« Babylon domination

Raw Events

Babylon domination — page 91 of 127

Seq Turn Civ Event Type Payload
4501 167 Babylon city_converted
payload
{
  "x": 31,
  "y": 19,
  "civ": "Babylon",
  "city": "Mecca",
  "turn": 167,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_ISLAM"
}
4502 167 Babylon plot_acquired
payload
{
  "x": 34,
  "y": 16,
  "civ": "Babylon",
  "city": "Mecca",
  "turn": 167,
  "event": "plot_acquired"
}
4503 167 Babylon plot_bought
payload
{
  "x": 34,
  "y": 16,
  "civ": "Babylon",
  "city": "Mecca",
  "turn": 167,
  "event": "plot_bought",
  "bought_with": "culture"
}
4504 167 tech_researched
payload
{
  "civs": [
    "Babylon"
  ],
  "team": 0,
  "tech": "TECH_ARCHAEOLOGY",
  "turn": 167,
  "event": "tech_researched",
  "change": 1
}
4505 167 Babylon unit_lost
payload
{
  "x": 23,
  "y": 19,
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 167,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
4506 167 Babylon unit_created
payload
{
  "x": 23,
  "y": 19,
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 167,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
4507 167 Babylon snapshot
payload
{
  "civ": "Babylon",
  "food": 216,
  "gold": 2588,
  "turn": 167,
  "event": "snapshot",
  "faith": 78,
  "plots": 210,
  "score": 1935,
  "techs": 56,
  "cities": 4,
  "culture": 337,
  "science": 760.61,
  "tourism": 6,
  "capitals": [
    "Babylon",
    "Arabia"
  ],
  "happiness": 49,
  "influence": [
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_EXOTIC",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 1352
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_EXOTIC",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 1340
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_FAMILIAR",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 1352
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 359,
  "population": 86,
  "production": 412,
  "gold_per_turn": 164.97,
  "military_might": 11199,
  "military_units": 29,
  "civs_influential_on": 0
}
4508 167 Babylon unit_created
payload
{
  "x": 23,
  "y": 19,
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 167,
  "unit": "UNIT_INFANTRY",
  "event": "unit_created"
}
4509 167 Austria unit_created
payload
{
  "x": 14,
  "y": 21,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 167,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
4510 167 Austria unit_trained
payload
{
  "civ": "Austria",
  "city": "Vienna",
  "turn": 167,
  "unit": "UNIT_CARAVAN",
  "event": "unit_trained"
}
4511 167 Austria plot_acquired
payload
{
  "x": 18,
  "y": 18,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 167,
  "event": "plot_acquired"
}
4512 167 Austria plot_bought
payload
{
  "x": 18,
  "y": 18,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 167,
  "event": "plot_bought",
  "bought_with": "culture"
}
4513 167 Austria building_constructed
payload
{
  "civ": "Austria",
  "city": "Graz",
  "turn": 167,
  "event": "building_constructed",
  "building": "BUILDING_TEMPLE"
}
4514 167 Austria plot_acquired
payload
{
  "x": 18,
  "y": 29,
  "civ": "Austria",
  "city": "Graz",
  "turn": 167,
  "event": "plot_acquired"
}
4515 167 Austria plot_bought
payload
{
  "x": 18,
  "y": 29,
  "civ": "Austria",
  "city": "Graz",
  "turn": 167,
  "event": "plot_bought",
  "bought_with": "culture"
}
4516 167 Austria snapshot
payload
{
  "civ": "Austria",
  "food": 119,
  "gold": 143,
  "turn": 167,
  "event": "snapshot",
  "faith": 26,
  "plots": 125,
  "score": 1149,
  "techs": 37,
  "cities": 3,
  "culture": 93,
  "science": 156.54,
  "tourism": 8,
  "capitals": [
    "Austria"
  ],
  "happiness": 71,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 316
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 284
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 342
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 137,
  "population": 46,
  "production": 125,
  "gold_per_turn": 34.04,
  "military_might": 2068,
  "military_units": 16,
  "civs_influential_on": 0
}
4517 167 Philippines building_constructed
payload
{
  "civ": "Philippines",
  "city": "Tagig",
  "turn": 167,
  "event": "building_constructed",
  "building": "BUILDING_LIBRARY"
}
4518 167 Philippines plot_acquired
payload
{
  "x": 48,
  "y": 18,
  "civ": "Philippines",
  "city": "Tagig",
  "turn": 167,
  "event": "plot_acquired"
}
4519 167 Philippines plot_bought
payload
{
  "x": 48,
  "y": 18,
  "civ": "Philippines",
  "city": "Tagig",
  "turn": 167,
  "event": "plot_bought",
  "bought_with": "culture"
}
4520 167 Philippines snapshot
payload
{
  "civ": "Philippines",
  "food": 152,
  "gold": 405,
  "turn": 167,
  "event": "snapshot",
  "faith": 56,
  "plots": 134,
  "score": 1260,
  "techs": 43,
  "cities": 8,
  "culture": 111,
  "science": 226.43,
  "tourism": 8,
  "capitals": [
    "Philippines"
  ],
  "happiness": 8,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 392
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 486
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 390
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 174,
  "population": 60,
  "production": 147,
  "gold_per_turn": 59.08,
  "military_might": 1585,
  "military_units": 20,
  "civs_influential_on": 0
}
4521 167 Babylon unit_created
payload
{
  "x": 23,
  "y": 19,
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 167,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
4522 167 Babylon unit_created
payload
{
  "x": 19,
  "y": 12,
  "civ": "Babylon",
  "turn": 167,
  "unit": "UNIT_AIRSHIP",
  "event": "unit_created"
}
4523 167 Babylon unit_upgraded
payload
{
  "to": "UNIT_AIRSHIP",
  "civ": "Babylon",
  "from": "UNIT_SCOUT",
  "turn": 167,
  "event": "unit_upgraded"
}
4524 167 Babylon unit_lost
payload
{
  "x": 19,
  "y": 12,
  "civ": "Babylon",
  "turn": 167,
  "unit": "UNIT_SCOUT",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "confidence": "inferred"
}
4525 167 Babylon unit_lost
payload
{
  "x": 23,
  "y": 19,
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 167,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
4526 167 Arabia unit_created
payload
{
  "x": 42,
  "y": 22,
  "civ": "Arabia",
  "city": "Damascus",
  "turn": 167,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
4527 167 Arabia improvement_built
payload
{
  "x": 40,
  "y": 21,
  "civ": "Arabia",
  "turn": 167,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_MINE"
}
4528 167 Arabia unit_lost
payload
{
  "x": 42,
  "y": 22,
  "civ": "Arabia",
  "city": "Damascus",
  "turn": 167,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
4529 167 Austria unit_created
payload
{
  "x": 14,
  "y": 21,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 167,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
4530 167 Austria unit_lost
payload
{
  "x": 14,
  "y": 21,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 167,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
4531 168 congress_snapshot
payload
{
  "host": "Babylon",
  "turn": 168,
  "event": "congress_snapshot",
  "delegates": [
    {
      "civ": "Babylon",
      "votes": 7,
      "core_votes": 3
    },
    {
      "civ": "Philippines",
      "votes": 4,
      "core_votes": 3
    },
    {
      "civ": "Arabia",
      "votes": 6,
      "core_votes": 3
    },
    {
      "civ": "Austria",
      "votes": 5,
      "core_votes": 3
    }
  ],
  "votes_needed_for_diplo_victory": 28
}
4532 168 Austria building_constructed
payload
{
  "civ": "Austria",
  "city": "Vienna",
  "turn": 168,
  "event": "building_constructed",
  "wonder": "national",
  "building": "BUILDING_GRAND_TEMPLE"
}
4533 168 Austria plot_acquired
payload
{
  "x": 16,
  "y": 17,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 168,
  "event": "plot_acquired"
}
4534 168 Austria plot_bought
payload
{
  "x": 16,
  "y": 17,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 168,
  "event": "plot_bought",
  "bought_with": "culture"
}
4535 168 tech_researched
payload
{
  "civs": [
    "Austria"
  ],
  "team": 3,
  "tech": "TECH_ECONOMICS",
  "turn": 168,
  "event": "tech_researched",
  "change": 1
}
4536 168 Austria snapshot
payload
{
  "civ": "Austria",
  "food": 115,
  "gold": 215,
  "turn": 168,
  "event": "snapshot",
  "faith": 34,
  "plots": 126,
  "score": 1160,
  "techs": 38,
  "cities": 3,
  "culture": 96,
  "science": 169.28,
  "tourism": 8,
  "capitals": [
    "Austria"
  ],
  "happiness": 71,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 326
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 292
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 352
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 208,
  "population": 46,
  "production": 132,
  "gold_per_turn": 101.67,
  "military_might": 2094,
  "military_units": 16,
  "civs_influential_on": 0
}
4537 168 Babylon population_changed
payload
{
  "x": 23,
  "y": 19,
  "civ": "Babylon",
  "city": "Akkad",
  "turn": 168,
  "event": "population_changed",
  "new_population": 23,
  "old_population": 22
}
4538 168 Babylon building_constructed
payload
{
  "civ": "Babylon",
  "city": "Mecca",
  "turn": 168,
  "event": "building_constructed",
  "building": "BUILDING_STOCK_EXCHANGE"
}
4539 168 tech_researched
payload
{
  "civs": [
    "Babylon"
  ],
  "team": 0,
  "tech": "TECH_BIOLOGY",
  "turn": 168,
  "event": "tech_researched",
  "change": 1
}
4540 168 Babylon snapshot
payload
{
  "civ": "Babylon",
  "food": 221,
  "gold": 2689,
  "turn": 168,
  "event": "snapshot",
  "faith": 79,
  "plots": 210,
  "score": 1953,
  "techs": 57,
  "cities": 4,
  "culture": 337,
  "science": 768.76,
  "tourism": 6,
  "capitals": [
    "Babylon",
    "Arabia"
  ],
  "happiness": 48,
  "influence": [
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_EXOTIC",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 1359
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_EXOTIC",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 1346
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_FAMILIAR",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 1359
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 393,
  "population": 87,
  "production": 411,
  "gold_per_turn": 188.62,
  "military_might": 12308,
  "military_units": 30,
  "civs_influential_on": 0
}
4541 168 Babylon unit_promoted
payload
{
  "civ": "Babylon",
  "turn": 168,
  "unit": "UNIT_INFANTRY",
  "event": "unit_promoted",
  "promotion": "PROMOTION_DRILL_1"
}
4542 168 Babylon unit_promoted
payload
{
  "civ": "Babylon",
  "turn": 168,
  "unit": "UNIT_INFANTRY",
  "event": "unit_promoted",
  "promotion": "PROMOTION_MEDIC"
}
4543 168 Philippines population_changed
payload
{
  "x": 46,
  "y": 20,
  "civ": "Philippines",
  "city": "Cavite El Viejo",
  "turn": 168,
  "event": "population_changed",
  "new_population": 7,
  "old_population": 6
}
4544 168 Philippines city_converted
payload
{
  "x": 46,
  "y": 20,
  "civ": "Philippines",
  "city": "Cavite El Viejo",
  "turn": 168,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_ISLAM"
}
4545 168 Philippines population_changed
payload
{
  "x": 52,
  "y": 25,
  "civ": "Philippines",
  "city": "Pateros",
  "turn": 168,
  "event": "population_changed",
  "new_population": 6,
  "old_population": 5
}
4546 168 Philippines city_converted
payload
{
  "x": 52,
  "y": 25,
  "civ": "Philippines",
  "city": "Pateros",
  "turn": 168,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_ISLAM"
}
4547 168 Philippines unit_created
payload
{
  "x": 52,
  "y": 14,
  "civ": "Philippines",
  "city": "San Pedro de Makati",
  "turn": 168,
  "unit": "UNIT_WORKER",
  "event": "unit_created"
}
4548 168 Philippines unit_trained
payload
{
  "civ": "Philippines",
  "city": "San Pedro de Makati",
  "turn": 168,
  "unit": "UNIT_WORKER",
  "event": "unit_trained"
}
4549 168 Philippines plot_acquired
payload
{
  "x": 54,
  "y": 14,
  "civ": "Philippines",
  "city": "San Pedro de Makati",
  "turn": 168,
  "event": "plot_acquired"
}
4550 168 Philippines plot_bought
payload
{
  "x": 54,
  "y": 14,
  "civ": "Philippines",
  "city": "San Pedro de Makati",
  "turn": 168,
  "event": "plot_bought",
  "bought_with": "culture"
}

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