« Babylon domination

Raw Events

Babylon domination — page 27 of 127

Seq Turn Civ Event Type Payload
1301 82 Austria building_constructed
payload
{
  "civ": "Austria",
  "city": "Graz",
  "turn": 82,
  "event": "building_constructed",
  "building": "BUILDING_BARRACKS"
}
1302 82 Austria snapshot
payload
{
  "civ": "Austria",
  "food": 47,
  "gold": 101,
  "turn": 82,
  "event": "snapshot",
  "faith": 5,
  "plots": 51,
  "score": 483,
  "techs": 17,
  "cities": 3,
  "culture": 14,
  "science": 20,
  "tourism": 0,
  "capitals": [
    "Austria"
  ],
  "happiness": 24,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 29,
  "population": 17,
  "production": 27,
  "gold_per_turn": 10.83,
  "military_might": 502,
  "military_units": 11,
  "civs_influential_on": 0
}
1303 82 Philippines improvement_built
payload
{
  "x": 42,
  "y": 14,
  "civ": "Philippines",
  "turn": 82,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_PLANTATION"
}
1304 82 unit_killed
payload
{
  "turn": 82,
  "unit": "UNIT_COMPOSITE_BOWMAN",
  "event": "unit_killed",
  "killer": "Arabia",
  "victim": "Barbarians"
}
1305 82 unit_killed
payload
{
  "turn": 82,
  "unit": "UNIT_PIKEMAN",
  "event": "unit_killed",
  "killer": "Arabia",
  "victim": "Barbarians"
}
1306 82 unit_killed
payload
{
  "turn": 82,
  "unit": "UNIT_WARRIOR",
  "event": "unit_killed",
  "killer": "Arabia",
  "victim": "Philippines"
}
1307 82 Philippines unit_lost
payload
{
  "x": 44,
  "y": 22,
  "civ": "Philippines",
  "turn": 82,
  "unit": "UNIT_WARRIOR",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Arabia",
  "confidence": "confirmed"
}
1308 82 Barbarians unit_lost
payload
{
  "x": 32,
  "y": 20,
  "civ": "Barbarians",
  "turn": 82,
  "unit": "UNIT_PIKEMAN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Arabia",
  "confidence": "confirmed"
}
1309 82 Barbarians unit_lost
payload
{
  "x": 41,
  "y": 18,
  "civ": "Barbarians",
  "turn": 82,
  "unit": "UNIT_COMPOSITE_BOWMAN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Arabia",
  "confidence": "confirmed"
}
1310 82 Babylon population_changed
payload
{
  "x": 23,
  "y": 19,
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 82,
  "event": "population_changed",
  "new_population": 9,
  "old_population": 8
}
1311 82 Babylon plot_acquired
payload
{
  "x": 23,
  "y": 16,
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 82,
  "event": "plot_acquired"
}
1312 82 Babylon plot_bought
payload
{
  "x": 23,
  "y": 16,
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 82,
  "event": "plot_bought",
  "bought_with": "culture"
}
1313 82 Babylon snapshot
payload
{
  "civ": "Babylon",
  "food": 69,
  "gold": 190,
  "turn": 82,
  "event": "snapshot",
  "faith": 10,
  "plots": 42,
  "score": 638,
  "techs": 26,
  "cities": 2,
  "culture": 20,
  "science": 127.66,
  "tourism": 0,
  "capitals": [
    "Babylon"
  ],
  "happiness": 9,
  "influence": [
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 30,
  "population": 24,
  "production": 42,
  "gold_per_turn": -1.95,
  "military_might": 300,
  "military_units": 8,
  "civs_influential_on": 0
}
1314 83 Austria plot_acquired
payload
{
  "x": 13,
  "y": 18,
  "civ": "Austria",
  "city": "Salzburg",
  "turn": 83,
  "event": "plot_acquired"
}
1315 83 Austria plot_bought
payload
{
  "x": 13,
  "y": 18,
  "civ": "Austria",
  "city": "Salzburg",
  "turn": 83,
  "event": "plot_bought",
  "bought_with": "culture"
}
1316 83 Austria snapshot
payload
{
  "civ": "Austria",
  "food": 46,
  "gold": 115,
  "turn": 83,
  "event": "snapshot",
  "faith": 5,
  "plots": 52,
  "score": 484,
  "techs": 17,
  "cities": 3,
  "culture": 14,
  "science": 20,
  "tourism": 0,
  "capitals": [
    "Austria"
  ],
  "happiness": 24,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 31,
  "population": 17,
  "production": 28,
  "gold_per_turn": 13.83,
  "military_might": 505,
  "military_units": 11,
  "civs_influential_on": 0
}
1317 83 Philippines snapshot
payload
{
  "civ": "Philippines",
  "food": 70,
  "gold": 117,
  "turn": 83,
  "event": "snapshot",
  "faith": 3,
  "plots": 45,
  "score": 556,
  "techs": 20,
  "cities": 3,
  "culture": 17,
  "science": 42,
  "tourism": 2,
  "capitals": [
    "Philippines"
  ],
  "happiness": 3,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 52
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 59
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 52
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 42,
  "population": 26,
  "production": 38,
  "gold_per_turn": 24.35,
  "military_might": 109,
  "military_units": 5,
  "civs_influential_on": 0
}
1318 83 Arabia city_state_friendship_changed
payload
{
  "civ": "Arabia",
  "turn": 83,
  "event": "city_state_friendship_changed",
  "friends": false,
  "city_state": "Baku",
  "new_friendship": 28,
  "old_friendship": 30
}
1319 83 Arabia building_constructed
payload
{
  "civ": "Arabia",
  "city": "Damascus",
  "turn": 83,
  "event": "building_constructed",
  "building": "BUILDING_MOSQUE",
  "bought_with": "faith"
}
1320 83 Arabia snapshot
payload
{
  "civ": "Arabia",
  "food": 64,
  "gold": 97,
  "turn": 83,
  "event": "snapshot",
  "faith": 29,
  "plots": 42,
  "score": 591,
  "techs": 20,
  "cities": 3,
  "culture": 31,
  "science": 37,
  "tourism": 0,
  "capitals": [
    "Arabia"
  ],
  "happiness": 2,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 11,
  "population": 25,
  "production": 41,
  "gold_per_turn": -17,
  "military_might": 420,
  "military_units": 7,
  "civs_influential_on": 0
}
1321 83 Babylon population_changed
payload
{
  "x": 22,
  "y": 11,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 83,
  "event": "population_changed",
  "new_population": 16,
  "old_population": 15
}
1322 83 Babylon building_constructed
payload
{
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 83,
  "event": "building_constructed",
  "building": "BUILDING_WORKSHOP"
}
1323 83 tech_researched
payload
{
  "civs": [
    "Babylon"
  ],
  "team": 0,
  "tech": "TECH_ASTRONOMY",
  "turn": 83,
  "event": "tech_researched",
  "change": 1
}
1324 83 era_entered
payload
{
  "era": "ERA_RENAISSANCE",
  "civs": [
    "Babylon"
  ],
  "team": 0,
  "turn": 83,
  "event": "era_entered"
}
1325 83 Babylon snapshot
payload
{
  "civ": "Babylon",
  "food": 69,
  "gold": 188,
  "turn": 83,
  "event": "snapshot",
  "faith": 10,
  "plots": 42,
  "score": 656,
  "techs": 27,
  "cities": 2,
  "culture": 20,
  "science": 130.41,
  "tourism": 0,
  "capitals": [
    "Babylon"
  ],
  "happiness": 8,
  "influence": [
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 32,
  "population": 25,
  "production": 50,
  "gold_per_turn": -1.85,
  "military_might": 300,
  "military_units": 8,
  "civs_influential_on": 0
}
1326 83 Babylon improvement_built
payload
{
  "x": 21,
  "y": 17,
  "civ": "Babylon",
  "turn": 83,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_PLANTATION"
}
1327 83 Babylon improvement_built
payload
{
  "x": 21,
  "y": 13,
  "civ": "Babylon",
  "turn": 83,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_FARM"
}
1328 84 Arabia city_state_friendship_changed
payload
{
  "civ": "Arabia",
  "turn": 84,
  "event": "city_state_friendship_changed",
  "friends": false,
  "city_state": "Harappa",
  "new_friendship": 28,
  "old_friendship": 30
}
1329 84 Arabia city_state_friendship_changed
payload
{
  "civ": "Arabia",
  "turn": 84,
  "event": "city_state_friendship_changed",
  "friends": false,
  "city_state": "Teheran",
  "new_friendship": 28,
  "old_friendship": 30
}
1330 84 Philippines unit_created
payload
{
  "x": 45,
  "y": 15,
  "civ": "Philippines",
  "city": "Malolos",
  "turn": 84,
  "unit": "UNIT_GALLEASS",
  "event": "unit_created"
}
1331 84 Philippines unit_trained
payload
{
  "civ": "Philippines",
  "city": "Malolos",
  "turn": 84,
  "unit": "UNIT_GALLEASS",
  "event": "unit_trained"
}
1332 84 Philippines snapshot
payload
{
  "civ": "Philippines",
  "food": 70,
  "gold": 140,
  "turn": 84,
  "event": "snapshot",
  "faith": 3,
  "plots": 45,
  "score": 556,
  "techs": 20,
  "cities": 3,
  "culture": 17,
  "science": 42,
  "tourism": 2,
  "capitals": [
    "Philippines"
  ],
  "happiness": 3,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 54
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 61
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 54
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 42,
  "population": 26,
  "production": 38,
  "gold_per_turn": 23.35,
  "military_might": 109,
  "military_units": 6,
  "civs_influential_on": 0
}
1333 84 Austria building_constructed
payload
{
  "civ": "Austria",
  "city": "Vienna",
  "turn": 84,
  "event": "building_constructed",
  "building": "BUILDING_LIBRARY"
}
1334 84 Austria plot_acquired
payload
{
  "x": 19,
  "y": 26,
  "civ": "Austria",
  "city": "Graz",
  "turn": 84,
  "event": "plot_acquired"
}
1335 84 Austria plot_bought
payload
{
  "x": 19,
  "y": 26,
  "civ": "Austria",
  "city": "Graz",
  "turn": 84,
  "event": "plot_bought",
  "bought_with": "culture"
}
1336 84 Austria snapshot
payload
{
  "civ": "Austria",
  "food": 46,
  "gold": 127,
  "turn": 84,
  "event": "snapshot",
  "faith": 5,
  "plots": 53,
  "score": 485,
  "techs": 17,
  "cities": 3,
  "culture": 14,
  "science": 24,
  "tourism": 0,
  "capitals": [
    "Austria"
  ],
  "happiness": 28,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 31,
  "population": 17,
  "production": 28,
  "gold_per_turn": 11.83,
  "military_might": 508,
  "military_units": 11,
  "civs_influential_on": 0
}
1337 84 Arabia unit_created
payload
{
  "x": 42,
  "y": 22,
  "civ": "Arabia",
  "city": "Damascus",
  "turn": 84,
  "unit": "UNIT_WARRIOR",
  "event": "unit_created"
}
1338 84 Arabia unit_trained
payload
{
  "civ": "Arabia",
  "city": "Damascus",
  "turn": 84,
  "unit": "UNIT_WARRIOR",
  "event": "unit_trained"
}
1339 84 tech_researched
payload
{
  "civs": [
    "Arabia"
  ],
  "team": 2,
  "tech": "TECH_IRON_WORKING",
  "turn": 84,
  "event": "tech_researched",
  "change": 1
}
1340 84 Arabia snapshot
payload
{
  "civ": "Arabia",
  "food": 64,
  "gold": 79,
  "turn": 84,
  "event": "snapshot",
  "faith": 29,
  "plots": 42,
  "score": 601,
  "techs": 21,
  "cities": 3,
  "culture": 26,
  "science": 37,
  "tourism": 0,
  "capitals": [
    "Arabia"
  ],
  "happiness": 2,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 11,
  "population": 25,
  "production": 41,
  "gold_per_turn": -18,
  "military_might": 406,
  "military_units": 8,
  "civs_influential_on": 0
}
1341 84 unit_killed
payload
{
  "turn": 84,
  "unit": "UNIT_BARBARIAN_WARRIOR",
  "event": "unit_killed",
  "killer": "Arabia",
  "victim": "Barbarians"
}
1342 84 Austria city_converted
payload
{
  "x": 17,
  "y": 26,
  "civ": "Austria",
  "city": "Graz",
  "turn": 84,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_ISLAM"
}
1343 84 Arabia unit_lost
payload
{
  "x": 17,
  "y": 25,
  "civ": "Arabia",
  "turn": 84,
  "unit": "UNIT_MISSIONARY",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
1344 84 Barbarians unit_lost
payload
{
  "x": 42,
  "y": 18,
  "civ": "Barbarians",
  "turn": 84,
  "unit": "UNIT_BARBARIAN_WARRIOR",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Arabia",
  "confidence": "confirmed"
}
1345 84 Babylon plot_acquired
payload
{
  "x": 21,
  "y": 9,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 84,
  "event": "plot_acquired"
}
1346 84 Babylon plot_bought
payload
{
  "x": 21,
  "y": 9,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 84,
  "event": "plot_bought",
  "bought_with": "culture"
}
1347 84 tech_researched
payload
{
  "civs": [
    "Babylon"
  ],
  "team": 0,
  "tech": "TECH_GUILDS",
  "turn": 84,
  "event": "tech_researched",
  "change": 1
}
1348 84 Babylon snapshot
payload
{
  "civ": "Babylon",
  "food": 70,
  "gold": 182,
  "turn": 84,
  "event": "snapshot",
  "faith": 10,
  "plots": 43,
  "score": 668,
  "techs": 28,
  "cities": 2,
  "culture": 19,
  "science": 130.41,
  "tourism": 0,
  "capitals": [
    "Babylon"
  ],
  "happiness": 8,
  "influence": [
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 29,
  "population": 25,
  "production": 51,
  "gold_per_turn": -5.7,
  "military_might": 300,
  "military_units": 8,
  "civs_influential_on": 0
}
1349 84 Babylon improvement_built
payload
{
  "x": 24,
  "y": 16,
  "civ": "Babylon",
  "turn": 84,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_FARM"
}
1350 84 Arabia city_converted
payload
{
  "x": 37,
  "y": 19,
  "civ": "Arabia",
  "city": "Medina",
  "turn": 84,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_ISLAM"
}

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