
  "culture": 29,
  "science": 36,
  "tourism": 0,
  "capitals": [
    "Arabia"
  ],
  "happiness": 6,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 17,
  "population": 24,
  "production": 39,
  "gold_per_turn": -12.13,
  "military_might": 440,
  "military_units": 10,
  "civs_influential_on": 0
}
1260 80 Arabia unit_lost
payload
{
  "x": 31,
  "y": 19,
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 80,
  "unit": "UNIT_ARCHER",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "confidence": "inferred"
}
1261 80 Philippines unit_created
payload
{
  "x": 45,
  "y": 15,
  "civ": "Philippines",
  "city": "Malolos",
  "turn": 80,
  "unit": "UNIT_QUINQ",
  "event": "unit_created"
}
1262 80 Philippines building_constructed
payload
{
  "civ": "Philippines",
  "city": "Malolos",
  "turn": 80,
  "event": "building_constructed",
  "wonder": "world",
  "building": "BUILDING_GREAT_LIGHTHOUSE"
}
1263 80 Philippines population_changed
payload
{
  "x": 46,
  "y": 19,
  "civ": "Philippines",
  "city": "Cavite El Viejo",
  "turn": 80,
  "event": "population_changed",
  "new_population": 7,
  "old_population": 6
}
1264 80 Philippines snapshot
payload
{
  "civ": "Philippines",
  "food": 66,
  "gold": 33,
  "turn": 80,
  "event": "snapshot",
  "faith": 0,
  "plots": 45,
  "score": 538,
  "techs": 19,
  "cities": 3,
  "culture": 17,
  "science": 40.5,
  "tourism": 2,
  "capitals": [
    "Philippines"
  ],
  "happiness": 0,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 46
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 53
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 46
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 22,
  "population": 25,
  "production": 35,
  "gold_per_turn": 3.25,
  "military_might": 114,
  "military_units": 6,
  "civs_influential_on": 0
}
1265 80 Philippines improvement_built
payload
{
  "x": 45,
  "y": 17,
  "civ": "Philippines",
  "turn": 80,
  "event": "improvement_built"
}
1266 80 Babylon unit_lost
payload
{
  "x": 22,
  "y": 11,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 80,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
1267 80 Babylon unit_created
payload
{
  "x": 22,
  "y": 11,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 80,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
1268 80 Babylon snapshot
payload
{
  "civ": "Babylon",
  "food": 64,
  "gold": 197,
  "turn": 80,
  "event": "snapshot",
  "faith": 4,
  "plots": 40,
  "score": 610,
  "techs": 26,
  "cities": 2,
  "culture": 18,
  "science": 125.67,
  "tourism": 0,
  "capitals": [
    "Babylon"
  ],
  "happiness": 10,
  "influence": [
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 27,
  "population": 23,
  "production": 41,
  "gold_per_turn": -4.95,
  "military_might": 301,
  "military_units": 8,
  "civs_influential_on": 0
}
1269 80 Babylon city_converted
payload
{
  "x": 23,
  "y": 19,
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 80,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_ISLAM"
}
1270 81 Austria snapshot
payload
{
  "civ": "Austria",
  "food": 41,
  "gold": 90,
  "turn": 81,
  "event": "snapshot",
  "faith": 3,
  "plots": 51,
  "score": 473,
  "techs": 17,
  "cities": 3,
  "culture": 13,
  "science": 20,
  "tourism": 0,
  "capitals": [
    "Austria"
  ],
  "happiness": 20,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 29,
  "population": 17,
  "production": 27,
  "gold_per_turn": 10.83,
  "military_might": 499,
  "military_units": 11,
  "civs_influential_on": 0
}
1271 81 war_declared
payload
{
  "turn": 81,
  "event": "war_declared",
  "attacker_civs": [
    "Arabia"
  ],
  "attacker_team": 2,
  "defender_civs": [
    "Philippines"
  ],
  "defender_team": 1
}
1272 81 Arabia plot_acquired
payload
{
  "x": 33,
  "y": 17,
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 81,
  "event": "plot_acquired"
}
1273 81 Arabia plot_bought
payload
{
  "x": 33,
  "y": 17,
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 81,
  "event": "plot_bought",
  "bought_with": "culture"
}
1274 81 Arabia population_changed
payload
{
  "x": 37,
  "y": 19,
  "civ": "Arabia",
  "city": "Medina",
  "turn": 81,
  "event": "population_changed",
  "new_population": 8,
  "old_population": 7
}
1275 81 tech_researched
payload
{
  "civs": [
    "Arabia"
  ],
  "team": 2,
  "tech": "TECH_ENGINEERING",
  "turn": 81,
  "event": "tech_researched",
  "change": 1
}
1276 81 Arabia snapshot
payload
{
  "civ": "Arabia",
  "food": 63,
  "gold": 10,
  "turn": 81,
  "event": "snapshot",
  "faith": 27,
  "plots": 42,
  "score": 581,
  "techs": 19,
  "cities": 3,
  "culture": 29,
  "science": 37,
  "tourism": 0,
  "capitals": [
    "Arabia"
  ],
  "happiness": 1,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 18,
  "population": 25,
  "production": 40,
  "gold_per_turn": -10.13,
  "military_might": 406,
  "military_units": 9,
  "civs_influential_on": 0
}
1277 81 Philippines snapshot
payload
{
  "civ": "Philippines",
  "food": 68,
  "gold": 52,
  "turn": 81,
  "event": "snapshot",
  "faith": 3,
  "plots": 45,
  "score": 538,
  "techs": 19,
  "cities": 3,
  "culture": 17,
  "science": 40.5,
  "tourism": 2,
  "capitals": [
    "Philippines"
  ],
  "happiness": 0,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 48
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 55
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 48
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 37,
  "population": 25,
  "production": 37,
  "gold_per_turn": 18.5,
  "military_might": 133,
  "military_units": 6,
  "civs_influential_on": 0
}
1278 81 unit_killed
payload
{
  "turn": 81,
  "unit": "UNIT_WARRIOR",
  "event": "unit_killed",
  "killer": "Philippines",
  "victim": "Arabia"
}
1279 81 Philippines improvement_built
payload
{
  "x": 43,
  "y": 9,
  "civ": "Philippines",
  "turn": 81,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_PLANTATION"
}
1280 81 Arabia unit_lost
payload
{
  "x": 43,
  "y": 20,
  "civ": "Arabia",
  "turn": 81,
  "unit": "UNIT_WARRIOR",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Philippines",
  "confidence": "confirmed"
}
1281 81 unit_killed
payload
{
  "turn": 81,
  "unit": "UNIT_PIKEMAN",
  "event": "unit_killed",
  "killer": "Arabia",
  "victim": "Barbarians"
}
1282 81 Arabia improvement_built
payload
{
  "x": 30,
  "y": 20,
  "civ": "Arabia",
  "turn": 81,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_MINE"
}
1283 81 Barbarians unit_lost
payload
{
  "x": 41,
  "y": 22,
  "civ": "Barbarians",
  "turn": 81,
  "unit": "UNIT_PIKEMAN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Arabia",
  "confidence": "confirmed"
}
1284 81 Austria improvement_built
payload
{
  "x": 14,
  "y": 20,
  "civ": "Austria",
  "turn": 81,
  "event": "improvement_built"
}
1285 81 Austria improvement_built
payload
{
  "x": 17,
  "y": 27,
  "civ": "Austria",
  "turn": 81,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_MINE"
}
1286 81 Babylon building_constructed
payload
{
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 81,
  "event": "building_constructed",
  "wonder": "world",
  "building": "BUILDING_STONEHENGE"
}
1287 81 Babylon plot_acquired
payload
{
  "x": 21,
  "y": 12,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 81,
  "event": "plot_acquired"
}
1288 81 Babylon plot_bought
payload
{
  "x": 21,
  "y": 12,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 81,
  "event": "plot_bought",
  "bought_with": "culture"
}
1289 81 Babylon snapshot
payload
{
  "civ": "Babylon",
  "food": 64,
  "gold": 192,
  "turn": 81,
  "event": "snapshot",
  "faith": 10,
  "plots": 41,
  "score": 621,
  "techs": 26,
  "cities": 2,
  "culture": 19,
  "science": 125.67,
  "tourism": 0,
  "capitals": [
    "Babylon"
  ],
  "happiness": 10,
  "influence": [
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 27,
  "population": 23,
  "production": 41,
  "gold_per_turn": -4.95,
  "military_might": 301,
  "military_units": 8,
  "civs_influential_on": 0
}
1290 81 Babylon policy_adopted
payload
{
  "civ": "Babylon",
  "turn": 81,
  "event": "policy_adopted",
  "policy": "POLICY_CARAVANS"
}
1291 81 Babylon unit_created
payload
{
  "x": 23,
  "y": 19,
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 81,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
1292 81 Babylon unit_lost
payload
{
  "x": 23,
  "y": 19,
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 81,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
1293 82 Philippines population_changed
payload
{
  "x": 43,
  "y": 11,
  "civ": "Philippines",
  "city": "San Juan del Monte",
  "turn": 82,
  "event": "population_changed",
  "new_population": 10,
  "old_population": 9
}
1294 82 tech_researched
payload
{
  "civs": [
    "Philippines"
  ],
  "team": 1,
  "tech": "TECH_CHIVALRY",
  "turn": 82,
  "event": "tech_researched",
  "change": 1
}
1295 82 Philippines snapshot
payload
{
  "civ": "Philippines",
  "food": 69,
  "gold": 93,
  "turn": 82,
  "event": "snapshot",
  "faith": 3,
  "plots": 45,
  "score": 556,
  "techs": 20,
  "cities": 3,
  "culture": 17,
  "science": 42,
  "tourism": 2,
  "capitals": [
    "Philippines"
  ],
  "happiness": 3,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 50
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 57
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 50
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 40,
  "population": 26,
  "production": 38,
  "gold_per_turn": 21,
  "military_might": 118,
  "military_units": 6,
  "civs_influential_on": 0
}
1296 82 tech_researched
payload
{
  "civs": [
    "Arabia"
  ],
  "team": 2,
  "tech": "TECH_BRONZE_WORKING",
  "turn": 82,
  "event": "tech_researched",
  "change": 1
}
1297 82 Arabia unit_lost
payload
{
  "x": 33,
  "y": 23,
  "civ": "Arabia",
  "turn": 82,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
1298 82 Arabia snapshot
payload
{
  "civ": "Arabia",
  "food": 64,
  "gold": 114,
  "turn": 82,
  "event": "snapshot",
  "faith": 27,
  "plots": 42,
  "score": 591,
  "techs": 20,
  "cities": 3,
  "culture": 29,
  "science": 37,
  "tourism": 0,
  "capitals": [
    "Arabia"
  ],
  "happiness": 1,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 11,
  "population": 25,
  "production": 41,
  "gold_per_turn": -16,
  "military_might": 372,
  "military_units": 7,
  "civs_influential_on": 0
}
1299 82 Arabia city_state_friendship_changed
payload
{
  "civ": "Arabia",
  "turn": 82,
  "event": "city_state_friendship_changed",
  "friends": true,
  "city_state": "Djibouti",
  "new_friendship": 45,
  "old_friendship": 5
}
1300 82 Austria building_constructed
payload
{
  "civ": "Austria",
  "city": "Vienna",
  "turn": 82,
  "event": "building_constructed",
  "wonder": "world",
  "building": "BUILDING_HANGING_GARDEN"
}

First Previous Next Last