« Babylon domination

Raw Events

Babylon domination — page 65 of 127

Seq Turn Civ Event Type Payload
3201 139 Austria unit_lost
payload
{
  "x": 11,
  "y": 17,
  "civ": "Austria",
  "turn": 139,
  "unit": "UNIT_TREBUCHET",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "confidence": "inferred"
}
3202 139 Babylon population_changed
payload
{
  "x": 22,
  "y": 11,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 139,
  "event": "population_changed",
  "new_population": 31,
  "old_population": 30
}
3203 139 Babylon city_converted
payload
{
  "x": 22,
  "y": 11,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 139,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_CATHOLICISM"
}
3204 139 Babylon building_constructed
payload
{
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 139,
  "event": "building_constructed",
  "building": "BUILDING_FORGE"
}
3205 139 Babylon plot_acquired
payload
{
  "x": 24,
  "y": 15,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 139,
  "event": "plot_acquired"
}
3206 139 Babylon plot_bought
payload
{
  "x": 24,
  "y": 15,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 139,
  "event": "plot_bought",
  "bought_with": "culture"
}
3207 139 Babylon unit_created
payload
{
  "x": 28,
  "y": 14,
  "civ": "Babylon",
  "city": "Dur-Kurigalzu",
  "turn": 139,
  "unit": "UNIT_CANNON",
  "event": "unit_created"
}
3208 139 Babylon unit_trained
payload
{
  "civ": "Babylon",
  "city": "Dur-Kurigalzu",
  "turn": 139,
  "unit": "UNIT_CANNON",
  "event": "unit_trained"
}
3209 139 Babylon snapshot
payload
{
  "civ": "Babylon",
  "food": 172,
  "gold": 2373,
  "turn": 139,
  "event": "snapshot",
  "faith": 49,
  "plots": 109,
  "score": 1351,
  "techs": 44,
  "cities": 3,
  "culture": 132,
  "science": 435.96,
  "tourism": 0,
  "capitals": [
    "Babylon"
  ],
  "happiness": 17,
  "influence": [
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 152,
  "population": 60,
  "production": 189,
  "gold_per_turn": 34.62,
  "military_might": 2660,
  "military_units": 19,
  "civs_influential_on": 0
}
3210 139 Babylon unit_promoted
payload
{
  "civ": "Babylon",
  "turn": 139,
  "unit": "UNIT_CANNON",
  "event": "unit_promoted",
  "promotion": "PROMOTION_ACCURACY_1"
}
3211 139 Babylon unit_promoted
payload
{
  "civ": "Babylon",
  "turn": 139,
  "unit": "UNIT_CANNON",
  "event": "unit_promoted",
  "promotion": "PROMOTION_VOLLEY"
}
3212 139 Arabia unit_lost
payload
{
  "x": 30,
  "y": 16,
  "civ": "Arabia",
  "turn": 139,
  "unit": "UNIT_MISSIONARY",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Babylon",
  "killed_by": "Babylon",
  "confidence": "confirmed"
}
3213 139 Babylon unit_created
payload
{
  "x": 30,
  "y": 16,
  "civ": "Babylon",
  "turn": 139,
  "unit": "UNIT_MISSIONARY",
  "event": "unit_created"
}
3214 139 Babylon unit_lost
payload
{
  "x": 31,
  "y": 14,
  "civ": "Babylon",
  "turn": 139,
  "unit": "UNIT_MISSIONARY",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
3215 139 Babylon improvement_built
payload
{
  "x": 22,
  "y": 22,
  "civ": "Babylon",
  "turn": 139,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_MINE"
}
3216 140 Austria population_changed
payload
{
  "x": 14,
  "y": 21,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 140,
  "event": "population_changed",
  "new_population": 21,
  "old_population": 20
}
3217 140 Austria city_converted
payload
{
  "x": 14,
  "y": 21,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 140,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_BUDDHISM"
}
3218 140 Austria population_changed
payload
{
  "x": 12,
  "y": 16,
  "civ": "Austria",
  "city": "Salzburg",
  "turn": 140,
  "event": "population_changed",
  "new_population": 11,
  "old_population": 10
}
3219 140 Austria city_converted
payload
{
  "x": 12,
  "y": 16,
  "civ": "Austria",
  "city": "Salzburg",
  "turn": 140,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_ISLAM"
}
3220 140 tech_researched
payload
{
  "civs": [
    "Austria"
  ],
  "team": 3,
  "tech": "TECH_PHILOSOPHY",
  "turn": 140,
  "event": "tech_researched",
  "change": 1
}
3221 140 Austria snapshot
payload
{
  "civ": "Austria",
  "food": 100,
  "gold": 204,
  "turn": 140,
  "event": "snapshot",
  "faith": 12,
  "plots": 81,
  "score": 910,
  "techs": 30,
  "cities": 3,
  "culture": 54,
  "science": 74,
  "tourism": 4,
  "capitals": [
    "Austria"
  ],
  "happiness": 59,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 64
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 64
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 71
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 86,
  "population": 39,
  "production": 96,
  "gold_per_turn": 19.93,
  "military_might": 1504,
  "military_units": 13,
  "civs_influential_on": 0
}
3222 140 congress_snapshot
payload
{
  "host": "Babylon",
  "turn": 140,
  "event": "congress_snapshot",
  "delegates": [
    {
      "civ": "Babylon",
      "votes": 3,
      "core_votes": 2
    },
    {
      "civ": "Philippines",
      "votes": 2,
      "core_votes": 2
    },
    {
      "civ": "Arabia",
      "votes": 5,
      "core_votes": 2
    },
    {
      "civ": "Austria",
      "votes": 4,
      "core_votes": 2
    }
  ],
  "votes_needed_for_diplo_victory": 28
}
3223 140 Arabia city_state_friendship_changed
payload
{
  "civ": "Arabia",
  "turn": 140,
  "event": "city_state_friendship_changed",
  "friends": true,
  "city_state": "Kathmandu",
  "new_friendship": 45,
  "old_friendship": 0
}
3224 140 Arabia golden_age_started
payload
{
  "civ": "Arabia",
  "turn": 140,
  "event": "golden_age_started"
}
3225 140 Arabia unit_created
payload
{
  "x": 42,
  "y": 22,
  "civ": "Arabia",
  "city": "Damascus",
  "turn": 140,
  "unit": "UNIT_MERCHANT",
  "event": "unit_created"
}
3226 140 Arabia plot_acquired
payload
{
  "x": 42,
  "y": 25,
  "civ": "Arabia",
  "city": "Damascus",
  "turn": 140,
  "event": "plot_acquired"
}
3227 140 Arabia plot_bought
payload
{
  "x": 42,
  "y": 25,
  "civ": "Arabia",
  "city": "Damascus",
  "turn": 140,
  "event": "plot_bought",
  "bought_with": "culture"
}
3228 140 Arabia snapshot
payload
{
  "civ": "Arabia",
  "food": 102,
  "gold": 160,
  "turn": 140,
  "event": "snapshot",
  "faith": 55,
  "plots": 80,
  "score": 1035,
  "techs": 35,
  "cities": 3,
  "culture": 102,
  "science": 140.85,
  "tourism": 4,
  "capitals": [
    "Arabia"
  ],
  "happiness": 33,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 147
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 192
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 171
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 155,
  "population": 41,
  "production": 82,
  "gold_per_turn": 68.26,
  "military_might": 2005,
  "military_units": 25,
  "civs_influential_on": 0
}
3229 140 Philippines city_state_alliance_changed
payload
{
  "civ": "Philippines",
  "turn": 140,
  "event": "city_state_alliance_changed",
  "allied": true,
  "city_state": "Djibouti",
  "new_friendship": 122,
  "old_friendship": 72
}
3230 140 city_state_ally_changed
payload
{
  "turn": 140,
  "event": "city_state_ally_changed",
  "new_ally": "Philippines",
  "old_ally": "Arabia",
  "city_state": "Djibouti"
}
3231 140 Philippines city_state_friendship_changed
payload
{
  "civ": "Philippines",
  "turn": 140,
  "event": "city_state_friendship_changed",
  "friends": true,
  "city_state": "Kathmandu",
  "new_friendship": 34,
  "old_friendship": 0
}
3232 140 Philippines city_state_friendship_changed
payload
{
  "civ": "Philippines",
  "turn": 140,
  "event": "city_state_friendship_changed",
  "friends": true,
  "city_state": "Harappa",
  "new_friendship": 40,
  "old_friendship": 0
}
3233 140 Philippines population_changed
payload
{
  "x": 46,
  "y": 9,
  "civ": "Philippines",
  "city": "Pasig",
  "turn": 140,
  "event": "population_changed",
  "new_population": 4,
  "old_population": 3
}
3234 140 Philippines city_converted
payload
{
  "x": 46,
  "y": 9,
  "civ": "Philippines",
  "city": "Pasig",
  "turn": 140,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_ISLAM"
}
3235 140 Philippines plot_acquired
payload
{
  "x": 51,
  "y": 24,
  "civ": "Philippines",
  "city": "Pateros",
  "turn": 140,
  "event": "plot_acquired"
}
3236 140 Philippines plot_bought
payload
{
  "x": 51,
  "y": 24,
  "civ": "Philippines",
  "city": "Pateros",
  "turn": 140,
  "event": "plot_bought",
  "bought_with": "culture"
}
3237 140 tech_researched
payload
{
  "civs": [
    "Philippines"
  ],
  "team": 1,
  "tech": "TECH_PHYSICS",
  "turn": 140,
  "event": "tech_researched",
  "change": 1
}
3238 140 Philippines unit_lost
payload
{
  "x": 46,
  "y": 20,
  "civ": "Philippines",
  "city": "Cavite El Viejo",
  "turn": 140,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
3239 140 Philippines unit_created
payload
{
  "x": 46,
  "y": 20,
  "civ": "Philippines",
  "city": "Cavite El Viejo",
  "turn": 140,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
3240 140 Philippines snapshot
payload
{
  "civ": "Philippines",
  "food": 116,
  "gold": 137,
  "turn": 140,
  "event": "snapshot",
  "faith": 36,
  "plots": 105,
  "score": 950,
  "techs": 36,
  "cities": 7,
  "culture": 82,
  "science": 144.14,
  "tourism": 4,
  "capitals": [
    "Philippines"
  ],
  "happiness": 4,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 240
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 310
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_EXOTIC",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 245
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 110,
  "population": 39,
  "production": 73,
  "gold_per_turn": 55.23,
  "military_might": 622,
  "military_units": 14,
  "civs_influential_on": 0
}
3241 140 Arabia improvement_built
payload
{
  "x": 34,
  "y": 20,
  "civ": "Arabia",
  "turn": 140,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_TRADING_POST"
}
3242 140 Babylon building_constructed
payload
{
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 140,
  "event": "building_constructed",
  "wonder": "national",
  "building": "BUILDING_NATIONAL_EPIC"
}
3243 140 Babylon plot_acquired
payload
{
  "x": 22,
  "y": 6,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 140,
  "event": "plot_acquired"
}
3244 140 Babylon plot_bought
payload
{
  "x": 22,
  "y": 6,
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 140,
  "event": "plot_bought",
  "bought_with": "culture"
}
3245 140 Babylon population_changed
payload
{
  "x": 23,
  "y": 19,
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 140,
  "event": "population_changed",
  "new_population": 17,
  "old_population": 16
}
3246 140 Babylon city_converted
payload
{
  "x": 23,
  "y": 19,
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 140,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_ISLAM"
}
3247 140 Babylon building_constructed
payload
{
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 140,
  "event": "building_constructed",
  "building": "BUILDING_TEXTILE"
}
3248 140 Babylon building_constructed
payload
{
  "civ": "Babylon",
  "city": "Dur-Kurigalzu",
  "turn": 140,
  "event": "building_constructed",
  "building": "BUILDING_MARKET"
}
3249 140 Babylon snapshot
payload
{
  "civ": "Babylon",
  "food": 174,
  "gold": 2405,
  "turn": 140,
  "event": "snapshot",
  "faith": 50,
  "plots": 110,
  "score": 1359,
  "techs": 44,
  "cities": 3,
  "culture": 137,
  "science": 441.28,
  "tourism": 0,
  "capitals": [
    "Babylon"
  ],
  "happiness": 16,
  "influence": [
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_STATIC",
      "points": 0
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 156,
  "population": 61,
  "production": 192,
  "gold_per_turn": 32.24,
  "military_might": 2962,
  "military_units": 19,
  "civs_influential_on": 0
}
3250 140 Babylon unit_promoted
payload
{
  "civ": "Babylon",
  "turn": 140,
  "unit": "UNIT_KNIGHT",
  "event": "unit_promoted",
  "promotion": "PROMOTION_DRILL_2"
}

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