« Babylon domination

Raw Events

Babylon domination — page 44 of 127

Seq Turn Civ Event Type Payload
2151 112 Arabia plot_acquired
payload
{
  "x": 31,
  "y": 22,
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 112,
  "event": "plot_acquired"
}
2152 112 Arabia plot_bought
payload
{
  "x": 31,
  "y": 22,
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 112,
  "event": "plot_bought",
  "bought_with": "culture"
}
2153 112 Arabia plot_acquired
payload
{
  "x": 36,
  "y": 18,
  "civ": "Arabia",
  "city": "Medina",
  "turn": 112,
  "event": "plot_acquired"
}
2154 112 Arabia plot_bought
payload
{
  "x": 36,
  "y": 18,
  "civ": "Arabia",
  "city": "Medina",
  "turn": 112,
  "event": "plot_bought",
  "bought_with": "culture"
}
2155 112 Arabia snapshot
payload
{
  "civ": "Arabia",
  "food": 84,
  "gold": 191,
  "turn": 112,
  "event": "snapshot",
  "faith": 40,
  "plots": 63,
  "score": 825,
  "techs": 27,
  "cities": 3,
  "culture": 63,
  "science": 55,
  "tourism": 2,
  "capitals": [
    "Arabia"
  ],
  "happiness": 18,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 50
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 51
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 51
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 47,
  "population": 33,
  "production": 79,
  "gold_per_turn": -7,
  "military_might": 731,
  "military_units": 10,
  "civs_influential_on": 0
}
2156 112 congress_snapshot
payload
{
  "host": "Babylon",
  "turn": 112,
  "event": "congress_snapshot",
  "delegates": [
    {
      "civ": "Babylon",
      "votes": 2,
      "core_votes": 1
    },
    {
      "civ": "Philippines",
      "votes": 1,
      "core_votes": 1
    },
    {
      "civ": "Arabia",
      "votes": 1,
      "core_votes": 1
    },
    {
      "civ": "Austria",
      "votes": 1,
      "core_votes": 1
    }
  ],
  "votes_needed_for_diplo_victory": 28
}
2157 112 Arabia unit_lost
payload
{
  "x": 7,
  "y": 8,
  "civ": "Arabia",
  "turn": 112,
  "unit": "UNIT_SCOUT",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "confidence": "inferred"
}
2158 112 Austria population_changed
payload
{
  "x": 14,
  "y": 21,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 112,
  "event": "population_changed",
  "new_population": 15,
  "old_population": 14
}
2159 112 Austria city_converted
payload
{
  "x": 14,
  "y": 21,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 112,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_BUDDHISM"
}
2160 112 Austria unit_created
payload
{
  "x": 14,
  "y": 21,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 112,
  "unit": "UNIT_SCOUT",
  "event": "unit_created"
}
2161 112 Austria unit_trained
payload
{
  "civ": "Austria",
  "city": "Vienna",
  "turn": 112,
  "unit": "UNIT_SCOUT",
  "event": "unit_trained"
}
2162 112 tech_researched
payload
{
  "civs": [
    "Austria"
  ],
  "team": 3,
  "tech": "TECH_CHIVALRY",
  "turn": 112,
  "event": "tech_researched",
  "change": 1
}
2163 112 Austria snapshot
payload
{
  "civ": "Austria",
  "food": 75,
  "gold": 203,
  "turn": 112,
  "event": "snapshot",
  "faith": 11,
  "plots": 65,
  "score": 694,
  "techs": 23,
  "cities": 3,
  "culture": 19,
  "science": 49.5,
  "tourism": 0,
  "capitals": [
    "Austria"
  ],
  "happiness": 44,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 53,
  "population": 28,
  "production": 54,
  "gold_per_turn": 10.45,
  "military_might": 603,
  "military_units": 13,
  "civs_influential_on": 0
}
2164 112 Austria unit_lost
payload
{
  "x": 11,
  "y": 25,
  "civ": "Austria",
  "turn": 112,
  "unit": "UNIT_SPEARMAN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "confidence": "inferred"
}
2165 112 Arabia city_state_friendship_changed
payload
{
  "civ": "Arabia",
  "turn": 112,
  "event": "city_state_friendship_changed",
  "friends": false,
  "city_state": "Harappa",
  "new_friendship": 28,
  "old_friendship": 30
}
2166 112 Philippines building_constructed
payload
{
  "civ": "Philippines",
  "city": "Malolos",
  "turn": 112,
  "event": "building_constructed",
  "building": "BUILDING_MOSQUE",
  "bought_with": "faith"
}
2167 112 Philippines unit_created
payload
{
  "x": 45,
  "y": 15,
  "civ": "Philippines",
  "city": "Malolos",
  "turn": 112,
  "unit": "UNIT_SETTLER",
  "event": "unit_created"
}
2168 112 Philippines unit_trained
payload
{
  "civ": "Philippines",
  "city": "Malolos",
  "turn": 112,
  "unit": "UNIT_SETTLER",
  "event": "unit_trained"
}
2169 112 Philippines snapshot
payload
{
  "civ": "Philippines",
  "food": 90,
  "gold": 272,
  "turn": 112,
  "event": "snapshot",
  "faith": 10,
  "plots": 48,
  "score": 635,
  "techs": 24,
  "cities": 3,
  "culture": 29,
  "science": 77.69,
  "tourism": 4,
  "capitals": [
    "Philippines"
  ],
  "happiness": 3,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 126
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 142
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_EXOTIC",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 126
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 59,
  "population": 28,
  "production": 42,
  "gold_per_turn": 17.9,
  "military_might": 375,
  "military_units": 11,
  "civs_influential_on": 0
}
2170 112 unit_killed
payload
{
  "turn": 112,
  "unit": "UNIT_BARBARIAN_ARCHER",
  "event": "unit_killed",
  "killer": "Philippines",
  "victim": "Barbarians"
}
2171 112 Barbarians unit_lost
payload
{
  "x": 31,
  "y": 27,
  "civ": "Barbarians",
  "turn": 112,
  "unit": "UNIT_BARBARIAN_ARCHER",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Philippines",
  "confidence": "confirmed"
}
2172 112 Arabia unit_created
payload
{
  "x": 31,
  "y": 19,
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 112,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
2173 112 Arabia unit_lost
payload
{
  "x": 31,
  "y": 19,
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 112,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
2174 112 unit_killed
payload
{
  "turn": 112,
  "unit": "UNIT_BARBARIAN_WARRIOR",
  "event": "unit_killed",
  "killer": "Austria",
  "victim": "Barbarians"
}
2175 112 Austria improvement_built
payload
{
  "x": 15,
  "y": 26,
  "civ": "Austria",
  "turn": 112,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_MINE"
}
2176 112 Barbarians unit_lost
payload
{
  "x": 11,
  "y": 27,
  "civ": "Barbarians",
  "turn": 112,
  "unit": "UNIT_BARBARIAN_WARRIOR",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Austria",
  "confidence": "confirmed"
}
2177 112 Philippines unit_lost
payload
{
  "x": 49,
  "y": 16,
  "civ": "Philippines",
  "turn": 112,
  "unit": "UNIT_SETTLER",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "killed_by": "Barbarians",
  "confidence": "confirmed"
}
2178 112 Babylon population_changed
payload
{
  "x": 22,
  "y": 11,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 112,
  "event": "population_changed",
  "new_population": 23,
  "old_population": 22
}
2179 112 Babylon city_converted
payload
{
  "x": 22,
  "y": 11,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 112,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_CATHOLICISM"
}
2180 112 Babylon plot_acquired
payload
{
  "x": 25,
  "y": 18,
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 112,
  "event": "plot_acquired"
}
2181 112 Babylon plot_bought
payload
{
  "x": 25,
  "y": 18,
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 112,
  "event": "plot_bought",
  "bought_with": "culture"
}
2182 112 tech_researched
payload
{
  "civs": [
    "Babylon"
  ],
  "team": 0,
  "tech": "TECH_ACOUSTICS",
  "turn": 112,
  "event": "tech_researched",
  "change": 1
}
2183 112 Babylon snapshot
payload
{
  "civ": "Babylon",
  "food": 137,
  "gold": 1033,
  "turn": 112,
  "event": "snapshot",
  "faith": 38,
  "plots": 76,
  "score": 1032,
  "techs": 36,
  "cities": 3,
  "culture": 76,
  "science": 226.82,
  "tourism": 0,
  "capitals": [
    "Babylon"
  ],
  "happiness": 9,
  "influence": [
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 122,
  "population": 44,
  "production": 115,
  "gold_per_turn": 62.62,
  "military_might": 372,
  "military_units": 11,
  "civs_influential_on": 0
}
2184 112 Babylon improvement_built
payload
{
  "x": 25,
  "y": 14,
  "civ": "Babylon",
  "turn": 112,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_TRADING_POST"
}
2185 112 Babylon city_converted
payload
{
  "x": 28,
  "y": 14,
  "civ": "Babylon",
  "city": "Dur-Kurigalzu",
  "turn": 112,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_CATHOLICISM"
}
2186 112 Babylon city_converted
payload
{
  "x": 28,
  "y": 14,
  "civ": "Babylon",
  "city": "Dur-Kurigalzu",
  "turn": 112,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_CATHOLICISM"
}
2187 113 congress_snapshot
payload
{
  "host": "Babylon",
  "turn": 113,
  "event": "congress_snapshot",
  "delegates": [
    {
      "civ": "Babylon",
      "votes": 2,
      "core_votes": 1
    },
    {
      "civ": "Philippines",
      "votes": 1,
      "core_votes": 1
    },
    {
      "civ": "Arabia",
      "votes": 1,
      "core_votes": 1
    },
    {
      "civ": "Austria",
      "votes": 1,
      "core_votes": 1
    }
  ],
  "votes_needed_for_diplo_victory": 28
}
2188 113 Austria unit_created
payload
{
  "x": 17,
  "y": 26,
  "civ": "Austria",
  "city": "Graz",
  "turn": 113,
  "unit": "UNIT_PIKEMAN",
  "event": "unit_created"
}
2189 113 Arabia unit_created
payload
{
  "x": 31,
  "y": 19,
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 113,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
2190 113 Arabia unit_trained
payload
{
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 113,
  "unit": "UNIT_CARAVAN",
  "event": "unit_trained"
}
2191 113 Arabia unit_created
payload
{
  "x": 31,
  "y": 19,
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 113,
  "unit": "UNIT_PROPHET",
  "event": "unit_created"
}
2192 113 Arabia snapshot
payload
{
  "civ": "Arabia",
  "food": 88,
  "gold": 199,
  "turn": 113,
  "event": "snapshot",
  "faith": 40,
  "plots": 63,
  "score": 825,
  "techs": 27,
  "cities": 3,
  "culture": 63,
  "science": 57,
  "tourism": 2,
  "capitals": [
    "Arabia"
  ],
  "happiness": 22,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 52
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 54
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 53
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 61,
  "population": 33,
  "production": 75,
  "gold_per_turn": 7.03,
  "military_might": 817,
  "military_units": 10,
  "civs_influential_on": 0
}
2193 113 Philippines building_constructed
payload
{
  "civ": "Philippines",
  "city": "Cavite El Viejo",
  "turn": 113,
  "event": "building_constructed",
  "building": "BUILDING_MOSQUE",
  "bought_with": "faith"
}
2194 113 Philippines unit_created
payload
{
  "x": 45,
  "y": 15,
  "civ": "Philippines",
  "city": "Malolos",
  "turn": 113,
  "unit": "UNIT_WORKBOAT",
  "event": "unit_created"
}
2195 113 Philippines unit_trained
payload
{
  "civ": "Philippines",
  "city": "Malolos",
  "turn": 113,
  "unit": "UNIT_WORKBOAT",
  "event": "unit_trained"
}
2196 113 Philippines plot_acquired
payload
{
  "x": 43,
  "y": 16,
  "civ": "Philippines",
  "city": "Malolos",
  "turn": 113,
  "event": "plot_acquired"
}
2197 113 Philippines plot_bought
payload
{
  "x": 43,
  "y": 16,
  "civ": "Philippines",
  "city": "Malolos",
  "turn": 113,
  "event": "plot_bought",
  "bought_with": "culture"
}
2198 113 Philippines policy_branch_unlocked
payload
{
  "civ": "Philippines",
  "turn": 113,
  "event": "policy_branch_unlocked",
  "branch": "POLICY_BRANCH_RATIONALISM"
}
2199 113 Philippines policy_branch_adopted
payload
{
  "civ": "Philippines",
  "turn": 113,
  "event": "policy_branch_adopted",
  "branch": "POLICY_BRANCH_RATIONALISM"
}
2200 113 Philippines snapshot
payload
{
  "civ": "Philippines",
  "food": 83,
  "gold": 309,
  "turn": 113,
  "event": "snapshot",
  "faith": 12,
  "plots": 49,
  "score": 644,
  "techs": 24,
  "cities": 3,
  "culture": 37,
  "science": 89.67,
  "tourism": 4,
  "capitals": [
    "Philippines"
  ],
  "happiness": 7,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 130
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 148
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_EXOTIC",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 130
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 66,
  "population": 28,
  "production": 44,
  "gold_per_turn": 30.4,
  "military_might": 378,
  "military_units": 12,
  "civs_influential_on": 0
}

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