« Babylon domination

Raw Events

Babylon domination — page 33 of 127

Seq Turn Civ Event Type Payload
1601 94 Arabia building_constructed
payload
{
  "civ": "Arabia",
  "city": "Damascus",
  "turn": 94,
  "event": "building_constructed",
  "building": "BUILDING_WATERMILL"
}
1602 94 Arabia snapshot
payload
{
  "civ": "Arabia",
  "food": 74,
  "gold": 0,
  "turn": 94,
  "event": "snapshot",
  "faith": 29,
  "plots": 49,
  "score": 688,
  "techs": 24,
  "cities": 3,
  "culture": 44,
  "science": 22.5,
  "tourism": 2,
  "capitals": [
    "Arabia"
  ],
  "happiness": 12,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 14
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 14
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 14
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 20,
  "population": 27,
  "production": 44,
  "gold_per_turn": -16.5,
  "military_might": 497,
  "military_units": 9,
  "civs_influential_on": 0
}
1603 94 Arabia unit_promoted
payload
{
  "civ": "Arabia",
  "turn": 94,
  "unit": "UNIT_SWORDSMAN",
  "event": "unit_promoted",
  "promotion": "PROMOTION_DRILL_1"
}
1604 94 Arabia unit_promoted
payload
{
  "civ": "Arabia",
  "turn": 94,
  "unit": "UNIT_PIKEMAN",
  "event": "unit_promoted",
  "promotion": "PROMOTION_DRILL_1"
}
1605 94 Austria building_constructed
payload
{
  "civ": "Austria",
  "city": "Graz",
  "turn": 94,
  "event": "building_constructed",
  "building": "BUILDING_MINT"
}
1606 94 Austria plot_acquired
payload
{
  "x": 15,
  "y": 26,
  "civ": "Austria",
  "city": "Graz",
  "turn": 94,
  "event": "plot_acquired"
}
1607 94 Austria plot_bought
payload
{
  "x": 15,
  "y": 26,
  "civ": "Austria",
  "city": "Graz",
  "turn": 94,
  "event": "plot_bought",
  "bought_with": "culture"
}
1608 94 Austria snapshot
payload
{
  "civ": "Austria",
  "food": 56,
  "gold": 127,
  "turn": 94,
  "event": "snapshot",
  "faith": 3,
  "plots": 57,
  "score": 550,
  "techs": 18,
  "cities": 3,
  "culture": 14,
  "science": 36,
  "tourism": 0,
  "capitals": [
    "Austria"
  ],
  "happiness": 20,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 32,
  "population": 21,
  "production": 33,
  "gold_per_turn": 7.22,
  "military_might": 547,
  "military_units": 11,
  "civs_influential_on": 0
}
1609 94 Philippines plot_acquired
payload
{
  "x": 44,
  "y": 9,
  "civ": "Philippines",
  "city": "San Juan del Monte",
  "turn": 94,
  "event": "plot_acquired"
}
1610 94 Philippines plot_acquired
payload
{
  "x": 45,
  "y": 8,
  "civ": "Philippines",
  "city": "San Juan del Monte",
  "turn": 94,
  "event": "plot_acquired"
}
1611 94 unit_killed
payload
{
  "turn": 94,
  "unit": "UNIT_BARBARIAN_AXMAN",
  "event": "unit_killed",
  "killer": "Arabia",
  "victim": "Barbarians"
}
1612 94 Barbarians unit_lost
payload
{
  "x": 32,
  "y": 18,
  "civ": "Barbarians",
  "turn": 94,
  "unit": "UNIT_BARBARIAN_AXMAN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Arabia",
  "confidence": "confirmed"
}
1613 94 Babylon building_constructed
payload
{
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 94,
  "event": "building_constructed",
  "building": "BUILDING_GROCER"
}
1614 94 Babylon population_changed
payload
{
  "x": 28,
  "y": 14,
  "civ": "Babylon",
  "city": "Dur-Kurigalzu",
  "turn": 94,
  "event": "population_changed",
  "new_population": 2,
  "old_population": 1
}
1615 94 Babylon snapshot
payload
{
  "civ": "Babylon",
  "food": 86,
  "gold": 58,
  "turn": 94,
  "event": "snapshot",
  "faith": 23,
  "plots": 56,
  "score": 794,
  "techs": 31,
  "cities": 3,
  "culture": 31,
  "science": 161.86,
  "tourism": 0,
  "capitals": [
    "Babylon"
  ],
  "happiness": 2,
  "influence": [
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 53,
  "population": 30,
  "production": 79,
  "gold_per_turn": 15.2,
  "military_might": 302,
  "military_units": 10,
  "civs_influential_on": 0
}
1616 94 Babylon building_constructed
payload
{
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 94,
  "event": "building_constructed",
  "building": "BUILDING_MOSQUE",
  "bought_with": "faith"
}
1617 94 Babylon improvement_built
payload
{
  "x": 18,
  "y": 10,
  "civ": "Babylon",
  "turn": 94,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_PLANTATION"
}
1618 95 Philippines population_changed
payload
{
  "x": 45,
  "y": 15,
  "civ": "Philippines",
  "city": "Malolos",
  "turn": 95,
  "event": "population_changed",
  "new_population": 11,
  "old_population": 10
}
1619 95 Philippines building_constructed
payload
{
  "civ": "Philippines",
  "city": "Malolos",
  "turn": 95,
  "event": "building_constructed",
  "wonder": "national",
  "building": "BUILDING_NATIONAL_COLLEGE"
}
1620 95 Philippines unit_created
payload
{
  "x": 43,
  "y": 11,
  "civ": "Philippines",
  "city": "San Juan del Monte",
  "turn": 95,
  "unit": "UNIT_SETTLER",
  "event": "unit_created"
}
1621 95 Philippines unit_trained
payload
{
  "civ": "Philippines",
  "city": "San Juan del Monte",
  "turn": 95,
  "unit": "UNIT_SETTLER",
  "event": "unit_trained"
}
1622 95 Philippines snapshot
payload
{
  "civ": "Philippines",
  "food": 59,
  "gold": 264,
  "turn": 95,
  "event": "snapshot",
  "faith": 3,
  "plots": 36,
  "score": 518,
  "techs": 21,
  "cities": 2,
  "culture": 22,
  "science": 48.75,
  "tourism": 2,
  "capitals": [
    "Philippines"
  ],
  "happiness": 11,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 76
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 83
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 76
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 48,
  "population": 21,
  "production": 32,
  "gold_per_turn": 25.85,
  "military_might": 303,
  "military_units": 10,
  "civs_influential_on": 0
}
1623 95 Arabia city_state_friendship_changed
payload
{
  "civ": "Arabia",
  "turn": 95,
  "event": "city_state_friendship_changed",
  "friends": false,
  "city_state": "Djibouti",
  "new_friendship": 28,
  "old_friendship": 30
}
1624 95 Arabia building_constructed
payload
{
  "civ": "Arabia",
  "city": "Damascus",
  "turn": 95,
  "event": "building_constructed",
  "building": "BUILDING_CATHEDRAL",
  "bought_with": "faith"
}
1625 95 Arabia population_changed
payload
{
  "x": 31,
  "y": 19,
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 95,
  "event": "population_changed",
  "new_population": 15,
  "old_population": 14
}
1626 95 Arabia city_converted
payload
{
  "x": 31,
  "y": 19,
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 95,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_ISLAM"
}
1627 95 Arabia snapshot
payload
{
  "civ": "Arabia",
  "food": 74,
  "gold": 0,
  "turn": 95,
  "event": "snapshot",
  "faith": 29,
  "plots": 49,
  "score": 696,
  "techs": 24,
  "cities": 3,
  "culture": 44,
  "science": 24,
  "tourism": 2,
  "capitals": [
    "Arabia"
  ],
  "happiness": 15,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 16
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 16
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 16
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 20,
  "population": 28,
  "production": 46,
  "gold_per_turn": -16.5,
  "military_might": 510,
  "military_units": 9,
  "civs_influential_on": 0
}
1628 95 Austria population_changed
payload
{
  "x": 14,
  "y": 21,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 95,
  "event": "population_changed",
  "new_population": 11,
  "old_population": 10
}
1629 95 Austria unit_created
payload
{
  "x": 14,
  "y": 21,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 95,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
1630 95 Austria unit_trained
payload
{
  "civ": "Austria",
  "city": "Vienna",
  "turn": 95,
  "unit": "UNIT_CARAVAN",
  "event": "unit_trained"
}
1631 95 Austria building_constructed
payload
{
  "civ": "Austria",
  "city": "Salzburg",
  "turn": 95,
  "event": "building_constructed",
  "building": "BUILDING_LIBRARY"
}
1632 95 Austria snapshot
payload
{
  "civ": "Austria",
  "food": 58,
  "gold": 132,
  "turn": 95,
  "event": "snapshot",
  "faith": 3,
  "plots": 57,
  "score": 558,
  "techs": 18,
  "cities": 3,
  "culture": 14,
  "science": 41,
  "tourism": 0,
  "capitals": [
    "Austria"
  ],
  "happiness": 20,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 32,
  "population": 22,
  "production": 36,
  "gold_per_turn": 5.22,
  "military_might": 548,
  "military_units": 12,
  "civs_influential_on": 0
}
1633 95 Barbarians unit_lost
payload
{
  "x": 31,
  "y": 18,
  "civ": "Barbarians",
  "turn": 95,
  "unit": "UNIT_WORKER",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Arabia",
  "killed_by": "Arabia",
  "confidence": "confirmed"
}
1634 95 Arabia unit_created
payload
{
  "x": 31,
  "y": 18,
  "civ": "Arabia",
  "turn": 95,
  "unit": "UNIT_WORKER",
  "event": "unit_created"
}
1635 95 Austria improvement_built
payload
{
  "x": 13,
  "y": 19,
  "civ": "Austria",
  "turn": 95,
  "event": "improvement_built"
}
1636 95 Austria improvement_built
payload
{
  "x": 15,
  "y": 20,
  "civ": "Austria",
  "turn": 95,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_CAMP"
}
1637 95 Babylon population_changed
payload
{
  "x": 22,
  "y": 11,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 95,
  "event": "population_changed",
  "new_population": 19,
  "old_population": 18
}
1638 95 Babylon city_converted
payload
{
  "x": 22,
  "y": 11,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 95,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_CATHOLICISM"
}
1639 95 Babylon building_constructed
payload
{
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 95,
  "event": "building_constructed",
  "building": "BUILDING_BANK"
}
1640 95 Babylon plot_acquired
payload
{
  "x": 25,
  "y": 10,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 95,
  "event": "plot_acquired"
}
1641 95 Babylon plot_bought
payload
{
  "x": 25,
  "y": 10,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 95,
  "event": "plot_bought",
  "bought_with": "culture"
}
1642 95 Babylon unit_created
payload
{
  "x": 23,
  "y": 19,
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 95,
  "unit": "UNIT_WORKER",
  "event": "unit_created"
}
1643 95 Babylon unit_trained
payload
{
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 95,
  "unit": "UNIT_WORKER",
  "event": "unit_trained"
}
1644 95 Babylon population_changed
payload
{
  "x": 28,
  "y": 14,
  "civ": "Babylon",
  "city": "Dur-Kurigalzu",
  "turn": 95,
  "event": "population_changed",
  "new_population": 3,
  "old_population": 2
}
1645 95 tech_researched
payload
{
  "civs": [
    "Babylon"
  ],
  "team": 0,
  "tech": "TECH_PHYSICS",
  "turn": 95,
  "event": "tech_researched",
  "change": 1
}
1646 95 Babylon snapshot
payload
{
  "civ": "Babylon",
  "food": 90,
  "gold": 86,
  "turn": 95,
  "event": "snapshot",
  "faith": 26,
  "plots": 57,
  "score": 821,
  "techs": 32,
  "cities": 3,
  "culture": 33,
  "science": 165.6,
  "tourism": 0,
  "capitals": [
    "Babylon"
  ],
  "happiness": 6,
  "influence": [
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 67,
  "population": 32,
  "production": 83,
  "gold_per_turn": 27.95,
  "military_might": 305,
  "military_units": 10,
  "civs_influential_on": 0
}
1647 95 Babylon policy_adopted
payload
{
  "civ": "Babylon",
  "turn": 95,
  "event": "policy_adopted",
  "policy": "POLICY_MERCANTILISM"
}
1648 95 Babylon improvement_built
payload
{
  "x": 28,
  "y": 16,
  "civ": "Babylon",
  "turn": 95,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_PLANTATION"
}
1649 96 Austria plot_acquired
payload
{
  "x": 15,
  "y": 24,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 96,
  "event": "plot_acquired"
}
1650 96 Austria plot_bought
payload
{
  "x": 15,
  "y": 24,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 96,
  "event": "plot_bought",
  "bought_with": "culture"
}

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