« Babylon domination

Raw Events

Babylon domination — page 57 of 127

Seq Turn Civ Event Type Payload
2801 130 Philippines plot_acquired
payload
{
  "x": 50,
  "y": 17,
  "civ": "Philippines",
  "city": "Tagig",
  "turn": 130,
  "event": "plot_acquired"
}
2802 130 Philippines plot_bought
payload
{
  "x": 50,
  "y": 17,
  "civ": "Philippines",
  "city": "Tagig",
  "turn": 130,
  "event": "plot_bought",
  "bought_with": "culture"
}
2803 130 Philippines snapshot
payload
{
  "civ": "Philippines",
  "food": 81,
  "gold": 216,
  "turn": 130,
  "event": "snapshot",
  "faith": 20,
  "plots": 91,
  "score": 810,
  "techs": 27,
  "cities": 7,
  "culture": 60,
  "science": 139.78,
  "tourism": 4,
  "capitals": [
    "Philippines"
  ],
  "happiness": -1,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 200
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 250
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_EXOTIC",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 198
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 99,
  "population": 35,
  "production": 73,
  "gold_per_turn": 55.38,
  "military_might": 530,
  "military_units": 12,
  "civs_influential_on": 0
}
2804 130 congress_snapshot
payload
{
  "host": "Babylon",
  "turn": 130,
  "event": "congress_snapshot",
  "delegates": [
    {
      "civ": "Babylon",
      "votes": 3,
      "core_votes": 2
    },
    {
      "civ": "Philippines",
      "votes": 2,
      "core_votes": 2
    },
    {
      "civ": "Arabia",
      "votes": 4,
      "core_votes": 2
    },
    {
      "civ": "Austria",
      "votes": 4,
      "core_votes": 2
    }
  ],
  "votes_needed_for_diplo_victory": 28
}
2805 130 Arabia unit_created
payload
{
  "x": 31,
  "y": 19,
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 130,
  "unit": "UNIT_ARABIAN_CAMELARCHER",
  "event": "unit_created"
}
2806 130 Arabia unit_trained
payload
{
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 130,
  "unit": "UNIT_ARABIAN_CAMELARCHER",
  "event": "unit_trained"
}
2807 130 Arabia snapshot
payload
{
  "civ": "Arabia",
  "food": 96,
  "gold": 467,
  "turn": 130,
  "event": "snapshot",
  "faith": 44,
  "plots": 73,
  "score": 959,
  "techs": 32,
  "cities": 3,
  "culture": 91,
  "science": 96.54,
  "tourism": 4,
  "capitals": [
    "Arabia"
  ],
  "happiness": 23,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 107
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 132
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 114
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 131,
  "population": 38,
  "production": 92,
  "gold_per_turn": 49.75,
  "military_might": 1422,
  "military_units": 21,
  "civs_influential_on": 0
}
2808 130 Arabia unit_promoted
payload
{
  "civ": "Arabia",
  "turn": 130,
  "unit": "UNIT_ARABIAN_CAMELARCHER",
  "event": "unit_promoted",
  "promotion": "PROMOTION_ACCURACY_1"
}
2809 130 Austria population_changed
payload
{
  "x": 14,
  "y": 21,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 130,
  "event": "population_changed",
  "new_population": 19,
  "old_population": 18
}
2810 130 Austria city_converted
payload
{
  "x": 14,
  "y": 21,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 130,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_BUDDHISM"
}
2811 130 Austria policy_adopted
payload
{
  "civ": "Austria",
  "turn": 130,
  "event": "policy_adopted",
  "policy": "POLICY_MANDATE_OF_HEAVEN"
}
2812 130 Austria unit_lost
payload
{
  "x": 12,
  "y": 16,
  "civ": "Austria",
  "city": "Salzburg",
  "turn": 130,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
2813 130 Austria unit_created
payload
{
  "x": 12,
  "y": 16,
  "civ": "Austria",
  "city": "Salzburg",
  "turn": 130,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
2814 130 Austria snapshot
payload
{
  "civ": "Austria",
  "food": 89,
  "gold": 80,
  "turn": 130,
  "event": "snapshot",
  "faith": 12,
  "plots": 72,
  "score": 808,
  "techs": 27,
  "cities": 3,
  "culture": 27,
  "science": 58,
  "tourism": 2,
  "capitals": [
    "Austria"
  ],
  "happiness": 58,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 26
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 26
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 26
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 77,
  "population": 34,
  "production": 97,
  "gold_per_turn": 17.71,
  "military_might": 1076,
  "military_units": 13,
  "civs_influential_on": 0
}
2815 130 unit_killed
payload
{
  "turn": 130,
  "unit": "UNIT_CROSSBOWMAN",
  "event": "unit_killed",
  "killer": "Philippines",
  "victim": "Barbarians"
}
2816 130 Philippines improvement_built
payload
{
  "x": 43,
  "y": 16,
  "civ": "Philippines",
  "turn": 130,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_FARM"
}
2817 130 Barbarians unit_lost
payload
{
  "x": 51,
  "y": 16,
  "civ": "Barbarians",
  "turn": 130,
  "unit": "UNIT_CROSSBOWMAN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Philippines",
  "confidence": "confirmed"
}
2818 130 Arabia unit_created
payload
{
  "x": 37,
  "y": 19,
  "civ": "Arabia",
  "city": "Medina",
  "turn": 130,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
2819 130 Arabia improvement_built
payload
{
  "x": 36,
  "y": 16,
  "civ": "Arabia",
  "turn": 130,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_CAMP"
}
2820 130 Arabia unit_lost
payload
{
  "x": 22,
  "y": 27,
  "civ": "Arabia",
  "turn": 130,
  "unit": "UNIT_MISSIONARY",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
2821 130 Arabia unit_lost
payload
{
  "x": 37,
  "y": 19,
  "civ": "Arabia",
  "city": "Medina",
  "turn": 130,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
2822 130 Austria unit_created
payload
{
  "x": 12,
  "y": 16,
  "civ": "Austria",
  "city": "Salzburg",
  "turn": 130,
  "unit": "UNIT_MUSKETMAN",
  "event": "unit_created"
}
2823 130 Austria unit_upgraded
payload
{
  "to": "UNIT_MUSKETMAN",
  "civ": "Austria",
  "from": "UNIT_LONGSWORDSMAN",
  "turn": 130,
  "event": "unit_upgraded"
}
2824 130 Austria unit_lost
payload
{
  "x": 12,
  "y": 16,
  "civ": "Austria",
  "city": "Salzburg",
  "turn": 130,
  "unit": "UNIT_LONGSWORDSMAN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "confidence": "inferred"
}
2825 130 Babylon building_constructed
payload
{
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 130,
  "event": "building_constructed",
  "wonder": "world",
  "building": "BUILDING_PORCELAIN_TOWER"
}
2826 130 Babylon plot_acquired
payload
{
  "x": 22,
  "y": 7,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 130,
  "event": "plot_acquired"
}
2827 130 Babylon plot_bought
payload
{
  "x": 22,
  "y": 7,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 130,
  "event": "plot_bought",
  "bought_with": "culture"
}
2828 130 Babylon plot_acquired
payload
{
  "x": 22,
  "y": 18,
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 130,
  "event": "plot_acquired"
}
2829 130 Babylon plot_bought
payload
{
  "x": 22,
  "y": 18,
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 130,
  "event": "plot_bought",
  "bought_with": "culture"
}
2830 130 Babylon plot_acquired
payload
{
  "x": 30,
  "y": 15,
  "civ": "Babylon",
  "city": "Dur-Kurigalzu",
  "turn": 130,
  "event": "plot_acquired"
}
2831 130 Babylon plot_bought
payload
{
  "x": 30,
  "y": 15,
  "civ": "Babylon",
  "city": "Dur-Kurigalzu",
  "turn": 130,
  "event": "plot_bought",
  "bought_with": "culture"
}
2832 130 Babylon snapshot
payload
{
  "civ": "Babylon",
  "food": 161,
  "gold": 2028,
  "turn": 130,
  "event": "snapshot",
  "faith": 42,
  "plots": 97,
  "score": 1248,
  "techs": 41,
  "cities": 3,
  "culture": 216,
  "science": 405.03,
  "tourism": 0,
  "capitals": [
    "Babylon"
  ],
  "happiness": 8,
  "influence": [
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 163,
  "population": 54,
  "production": 181,
  "gold_per_turn": 73.25,
  "military_might": 762,
  "military_units": 12,
  "civs_influential_on": 0
}
2833 130 Babylon improvement_built
payload
{
  "x": 28,
  "y": 13,
  "civ": "Babylon",
  "turn": 130,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_HOLY_SITE"
}
2834 130 Babylon great_person_expended
payload
{
  "civ": "Babylon",
  "turn": 130,
  "event": "great_person_expended",
  "great_person": "UNIT_PROPHET"
}
2835 130 Babylon unit_lost
payload
{
  "x": 28,
  "y": 13,
  "civ": "Babylon",
  "turn": 130,
  "unit": "UNIT_PROPHET",
  "cause": "expended",
  "event": "unit_lost",
  "confidence": "confirmed"
}
2836 130 Babylon improvement_built
payload
{
  "x": 25,
  "y": 18,
  "civ": "Babylon",
  "turn": 130,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_FARM"
}
2837 131 Philippines plot_acquired
payload
{
  "x": 48,
  "y": 8,
  "civ": "Philippines",
  "city": "Pasig",
  "turn": 131,
  "event": "plot_acquired"
}
2838 131 Philippines plot_bought
payload
{
  "x": 48,
  "y": 8,
  "civ": "Philippines",
  "city": "Pasig",
  "turn": 131,
  "event": "plot_bought",
  "bought_with": "culture"
}
2839 131 Philippines snapshot
payload
{
  "civ": "Philippines",
  "food": 81,
  "gold": 291,
  "turn": 131,
  "event": "snapshot",
  "faith": 20,
  "plots": 92,
  "score": 810,
  "techs": 27,
  "cities": 7,
  "culture": 60,
  "science": 143.78,
  "tourism": 4,
  "capitals": [
    "Philippines"
  ],
  "happiness": -1,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 204
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 256
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_EXOTIC",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 202
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 100,
  "population": 35,
  "production": 73,
  "gold_per_turn": 56.63,
  "military_might": 551,
  "military_units": 12,
  "civs_influential_on": 0
}
2840 131 congress_snapshot
payload
{
  "host": "Babylon",
  "turn": 131,
  "event": "congress_snapshot",
  "delegates": [
    {
      "civ": "Babylon",
      "votes": 3,
      "core_votes": 2
    },
    {
      "civ": "Philippines",
      "votes": 2,
      "core_votes": 2
    },
    {
      "civ": "Arabia",
      "votes": 4,
      "core_votes": 2
    },
    {
      "civ": "Austria",
      "votes": 4,
      "core_votes": 2
    }
  ],
  "votes_needed_for_diplo_victory": 28
}
2841 131 Arabia unit_created
payload
{
  "x": 37,
  "y": 19,
  "civ": "Arabia",
  "city": "Medina",
  "turn": 131,
  "unit": "UNIT_MISSIONARY",
  "event": "unit_created"
}
2842 131 Arabia unit_trained
payload
{
  "civ": "Arabia",
  "city": "Medina",
  "turn": 131,
  "unit": "UNIT_MISSIONARY",
  "event": "unit_trained",
  "bought_with": "faith"
}
2843 131 Arabia building_constructed
payload
{
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 131,
  "event": "building_constructed",
  "building": "BUILDING_OBSERVATORY"
}
2844 131 Arabia plot_acquired
payload
{
  "x": 35,
  "y": 18,
  "civ": "Arabia",
  "city": "Medina",
  "turn": 131,
  "event": "plot_acquired"
}
2845 131 Arabia plot_bought
payload
{
  "x": 35,
  "y": 18,
  "civ": "Arabia",
  "city": "Medina",
  "turn": 131,
  "event": "plot_bought",
  "bought_with": "culture"
}
2846 131 Arabia population_changed
payload
{
  "x": 42,
  "y": 22,
  "civ": "Arabia",
  "city": "Damascus",
  "turn": 131,
  "event": "population_changed",
  "new_population": 8,
  "old_population": 7
}
2847 131 Arabia city_converted
payload
{
  "x": 42,
  "y": 22,
  "civ": "Arabia",
  "city": "Damascus",
  "turn": 131,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_ISLAM"
}
2848 131 Arabia snapshot
payload
{
  "civ": "Arabia",
  "food": 96,
  "gold": 511,
  "turn": 131,
  "event": "snapshot",
  "faith": 44,
  "plots": 74,
  "score": 970,
  "techs": 32,
  "cities": 3,
  "culture": 91,
  "science": 105.36,
  "tourism": 4,
  "capitals": [
    "Arabia"
  ],
  "happiness": 22,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 111
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 138
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 119
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 124,
  "population": 39,
  "production": 96,
  "gold_per_turn": 41.52,
  "military_might": 1555,
  "military_units": 21,
  "civs_influential_on": 0
}
2849 131 Austria golden_age_started
payload
{
  "civ": "Austria",
  "turn": 131,
  "event": "golden_age_started"
}
2850 131 Austria plot_acquired
payload
{
  "x": 18,
  "y": 21,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 131,
  "event": "plot_acquired"
}

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