« Babylon domination

Raw Events

Babylon domination — page 35 of 127

Seq Turn Civ Event Type Payload
1701 98 Philippines unit_trained
payload
{
  "civ": "Philippines",
  "city": "San Juan del Monte",
  "turn": 98,
  "unit": "UNIT_CARAVAN",
  "event": "unit_trained"
}
1702 98 Philippines snapshot
payload
{
  "civ": "Philippines",
  "food": 62,
  "gold": 183,
  "turn": 98,
  "event": "snapshot",
  "faith": 3,
  "plots": 37,
  "score": 528,
  "techs": 21,
  "cities": 2,
  "culture": 22,
  "science": 50.25,
  "tourism": 2,
  "capitals": [
    "Philippines"
  ],
  "happiness": 10,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 82
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 89
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 82
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 48,
  "population": 22,
  "production": 33,
  "gold_per_turn": 23.76,
  "military_might": 324,
  "military_units": 12,
  "civs_influential_on": 0
}
1703 98 Arabia building_constructed
payload
{
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 98,
  "event": "building_constructed",
  "wonder": "world",
  "building": "BUILDING_MOSQUE_OF_DJENNE"
}
1704 98 Arabia snapshot
payload
{
  "civ": "Arabia",
  "food": 78,
  "gold": 5,
  "turn": 98,
  "event": "snapshot",
  "faith": 39,
  "plots": 52,
  "score": 711,
  "techs": 24,
  "cities": 3,
  "culture": 48,
  "science": 35.5,
  "tourism": 2,
  "capitals": [
    "Arabia"
  ],
  "happiness": 19,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 22
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 22
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 22
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 30,
  "population": 28,
  "production": 46,
  "gold_per_turn": -10.5,
  "military_might": 518,
  "military_units": 9,
  "civs_influential_on": 0
}
1705 98 Philippines population_changed
payload
{
  "x": 46,
  "y": 20,
  "civ": "Philippines",
  "city": "Cavite El Viejo",
  "turn": 98,
  "event": "population_changed",
  "new_population": 1,
  "old_population": 0
}
1706 98 Philippines population_changed
payload
{
  "x": 46,
  "y": 20,
  "civ": "Philippines",
  "city": "Cavite El Viejo",
  "turn": 98,
  "event": "population_changed",
  "new_population": 1,
  "old_population": 1
}
1707 98 Philippines population_changed
payload
{
  "x": 46,
  "y": 20,
  "civ": "Philippines",
  "city": "Cavite El Viejo",
  "turn": 98,
  "event": "population_changed",
  "new_population": 2,
  "old_population": 1
}
1708 98 Philippines city_founded
payload
{
  "x": 46,
  "y": 20,
  "civ": "Philippines",
  "city": "Cavite El Viejo",
  "turn": 98,
  "event": "city_founded"
}
1709 98 Philippines unit_created
payload
{
  "x": 30,
  "y": 3,
  "civ": "Philippines",
  "turn": 98,
  "unit": "UNIT_SPEARMAN",
  "event": "unit_created"
}
1710 98 Philippines unit_upgraded
payload
{
  "to": "UNIT_SPEARMAN",
  "civ": "Philippines",
  "from": "UNIT_WARRIOR",
  "turn": 98,
  "event": "unit_upgraded",
  "goody_hut": true
}
1711 98 Philippines unit_lost
payload
{
  "x": 30,
  "y": 3,
  "civ": "Philippines",
  "turn": 98,
  "unit": "UNIT_WARRIOR",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "confidence": "inferred"
}
1712 98 Philippines improvement_built
payload
{
  "x": 42,
  "y": 13,
  "civ": "Philippines",
  "turn": 98,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_CAMP"
}
1713 98 Philippines unit_lost
payload
{
  "x": 46,
  "y": 20,
  "civ": "Philippines",
  "city": "Cavite El Viejo",
  "turn": 98,
  "unit": "UNIT_SETTLER",
  "cause": "founded_city",
  "event": "unit_lost",
  "confidence": "confirmed"
}
1714 98 Arabia unit_lost
payload
{
  "x": 40,
  "y": 12,
  "civ": "Arabia",
  "turn": 98,
  "unit": "UNIT_MISSIONARY",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
1715 98 Arabia improvement_built
payload
{
  "x": 33,
  "y": 18,
  "civ": "Arabia",
  "turn": 98,
  "event": "improvement_built"
}
1716 98 Austria improvement_built
payload
{
  "x": 13,
  "y": 18,
  "civ": "Austria",
  "turn": 98,
  "event": "improvement_built"
}
1717 98 Babylon unit_created
payload
{
  "x": 22,
  "y": 11,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 98,
  "unit": "UNIT_MISSIONARY",
  "event": "unit_created"
}
1718 98 Babylon unit_created
payload
{
  "x": 22,
  "y": 11,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 98,
  "unit": "UNIT_MISSIONARY",
  "event": "unit_created"
}
1719 98 Babylon unit_created
payload
{
  "x": 22,
  "y": 11,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 98,
  "unit": "UNIT_MISSIONARY",
  "event": "unit_created"
}
1720 98 Babylon building_constructed
payload
{
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 98,
  "event": "building_constructed",
  "wonder": "world",
  "building": "BUILDING_BOROBUDUR"
}
1721 98 Babylon population_changed
payload
{
  "x": 28,
  "y": 14,
  "civ": "Babylon",
  "city": "Dur-Kurigalzu",
  "turn": 98,
  "event": "population_changed",
  "new_population": 4,
  "old_population": 3
}
1722 98 Babylon snapshot
payload
{
  "civ": "Babylon",
  "food": 96,
  "gold": 175,
  "turn": 98,
  "event": "snapshot",
  "faith": 32,
  "plots": 60,
  "score": 851,
  "techs": 32,
  "cities": 3,
  "culture": 39,
  "science": 176.58,
  "tourism": 0,
  "capitals": [
    "Babylon"
  ],
  "happiness": 9,
  "influence": [
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 72,
  "population": 33,
  "production": 84,
  "gold_per_turn": 25.1,
  "military_might": 318,
  "military_units": 10,
  "civs_influential_on": 0
}
1723 98 Babylon city_converted
payload
{
  "x": 23,
  "y": 19,
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 98,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_ISLAM"
}
1724 98 Babylon improvement_built
payload
{
  "x": 27,
  "y": 15,
  "civ": "Babylon",
  "turn": 98,
  "event": "improvement_built"
}
1725 98 Babylon improvement_built
payload
{
  "x": 22,
  "y": 21,
  "civ": "Babylon",
  "turn": 98,
  "event": "improvement_built"
}
1726 99 Arabia unit_created
payload
{
  "x": 31,
  "y": 19,
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 99,
  "unit": "UNIT_MISSIONARY",
  "event": "unit_created"
}
1727 99 Arabia unit_trained
payload
{
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 99,
  "unit": "UNIT_MISSIONARY",
  "event": "unit_trained",
  "bought_with": "faith"
}
1728 99 Arabia building_constructed
payload
{
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 99,
  "event": "building_constructed",
  "building": "BUILDING_TEMPLE"
}
1729 99 Arabia population_changed
payload
{
  "x": 42,
  "y": 22,
  "civ": "Arabia",
  "city": "Damascus",
  "turn": 99,
  "event": "population_changed",
  "new_population": 5,
  "old_population": 4
}
1730 99 Arabia city_converted
payload
{
  "x": 42,
  "y": 22,
  "civ": "Arabia",
  "city": "Damascus",
  "turn": 99,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_ISLAM"
}
1731 99 Arabia snapshot
payload
{
  "civ": "Arabia",
  "food": 78,
  "gold": 0,
  "turn": 99,
  "event": "snapshot",
  "faith": 42,
  "plots": 52,
  "score": 720,
  "techs": 24,
  "cities": 3,
  "culture": 49,
  "science": 32.25,
  "tourism": 2,
  "capitals": [
    "Arabia"
  ],
  "happiness": 19,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 24
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 24
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 24
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 31,
  "population": 29,
  "production": 49,
  "gold_per_turn": -11.25,
  "military_might": 529,
  "military_units": 9,
  "civs_influential_on": 0
}
1732 99 Philippines unit_created
payload
{
  "x": 45,
  "y": 15,
  "civ": "Philippines",
  "city": "Malolos",
  "turn": 99,
  "unit": "UNIT_TRIREME",
  "event": "unit_created"
}
1733 99 Philippines snapshot
payload
{
  "civ": "Philippines",
  "food": 68,
  "gold": 47,
  "turn": 99,
  "event": "snapshot",
  "faith": 3,
  "plots": 44,
  "score": 560,
  "techs": 21,
  "cities": 3,
  "culture": 23,
  "science": 52.25,
  "tourism": 2,
  "capitals": [
    "Philippines"
  ],
  "happiness": 6,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 84
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 91
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 84
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 50,
  "population": 24,
  "production": 38,
  "gold_per_turn": 24.25,
  "military_might": 338,
  "military_units": 13,
  "civs_influential_on": 0
}
1734 99 Austria population_changed
payload
{
  "x": 14,
  "y": 21,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 99,
  "event": "population_changed",
  "new_population": 12,
  "old_population": 11
}
1735 99 Austria building_constructed
payload
{
  "civ": "Austria",
  "city": "Vienna",
  "turn": 99,
  "event": "building_constructed",
  "building": "BUILDING_SHRINE"
}
1736 99 Austria snapshot
payload
{
  "civ": "Austria",
  "food": 60,
  "gold": 135,
  "turn": 99,
  "event": "snapshot",
  "faith": 4,
  "plots": 59,
  "score": 588,
  "techs": 20,
  "cities": 3,
  "culture": 16,
  "science": 47.5,
  "tourism": 0,
  "capitals": [
    "Austria"
  ],
  "happiness": 23,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 35,
  "population": 23,
  "production": 41,
  "gold_per_turn": 3.84,
  "military_might": 549,
  "military_units": 12,
  "civs_influential_on": 0
}
1737 99 Philippines unit_created
payload
{
  "x": 45,
  "y": 15,
  "civ": "Philippines",
  "city": "Malolos",
  "turn": 99,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
1738 99 Philippines improvement_built
payload
{
  "x": 45,
  "y": 18,
  "civ": "Philippines",
  "turn": 99,
  "event": "improvement_built"
}
1739 99 Philippines unit_lost
payload
{
  "x": 45,
  "y": 15,
  "civ": "Philippines",
  "city": "Malolos",
  "turn": 99,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
1740 99 Arabia improvement_built
payload
{
  "x": 31,
  "y": 17,
  "civ": "Arabia",
  "turn": 99,
  "event": "improvement_built"
}
1741 99 Austria improvement_built
payload
{
  "x": 17,
  "y": 25,
  "civ": "Austria",
  "turn": 99,
  "event": "improvement_built"
}
1742 99 Babylon golden_age_started
payload
{
  "civ": "Babylon",
  "turn": 99,
  "event": "golden_age_started"
}
1743 99 Babylon building_constructed
payload
{
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 99,
  "event": "building_constructed",
  "building": "BUILDING_BREWERY"
}
1744 99 Babylon plot_acquired
payload
{
  "x": 20,
  "y": 8,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 99,
  "event": "plot_acquired"
}
1745 99 Babylon plot_bought
payload
{
  "x": 20,
  "y": 8,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 99,
  "event": "plot_bought",
  "bought_with": "culture"
}
1746 99 Babylon plot_acquired
payload
{
  "x": 26,
  "y": 20,
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 99,
  "event": "plot_acquired"
}
1747 99 Babylon plot_bought
payload
{
  "x": 26,
  "y": 20,
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 99,
  "event": "plot_bought",
  "bought_with": "culture"
}
1748 99 tech_researched
payload
{
  "civs": [
    "Babylon"
  ],
  "team": 0,
  "tech": "TECH_PRINTING_PRESS",
  "turn": 99,
  "event": "tech_researched",
  "change": 1
}
1749 99 Babylon snapshot
payload
{
  "civ": "Babylon",
  "food": 99,
  "gold": 218,
  "turn": 99,
  "event": "snapshot",
  "faith": 32,
  "plots": 62,
  "score": 864,
  "techs": 33,
  "cities": 3,
  "culture": 45,
  "science": 176.58,
  "tourism": 0,
  "capitals": [
    "Babylon"
  ],
  "happiness": 9,
  "influence": [
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 91,
  "population": 33,
  "production": 98,
  "gold_per_turn": 43.1,
  "military_might": 321,
  "military_units": 10,
  "civs_influential_on": 0
}
1750 99 Babylon city_converted
payload
{
  "x": 23,
  "y": 19,
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 99,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_CATHOLICISM"
}

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