« Babylon domination

Raw Events

Babylon domination — page 59 of 127

Seq Turn Civ Event Type Payload
2901 132 Babylon building_constructed
payload
{
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 132,
  "event": "building_constructed",
  "building": "BUILDING_ARMORY"
}
2902 132 Babylon building_constructed
payload
{
  "civ": "Babylon",
  "city": "Dur-Kurigalzu",
  "turn": 132,
  "event": "building_constructed",
  "building": "BUILDING_PUBLIC_SCHOOL"
}
2903 132 Babylon unit_lost
payload
{
  "x": 22,
  "y": 11,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 132,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
2904 132 Babylon unit_created
payload
{
  "x": 22,
  "y": 11,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 132,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
2905 132 Babylon snapshot
payload
{
  "civ": "Babylon",
  "food": 166,
  "gold": 2223,
  "turn": 132,
  "event": "snapshot",
  "faith": 48,
  "plots": 98,
  "score": 1276,
  "techs": 42,
  "cities": 3,
  "culture": 180,
  "science": 423.32,
  "tourism": 0,
  "capitals": [
    "Babylon"
  ],
  "happiness": 7,
  "influence": [
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 147,
  "population": 56,
  "production": 168,
  "gold_per_turn": 53.99,
  "military_might": 701,
  "military_units": 12,
  "civs_influential_on": 0
}
2906 132 Babylon unit_promoted
payload
{
  "civ": "Babylon",
  "turn": 132,
  "unit": "UNIT_CROSSBOWMAN",
  "event": "unit_promoted",
  "promotion": "PROMOTION_ACCURACY_2"
}
2907 132 Babylon unit_created
payload
{
  "x": 22,
  "y": 11,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 132,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
2908 132 Babylon unit_lost
payload
{
  "x": 22,
  "y": 11,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 132,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
2909 133 congress_snapshot
payload
{
  "host": "Babylon",
  "turn": 133,
  "event": "congress_snapshot",
  "delegates": [
    {
      "civ": "Babylon",
      "votes": 3,
      "core_votes": 2
    },
    {
      "civ": "Philippines",
      "votes": 2,
      "core_votes": 2
    },
    {
      "civ": "Arabia",
      "votes": 5,
      "core_votes": 2
    },
    {
      "civ": "Austria",
      "votes": 4,
      "core_votes": 2
    }
  ],
  "votes_needed_for_diplo_victory": 28
}
2910 133 Arabia building_constructed
payload
{
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 133,
  "event": "building_constructed",
  "wonder": "national",
  "building": "BUILDING_NATIONAL_COLLEGE"
}
2911 133 Arabia policy_adopted
payload
{
  "civ": "Arabia",
  "turn": 133,
  "event": "policy_adopted",
  "policy": "POLICY_FREE_THOUGHT"
}
2912 133 tech_researched
payload
{
  "civs": [
    "Arabia"
  ],
  "team": 2,
  "tech": "TECH_PRINTING_PRESS",
  "turn": 133,
  "event": "tech_researched",
  "change": 1
}
2913 133 tech_researched
payload
{
  "civs": [
    "Arabia"
  ],
  "team": 2,
  "tech": "TECH_STEEL",
  "turn": 133,
  "event": "tech_researched",
  "change": 1
}
2914 133 Arabia snapshot
payload
{
  "civ": "Arabia",
  "food": 96,
  "gold": 169,
  "turn": 133,
  "event": "snapshot",
  "faith": 44,
  "plots": 75,
  "score": 999,
  "techs": 34,
  "cities": 3,
  "culture": 99,
  "science": 132.85,
  "tourism": 4,
  "capitals": [
    "Arabia"
  ],
  "happiness": 29,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 119
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 150
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 129
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 124,
  "population": 39,
  "production": 96,
  "gold_per_turn": 40.52,
  "military_might": 1290,
  "military_units": 21,
  "civs_influential_on": 0
}
2915 133 Philippines plot_acquired
payload
{
  "x": 49,
  "y": 8,
  "civ": "Philippines",
  "city": "Pasig",
  "turn": 133,
  "event": "plot_acquired"
}
2916 133 Philippines plot_bought
payload
{
  "x": 46,
  "y": 9,
  "civ": "Philippines",
  "city": "Pasig",
  "turn": 133,
  "event": "plot_bought",
  "bought_with": "gold"
}
2917 133 Philippines building_constructed
payload
{
  "civ": "Philippines",
  "city": "Pateros",
  "turn": 133,
  "event": "building_constructed",
  "building": "BUILDING_MOSQUE",
  "bought_with": "faith"
}
2918 133 Philippines plot_acquired
payload
{
  "x": 46,
  "y": 18,
  "civ": "Philippines",
  "city": "Cavite El Viejo",
  "turn": 133,
  "event": "plot_acquired"
}
2919 133 Philippines plot_bought
payload
{
  "x": 46,
  "y": 18,
  "civ": "Philippines",
  "city": "Cavite El Viejo",
  "turn": 133,
  "event": "plot_bought",
  "bought_with": "culture"
}
2920 133 Philippines population_changed
payload
{
  "x": 46,
  "y": 9,
  "civ": "Philippines",
  "city": "Pasig",
  "turn": 133,
  "event": "population_changed",
  "new_population": 3,
  "old_population": 2
}
2921 133 Philippines city_converted
payload
{
  "x": 46,
  "y": 9,
  "civ": "Philippines",
  "city": "Pasig",
  "turn": 133,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_ISLAM"
}
2922 133 Philippines unit_created
payload
{
  "x": 52,
  "y": 25,
  "civ": "Philippines",
  "city": "Pateros",
  "turn": 133,
  "unit": "UNIT_CARAVEL",
  "event": "unit_created"
}
2923 133 Philippines unit_trained
payload
{
  "civ": "Philippines",
  "city": "Pateros",
  "turn": 133,
  "unit": "UNIT_CARAVEL",
  "event": "unit_trained"
}
2924 133 Philippines plot_acquired
payload
{
  "x": 51,
  "y": 26,
  "civ": "Philippines",
  "city": "Pateros",
  "turn": 133,
  "event": "plot_acquired"
}
2925 133 Philippines plot_bought
payload
{
  "x": 51,
  "y": 26,
  "civ": "Philippines",
  "city": "Pateros",
  "turn": 133,
  "event": "plot_bought",
  "bought_with": "culture"
}
2926 133 tech_researched
payload
{
  "civs": [
    "Philippines"
  ],
  "team": 1,
  "tech": "TECH_MASONRY",
  "turn": 133,
  "event": "tech_researched",
  "change": 1
}
2927 133 Philippines snapshot
payload
{
  "civ": "Philippines",
  "food": 86,
  "gold": 335,
  "turn": 133,
  "event": "snapshot",
  "faith": 22,
  "plots": 95,
  "score": 840,
  "techs": 29,
  "cities": 7,
  "culture": 62,
  "science": 144.78,
  "tourism": 4,
  "capitals": [
    "Philippines"
  ],
  "happiness": -2,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 212
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 268
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_EXOTIC",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 210
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 100,
  "population": 36,
  "production": 72,
  "gold_per_turn": 54.67,
  "military_might": 566,
  "military_units": 13,
  "civs_influential_on": 0
}
2928 133 Austria building_constructed
payload
{
  "civ": "Austria",
  "city": "Graz",
  "turn": 133,
  "event": "building_constructed",
  "wonder": "national",
  "building": "BUILDING_NATIONAL_EPIC"
}
2929 133 tech_researched
payload
{
  "civs": [
    "Austria"
  ],
  "team": 3,
  "tech": "TECH_METALLURGY",
  "turn": 133,
  "event": "tech_researched",
  "change": 1
}
2930 133 Austria unit_created
payload
{
  "x": 14,
  "y": 21,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 133,
  "unit": "UNIT_PROPHET",
  "event": "unit_created"
}
2931 133 Austria snapshot
payload
{
  "civ": "Austria",
  "food": 90,
  "gold": 50,
  "turn": 133,
  "event": "snapshot",
  "faith": 14,
  "plots": 75,
  "score": 840,
  "techs": 28,
  "cities": 3,
  "culture": 31,
  "science": 68.5,
  "tourism": 2,
  "capitals": [
    "Austria"
  ],
  "happiness": 58,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 32
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 32
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 32
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 71,
  "population": 35,
  "production": 88,
  "gold_per_turn": 4,
  "military_might": 1197,
  "military_units": 13,
  "civs_influential_on": 0
}
2932 133 unit_killed
payload
{
  "turn": 133,
  "unit": "UNIT_BARBARIAN_ARCHER",
  "event": "unit_killed",
  "killer": "Philippines",
  "victim": "Barbarians"
}
2933 133 Philippines improvement_built
payload
{
  "x": 42,
  "y": 18,
  "civ": "Philippines",
  "turn": 133,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_MINE"
}
2934 133 Philippines improvement_built
payload
{
  "x": 52,
  "y": 23,
  "civ": "Philippines",
  "turn": 133,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_PASTURE"
}
2935 133 Barbarians unit_lost
payload
{
  "x": 50,
  "y": 17,
  "civ": "Barbarians",
  "turn": 133,
  "unit": "UNIT_BARBARIAN_ARCHER",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Philippines",
  "confidence": "confirmed"
}
2936 133 Arabia great_person_expended
payload
{
  "civ": "Arabia",
  "turn": 133,
  "event": "great_person_expended",
  "great_person": "UNIT_ENGINEER"
}
2937 133 Austria city_converted
payload
{
  "x": 17,
  "y": 26,
  "civ": "Austria",
  "city": "Graz",
  "turn": 133,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_ISLAM"
}
2938 133 Arabia unit_lost
payload
{
  "x": 31,
  "y": 19,
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 133,
  "unit": "UNIT_ENGINEER",
  "cause": "expended",
  "event": "unit_lost",
  "confidence": "confirmed"
}
2939 133 Austria city_converted
payload
{
  "x": 14,
  "y": 21,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 133,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_BUDDHISM"
}
2940 133 Austria unit_created
payload
{
  "x": 12,
  "y": 23,
  "civ": "Austria",
  "turn": 133,
  "unit": "UNIT_MUSKETMAN",
  "event": "unit_created"
}
2941 133 Austria unit_upgraded
payload
{
  "to": "UNIT_MUSKETMAN",
  "civ": "Austria",
  "from": "UNIT_LONGSWORDSMAN",
  "turn": 133,
  "event": "unit_upgraded"
}
2942 133 Austria improvement_built
payload
{
  "x": 12,
  "y": 22,
  "civ": "Austria",
  "turn": 133,
  "event": "improvement_built"
}
2943 133 Austria unit_lost
payload
{
  "x": 12,
  "y": 23,
  "civ": "Austria",
  "turn": 133,
  "unit": "UNIT_LONGSWORDSMAN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "confidence": "inferred"
}
2944 133 Babylon unit_created
payload
{
  "x": 22,
  "y": 11,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 133,
  "unit": "UNIT_GATLINGGUN",
  "event": "unit_created"
}
2945 133 Babylon unit_trained
payload
{
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 133,
  "unit": "UNIT_GATLINGGUN",
  "event": "unit_trained"
}
2946 133 Babylon plot_acquired
payload
{
  "x": 19,
  "y": 10,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 133,
  "event": "plot_acquired"
}
2947 133 Babylon plot_bought
payload
{
  "x": 19,
  "y": 10,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 133,
  "event": "plot_bought",
  "bought_with": "culture"
}
2948 133 Babylon population_changed
payload
{
  "x": 28,
  "y": 14,
  "civ": "Babylon",
  "city": "Dur-Kurigalzu",
  "turn": 133,
  "event": "population_changed",
  "new_population": 13,
  "old_population": 12
}
2949 133 Babylon city_converted
payload
{
  "x": 28,
  "y": 14,
  "civ": "Babylon",
  "city": "Dur-Kurigalzu",
  "turn": 133,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_CATHOLICISM"
}
2950 133 Babylon building_constructed
payload
{
  "civ": "Babylon",
  "city": "Dur-Kurigalzu",
  "turn": 133,
  "event": "building_constructed",
  "building": "BUILDING_BARRACKS"
}

First Previous Next Last