« Babylon domination

Raw Events

Babylon domination — page 64 of 127

Seq Turn Civ Event Type Payload
3151 138 Philippines improvement_built
payload
{
  "x": 42,
  "y": 15,
  "civ": "Philippines",
  "turn": 138,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_MINE"
}
3152 138 Philippines improvement_built
payload
{
  "x": 53,
  "y": 25,
  "civ": "Philippines",
  "turn": 138,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_QUARRY"
}
3153 138 Philippines unit_lost
payload
{
  "x": 45,
  "y": 15,
  "civ": "Philippines",
  "city": "Malolos",
  "turn": 138,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
3154 138 Barbarians unit_lost
payload
{
  "x": 49,
  "y": 15,
  "civ": "Barbarians",
  "turn": 138,
  "unit": "UNIT_PIKEMAN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Philippines",
  "confidence": "confirmed"
}
3155 138 Babylon unit_created
payload
{
  "x": 22,
  "y": 11,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 138,
  "unit": "UNIT_CANNON",
  "event": "unit_created"
}
3156 138 Babylon unit_trained
payload
{
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 138,
  "unit": "UNIT_CANNON",
  "event": "unit_trained"
}
3157 138 Babylon plot_acquired
payload
{
  "x": 25,
  "y": 16,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 138,
  "event": "plot_acquired"
}
3158 138 Babylon plot_bought
payload
{
  "x": 25,
  "y": 16,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 138,
  "event": "plot_bought",
  "bought_with": "culture"
}
3159 138 Babylon plot_acquired
payload
{
  "x": 28,
  "y": 11,
  "civ": "Babylon",
  "city": "Dur-Kurigalzu",
  "turn": 138,
  "event": "plot_acquired"
}
3160 138 Babylon plot_bought
payload
{
  "x": 28,
  "y": 11,
  "civ": "Babylon",
  "city": "Dur-Kurigalzu",
  "turn": 138,
  "event": "plot_bought",
  "bought_with": "culture"
}
3161 138 tech_researched
payload
{
  "civs": [
    "Babylon"
  ],
  "team": 0,
  "tech": "TECH_METALLURGY",
  "turn": 138,
  "event": "tech_researched",
  "change": 1
}
3162 138 Babylon snapshot
payload
{
  "civ": "Babylon",
  "food": 171,
  "gold": 2286,
  "turn": 138,
  "event": "snapshot",
  "faith": 49,
  "plots": 108,
  "score": 1340,
  "techs": 44,
  "cities": 3,
  "culture": 132,
  "science": 435.63,
  "tourism": 0,
  "capitals": [
    "Babylon"
  ],
  "happiness": 17,
  "influence": [
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 152,
  "population": 59,
  "production": 180,
  "gold_per_turn": 44.62,
  "military_might": 2318,
  "military_units": 18,
  "civs_influential_on": 0
}
3163 138 Arabia unit_lost
payload
{
  "x": 31,
  "y": 14,
  "civ": "Arabia",
  "turn": 138,
  "unit": "UNIT_MISSIONARY",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Babylon",
  "killed_by": "Babylon",
  "confidence": "confirmed"
}
3164 138 Babylon unit_created
payload
{
  "x": 31,
  "y": 14,
  "civ": "Babylon",
  "turn": 138,
  "unit": "UNIT_MISSIONARY",
  "event": "unit_created"
}
3165 138 Babylon unit_promoted
payload
{
  "civ": "Babylon",
  "turn": 138,
  "unit": "UNIT_CANNON",
  "event": "unit_promoted",
  "promotion": "PROMOTION_BARRAGE_1"
}
3166 138 Babylon unit_promoted
payload
{
  "civ": "Babylon",
  "turn": 138,
  "unit": "UNIT_CANNON",
  "event": "unit_promoted",
  "promotion": "PROMOTION_VOLLEY"
}
3167 138 unit_killed
payload
{
  "turn": 138,
  "unit": "UNIT_SWORDSMAN",
  "event": "unit_killed",
  "killer": "Babylon",
  "victim": "Arabia"
}
3168 138 Arabia unit_lost
payload
{
  "x": 29,
  "y": 19,
  "civ": "Arabia",
  "turn": 138,
  "unit": "UNIT_SWORDSMAN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Babylon",
  "confidence": "confirmed"
}
3169 138 Babylon improvement_built
payload
{
  "x": 23,
  "y": 17,
  "civ": "Babylon",
  "turn": 138,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_FARM"
}
3170 139 Arabia unit_created
payload
{
  "x": 31,
  "y": 19,
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 139,
  "unit": "UNIT_ARABIAN_CAMELARCHER",
  "event": "unit_created"
}
3171 139 Arabia unit_trained
payload
{
  "civ": "Arabia",
  "city": "Mecca",
  "turn": 139,
  "unit": "UNIT_ARABIAN_CAMELARCHER",
  "event": "unit_trained"
}
3172 139 Arabia building_constructed
payload
{
  "civ": "Arabia",
  "city": "Medina",
  "turn": 139,
  "event": "building_constructed",
  "building": "BUILDING_TEMPLE"
}
3173 139 Arabia plot_acquired
payload
{
  "x": 36,
  "y": 22,
  "civ": "Arabia",
  "city": "Medina",
  "turn": 139,
  "event": "plot_acquired"
}
3174 139 Arabia plot_bought
payload
{
  "x": 36,
  "y": 22,
  "civ": "Arabia",
  "city": "Medina",
  "turn": 139,
  "event": "plot_bought",
  "bought_with": "culture"
}
3175 139 Arabia snapshot
payload
{
  "civ": "Arabia",
  "food": 102,
  "gold": 588,
  "turn": 139,
  "event": "snapshot",
  "faith": 47,
  "plots": 79,
  "score": 1033,
  "techs": 35,
  "cities": 3,
  "culture": 123,
  "science": 140.85,
  "tourism": 4,
  "capitals": [
    "Arabia"
  ],
  "happiness": 33,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 143
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 186
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 165
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 178,
  "population": 41,
  "production": 97,
  "gold_per_turn": 91.96,
  "military_might": 1857,
  "military_units": 25,
  "civs_influential_on": 0
}
3176 139 congress_snapshot
payload
{
  "host": "Babylon",
  "turn": 139,
  "event": "congress_snapshot",
  "delegates": [
    {
      "civ": "Babylon",
      "votes": 3,
      "core_votes": 2
    },
    {
      "civ": "Philippines",
      "votes": 2,
      "core_votes": 2
    },
    {
      "civ": "Arabia",
      "votes": 5,
      "core_votes": 2
    },
    {
      "civ": "Austria",
      "votes": 4,
      "core_votes": 2
    }
  ],
  "votes_needed_for_diplo_victory": 28
}
3177 139 Arabia unit_promoted
payload
{
  "civ": "Arabia",
  "turn": 139,
  "unit": "UNIT_ARABIAN_CAMELARCHER",
  "event": "unit_promoted",
  "promotion": "PROMOTION_ACCURACY_1"
}
3178 139 Austria plot_acquired
payload
{
  "x": 12,
  "y": 19,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 139,
  "event": "plot_acquired"
}
3179 139 Austria plot_bought
payload
{
  "x": 12,
  "y": 19,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 139,
  "event": "plot_bought",
  "bought_with": "culture"
}
3180 139 Austria plot_acquired
payload
{
  "x": 18,
  "y": 28,
  "civ": "Austria",
  "city": "Graz",
  "turn": 139,
  "event": "plot_acquired"
}
3181 139 Austria plot_bought
payload
{
  "x": 18,
  "y": 28,
  "civ": "Austria",
  "city": "Graz",
  "turn": 139,
  "event": "plot_bought",
  "bought_with": "culture"
}
3182 139 tech_researched
payload
{
  "civs": [
    "Austria"
  ],
  "team": 3,
  "tech": "TECH_CHEMISTRY",
  "turn": 139,
  "event": "tech_researched",
  "change": 1
}
3183 139 Austria snapshot
payload
{
  "civ": "Austria",
  "food": 98,
  "gold": 230,
  "turn": 139,
  "event": "snapshot",
  "faith": 12,
  "plots": 81,
  "score": 884,
  "techs": 29,
  "cities": 3,
  "culture": 54,
  "science": 71,
  "tourism": 4,
  "capitals": [
    "Austria"
  ],
  "happiness": 60,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 59
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 59
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 65
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 82,
  "population": 37,
  "production": 92,
  "gold_per_turn": 11.82,
  "military_might": 1444,
  "military_units": 13,
  "civs_influential_on": 0
}
3184 139 Philippines plot_acquired
payload
{
  "x": 40,
  "y": 15,
  "civ": "Philippines",
  "city": "Kalookan",
  "turn": 139,
  "event": "plot_acquired"
}
3185 139 Philippines plot_bought
payload
{
  "x": 42,
  "y": 17,
  "civ": "Philippines",
  "city": "Kalookan",
  "turn": 139,
  "event": "plot_bought",
  "bought_with": "gold"
}
3186 139 Philippines population_changed
payload
{
  "x": 45,
  "y": 15,
  "civ": "Philippines",
  "city": "Malolos",
  "turn": 139,
  "event": "population_changed",
  "new_population": 13,
  "old_population": 12
}
3187 139 Philippines city_converted
payload
{
  "x": 45,
  "y": 15,
  "civ": "Philippines",
  "city": "Malolos",
  "turn": 139,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_ISLAM"
}
3188 139 Philippines population_changed
payload
{
  "x": 49,
  "y": 16,
  "civ": "Philippines",
  "city": "Tagig",
  "turn": 139,
  "event": "population_changed",
  "new_population": 2,
  "old_population": 1
}
3189 139 Philippines city_converted
payload
{
  "x": 49,
  "y": 16,
  "civ": "Philippines",
  "city": "Tagig",
  "turn": 139,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_ISLAM"
}
3190 139 Philippines plot_acquired
payload
{
  "x": 50,
  "y": 15,
  "civ": "Philippines",
  "city": "Tagig",
  "turn": 139,
  "event": "plot_acquired"
}
3191 139 Philippines plot_bought
payload
{
  "x": 50,
  "y": 15,
  "civ": "Philippines",
  "city": "Tagig",
  "turn": 139,
  "event": "plot_bought",
  "bought_with": "culture"
}
3192 139 Philippines policy_adopted
payload
{
  "civ": "Philippines",
  "turn": 139,
  "event": "policy_adopted",
  "policy": "POLICY_FREE_THOUGHT"
}
3193 139 tech_researched
payload
{
  "civs": [
    "Philippines"
  ],
  "team": 1,
  "tech": "TECH_METAL_CASTING",
  "turn": 139,
  "event": "tech_researched",
  "change": 1
}
3194 139 Philippines snapshot
payload
{
  "civ": "Philippines",
  "food": 122,
  "gold": 323,
  "turn": 139,
  "event": "snapshot",
  "faith": 24,
  "plots": 104,
  "score": 932,
  "techs": 35,
  "cities": 7,
  "culture": 70,
  "science": 149.31,
  "tourism": 4,
  "capitals": [
    "Philippines"
  ],
  "happiness": 0,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 236
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 304
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_EXOTIC",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 240
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 109,
  "population": 38,
  "production": 71,
  "gold_per_turn": 53.73,
  "military_might": 629,
  "military_units": 14,
  "civs_influential_on": 0
}
3195 139 unit_killed
payload
{
  "turn": 139,
  "unit": "UNIT_BARBARIAN_WARRIOR",
  "event": "unit_killed",
  "killer": "Philippines",
  "victim": "Barbarians"
}
3196 139 Philippines improvement_built
payload
{
  "x": 41,
  "y": 19,
  "civ": "Philippines",
  "turn": 139,
  "event": "improvement_built"
}
3197 139 Philippines improvement_built
payload
{
  "x": 42,
  "y": 11,
  "civ": "Philippines",
  "turn": 139,
  "event": "improvement_built"
}
3198 139 Barbarians unit_lost
payload
{
  "x": 3,
  "y": 27,
  "civ": "Barbarians",
  "turn": 139,
  "unit": "UNIT_BARBARIAN_WARRIOR",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Philippines",
  "confidence": "confirmed"
}
3199 139 Austria unit_created
payload
{
  "x": 11,
  "y": 17,
  "civ": "Austria",
  "turn": 139,
  "unit": "UNIT_CANNON",
  "event": "unit_created"
}
3200 139 Austria unit_upgraded
payload
{
  "to": "UNIT_CANNON",
  "civ": "Austria",
  "from": "UNIT_TREBUCHET",
  "turn": 139,
  "event": "unit_upgraded"
}

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