Raw Events
Babylon domination — page 30 of 127
| Seq | Turn | Civ | Event Type | Payload |
|---|---|---|---|---|
| 1451 | 88 | Babylon | unit_created |
payload{
"x": 22,
"y": 11,
"civ": "Babylon",
"city": "Babylon",
"turn": 88,
"unit": "UNIT_PROPHET",
"event": "unit_created"
}
|
| 1452 | 88 | Babylon | snapshot |
payload{
"civ": "Babylon",
"food": 72,
"gold": 160,
"turn": 88,
"event": "snapshot",
"faith": 23,
"plots": 44,
"score": 710,
"techs": 29,
"cities": 2,
"culture": 35,
"science": 133.15,
"tourism": 0,
"capitals": [
"Babylon"
],
"happiness": 8,
"influence": [
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 32,
"population": 26,
"production": 61,
"gold_per_turn": -8.05,
"military_might": 298,
"military_units": 8,
"civs_influential_on": 0
}
|
| 1453 | 88 | Babylon | improvement_built |
payload{
"x": 24,
"y": 13,
"civ": "Babylon",
"turn": 88,
"event": "improvement_built",
"improvement": "IMPROVEMENT_ACADEMY"
}
|
| 1454 | 88 | Babylon | great_person_expended |
payload{
"civ": "Babylon",
"turn": 88,
"event": "great_person_expended",
"great_person": "UNIT_SCIENTIST"
}
|
| 1455 | 88 | Babylon | unit_lost |
payload{
"x": 24,
"y": 13,
"civ": "Babylon",
"turn": 88,
"unit": "UNIT_SCIENTIST",
"cause": "expended",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 1456 | 88 | Babylon | great_person_expended |
payload{
"civ": "Babylon",
"turn": 88,
"event": "great_person_expended",
"great_person": "UNIT_PROPHET"
}
|
| 1457 | 88 | Babylon | unit_lost |
payload{
"x": 22,
"y": 11,
"civ": "Babylon",
"city": "Babylon",
"turn": 88,
"unit": "UNIT_PROPHET",
"cause": "expended",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 1458 | 88 | Babylon | religion_enhanced |
payload{
"civ": "Babylon",
"turn": 88,
"event": "religion_enhanced",
"beliefs": [
"BELIEF_RELIGIOUS_COMMUNITY",
"BELIEF_HAJJJJ"
],
"religion": "TXT_KEY_RELIGION_CATHOLICISM"
}
|
| 1459 | 88 | Babylon | improvement_built |
payload{
"x": 23,
"y": 16,
"civ": "Babylon",
"turn": 88,
"event": "improvement_built",
"improvement": "IMPROVEMENT_FARM"
}
|
| 1460 | 88 | Babylon | improvement_built |
payload{
"x": 21,
"y": 12,
"civ": "Babylon",
"turn": 88,
"event": "improvement_built",
"improvement": "IMPROVEMENT_FARM"
}
|
| 1461 | 89 | Austria | snapshot |
payload{
"civ": "Austria",
"food": 53,
"gold": 120,
"turn": 89,
"event": "snapshot",
"faith": 3,
"plots": 55,
"score": 539,
"techs": 18,
"cities": 3,
"culture": 14,
"science": 27.5,
"tourism": 0,
"capitals": [
"Austria"
],
"happiness": 19,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 24,
"population": 20,
"production": 32,
"gold_per_turn": 4.08,
"military_might": 508,
"military_units": 11,
"civs_influential_on": 0
}
|
| 1462 | 89 | Arabia | population_changed |
payload{
"x": 46,
"y": 19,
"civ": "Arabia",
"city": "Cavite El Viejo",
"turn": 89,
"event": "population_changed",
"new_population": 4,
"old_population": 5
}
|
| 1463 | 89 | Arabia | city_converted |
payload{
"x": 46,
"y": 19,
"civ": "Arabia",
"city": "Cavite El Viejo",
"turn": 89,
"event": "city_converted",
"religion": "TXT_KEY_RELIGION_ISLAM"
}
|
| 1464 | 89 | tech_researched |
payload{
"civs": [
"Arabia"
],
"team": 2,
"tech": "TECH_METAL_CASTING",
"turn": 89,
"event": "tech_researched",
"change": 1
}
|
|
| 1465 | 89 | Arabia | snapshot |
payload{
"civ": "Arabia",
"food": 74,
"gold": 16,
"turn": 89,
"event": "snapshot",
"faith": 29,
"plots": 58,
"score": 689,
"techs": 22,
"cities": 4,
"culture": 38,
"science": 38,
"tourism": 2,
"capitals": [
"Arabia"
],
"happiness": -3,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_RISING",
"points": 4
},
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_RISING",
"points": 4
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_RISING",
"points": 4
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 21,
"population": 30,
"production": 46,
"gold_per_turn": -12.14,
"military_might": 482,
"military_units": 9,
"civs_influential_on": 0
}
|
| 1466 | 89 | Arabia | unit_promoted |
payload{
"civ": "Arabia",
"turn": 89,
"unit": "UNIT_SCOUT",
"event": "unit_promoted",
"promotion": "PROMOTION_SURVIVALISM_1"
}
|
| 1467 | 89 | Philippines | snapshot |
payload{
"civ": "Philippines",
"food": 57,
"gold": 144,
"turn": 89,
"event": "snapshot",
"faith": 3,
"plots": 34,
"score": 499,
"techs": 20,
"cities": 2,
"culture": 16,
"science": 33,
"tourism": 2,
"capitals": [
"Philippines"
],
"happiness": 8,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_FALLING",
"points": 64
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_FALLING",
"points": 71
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_RISING",
"points": 64
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 39,
"population": 20,
"production": 31,
"gold_per_turn": 22.25,
"military_might": 184,
"military_units": 8,
"civs_influential_on": 0
}
|
| 1468 | 89 | Philippines | unit_created |
payload{
"x": 43,
"y": 11,
"civ": "Philippines",
"city": "San Juan del Monte",
"turn": 89,
"unit": "UNIT_CARAVAN",
"event": "unit_created"
}
|
| 1469 | 89 | Philippines | unit_lost |
payload{
"x": 43,
"y": 11,
"civ": "Philippines",
"city": "San Juan del Monte",
"turn": 89,
"unit": "UNIT_CARAVAN",
"cause": "used_up",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 1470 | 89 | Arabia | improvement_built |
payload{
"x": 37,
"y": 17,
"civ": "Arabia",
"turn": 89,
"event": "improvement_built",
"improvement": "IMPROVEMENT_PLANTATION"
}
|
| 1471 | 89 | Babylon | plot_acquired |
payload{
"x": 18,
"y": 10,
"civ": "Babylon",
"city": "Babylon",
"turn": 89,
"event": "plot_acquired"
}
|
| 1472 | 89 | Babylon | plot_bought |
payload{
"x": 18,
"y": 10,
"civ": "Babylon",
"city": "Babylon",
"turn": 89,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 1473 | 89 | Babylon | snapshot |
payload{
"civ": "Babylon",
"food": 77,
"gold": 154,
"turn": 89,
"event": "snapshot",
"faith": 23,
"plots": 45,
"score": 719,
"techs": 29,
"cities": 2,
"culture": 38,
"science": 147.79,
"tourism": 0,
"capitals": [
"Babylon"
],
"happiness": 8,
"influence": [
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 30,
"population": 26,
"production": 65,
"gold_per_turn": -6.05,
"military_might": 297,
"military_units": 8,
"civs_influential_on": 0
}
|
| 1474 | 90 | Austria | plot_acquired |
payload{
"x": 14,
"y": 24,
"civ": "Austria",
"city": "Vienna",
"turn": 90,
"event": "plot_acquired"
}
|
| 1475 | 90 | Austria | plot_bought |
payload{
"x": 14,
"y": 24,
"civ": "Austria",
"city": "Vienna",
"turn": 90,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 1476 | 90 | Austria | unit_lost |
payload{
"x": 12,
"y": 16,
"civ": "Austria",
"city": "Salzburg",
"turn": 90,
"unit": "UNIT_CARAVAN",
"cause": "used_up",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 1477 | 90 | Austria | unit_created |
payload{
"x": 12,
"y": 16,
"civ": "Austria",
"city": "Salzburg",
"turn": 90,
"unit": "UNIT_CARAVAN",
"event": "unit_created"
}
|
| 1478 | 90 | Austria | snapshot |
payload{
"civ": "Austria",
"food": 53,
"gold": 122,
"turn": 90,
"event": "snapshot",
"faith": 3,
"plots": 56,
"score": 540,
"techs": 18,
"cities": 3,
"culture": 14,
"science": 27.5,
"tourism": 0,
"capitals": [
"Austria"
],
"happiness": 19,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 21,
"population": 20,
"production": 32,
"gold_per_turn": -0.75,
"military_might": 509,
"military_units": 11,
"civs_influential_on": 0
}
|
| 1479 | 90 | Philippines | building_constructed |
payload{
"civ": "Philippines",
"city": "Malolos",
"turn": 90,
"event": "building_constructed",
"wonder": "national",
"building": "BUILDING_WRITERS_GUILD"
}
|
| 1480 | 90 | Philippines | unit_created |
payload{
"x": 43,
"y": 11,
"civ": "Philippines",
"city": "San Juan del Monte",
"turn": 90,
"unit": "UNIT_PIKEMAN",
"event": "unit_created"
}
|
| 1481 | 90 | Philippines | unit_trained |
payload{
"civ": "Philippines",
"city": "San Juan del Monte",
"turn": 90,
"unit": "UNIT_PIKEMAN",
"event": "unit_trained"
}
|
| 1482 | 90 | tech_researched |
payload{
"civs": [
"Philippines"
],
"team": 1,
"tech": "TECH_EDUCATION",
"turn": 90,
"event": "tech_researched",
"change": 1
}
|
|
| 1483 | 90 | Philippines | snapshot |
payload{
"civ": "Philippines",
"food": 57,
"gold": 169,
"turn": 90,
"event": "snapshot",
"faith": 3,
"plots": 34,
"score": 509,
"techs": 21,
"cities": 2,
"culture": 18,
"science": 33,
"tourism": 2,
"capitals": [
"Philippines"
],
"happiness": 9,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_FALLING",
"points": 66
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_FALLING",
"points": 73
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_RISING",
"points": 66
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 43,
"population": 20,
"production": 31,
"gold_per_turn": 25,
"military_might": 185,
"military_units": 9,
"civs_influential_on": 0
}
|
| 1484 | 90 | Arabia | plot_acquired |
payload{
"x": 29,
"y": 20,
"civ": "Arabia",
"city": "Mecca",
"turn": 90,
"event": "plot_acquired"
}
|
| 1485 | 90 | Arabia | plot_bought |
payload{
"x": 29,
"y": 20,
"civ": "Arabia",
"city": "Mecca",
"turn": 90,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 1486 | 90 | Arabia | population_changed |
payload{
"x": 46,
"y": 19,
"civ": "Arabia",
"city": "Cavite El Viejo",
"turn": 90,
"event": "population_changed",
"new_population": 3,
"old_population": 4
}
|
| 1487 | 90 | Arabia | policy_adopted |
payload{
"civ": "Arabia",
"turn": 90,
"event": "policy_adopted",
"policy": "POLICY_CARAVANS"
}
|
| 1488 | 90 | Arabia | snapshot |
payload{
"civ": "Arabia",
"food": 80,
"gold": 5,
"turn": 90,
"event": "snapshot",
"faith": 29,
"plots": 59,
"score": 689,
"techs": 22,
"cities": 4,
"culture": 38,
"science": 32.46,
"tourism": 2,
"capitals": [
"Arabia"
],
"happiness": 2,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_RISING",
"points": 6
},
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_RISING",
"points": 6
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_RISING",
"points": 6
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 23,
"population": 29,
"production": 46,
"gold_per_turn": -11,
"military_might": 489,
"military_units": 9,
"civs_influential_on": 0
}
|
| 1489 | 90 | Philippines | city_state_friendship_changed |
payload{
"civ": "Philippines",
"turn": 90,
"event": "city_state_friendship_changed",
"friends": true,
"city_state": "Djibouti",
"new_friendship": 55,
"old_friendship": 5
}
|
| 1490 | 90 | unit_killed |
payload{
"turn": 90,
"unit": "UNIT_BARBARIAN_WARRIOR",
"event": "unit_killed",
"killer": "Philippines",
"victim": "Barbarians"
}
|
|
| 1491 | 90 | Barbarians | unit_lost |
payload{
"x": 51,
"y": 17,
"civ": "Barbarians",
"turn": 90,
"unit": "UNIT_BARBARIAN_WARRIOR",
"cause": "killed",
"event": "unit_lost",
"killer": "Philippines",
"confidence": "confirmed"
}
|
| 1492 | 90 | unit_killed |
payload{
"turn": 90,
"unit": "UNIT_BARBARIAN_WARRIOR",
"event": "unit_killed",
"killer": "Arabia",
"victim": "Barbarians"
}
|
|
| 1493 | 90 | Barbarians | unit_lost |
payload{
"x": 34,
"y": 20,
"civ": "Barbarians",
"turn": 90,
"unit": "UNIT_MISSIONARY",
"cause": "killed",
"event": "unit_lost",
"killer": "Arabia",
"killed_by": "Arabia",
"confidence": "confirmed"
}
|
| 1494 | 90 | Arabia | unit_created |
payload{
"x": 34,
"y": 20,
"civ": "Arabia",
"turn": 90,
"unit": "UNIT_MISSIONARY",
"event": "unit_created"
}
|
| 1495 | 90 | Barbarians | unit_lost |
payload{
"x": 34,
"y": 20,
"civ": "Barbarians",
"turn": 90,
"unit": "UNIT_BARBARIAN_WARRIOR",
"cause": "killed",
"event": "unit_lost",
"killer": "Arabia",
"confidence": "confirmed"
}
|
| 1496 | 90 | Austria | improvement_built |
payload{
"x": 14,
"y": 22,
"civ": "Austria",
"turn": 90,
"event": "improvement_built",
"improvement": "IMPROVEMENT_CAMP"
}
|
| 1497 | 90 | Arabia | unit_lost |
payload{
"x": 35,
"y": 17,
"civ": "Arabia",
"turn": 90,
"unit": "UNIT_WORKER",
"cause": "killed",
"event": "unit_lost",
"killer": "Barbarians",
"killed_by": "Barbarians",
"confidence": "confirmed"
}
|
| 1498 | 90 | Babylon | building_constructed |
payload{
"civ": "Babylon",
"city": "Babylon",
"turn": 90,
"event": "building_constructed",
"building": "BUILDING_OBSERVATORY"
}
|
| 1499 | 90 | Babylon | population_changed |
payload{
"x": 23,
"y": 19,
"civ": "Babylon",
"city": "Akkad",
"turn": 90,
"event": "population_changed",
"new_population": 10,
"old_population": 9
}
|
| 1500 | 90 | Babylon | city_converted |
payload{
"x": 23,
"y": 19,
"civ": "Babylon",
"city": "Akkad",
"turn": 90,
"event": "city_converted",
"religion": "TXT_KEY_RELIGION_ISLAM"
}
|