Raw Events
Babylon domination — page 34 of 127
| Seq | Turn | Civ | Event Type | Payload |
|---|---|---|---|---|
| 1651 | 96 | Austria | plot_acquired |
payload{
"x": 10,
"y": 12,
"civ": "Austria",
"city": "Salzburg",
"turn": 96,
"event": "plot_acquired"
}
|
| 1652 | 96 | Austria | plot_bought |
payload{
"x": 10,
"y": 12,
"civ": "Austria",
"city": "Salzburg",
"turn": 96,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 1653 | 96 | tech_researched |
payload{
"civs": [
"Austria"
],
"team": 3,
"tech": "TECH_PHYSICS",
"turn": 96,
"event": "tech_researched",
"change": 1
}
|
|
| 1654 | 96 | Austria | snapshot |
payload{
"civ": "Austria",
"food": 58,
"gold": 135,
"turn": 96,
"event": "snapshot",
"faith": 3,
"plots": 59,
"score": 570,
"techs": 19,
"cities": 3,
"culture": 14,
"science": 41,
"tourism": 0,
"capitals": [
"Austria"
],
"happiness": 20,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 32,
"population": 22,
"production": 36,
"gold_per_turn": 3.22,
"military_might": 549,
"military_units": 12,
"civs_influential_on": 0
}
|
| 1655 | 96 | Arabia | unit_created |
payload{
"x": 31,
"y": 19,
"civ": "Arabia",
"city": "Mecca",
"turn": 96,
"unit": "UNIT_MISSIONARY",
"event": "unit_created"
}
|
| 1656 | 96 | Arabia | unit_trained |
payload{
"civ": "Arabia",
"city": "Mecca",
"turn": 96,
"unit": "UNIT_MISSIONARY",
"event": "unit_trained",
"bought_with": "faith"
}
|
| 1657 | 96 | Arabia | plot_acquired |
payload{
"x": 34,
"y": 20,
"civ": "Arabia",
"city": "Mecca",
"turn": 96,
"event": "plot_acquired"
}
|
| 1658 | 96 | Arabia | plot_bought |
payload{
"x": 34,
"y": 20,
"civ": "Arabia",
"city": "Mecca",
"turn": 96,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 1659 | 96 | Arabia | snapshot |
payload{
"civ": "Arabia",
"food": 74,
"gold": 0,
"turn": 96,
"event": "snapshot",
"faith": 29,
"plots": 50,
"score": 698,
"techs": 24,
"cities": 3,
"culture": 44,
"science": 21,
"tourism": 2,
"capitals": [
"Arabia"
],
"happiness": 15,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_RISING",
"points": 18
},
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_RISING",
"points": 18
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_RISING",
"points": 18
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 20,
"population": 28,
"production": 46,
"gold_per_turn": -19.5,
"military_might": 512,
"military_units": 9,
"civs_influential_on": 0
}
|
| 1660 | 96 | Philippines | unit_created |
payload{
"x": 45,
"y": 15,
"civ": "Philippines",
"city": "Malolos",
"turn": 96,
"unit": "UNIT_TRIREME",
"event": "unit_created"
}
|
| 1661 | 96 | Philippines | plot_acquired |
payload{
"x": 45,
"y": 18,
"civ": "Philippines",
"city": "Malolos",
"turn": 96,
"event": "plot_acquired"
}
|
| 1662 | 96 | Philippines | plot_bought |
payload{
"x": 45,
"y": 18,
"civ": "Philippines",
"city": "Malolos",
"turn": 96,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 1663 | 96 | Philippines | snapshot |
payload{
"civ": "Philippines",
"food": 59,
"gold": 128,
"turn": 96,
"event": "snapshot",
"faith": 3,
"plots": 37,
"score": 520,
"techs": 21,
"cities": 2,
"culture": 22,
"science": 48.75,
"tourism": 2,
"capitals": [
"Philippines"
],
"happiness": 11,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_FALLING",
"points": 78
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_FALLING",
"points": 85
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_RISING",
"points": 78
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 48,
"population": 21,
"production": 32,
"gold_per_turn": 23.76,
"military_might": 315,
"military_units": 11,
"civs_influential_on": 0
}
|
| 1664 | 96 | Arabia | city_state_friendship_changed |
payload{
"civ": "Arabia",
"turn": 96,
"event": "city_state_friendship_changed",
"friends": false,
"city_state": "Cahokia",
"new_friendship": 28,
"old_friendship": 30
}
|
| 1665 | 96 | unit_killed |
payload{
"turn": 96,
"unit": "UNIT_BARBARIAN_ARCHER",
"event": "unit_killed",
"killer": "Philippines",
"victim": "Barbarians"
}
|
|
| 1666 | 96 | Philippines | improvement_built |
payload{
"x": 44,
"y": 17,
"civ": "Philippines",
"turn": 96,
"event": "improvement_built",
"improvement": "IMPROVEMENT_TRADING_POST"
}
|
| 1667 | 96 | Barbarians | unit_lost |
payload{
"x": 50,
"y": 33,
"civ": "Barbarians",
"turn": 96,
"unit": "UNIT_BARBARIAN_ARCHER",
"cause": "killed",
"event": "unit_lost",
"killer": "Philippines",
"confidence": "confirmed"
}
|
| 1668 | 96 | Austria | unit_created |
payload{
"x": 17,
"y": 26,
"civ": "Austria",
"city": "Graz",
"turn": 96,
"unit": "UNIT_CARAVAN",
"event": "unit_created"
}
|
| 1669 | 96 | Austria | unit_lost |
payload{
"x": 17,
"y": 26,
"civ": "Austria",
"city": "Graz",
"turn": 96,
"unit": "UNIT_CARAVAN",
"cause": "used_up",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 1670 | 96 | Babylon | plot_acquired |
payload{
"x": 26,
"y": 13,
"civ": "Babylon",
"city": "Dur-Kurigalzu",
"turn": 96,
"event": "plot_acquired"
}
|
| 1671 | 96 | Babylon | plot_bought |
payload{
"x": 26,
"y": 13,
"civ": "Babylon",
"city": "Dur-Kurigalzu",
"turn": 96,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 1672 | 96 | Babylon | unit_lost |
payload{
"x": 23,
"y": 19,
"civ": "Babylon",
"city": "Akkad",
"turn": 96,
"unit": "UNIT_CARAVAN",
"cause": "used_up",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 1673 | 96 | Babylon | unit_created |
payload{
"x": 23,
"y": 19,
"civ": "Babylon",
"city": "Akkad",
"turn": 96,
"unit": "UNIT_CARAVAN",
"event": "unit_created"
}
|
| 1674 | 96 | Babylon | snapshot |
payload{
"civ": "Babylon",
"food": 85,
"gold": 118,
"turn": 96,
"event": "snapshot",
"faith": 26,
"plots": 58,
"score": 830,
"techs": 32,
"cities": 3,
"culture": 33,
"science": 175.58,
"tourism": 0,
"capitals": [
"Babylon"
],
"happiness": 6,
"influence": [
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 72,
"population": 32,
"production": 83,
"gold_per_turn": 32.1,
"military_might": 310,
"military_units": 10,
"civs_influential_on": 0
}
|
| 1675 | 96 | Babylon | building_constructed |
payload{
"civ": "Babylon",
"city": "Akkad",
"turn": 96,
"event": "building_constructed",
"building": "BUILDING_CATHEDRAL",
"bought_with": "faith"
}
|
| 1676 | 96 | Babylon | unit_created |
payload{
"x": 23,
"y": 19,
"civ": "Babylon",
"city": "Akkad",
"turn": 96,
"unit": "UNIT_CARAVAN",
"event": "unit_created"
}
|
| 1677 | 96 | Babylon | unit_lost |
payload{
"x": 23,
"y": 19,
"civ": "Babylon",
"city": "Akkad",
"turn": 96,
"unit": "UNIT_CARAVAN",
"cause": "used_up",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 1678 | 97 | Philippines | snapshot |
payload{
"civ": "Philippines",
"food": 59,
"gold": 159,
"turn": 97,
"event": "snapshot",
"faith": 3,
"plots": 37,
"score": 520,
"techs": 21,
"cities": 2,
"culture": 22,
"science": 48.75,
"tourism": 2,
"capitals": [
"Philippines"
],
"happiness": 11,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_FALLING",
"points": 80
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_FALLING",
"points": 87
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_RISING",
"points": 80
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 48,
"population": 21,
"production": 32,
"gold_per_turn": 23.76,
"military_might": 321,
"military_units": 11,
"civs_influential_on": 0
}
|
| 1679 | 97 | Austria | snapshot |
payload{
"civ": "Austria",
"food": 58,
"gold": 141,
"turn": 97,
"event": "snapshot",
"faith": 3,
"plots": 59,
"score": 570,
"techs": 19,
"cities": 3,
"culture": 14,
"science": 48,
"tourism": 0,
"capitals": [
"Austria"
],
"happiness": 20,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 36,
"population": 22,
"production": 36,
"gold_per_turn": 6.18,
"military_might": 550,
"military_units": 12,
"civs_influential_on": 0
}
|
| 1680 | 97 | Arabia | plot_acquired |
payload{
"x": 39,
"y": 18,
"civ": "Arabia",
"city": "Medina",
"turn": 97,
"event": "plot_acquired"
}
|
| 1681 | 97 | Arabia | plot_bought |
payload{
"x": 39,
"y": 18,
"civ": "Arabia",
"city": "Medina",
"turn": 97,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 1682 | 97 | Arabia | plot_acquired |
payload{
"x": 44,
"y": 21,
"civ": "Arabia",
"city": "Damascus",
"turn": 97,
"event": "plot_acquired"
}
|
| 1683 | 97 | Arabia | plot_bought |
payload{
"x": 44,
"y": 21,
"civ": "Arabia",
"city": "Damascus",
"turn": 97,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 1684 | 97 | Arabia | snapshot |
payload{
"civ": "Arabia",
"food": 74,
"gold": 0,
"turn": 97,
"event": "snapshot",
"faith": 29,
"plots": 52,
"score": 701,
"techs": 24,
"cities": 3,
"culture": 44,
"science": 20,
"tourism": 2,
"capitals": [
"Arabia"
],
"happiness": 16,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_RISING",
"points": 20
},
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_RISING",
"points": 20
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_RISING",
"points": 20
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 20,
"population": 28,
"production": 46,
"gold_per_turn": -20.5,
"military_might": 518,
"military_units": 9,
"civs_influential_on": 0
}
|
| 1685 | 97 | Arabia | city_state_friendship_changed |
payload{
"civ": "Arabia",
"turn": 97,
"event": "city_state_friendship_changed",
"friends": true,
"city_state": "Kathmandu",
"new_friendship": 40,
"old_friendship": 0
}
|
| 1686 | 97 | Philippines | improvement_built |
payload{
"x": 43,
"y": 10,
"civ": "Philippines",
"turn": 97,
"event": "improvement_built",
"improvement": "IMPROVEMENT_CAMP"
}
|
| 1687 | 97 | Arabia | improvement_built |
payload{
"x": 32,
"y": 17,
"civ": "Arabia",
"turn": 97,
"event": "improvement_built",
"improvement": "IMPROVEMENT_PLANTATION"
}
|
| 1688 | 97 | Austria | improvement_built |
payload{
"x": 13,
"y": 23,
"civ": "Austria",
"turn": 97,
"event": "improvement_built",
"improvement": "IMPROVEMENT_CAMP"
}
|
| 1689 | 97 | Babylon | plot_acquired |
payload{
"x": 25,
"y": 11,
"civ": "Babylon",
"city": "Babylon",
"turn": 97,
"event": "plot_acquired"
}
|
| 1690 | 97 | Babylon | plot_bought |
payload{
"x": 25,
"y": 11,
"civ": "Babylon",
"city": "Babylon",
"turn": 97,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 1691 | 97 | Babylon | plot_acquired |
payload{
"x": 25,
"y": 19,
"civ": "Babylon",
"city": "Akkad",
"turn": 97,
"event": "plot_acquired"
}
|
| 1692 | 97 | Babylon | plot_bought |
payload{
"x": 25,
"y": 19,
"civ": "Babylon",
"city": "Akkad",
"turn": 97,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 1693 | 97 | Babylon | building_constructed |
payload{
"civ": "Babylon",
"city": "Dur-Kurigalzu",
"turn": 97,
"event": "building_constructed",
"building": "BUILDING_GRANARY"
}
|
| 1694 | 97 | Babylon | snapshot |
payload{
"civ": "Babylon",
"food": 92,
"gold": 149,
"turn": 97,
"event": "snapshot",
"faith": 26,
"plots": 60,
"score": 833,
"techs": 32,
"cities": 3,
"culture": 38,
"science": 175.58,
"tourism": 0,
"capitals": [
"Babylon"
],
"happiness": 6,
"influence": [
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 72,
"population": 32,
"production": 83,
"gold_per_turn": 31.1,
"military_might": 314,
"military_units": 10,
"civs_influential_on": 0
}
|
| 1695 | 97 | Babylon | improvement_built |
payload{
"x": 25,
"y": 13,
"civ": "Babylon",
"turn": 97,
"event": "improvement_built",
"improvement": "IMPROVEMENT_PLANTATION"
}
|
| 1696 | 98 | Austria | building_constructed |
payload{
"civ": "Austria",
"city": "Vienna",
"turn": 98,
"event": "building_constructed",
"building": "BUILDING_STABLE"
}
|
| 1697 | 98 | tech_researched |
payload{
"civs": [
"Austria"
],
"team": 3,
"tech": "TECH_DRAMA",
"turn": 98,
"event": "tech_researched",
"change": 1
}
|
|
| 1698 | 98 | Austria | snapshot |
payload{
"civ": "Austria",
"food": 58,
"gold": 130,
"turn": 98,
"event": "snapshot",
"faith": 3,
"plots": 59,
"score": 580,
"techs": 20,
"cities": 3,
"culture": 16,
"science": 48,
"tourism": 0,
"capitals": [
"Austria"
],
"happiness": 24,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 33,
"population": 22,
"production": 38,
"gold_per_turn": 4.18,
"military_might": 551,
"military_units": 12,
"civs_influential_on": 0
}
|
| 1699 | 98 | Philippines | population_changed |
payload{
"x": 43,
"y": 11,
"civ": "Philippines",
"city": "San Juan del Monte",
"turn": 98,
"event": "population_changed",
"new_population": 11,
"old_population": 10
}
|
| 1700 | 98 | Philippines | unit_created |
payload{
"x": 43,
"y": 11,
"civ": "Philippines",
"city": "San Juan del Monte",
"turn": 98,
"unit": "UNIT_CARAVAN",
"event": "unit_created"
}
|