Raw Events
Babylon domination — page 35 of 127
| Seq | Turn | Civ | Event Type | Payload |
|---|---|---|---|---|
| 1701 | 98 | Philippines | unit_trained |
payload{
"civ": "Philippines",
"city": "San Juan del Monte",
"turn": 98,
"unit": "UNIT_CARAVAN",
"event": "unit_trained"
}
|
| 1702 | 98 | Philippines | snapshot |
payload{
"civ": "Philippines",
"food": 62,
"gold": 183,
"turn": 98,
"event": "snapshot",
"faith": 3,
"plots": 37,
"score": 528,
"techs": 21,
"cities": 2,
"culture": 22,
"science": 50.25,
"tourism": 2,
"capitals": [
"Philippines"
],
"happiness": 10,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_FALLING",
"points": 82
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_FALLING",
"points": 89
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_RISING",
"points": 82
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 48,
"population": 22,
"production": 33,
"gold_per_turn": 23.76,
"military_might": 324,
"military_units": 12,
"civs_influential_on": 0
}
|
| 1703 | 98 | Arabia | building_constructed |
payload{
"civ": "Arabia",
"city": "Mecca",
"turn": 98,
"event": "building_constructed",
"wonder": "world",
"building": "BUILDING_MOSQUE_OF_DJENNE"
}
|
| 1704 | 98 | Arabia | snapshot |
payload{
"civ": "Arabia",
"food": 78,
"gold": 5,
"turn": 98,
"event": "snapshot",
"faith": 39,
"plots": 52,
"score": 711,
"techs": 24,
"cities": 3,
"culture": 48,
"science": 35.5,
"tourism": 2,
"capitals": [
"Arabia"
],
"happiness": 19,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_RISING",
"points": 22
},
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_RISING",
"points": 22
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_RISING",
"points": 22
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 30,
"population": 28,
"production": 46,
"gold_per_turn": -10.5,
"military_might": 518,
"military_units": 9,
"civs_influential_on": 0
}
|
| 1705 | 98 | Philippines | population_changed |
payload{
"x": 46,
"y": 20,
"civ": "Philippines",
"city": "Cavite El Viejo",
"turn": 98,
"event": "population_changed",
"new_population": 1,
"old_population": 0
}
|
| 1706 | 98 | Philippines | population_changed |
payload{
"x": 46,
"y": 20,
"civ": "Philippines",
"city": "Cavite El Viejo",
"turn": 98,
"event": "population_changed",
"new_population": 1,
"old_population": 1
}
|
| 1707 | 98 | Philippines | population_changed |
payload{
"x": 46,
"y": 20,
"civ": "Philippines",
"city": "Cavite El Viejo",
"turn": 98,
"event": "population_changed",
"new_population": 2,
"old_population": 1
}
|
| 1708 | 98 | Philippines | city_founded |
payload{
"x": 46,
"y": 20,
"civ": "Philippines",
"city": "Cavite El Viejo",
"turn": 98,
"event": "city_founded"
}
|
| 1709 | 98 | Philippines | unit_created |
payload{
"x": 30,
"y": 3,
"civ": "Philippines",
"turn": 98,
"unit": "UNIT_SPEARMAN",
"event": "unit_created"
}
|
| 1710 | 98 | Philippines | unit_upgraded |
payload{
"to": "UNIT_SPEARMAN",
"civ": "Philippines",
"from": "UNIT_WARRIOR",
"turn": 98,
"event": "unit_upgraded",
"goody_hut": true
}
|
| 1711 | 98 | Philippines | unit_lost |
payload{
"x": 30,
"y": 3,
"civ": "Philippines",
"turn": 98,
"unit": "UNIT_WARRIOR",
"cause": "killed",
"event": "unit_lost",
"killer": "Barbarians",
"confidence": "inferred"
}
|
| 1712 | 98 | Philippines | improvement_built |
payload{
"x": 42,
"y": 13,
"civ": "Philippines",
"turn": 98,
"event": "improvement_built",
"improvement": "IMPROVEMENT_CAMP"
}
|
| 1713 | 98 | Philippines | unit_lost |
payload{
"x": 46,
"y": 20,
"civ": "Philippines",
"city": "Cavite El Viejo",
"turn": 98,
"unit": "UNIT_SETTLER",
"cause": "founded_city",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 1714 | 98 | Arabia | unit_lost |
payload{
"x": 40,
"y": 12,
"civ": "Arabia",
"turn": 98,
"unit": "UNIT_MISSIONARY",
"cause": "used_up",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 1715 | 98 | Arabia | improvement_built |
payload{
"x": 33,
"y": 18,
"civ": "Arabia",
"turn": 98,
"event": "improvement_built"
}
|
| 1716 | 98 | Austria | improvement_built |
payload{
"x": 13,
"y": 18,
"civ": "Austria",
"turn": 98,
"event": "improvement_built"
}
|
| 1717 | 98 | Babylon | unit_created |
payload{
"x": 22,
"y": 11,
"civ": "Babylon",
"city": "Babylon",
"turn": 98,
"unit": "UNIT_MISSIONARY",
"event": "unit_created"
}
|
| 1718 | 98 | Babylon | unit_created |
payload{
"x": 22,
"y": 11,
"civ": "Babylon",
"city": "Babylon",
"turn": 98,
"unit": "UNIT_MISSIONARY",
"event": "unit_created"
}
|
| 1719 | 98 | Babylon | unit_created |
payload{
"x": 22,
"y": 11,
"civ": "Babylon",
"city": "Babylon",
"turn": 98,
"unit": "UNIT_MISSIONARY",
"event": "unit_created"
}
|
| 1720 | 98 | Babylon | building_constructed |
payload{
"civ": "Babylon",
"city": "Babylon",
"turn": 98,
"event": "building_constructed",
"wonder": "world",
"building": "BUILDING_BOROBUDUR"
}
|
| 1721 | 98 | Babylon | population_changed |
payload{
"x": 28,
"y": 14,
"civ": "Babylon",
"city": "Dur-Kurigalzu",
"turn": 98,
"event": "population_changed",
"new_population": 4,
"old_population": 3
}
|
| 1722 | 98 | Babylon | snapshot |
payload{
"civ": "Babylon",
"food": 96,
"gold": 175,
"turn": 98,
"event": "snapshot",
"faith": 32,
"plots": 60,
"score": 851,
"techs": 32,
"cities": 3,
"culture": 39,
"science": 176.58,
"tourism": 0,
"capitals": [
"Babylon"
],
"happiness": 9,
"influence": [
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 72,
"population": 33,
"production": 84,
"gold_per_turn": 25.1,
"military_might": 318,
"military_units": 10,
"civs_influential_on": 0
}
|
| 1723 | 98 | Babylon | city_converted |
payload{
"x": 23,
"y": 19,
"civ": "Babylon",
"city": "Akkad",
"turn": 98,
"event": "city_converted",
"religion": "TXT_KEY_RELIGION_ISLAM"
}
|
| 1724 | 98 | Babylon | improvement_built |
payload{
"x": 27,
"y": 15,
"civ": "Babylon",
"turn": 98,
"event": "improvement_built"
}
|
| 1725 | 98 | Babylon | improvement_built |
payload{
"x": 22,
"y": 21,
"civ": "Babylon",
"turn": 98,
"event": "improvement_built"
}
|
| 1726 | 99 | Arabia | unit_created |
payload{
"x": 31,
"y": 19,
"civ": "Arabia",
"city": "Mecca",
"turn": 99,
"unit": "UNIT_MISSIONARY",
"event": "unit_created"
}
|
| 1727 | 99 | Arabia | unit_trained |
payload{
"civ": "Arabia",
"city": "Mecca",
"turn": 99,
"unit": "UNIT_MISSIONARY",
"event": "unit_trained",
"bought_with": "faith"
}
|
| 1728 | 99 | Arabia | building_constructed |
payload{
"civ": "Arabia",
"city": "Mecca",
"turn": 99,
"event": "building_constructed",
"building": "BUILDING_TEMPLE"
}
|
| 1729 | 99 | Arabia | population_changed |
payload{
"x": 42,
"y": 22,
"civ": "Arabia",
"city": "Damascus",
"turn": 99,
"event": "population_changed",
"new_population": 5,
"old_population": 4
}
|
| 1730 | 99 | Arabia | city_converted |
payload{
"x": 42,
"y": 22,
"civ": "Arabia",
"city": "Damascus",
"turn": 99,
"event": "city_converted",
"religion": "TXT_KEY_RELIGION_ISLAM"
}
|
| 1731 | 99 | Arabia | snapshot |
payload{
"civ": "Arabia",
"food": 78,
"gold": 0,
"turn": 99,
"event": "snapshot",
"faith": 42,
"plots": 52,
"score": 720,
"techs": 24,
"cities": 3,
"culture": 49,
"science": 32.25,
"tourism": 2,
"capitals": [
"Arabia"
],
"happiness": 19,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_RISING",
"points": 24
},
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_RISING",
"points": 24
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_RISING",
"points": 24
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 31,
"population": 29,
"production": 49,
"gold_per_turn": -11.25,
"military_might": 529,
"military_units": 9,
"civs_influential_on": 0
}
|
| 1732 | 99 | Philippines | unit_created |
payload{
"x": 45,
"y": 15,
"civ": "Philippines",
"city": "Malolos",
"turn": 99,
"unit": "UNIT_TRIREME",
"event": "unit_created"
}
|
| 1733 | 99 | Philippines | snapshot |
payload{
"civ": "Philippines",
"food": 68,
"gold": 47,
"turn": 99,
"event": "snapshot",
"faith": 3,
"plots": 44,
"score": 560,
"techs": 21,
"cities": 3,
"culture": 23,
"science": 52.25,
"tourism": 2,
"capitals": [
"Philippines"
],
"happiness": 6,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_FALLING",
"points": 84
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_FALLING",
"points": 91
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_RISING",
"points": 84
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 50,
"population": 24,
"production": 38,
"gold_per_turn": 24.25,
"military_might": 338,
"military_units": 13,
"civs_influential_on": 0
}
|
| 1734 | 99 | Austria | population_changed |
payload{
"x": 14,
"y": 21,
"civ": "Austria",
"city": "Vienna",
"turn": 99,
"event": "population_changed",
"new_population": 12,
"old_population": 11
}
|
| 1735 | 99 | Austria | building_constructed |
payload{
"civ": "Austria",
"city": "Vienna",
"turn": 99,
"event": "building_constructed",
"building": "BUILDING_SHRINE"
}
|
| 1736 | 99 | Austria | snapshot |
payload{
"civ": "Austria",
"food": 60,
"gold": 135,
"turn": 99,
"event": "snapshot",
"faith": 4,
"plots": 59,
"score": 588,
"techs": 20,
"cities": 3,
"culture": 16,
"science": 47.5,
"tourism": 0,
"capitals": [
"Austria"
],
"happiness": 23,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 35,
"population": 23,
"production": 41,
"gold_per_turn": 3.84,
"military_might": 549,
"military_units": 12,
"civs_influential_on": 0
}
|
| 1737 | 99 | Philippines | unit_created |
payload{
"x": 45,
"y": 15,
"civ": "Philippines",
"city": "Malolos",
"turn": 99,
"unit": "UNIT_CARAVAN",
"event": "unit_created"
}
|
| 1738 | 99 | Philippines | improvement_built |
payload{
"x": 45,
"y": 18,
"civ": "Philippines",
"turn": 99,
"event": "improvement_built"
}
|
| 1739 | 99 | Philippines | unit_lost |
payload{
"x": 45,
"y": 15,
"civ": "Philippines",
"city": "Malolos",
"turn": 99,
"unit": "UNIT_CARAVAN",
"cause": "used_up",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 1740 | 99 | Arabia | improvement_built |
payload{
"x": 31,
"y": 17,
"civ": "Arabia",
"turn": 99,
"event": "improvement_built"
}
|
| 1741 | 99 | Austria | improvement_built |
payload{
"x": 17,
"y": 25,
"civ": "Austria",
"turn": 99,
"event": "improvement_built"
}
|
| 1742 | 99 | Babylon | golden_age_started |
payload{
"civ": "Babylon",
"turn": 99,
"event": "golden_age_started"
}
|
| 1743 | 99 | Babylon | building_constructed |
payload{
"civ": "Babylon",
"city": "Babylon",
"turn": 99,
"event": "building_constructed",
"building": "BUILDING_BREWERY"
}
|
| 1744 | 99 | Babylon | plot_acquired |
payload{
"x": 20,
"y": 8,
"civ": "Babylon",
"city": "Babylon",
"turn": 99,
"event": "plot_acquired"
}
|
| 1745 | 99 | Babylon | plot_bought |
payload{
"x": 20,
"y": 8,
"civ": "Babylon",
"city": "Babylon",
"turn": 99,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 1746 | 99 | Babylon | plot_acquired |
payload{
"x": 26,
"y": 20,
"civ": "Babylon",
"city": "Akkad",
"turn": 99,
"event": "plot_acquired"
}
|
| 1747 | 99 | Babylon | plot_bought |
payload{
"x": 26,
"y": 20,
"civ": "Babylon",
"city": "Akkad",
"turn": 99,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 1748 | 99 | tech_researched |
payload{
"civs": [
"Babylon"
],
"team": 0,
"tech": "TECH_PRINTING_PRESS",
"turn": 99,
"event": "tech_researched",
"change": 1
}
|
|
| 1749 | 99 | Babylon | snapshot |
payload{
"civ": "Babylon",
"food": 99,
"gold": 218,
"turn": 99,
"event": "snapshot",
"faith": 32,
"plots": 62,
"score": 864,
"techs": 33,
"cities": 3,
"culture": 45,
"science": 176.58,
"tourism": 0,
"capitals": [
"Babylon"
],
"happiness": 9,
"influence": [
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_STATIC",
"points": 0
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 91,
"population": 33,
"production": 98,
"gold_per_turn": 43.1,
"military_might": 321,
"military_units": 10,
"civs_influential_on": 0
}
|
| 1750 | 99 | Babylon | city_converted |
payload{
"x": 23,
"y": 19,
"civ": "Babylon",
"city": "Akkad",
"turn": 99,
"event": "city_converted",
"religion": "TXT_KEY_RELIGION_CATHOLICISM"
}
|