« Babylon domination

Raw Events

Babylon domination — page 41 of 127

Seq Turn Civ Event Type Payload
2001 107 congress_snapshot
payload
{
  "host": "Babylon",
  "turn": 107,
  "event": "congress_snapshot",
  "delegates": [
    {
      "civ": "Babylon",
      "votes": 2,
      "core_votes": 1
    },
    {
      "civ": "Philippines",
      "votes": 1,
      "core_votes": 1
    },
    {
      "civ": "Arabia",
      "votes": 1,
      "core_votes": 1
    },
    {
      "civ": "Austria",
      "votes": 1,
      "core_votes": 1
    }
  ],
  "votes_needed_for_diplo_victory": 28
}
2002 107 Philippines city_state_alliance_changed
payload
{
  "civ": "Philippines",
  "turn": 107,
  "event": "city_state_alliance_changed",
  "allied": true,
  "city_state": "Djibouti",
  "new_friendship": 60,
  "old_friendship": 35
}
2003 107 city_state_ally_changed
payload
{
  "turn": 107,
  "event": "city_state_ally_changed",
  "new_ally": "Philippines",
  "city_state": "Djibouti"
}
2004 107 Philippines unit_created
payload
{
  "x": 45,
  "y": 15,
  "civ": "Philippines",
  "city": "Malolos",
  "turn": 107,
  "unit": "UNIT_SETTLER",
  "event": "unit_created"
}
2005 107 Philippines unit_trained
payload
{
  "civ": "Philippines",
  "city": "Malolos",
  "turn": 107,
  "unit": "UNIT_SETTLER",
  "event": "unit_trained"
}
2006 107 Philippines population_changed
payload
{
  "x": 46,
  "y": 20,
  "civ": "Philippines",
  "city": "Cavite El Viejo",
  "turn": 107,
  "event": "population_changed",
  "new_population": 4,
  "old_population": 3
}
2007 107 Philippines city_converted
payload
{
  "x": 46,
  "y": 20,
  "civ": "Philippines",
  "city": "Cavite El Viejo",
  "turn": 107,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_ISLAM"
}
2008 107 Philippines building_constructed
payload
{
  "civ": "Philippines",
  "city": "Cavite El Viejo",
  "turn": 107,
  "event": "building_constructed",
  "building": "BUILDING_GRANARY"
}
2009 107 Philippines snapshot
payload
{
  "civ": "Philippines",
  "food": 77,
  "gold": 58,
  "turn": 107,
  "event": "snapshot",
  "faith": 11,
  "plots": 47,
  "score": 617,
  "techs": 23,
  "cities": 3,
  "culture": 38,
  "science": 80.84,
  "tourism": 4,
  "capitals": [
    "Philippines"
  ],
  "happiness": 8,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 106
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 116
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 106
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 61,
  "population": 27,
  "production": 50,
  "gold_per_turn": 26.1,
  "military_might": 384,
  "military_units": 12,
  "civs_influential_on": 0
}
2010 107 Austria plot_acquired
payload
{
  "x": 15,
  "y": 18,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 107,
  "event": "plot_acquired"
}
2011 107 Austria plot_bought
payload
{
  "x": 15,
  "y": 18,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 107,
  "event": "plot_bought",
  "bought_with": "culture"
}
2012 107 Austria population_changed
payload
{
  "x": 17,
  "y": 26,
  "civ": "Austria",
  "city": "Graz",
  "turn": 107,
  "event": "population_changed",
  "new_population": 5,
  "old_population": 4
}
2013 107 Austria city_converted
payload
{
  "x": 17,
  "y": 26,
  "civ": "Austria",
  "city": "Graz",
  "turn": 107,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_ISLAM"
}
2014 107 Austria snapshot
payload
{
  "civ": "Austria",
  "food": 66,
  "gold": 39,
  "turn": 107,
  "event": "snapshot",
  "faith": 4,
  "plots": 63,
  "score": 625,
  "techs": 21,
  "cities": 3,
  "culture": 19,
  "science": 53.5,
  "tourism": 0,
  "capitals": [
    "Austria"
  ],
  "happiness": 43,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 56,
  "population": 26,
  "production": 65,
  "gold_per_turn": 14.48,
  "military_might": 615,
  "military_units": 13,
  "civs_influential_on": 0
}
2015 107 Philippines city_state_alliance_changed
payload
{
  "civ": "Philippines",
  "turn": 107,
  "event": "city_state_alliance_changed",
  "allied": false,
  "city_state": "Djibouti",
  "new_friendship": 58,
  "old_friendship": 60
}
2016 107 city_state_ally_changed
payload
{
  "turn": 107,
  "event": "city_state_ally_changed",
  "old_ally": "Philippines",
  "city_state": "Djibouti"
}
2017 107 Arabia population_changed
payload
{
  "x": 31,
  "y": 19,
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 107,
  "event": "population_changed",
  "new_population": 16,
  "old_population": 15
}
2018 107 Arabia city_converted
payload
{
  "x": 31,
  "y": 19,
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 107,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_ISLAM"
}
2019 107 Arabia building_constructed
payload
{
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 107,
  "event": "building_constructed",
  "building": "BUILDING_AMPHITHEATER"
}
2020 107 Arabia population_changed
payload
{
  "x": 42,
  "y": 22,
  "civ": "Arabia",
  "city": "Damascus",
  "turn": 107,
  "event": "population_changed",
  "new_population": 6,
  "old_population": 5
}
2021 107 Arabia city_converted
payload
{
  "x": 42,
  "y": 22,
  "civ": "Arabia",
  "city": "Damascus",
  "turn": 107,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_ISLAM"
}
2022 107 tech_researched
payload
{
  "civs": [
    "Arabia"
  ],
  "team": 2,
  "tech": "TECH_PHYSICS",
  "turn": 107,
  "event": "tech_researched",
  "change": 1
}
2023 107 Arabia snapshot
payload
{
  "civ": "Arabia",
  "food": 86,
  "gold": 0,
  "turn": 107,
  "event": "snapshot",
  "faith": 40,
  "plots": 59,
  "score": 794,
  "techs": 26,
  "cities": 3,
  "culture": 53,
  "science": 34,
  "tourism": 2,
  "capitals": [
    "Arabia"
  ],
  "happiness": 19,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 40
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 40
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 40
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 44,
  "population": 32,
  "production": 57,
  "gold_per_turn": -17,
  "military_might": 859,
  "military_units": 13,
  "civs_influential_on": 0
}
2024 107 Austria city_state_alliance_changed
payload
{
  "civ": "Austria",
  "turn": 107,
  "event": "city_state_alliance_changed",
  "allied": false,
  "city_state": "Vaduz",
  "new_friendship": 58,
  "old_friendship": 60
}
2025 107 city_state_ally_changed
payload
{
  "turn": 107,
  "event": "city_state_ally_changed",
  "old_ally": "Austria",
  "city_state": "Vaduz"
}
2026 107 Philippines city_state_friendship_changed
payload
{
  "civ": "Philippines",
  "turn": 107,
  "event": "city_state_friendship_changed",
  "friends": false,
  "city_state": "Kathmandu",
  "new_friendship": 29,
  "old_friendship": 31
}
2027 107 Arabia improvement_built
payload
{
  "x": 32,
  "y": 19,
  "civ": "Arabia",
  "turn": 107,
  "event": "improvement_built"
}
2028 107 Arabia improvement_built
payload
{
  "x": 33,
  "y": 19,
  "civ": "Arabia",
  "turn": 107,
  "event": "improvement_built"
}
2029 107 Babylon golden_age_started
payload
{
  "civ": "Babylon",
  "turn": 107,
  "event": "golden_age_started"
}
2030 107 Babylon building_constructed
payload
{
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 107,
  "event": "building_constructed",
  "building": "BUILDING_CIRCUS"
}
2031 107 Babylon building_constructed
payload
{
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 107,
  "event": "building_constructed",
  "building": "BUILDING_COLOSSEUM"
}
2032 107 Babylon plot_acquired
payload
{
  "x": 24,
  "y": 21,
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 107,
  "event": "plot_acquired"
}
2033 107 Babylon plot_bought
payload
{
  "x": 24,
  "y": 21,
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 107,
  "event": "plot_bought",
  "bought_with": "culture"
}
2034 107 Babylon snapshot
payload
{
  "civ": "Babylon",
  "food": 117,
  "gold": 711,
  "turn": 107,
  "event": "snapshot",
  "faith": 38,
  "plots": 71,
  "score": 965,
  "techs": 34,
  "cities": 3,
  "culture": 61,
  "science": 218.33,
  "tourism": 0,
  "capitals": [
    "Babylon"
  ],
  "happiness": 9,
  "influence": [
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 121,
  "population": 39,
  "production": 112,
  "gold_per_turn": 64.12,
  "military_might": 356,
  "military_units": 11,
  "civs_influential_on": 0
}
2035 107 Babylon improvement_built
payload
{
  "x": 24,
  "y": 19,
  "civ": "Babylon",
  "turn": 107,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_TRADING_POST"
}
2036 108 congress_snapshot
payload
{
  "host": "Babylon",
  "turn": 108,
  "event": "congress_snapshot",
  "delegates": [
    {
      "civ": "Babylon",
      "votes": 2,
      "core_votes": 1
    },
    {
      "civ": "Philippines",
      "votes": 1,
      "core_votes": 1
    },
    {
      "civ": "Arabia",
      "votes": 1,
      "core_votes": 1
    },
    {
      "civ": "Austria",
      "votes": 1,
      "core_votes": 1
    }
  ],
  "votes_needed_for_diplo_victory": 28
}
2037 108 Austria population_changed
payload
{
  "x": 14,
  "y": 21,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 108,
  "event": "population_changed",
  "new_population": 14,
  "old_population": 13
}
2038 108 tech_researched
payload
{
  "civs": [
    "Austria"
  ],
  "team": 3,
  "tech": "TECH_CIVIL_SERVICE",
  "turn": 108,
  "event": "tech_researched",
  "change": 1
}
2039 108 Austria snapshot
payload
{
  "civ": "Austria",
  "food": 70,
  "gold": 50,
  "turn": 108,
  "event": "snapshot",
  "faith": 4,
  "plots": 63,
  "score": 643,
  "techs": 22,
  "cities": 3,
  "culture": 19,
  "science": 55,
  "tourism": 0,
  "capitals": [
    "Austria"
  ],
  "happiness": 34,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 57,
  "population": 27,
  "production": 65,
  "gold_per_turn": 11.48,
  "military_might": 619,
  "military_units": 13,
  "civs_influential_on": 0
}
2040 108 Philippines golden_age_started
payload
{
  "civ": "Philippines",
  "turn": 108,
  "event": "golden_age_started"
}
2041 108 Philippines population_changed
payload
{
  "x": 43,
  "y": 11,
  "civ": "Philippines",
  "city": "San Juan del Monte",
  "turn": 108,
  "event": "population_changed",
  "new_population": 12,
  "old_population": 11
}
2042 108 tech_researched
payload
{
  "civs": [
    "Philippines"
  ],
  "team": 1,
  "tech": "TECH_BANKING",
  "turn": 108,
  "event": "tech_researched",
  "change": 1
}
2043 108 Philippines snapshot
payload
{
  "civ": "Philippines",
  "food": 89,
  "gold": 76,
  "turn": 108,
  "event": "snapshot",
  "faith": 3,
  "plots": 47,
  "score": 635,
  "techs": 24,
  "cities": 3,
  "culture": 25,
  "science": 75.86,
  "tourism": 4,
  "capitals": [
    "Philippines"
  ],
  "happiness": 2,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 110
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 121
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 110
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 55,
  "population": 28,
  "production": 38,
  "gold_per_turn": 18.72,
  "military_might": 349,
  "military_units": 12,
  "civs_influential_on": 0
}
2044 108 Arabia unit_created
payload
{
  "x": 31,
  "y": 19,
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 108,
  "unit": "UNIT_INQUISITOR",
  "event": "unit_created"
}
2045 108 Arabia unit_trained
payload
{
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 108,
  "unit": "UNIT_INQUISITOR",
  "event": "unit_trained",
  "bought_with": "faith"
}
2046 108 Arabia golden_age_started
payload
{
  "civ": "Arabia",
  "turn": 108,
  "event": "golden_age_started"
}
2047 108 Arabia building_constructed
payload
{
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 108,
  "event": "building_constructed",
  "building": "BUILDING_WORKSHOP"
}
2048 108 Arabia population_changed
payload
{
  "x": 37,
  "y": 19,
  "civ": "Arabia",
  "city": "Medina",
  "turn": 108,
  "event": "population_changed",
  "new_population": 11,
  "old_population": 10
}
2049 108 Arabia city_converted
payload
{
  "x": 37,
  "y": 19,
  "civ": "Arabia",
  "city": "Medina",
  "turn": 108,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_ISLAM"
}
2050 108 Arabia snapshot
payload
{
  "civ": "Arabia",
  "food": 84,
  "gold": 0,
  "turn": 108,
  "event": "snapshot",
  "faith": 40,
  "plots": 59,
  "score": 802,
  "techs": 26,
  "cities": 3,
  "culture": 63,
  "science": 32,
  "tourism": 2,
  "capitals": [
    "Arabia"
  ],
  "happiness": 18,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 42
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 42
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 42
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 47,
  "population": 33,
  "production": 79,
  "gold_per_turn": -20,
  "military_might": 859,
  "military_units": 13,
  "civs_influential_on": 0
}

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