« Babylon domination

Raw Events

Babylon domination — page 31 of 127

Seq Turn Civ Event Type Payload
1501 90 Babylon snapshot
payload
{
  "civ": "Babylon",
  "food": 77,
  "gold": 147,
  "turn": 90,
  "event": "snapshot",
  "faith": 23,
  "plots": 45,
  "score": 727,
  "techs": 29,
  "cities": 2,
  "culture": 38,
  "science": 157.11,
  "tourism": 0,
  "capitals": [
    "Babylon"
  ],
  "happiness": 8,
  "influence": [
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 30,
  "population": 27,
  "production": 67,
  "gold_per_turn": -7.05,
  "military_might": 296,
  "military_units": 8,
  "civs_influential_on": 0
}
1502 90 Arabia city_converted
payload
{
  "x": 31,
  "y": 19,
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 90,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_ISLAM"
}
1503 90 Austria city_converted
payload
{
  "x": 17,
  "y": 26,
  "civ": "Austria",
  "city": "Graz",
  "turn": 90,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_ISLAM"
}
1504 91 Arabia population_changed
payload
{
  "x": 46,
  "y": 19,
  "civ": "Arabia",
  "city": "Cavite El Viejo",
  "turn": 91,
  "event": "population_changed",
  "new_population": 2,
  "old_population": 3
}
1505 91 Arabia city_converted
payload
{
  "x": 46,
  "y": 19,
  "civ": "Arabia",
  "city": "Cavite El Viejo",
  "turn": 91,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_ISLAM"
}
1506 91 Arabia snapshot
payload
{
  "civ": "Arabia",
  "food": 76,
  "gold": 0,
  "turn": 91,
  "event": "snapshot",
  "faith": 29,
  "plots": 59,
  "score": 681,
  "techs": 22,
  "cities": 4,
  "culture": 38,
  "science": 22,
  "tourism": 2,
  "capitals": [
    "Arabia"
  ],
  "happiness": 3,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 8
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 8
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 8
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 18,
  "population": 28,
  "production": 45,
  "gold_per_turn": -16,
  "military_might": 493,
  "military_units": 9,
  "civs_influential_on": 0
}
1507 91 Philippines snapshot
payload
{
  "civ": "Philippines",
  "food": 57,
  "gold": 202,
  "turn": 91,
  "event": "snapshot",
  "faith": 3,
  "plots": 34,
  "score": 509,
  "techs": 21,
  "cities": 2,
  "culture": 23,
  "science": 33,
  "tourism": 2,
  "capitals": [
    "Philippines"
  ],
  "happiness": 9,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 68
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 75
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 68
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 43,
  "population": 20,
  "production": 31,
  "gold_per_turn": 25,
  "military_might": 286,
  "military_units": 9,
  "civs_influential_on": 0
}
1508 91 Austria population_changed
payload
{
  "x": 14,
  "y": 21,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 91,
  "event": "population_changed",
  "new_population": 10,
  "old_population": 9
}
1509 91 Austria snapshot
payload
{
  "civ": "Austria",
  "food": 55,
  "gold": 123,
  "turn": 91,
  "event": "snapshot",
  "faith": 3,
  "plots": 56,
  "score": 548,
  "techs": 18,
  "cities": 3,
  "culture": 14,
  "science": 29,
  "tourism": 0,
  "capitals": [
    "Austria"
  ],
  "happiness": 20,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 22,
  "population": 21,
  "production": 34,
  "gold_per_turn": 0.5,
  "military_might": 509,
  "military_units": 11,
  "civs_influential_on": 0
}
1510 91 unit_killed
payload
{
  "turn": 91,
  "unit": "UNIT_BARBARIAN_ARCHER",
  "event": "unit_killed",
  "killer": "Philippines",
  "victim": "Barbarians"
}
1511 91 unit_killed
payload
{
  "turn": 91,
  "unit": "UNIT_BARBARIAN_ARCHER",
  "event": "unit_killed",
  "killer": "Philippines",
  "victim": "Barbarians"
}
1512 91 Barbarians unit_lost
payload
{
  "x": 42,
  "y": 10,
  "civ": "Barbarians",
  "turn": 91,
  "unit": "UNIT_BARBARIAN_ARCHER",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Philippines",
  "confidence": "confirmed"
}
1513 91 Barbarians unit_lost
payload
{
  "x": 51,
  "y": 17,
  "civ": "Barbarians",
  "turn": 91,
  "unit": "UNIT_BARBARIAN_ARCHER",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Philippines",
  "confidence": "confirmed"
}
1514 91 Arabia improvement_built
payload
{
  "x": 31,
  "y": 21,
  "civ": "Arabia",
  "turn": 91,
  "event": "improvement_built"
}
1515 91 Austria unit_created
payload
{
  "x": 14,
  "y": 21,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 91,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
1516 91 Austria unit_lost
payload
{
  "x": 14,
  "y": 21,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 91,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
1517 91 Austria improvement_built
payload
{
  "x": 14,
  "y": 20,
  "civ": "Austria",
  "turn": 91,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_CAMP"
}
1518 91 Babylon population_changed
payload
{
  "x": 22,
  "y": 11,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 91,
  "event": "population_changed",
  "new_population": 18,
  "old_population": 17
}
1519 91 Babylon city_converted
payload
{
  "x": 22,
  "y": 11,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 91,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_CATHOLICISM"
}
1520 91 Babylon building_constructed
payload
{
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 91,
  "event": "building_constructed",
  "building": "BUILDING_MINT"
}
1521 91 Babylon plot_acquired
payload
{
  "x": 20,
  "y": 13,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 91,
  "event": "plot_acquired"
}
1522 91 Babylon plot_bought
payload
{
  "x": 20,
  "y": 13,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 91,
  "event": "plot_bought",
  "bought_with": "culture"
}
1523 91 Babylon unit_created
payload
{
  "x": 23,
  "y": 19,
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 91,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
1524 91 Babylon unit_trained
payload
{
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 91,
  "unit": "UNIT_CARAVAN",
  "event": "unit_trained"
}
1525 91 Babylon plot_acquired
payload
{
  "x": 21,
  "y": 20,
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 91,
  "event": "plot_acquired"
}
1526 91 Babylon plot_bought
payload
{
  "x": 21,
  "y": 20,
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 91,
  "event": "plot_bought",
  "bought_with": "culture"
}
1527 91 tech_researched
payload
{
  "civs": [
    "Babylon"
  ],
  "team": 0,
  "tech": "TECH_BANKING",
  "turn": 91,
  "event": "tech_researched",
  "change": 1
}
1528 91 Babylon snapshot
payload
{
  "civ": "Babylon",
  "food": 74,
  "gold": 154,
  "turn": 91,
  "event": "snapshot",
  "faith": 23,
  "plots": 47,
  "score": 747,
  "techs": 30,
  "cities": 2,
  "culture": 39,
  "science": 159.86,
  "tourism": 0,
  "capitals": [
    "Babylon"
  ],
  "happiness": 7,
  "influence": [
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 44,
  "population": 28,
  "production": 71,
  "gold_per_turn": 6.8,
  "military_might": 296,
  "military_units": 9,
  "civs_influential_on": 0
}
1529 91 unit_killed
payload
{
  "turn": 91,
  "unit": "UNIT_BARBARIAN_WARRIOR",
  "event": "unit_killed",
  "killer": "Babylon",
  "victim": "Barbarians"
}
1530 91 Barbarians unit_lost
payload
{
  "x": 22,
  "y": 21,
  "civ": "Barbarians",
  "turn": 91,
  "unit": "UNIT_BARBARIAN_WARRIOR",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Babylon",
  "confidence": "confirmed"
}
1531 92 Arabia population_changed
payload
{
  "x": 37,
  "y": 19,
  "civ": "Arabia",
  "city": "Medina",
  "turn": 92,
  "event": "population_changed",
  "new_population": 9,
  "old_population": 8
}
1532 92 Arabia city_converted
payload
{
  "x": 37,
  "y": 19,
  "civ": "Arabia",
  "city": "Medina",
  "turn": 92,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_ISLAM"
}
1533 92 Arabia population_changed
payload
{
  "x": 46,
  "y": 19,
  "civ": "Arabia",
  "city": "Cavite El Viejo",
  "turn": 92,
  "event": "population_changed",
  "new_population": 1,
  "old_population": 2
}
1534 92 tech_researched
payload
{
  "civs": [
    "Arabia"
  ],
  "team": 2,
  "tech": "TECH_PHILOSOPHY",
  "turn": 92,
  "event": "tech_researched",
  "change": 1
}
1535 92 Arabia snapshot
payload
{
  "civ": "Arabia",
  "food": 75,
  "gold": 0,
  "turn": 92,
  "event": "snapshot",
  "faith": 29,
  "plots": 59,
  "score": 691,
  "techs": 23,
  "cities": 4,
  "culture": 38,
  "science": 22,
  "tourism": 2,
  "capitals": [
    "Arabia"
  ],
  "happiness": 3,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 10
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 10
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 10
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 18,
  "population": 28,
  "production": 44,
  "gold_per_turn": -17,
  "military_might": 483,
  "military_units": 9,
  "civs_influential_on": 0
}
1536 92 Philippines snapshot
payload
{
  "civ": "Philippines",
  "food": 57,
  "gold": 241,
  "turn": 92,
  "event": "snapshot",
  "faith": 3,
  "plots": 34,
  "score": 509,
  "techs": 21,
  "cities": 2,
  "culture": 23,
  "science": 33,
  "tourism": 2,
  "capitals": [
    "Philippines"
  ],
  "happiness": 9,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 70
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 77
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 70
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 43,
  "population": 20,
  "production": 31,
  "gold_per_turn": 25,
  "military_might": 292,
  "military_units": 9,
  "civs_influential_on": 0
}
1537 92 Philippines unit_promoted
payload
{
  "civ": "Philippines",
  "turn": 92,
  "unit": "UNIT_GALLEASS",
  "event": "unit_promoted",
  "promotion": "PROMOTION_TARGETING_1"
}
1538 92 Austria building_constructed
payload
{
  "civ": "Austria",
  "city": "Vienna",
  "turn": 92,
  "event": "building_constructed",
  "wonder": "national",
  "building": "BUILDING_ARTISTS_GUILD"
}
1539 92 Austria snapshot
payload
{
  "civ": "Austria",
  "food": 56,
  "gold": 123,
  "turn": 92,
  "event": "snapshot",
  "faith": 3,
  "plots": 56,
  "score": 548,
  "techs": 18,
  "cities": 3,
  "culture": 14,
  "science": 35,
  "tourism": 0,
  "capitals": [
    "Austria"
  ],
  "happiness": 20,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 27,
  "population": 21,
  "production": 33,
  "gold_per_turn": 0.57,
  "military_might": 509,
  "military_units": 11,
  "civs_influential_on": 0
}
1540 92 Babylon city_state_friendship_changed
payload
{
  "civ": "Babylon",
  "turn": 92,
  "event": "city_state_friendship_changed",
  "friends": false,
  "city_state": "Teheran",
  "new_friendship": 28,
  "old_friendship": 30
}
1541 92 Babylon city_state_friendship_changed
payload
{
  "civ": "Babylon",
  "turn": 92,
  "event": "city_state_friendship_changed",
  "friends": false,
  "city_state": "Baku",
  "new_friendship": 28,
  "old_friendship": 30
}
1542 92 Philippines improvement_built
payload
{
  "x": 44,
  "y": 16,
  "civ": "Philippines",
  "turn": 92,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_TRADING_POST"
}
1543 92 unit_killed
payload
{
  "turn": 92,
  "unit": "UNIT_BARBARIAN_WARRIOR",
  "event": "unit_killed",
  "killer": "Austria",
  "victim": "Barbarians"
}
1544 92 Austria improvement_built
payload
{
  "x": 13,
  "y": 21,
  "civ": "Austria",
  "turn": 92,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_QUARRY"
}
1545 92 Barbarians unit_lost
payload
{
  "x": 19,
  "y": 25,
  "civ": "Barbarians",
  "turn": 92,
  "unit": "UNIT_BARBARIAN_WARRIOR",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Austria",
  "confidence": "confirmed"
}
1546 92 Babylon building_constructed
payload
{
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 92,
  "event": "building_constructed",
  "building": "BUILDING_MARKET"
}
1547 92 Babylon snapshot
payload
{
  "civ": "Babylon",
  "food": 74,
  "gold": 167,
  "turn": 92,
  "event": "snapshot",
  "faith": 23,
  "plots": 47,
  "score": 747,
  "techs": 30,
  "cities": 2,
  "culture": 29,
  "science": 159.86,
  "tourism": 0,
  "capitals": [
    "Babylon"
  ],
  "happiness": 7,
  "influence": [
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 52,
  "population": 28,
  "production": 71,
  "gold_per_turn": 13.2,
  "military_might": 296,
  "military_units": 9,
  "civs_influential_on": 0
}
1548 92 Babylon unit_created
payload
{
  "x": 21,
  "y": 20,
  "civ": "Babylon",
  "turn": 92,
  "unit": "UNIT_COMPOSITE_BOWMAN",
  "event": "unit_created"
}
1549 92 Babylon unit_upgraded
payload
{
  "to": "UNIT_COMPOSITE_BOWMAN",
  "civ": "Babylon",
  "from": "UNIT_BABYLONIAN_BOWMAN",
  "turn": 92,
  "event": "unit_upgraded"
}
1550 92 Babylon unit_lost
payload
{
  "x": 21,
  "y": 20,
  "civ": "Babylon",
  "turn": 92,
  "unit": "UNIT_BABYLONIAN_BOWMAN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "confidence": "inferred"
}

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