« Babylon domination

Raw Events

Babylon domination — page 42 of 127

Seq Turn Civ Event Type Payload
2051 108 Arabia unit_lost
payload
{
  "x": 36,
  "y": 19,
  "civ": "Arabia",
  "turn": 108,
  "unit": "UNIT_CATAPULT",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "confidence": "inferred"
}
2052 108 unit_killed
payload
{
  "turn": 108,
  "unit": "UNIT_COMPOSITE_BOWMAN",
  "event": "unit_killed",
  "killer": "Philippines",
  "victim": "Barbarians"
}
2053 108 Barbarians unit_lost
payload
{
  "x": 48,
  "y": 32,
  "civ": "Barbarians",
  "turn": 108,
  "unit": "UNIT_COMPOSITE_BOWMAN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Philippines",
  "confidence": "confirmed"
}
2054 108 Arabia improvement_built
payload
{
  "x": 35,
  "y": 19,
  "civ": "Arabia",
  "turn": 108,
  "event": "improvement_built"
}
2055 108 Austria improvement_built
payload
{
  "x": 15,
  "y": 26,
  "civ": "Austria",
  "turn": 108,
  "event": "improvement_built"
}
2056 108 Babylon population_changed
payload
{
  "x": 22,
  "y": 11,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 108,
  "event": "population_changed",
  "new_population": 22,
  "old_population": 21
}
2057 108 Babylon city_converted
payload
{
  "x": 22,
  "y": 11,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 108,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_CATHOLICISM"
}
2058 108 Babylon building_constructed
payload
{
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 108,
  "event": "building_constructed",
  "building": "BUILDING_COLOSSEUM"
}
2059 108 Babylon plot_acquired
payload
{
  "x": 23,
  "y": 7,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 108,
  "event": "plot_acquired"
}
2060 108 Babylon plot_bought
payload
{
  "x": 23,
  "y": 7,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 108,
  "event": "plot_bought",
  "bought_with": "culture"
}
2061 108 Babylon population_changed
payload
{
  "x": 28,
  "y": 14,
  "civ": "Babylon",
  "city": "Dur-Kurigalzu",
  "turn": 108,
  "event": "population_changed",
  "new_population": 8,
  "old_population": 7
}
2062 108 Babylon city_converted
payload
{
  "x": 28,
  "y": 14,
  "civ": "Babylon",
  "city": "Dur-Kurigalzu",
  "turn": 108,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_CATHOLICISM"
}
2063 108 Babylon snapshot
payload
{
  "civ": "Babylon",
  "food": 120,
  "gold": 778,
  "turn": 108,
  "event": "snapshot",
  "faith": 38,
  "plots": 72,
  "score": 982,
  "techs": 34,
  "cities": 3,
  "culture": 61,
  "science": 222.08,
  "tourism": 0,
  "capitals": [
    "Babylon"
  ],
  "happiness": 9,
  "influence": [
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 125,
  "population": 41,
  "production": 116,
  "gold_per_turn": 66.62,
  "military_might": 359,
  "military_units": 11,
  "civs_influential_on": 0
}
2064 109 congress_snapshot
payload
{
  "host": "Babylon",
  "turn": 109,
  "event": "congress_snapshot",
  "delegates": [
    {
      "civ": "Babylon",
      "votes": 2,
      "core_votes": 1
    },
    {
      "civ": "Philippines",
      "votes": 1,
      "core_votes": 1
    },
    {
      "civ": "Arabia",
      "votes": 1,
      "core_votes": 1
    },
    {
      "civ": "Austria",
      "votes": 1,
      "core_votes": 1
    }
  ],
  "votes_needed_for_diplo_victory": 28
}
2065 109 Austria building_constructed
payload
{
  "civ": "Austria",
  "city": "Salzburg",
  "turn": 109,
  "event": "building_constructed",
  "building": "BUILDING_MARKET"
}
2066 109 Austria policy_adopted
payload
{
  "civ": "Austria",
  "turn": 109,
  "event": "policy_adopted",
  "policy": "POLICY_ORGANIZED_RELIGION"
}
2067 109 Austria snapshot
payload
{
  "civ": "Austria",
  "food": 70,
  "gold": 66,
  "turn": 109,
  "event": "snapshot",
  "faith": 7,
  "plots": 63,
  "score": 651,
  "techs": 22,
  "cities": 3,
  "culture": 22,
  "science": 55,
  "tourism": 0,
  "capitals": [
    "Austria"
  ],
  "happiness": 34,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 60,
  "population": 27,
  "production": 64,
  "gold_per_turn": 15.38,
  "military_might": 626,
  "military_units": 13,
  "civs_influential_on": 0
}
2068 109 Arabia plot_acquired
payload
{
  "x": 33,
  "y": 16,
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 109,
  "event": "plot_acquired"
}
2069 109 Arabia plot_bought
payload
{
  "x": 33,
  "y": 16,
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 109,
  "event": "plot_bought",
  "bought_with": "culture"
}
2070 109 Arabia snapshot
payload
{
  "civ": "Arabia",
  "food": 84,
  "gold": 0,
  "turn": 109,
  "event": "snapshot",
  "faith": 40,
  "plots": 60,
  "score": 802,
  "techs": 26,
  "cities": 3,
  "culture": 63,
  "science": 35,
  "tourism": 2,
  "capitals": [
    "Arabia"
  ],
  "happiness": 18,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 44
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 44
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 44
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 47,
  "population": 33,
  "production": 79,
  "gold_per_turn": -18,
  "military_might": 823,
  "military_units": 12,
  "civs_influential_on": 0
}
2071 109 Arabia unit_lost
payload
{
  "x": 32,
  "y": 18,
  "civ": "Arabia",
  "turn": 109,
  "unit": "UNIT_CATAPULT",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "confidence": "inferred"
}
2072 109 Arabia unit_lost
payload
{
  "x": 22,
  "y": 15,
  "civ": "Arabia",
  "turn": 109,
  "unit": "UNIT_SCOUT",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "confidence": "inferred"
}
2073 109 Philippines unit_created
payload
{
  "x": 45,
  "y": 15,
  "civ": "Philippines",
  "city": "Malolos",
  "turn": 109,
  "unit": "UNIT_SETTLER",
  "event": "unit_created"
}
2074 109 Philippines unit_trained
payload
{
  "civ": "Philippines",
  "city": "Malolos",
  "turn": 109,
  "unit": "UNIT_SETTLER",
  "event": "unit_trained"
}
2075 109 Philippines snapshot
payload
{
  "civ": "Philippines",
  "food": 89,
  "gold": 109,
  "turn": 109,
  "event": "snapshot",
  "faith": 3,
  "plots": 47,
  "score": 635,
  "techs": 24,
  "cities": 3,
  "culture": 29,
  "science": 75.86,
  "tourism": 4,
  "capitals": [
    "Philippines"
  ],
  "happiness": 4,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 114
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 126
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 114
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 56,
  "population": 28,
  "production": 38,
  "gold_per_turn": 21.95,
  "military_might": 335,
  "military_units": 12,
  "civs_influential_on": 0
}
2076 109 Philippines unit_created
payload
{
  "x": 48,
  "y": 30,
  "civ": "Philippines",
  "turn": 109,
  "unit": "UNIT_COMPOSITE_BOWMAN",
  "event": "unit_created"
}
2077 109 Philippines unit_upgraded
payload
{
  "to": "UNIT_COMPOSITE_BOWMAN",
  "civ": "Philippines",
  "from": "UNIT_ARCHER",
  "turn": 109,
  "event": "unit_upgraded",
  "goody_hut": true
}
2078 109 teams_met
payload
{
  "turn": 109,
  "event": "teams_met",
  "team_a": 29,
  "team_b": 1,
  "team_a_civs": [
    "Teheran"
  ],
  "team_b_civs": [
    "Philippines"
  ]
}
2079 109 Philippines unit_lost
payload
{
  "x": 48,
  "y": 30,
  "civ": "Philippines",
  "turn": 109,
  "unit": "UNIT_ARCHER",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "confidence": "inferred"
}
2080 109 unit_killed
payload
{
  "turn": 109,
  "unit": "UNIT_SPEARMAN",
  "event": "unit_killed",
  "killer": "Barbarians",
  "victim": "Philippines"
}
2081 109 Philippines unit_lost
payload
{
  "x": 49,
  "y": 16,
  "civ": "Philippines",
  "turn": 109,
  "unit": "UNIT_SETTLER",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "killed_by": "Barbarians",
  "confidence": "confirmed"
}
2082 109 Philippines unit_lost
payload
{
  "x": 51,
  "y": 5,
  "civ": "Philippines",
  "turn": 109,
  "unit": "UNIT_SPEARMAN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "confidence": "confirmed"
}
2083 109 Babylon building_constructed
payload
{
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 109,
  "event": "building_constructed",
  "building": "BUILDING_CONSTABLE"
}
2084 109 Babylon plot_acquired
payload
{
  "x": 24,
  "y": 14,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 109,
  "event": "plot_acquired"
}
2085 109 Babylon plot_bought
payload
{
  "x": 24,
  "y": 14,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 109,
  "event": "plot_bought",
  "bought_with": "culture"
}
2086 109 Babylon population_changed
payload
{
  "x": 23,
  "y": 19,
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 109,
  "event": "population_changed",
  "new_population": 12,
  "old_population": 11
}
2087 109 Babylon city_converted
payload
{
  "x": 23,
  "y": 19,
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 109,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_CATHOLICISM"
}
2088 109 Babylon building_constructed
payload
{
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 109,
  "event": "building_constructed",
  "building": "BUILDING_BARRACKS"
}
2089 109 Babylon building_constructed
payload
{
  "civ": "Babylon",
  "city": "Dur-Kurigalzu",
  "turn": 109,
  "event": "building_constructed",
  "building": "BUILDING_COLOSSEUM"
}
2090 109 tech_researched
payload
{
  "civs": [
    "Babylon"
  ],
  "team": 0,
  "tech": "TECH_INDUSTRIALIZATION",
  "turn": 109,
  "event": "tech_researched",
  "change": 1
}
2091 109 era_entered
payload
{
  "era": "ERA_INDUSTRIAL",
  "civs": [
    "Babylon"
  ],
  "team": 0,
  "turn": 109,
  "event": "era_entered"
}
2092 109 Babylon snapshot
payload
{
  "civ": "Babylon",
  "food": 125,
  "gold": 843,
  "turn": 109,
  "event": "snapshot",
  "faith": 38,
  "plots": 73,
  "score": 1001,
  "techs": 35,
  "cities": 3,
  "culture": 76,
  "science": 224.08,
  "tourism": 0,
  "capitals": [
    "Babylon"
  ],
  "happiness": 10,
  "influence": [
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 127,
  "population": 42,
  "production": 119,
  "gold_per_turn": 65.37,
  "military_might": 363,
  "military_units": 11,
  "civs_influential_on": 0
}
2093 110 congress_snapshot
payload
{
  "host": "Babylon",
  "turn": 110,
  "event": "congress_snapshot",
  "delegates": [
    {
      "civ": "Babylon",
      "votes": 2,
      "core_votes": 1
    },
    {
      "civ": "Philippines",
      "votes": 1,
      "core_votes": 1
    },
    {
      "civ": "Arabia",
      "votes": 1,
      "core_votes": 1
    },
    {
      "civ": "Austria",
      "votes": 1,
      "core_votes": 1
    }
  ],
  "votes_needed_for_diplo_victory": 28
}
2094 110 Arabia building_constructed
payload
{
  "civ": "Arabia",
  "city": "Damascus",
  "turn": 110,
  "event": "building_constructed",
  "building": "BUILDING_LIBRARY"
}
2095 110 Arabia plot_acquired
payload
{
  "x": 43,
  "y": 20,
  "civ": "Arabia",
  "city": "Damascus",
  "turn": 110,
  "event": "plot_acquired"
}
2096 110 Arabia plot_bought
payload
{
  "x": 43,
  "y": 20,
  "civ": "Arabia",
  "city": "Damascus",
  "turn": 110,
  "event": "plot_bought",
  "bought_with": "culture"
}
2097 110 Arabia snapshot
payload
{
  "civ": "Arabia",
  "food": 84,
  "gold": 0,
  "turn": 110,
  "event": "snapshot",
  "faith": 40,
  "plots": 61,
  "score": 804,
  "techs": 26,
  "cities": 3,
  "culture": 63,
  "science": 41,
  "tourism": 2,
  "capitals": [
    "Arabia"
  ],
  "happiness": 18,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 46
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 46
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 46
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 47,
  "population": 33,
  "production": 79,
  "gold_per_turn": -15,
  "military_might": 775,
  "military_units": 10,
  "civs_influential_on": 0
}
2098 110 Arabia unit_lost
payload
{
  "x": 41,
  "y": 21,
  "civ": "Arabia",
  "turn": 110,
  "unit": "UNIT_CATAPULT",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "confidence": "inferred"
}
2099 110 Austria plot_acquired
payload
{
  "x": 14,
  "y": 17,
  "civ": "Austria",
  "city": "Salzburg",
  "turn": 110,
  "event": "plot_acquired"
}
2100 110 Austria plot_bought
payload
{
  "x": 14,
  "y": 17,
  "civ": "Austria",
  "city": "Salzburg",
  "turn": 110,
  "event": "plot_bought",
  "bought_with": "culture"
}

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