Raw Events
Babylon domination — page 92 of 127
| Seq | Turn | Civ | Event Type | Payload |
|---|---|---|---|---|
| 4551 | 168 | Philippines | unit_lost |
payload{
"x": 43,
"y": 11,
"civ": "Philippines",
"city": "San Juan del Monte",
"turn": 168,
"unit": "UNIT_CARAVAN",
"cause": "used_up",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 4552 | 168 | Philippines | unit_created |
payload{
"x": 43,
"y": 11,
"civ": "Philippines",
"city": "San Juan del Monte",
"turn": 168,
"unit": "UNIT_CARAVAN",
"event": "unit_created"
}
|
| 4553 | 168 | Philippines | snapshot |
payload{
"civ": "Philippines",
"food": 149,
"gold": 456,
"turn": 168,
"event": "snapshot",
"faith": 56,
"plots": 135,
"score": 1276,
"techs": 43,
"cities": 8,
"culture": 107,
"science": 231.25,
"tourism": 8,
"capitals": [
"Philippines"
],
"happiness": 4,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_RISING",
"points": 402
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_RISING",
"points": 496
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_FALLING",
"points": 398
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 176,
"population": 62,
"production": 149,
"gold_per_turn": 51.94,
"military_might": 1530,
"military_units": 20,
"civs_influential_on": 0
}
|
| 4554 | 168 | Austria | city_state_friendship_changed |
payload{
"civ": "Austria",
"turn": 168,
"event": "city_state_friendship_changed",
"friends": false,
"city_state": "Troy",
"new_friendship": 28,
"old_friendship": 30
}
|
| 4555 | 168 | Arabia | unit_created |
payload{
"x": 42,
"y": 22,
"civ": "Arabia",
"city": "Damascus",
"turn": 168,
"unit": "UNIT_MISSIONARY",
"event": "unit_created"
}
|
| 4556 | 168 | Arabia | unit_trained |
payload{
"civ": "Arabia",
"city": "Damascus",
"turn": 168,
"unit": "UNIT_MISSIONARY",
"event": "unit_trained",
"bought_with": "faith"
}
|
| 4557 | 168 | Arabia | building_constructed |
payload{
"civ": "Arabia",
"city": "Damascus",
"turn": 168,
"event": "building_constructed",
"building": "BUILDING_STABLE"
}
|
| 4558 | 168 | Arabia | snapshot |
payload{
"civ": "Arabia",
"food": 23,
"gold": 157,
"turn": 168,
"event": "snapshot",
"faith": 14,
"plots": 25,
"score": 697,
"techs": 39,
"cities": 1,
"culture": 57,
"science": 48,
"tourism": 2,
"capitals": {},
"happiness": 48,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_FALLING",
"points": 211
},
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_FALLING",
"points": 272
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_FALLING",
"points": 250
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 70,
"population": 10,
"production": 59,
"gold_per_turn": 20.51,
"military_might": 733,
"military_units": 10,
"civs_influential_on": 0
}
|
| 4559 | 168 | Babylon | improvement_built |
payload{
"x": 30,
"y": 18,
"civ": "Babylon",
"turn": 168,
"event": "improvement_built"
}
|
| 4560 | 168 | Babylon | improvement_built |
payload{
"x": 32,
"y": 22,
"civ": "Babylon",
"turn": 168,
"event": "improvement_built",
"improvement": "IMPROVEMENT_MINE"
}
|
| 4561 | 168 | Babylon | improvement_built |
payload{
"x": 30,
"y": 19,
"civ": "Babylon",
"turn": 168,
"event": "improvement_built"
}
|
| 4562 | 168 | Babylon | improvement_built |
payload{
"x": 30,
"y": 22,
"civ": "Babylon",
"turn": 168,
"event": "improvement_built",
"improvement": "IMPROVEMENT_LUMBERMILL"
}
|
| 4563 | 168 | Philippines | unit_created |
payload{
"x": 45,
"y": 19,
"civ": "Philippines",
"turn": 168,
"unit": "UNIT_COMPOSITE_BOWMAN",
"event": "unit_created"
}
|
| 4564 | 168 | Philippines | unit_upgraded |
payload{
"to": "UNIT_COMPOSITE_BOWMAN",
"civ": "Philippines",
"from": "UNIT_ARCHER",
"turn": 168,
"event": "unit_upgraded"
}
|
| 4565 | 168 | Philippines | unit_created |
payload{
"x": 45,
"y": 17,
"civ": "Philippines",
"turn": 168,
"unit": "UNIT_SWORDSMAN",
"event": "unit_created"
}
|
| 4566 | 168 | Philippines | unit_upgraded |
payload{
"to": "UNIT_SWORDSMAN",
"civ": "Philippines",
"from": "UNIT_WARRIOR",
"turn": 168,
"event": "unit_upgraded"
}
|
| 4567 | 168 | Philippines | unit_created |
payload{
"x": 49,
"y": 17,
"civ": "Philippines",
"turn": 168,
"unit": "UNIT_CROSSBOWMAN",
"event": "unit_created"
}
|
| 4568 | 168 | Philippines | unit_upgraded |
payload{
"to": "UNIT_CROSSBOWMAN",
"civ": "Philippines",
"from": "UNIT_COMPOSITE_BOWMAN",
"turn": 168,
"event": "unit_upgraded"
}
|
| 4569 | 168 | Philippines | improvement_built |
payload{
"x": 50,
"y": 17,
"civ": "Philippines",
"turn": 168,
"event": "improvement_built",
"improvement": "IMPROVEMENT_TRADING_POST"
}
|
| 4570 | 168 | Philippines | unit_lost |
payload{
"x": 45,
"y": 17,
"civ": "Philippines",
"turn": 168,
"unit": "UNIT_WARRIOR",
"cause": "killed",
"event": "unit_lost",
"killer": "Barbarians",
"confidence": "inferred"
}
|
| 4571 | 168 | Philippines | unit_lost |
payload{
"x": 45,
"y": 19,
"civ": "Philippines",
"turn": 168,
"unit": "UNIT_ARCHER",
"cause": "killed",
"event": "unit_lost",
"killer": "Barbarians",
"confidence": "inferred"
}
|
| 4572 | 168 | Philippines | improvement_built |
payload{
"x": 50,
"y": 15,
"civ": "Philippines",
"turn": 168,
"event": "improvement_built",
"improvement": "IMPROVEMENT_TRADING_POST"
}
|
| 4573 | 168 | Philippines | unit_lost |
payload{
"x": 49,
"y": 17,
"civ": "Philippines",
"turn": 168,
"unit": "UNIT_COMPOSITE_BOWMAN",
"cause": "killed",
"event": "unit_lost",
"killer": "Barbarians",
"confidence": "inferred"
}
|
| 4574 | 168 | Austria | unit_created |
payload{
"x": 12,
"y": 16,
"civ": "Austria",
"city": "Salzburg",
"turn": 168,
"unit": "UNIT_CARAVAN",
"event": "unit_created"
}
|
| 4575 | 168 | Austria | unit_lost |
payload{
"x": 12,
"y": 16,
"civ": "Austria",
"city": "Salzburg",
"turn": 168,
"unit": "UNIT_CARAVAN",
"cause": "used_up",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 4576 | 168 | Philippines | unit_lost |
payload{
"x": 51,
"y": 7,
"civ": "Philippines",
"turn": 168,
"unit": "UNIT_SETTLER",
"cause": "killed",
"event": "unit_lost",
"killer": "Barbarians",
"killed_by": "Barbarians",
"confidence": "confirmed"
}
|
| 4577 | 169 | congress_snapshot |
payload{
"host": "Babylon",
"turn": 169,
"event": "congress_snapshot",
"delegates": [
{
"civ": "Babylon",
"votes": 7,
"core_votes": 3
},
{
"civ": "Philippines",
"votes": 4,
"core_votes": 3
},
{
"civ": "Arabia",
"votes": 6,
"core_votes": 3
},
{
"civ": "Austria",
"votes": 5,
"core_votes": 3
}
],
"votes_needed_for_diplo_victory": 28
}
|
|
| 4578 | 169 | Arabia | population_changed |
payload{
"x": 42,
"y": 22,
"civ": "Arabia",
"city": "Damascus",
"turn": 169,
"event": "population_changed",
"new_population": 11,
"old_population": 10
}
|
| 4579 | 169 | Arabia | city_converted |
payload{
"x": 42,
"y": 22,
"civ": "Arabia",
"city": "Damascus",
"turn": 169,
"event": "city_converted",
"religion": "TXT_KEY_RELIGION_ISLAM"
}
|
| 4580 | 169 | Arabia | snapshot |
payload{
"civ": "Arabia",
"food": 24,
"gold": 181,
"turn": 169,
"event": "snapshot",
"faith": 14,
"plots": 25,
"score": 705,
"techs": 39,
"cities": 1,
"culture": 57,
"science": 50.25,
"tourism": 2,
"capitals": {},
"happiness": 47,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_FALLING",
"points": 213
},
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_FALLING",
"points": 274
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_FALLING",
"points": 252
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 73,
"population": 11,
"production": 63,
"gold_per_turn": 23.91,
"military_might": 739,
"military_units": 10,
"civs_influential_on": 0
}
|
| 4581 | 169 | Babylon | project_completed |
payload{
"civ": "Babylon",
"city": "Babylon",
"turn": 169,
"event": "project_completed",
"project": "PROJECT_MANHATTAN_PROJECT"
}
|
| 4582 | 169 | Babylon | plot_acquired |
payload{
"x": 35,
"y": 20,
"civ": "Babylon",
"city": "Mecca",
"turn": 169,
"event": "plot_acquired"
}
|
| 4583 | 169 | Babylon | plot_bought |
payload{
"x": 35,
"y": 20,
"civ": "Babylon",
"city": "Mecca",
"turn": 169,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 4584 | 169 | Babylon | policy_adopted |
payload{
"civ": "Babylon",
"turn": 169,
"event": "policy_adopted",
"policy": "POLICY_THIRD_ALTERNATIVE"
}
|
| 4585 | 169 | tech_researched |
payload{
"civs": [
"Babylon"
],
"team": 0,
"tech": "TECH_REFRIGERATION",
"turn": 169,
"event": "tech_researched",
"change": 1
}
|
|
| 4586 | 169 | Babylon | snapshot |
payload{
"civ": "Babylon",
"food": 225,
"gold": 2904,
"turn": 169,
"event": "snapshot",
"faith": 79,
"plots": 211,
"score": 1972,
"techs": 58,
"cities": 4,
"culture": 337,
"science": 780.74,
"tourism": 6,
"capitals": [
"Babylon",
"Arabia"
],
"happiness": 48,
"influence": [
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_EXOTIC",
"trend": "INFLUENCE_TREND_FALLING",
"points": 1366
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_EXOTIC",
"trend": "INFLUENCE_TREND_FALLING",
"points": 1352
},
{
"civ": "Austria",
"level": "INFLUENCE_LEVEL_FAMILIAR",
"trend": "INFLUENCE_TREND_FALLING",
"points": 1366
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 422,
"population": 87,
"production": 411,
"gold_per_turn": 215.3,
"military_might": 12679,
"military_units": 30,
"civs_influential_on": 0
}
|
| 4587 | 169 | Austria | population_changed |
payload{
"x": 14,
"y": 21,
"civ": "Austria",
"city": "Vienna",
"turn": 169,
"event": "population_changed",
"new_population": 26,
"old_population": 25
}
|
| 4588 | 169 | Austria | city_converted |
payload{
"x": 14,
"y": 21,
"civ": "Austria",
"city": "Vienna",
"turn": 169,
"event": "city_converted",
"religion": "TXT_KEY_RELIGION_BUDDHISM"
}
|
| 4589 | 169 | Austria | plot_acquired |
payload{
"x": 15,
"y": 16,
"civ": "Austria",
"city": "Vienna",
"turn": 169,
"event": "plot_acquired"
}
|
| 4590 | 169 | Austria | plot_bought |
payload{
"x": 15,
"y": 16,
"civ": "Austria",
"city": "Vienna",
"turn": 169,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 4591 | 169 | Austria | building_constructed |
payload{
"civ": "Austria",
"city": "Salzburg",
"turn": 169,
"event": "building_constructed",
"building": "BUILDING_OPERA_HOUSE"
}
|
| 4592 | 169 | Austria | population_changed |
payload{
"x": 17,
"y": 26,
"civ": "Austria",
"city": "Graz",
"turn": 169,
"event": "population_changed",
"new_population": 9,
"old_population": 8
}
|
| 4593 | 169 | Austria | city_converted |
payload{
"x": 17,
"y": 26,
"civ": "Austria",
"city": "Graz",
"turn": 169,
"event": "city_converted",
"religion": "TXT_KEY_RELIGION_ISLAM"
}
|
| 4594 | 169 | Austria | plot_acquired |
payload{
"x": 17,
"y": 29,
"civ": "Austria",
"city": "Graz",
"turn": 169,
"event": "plot_acquired"
}
|
| 4595 | 169 | Austria | plot_bought |
payload{
"x": 17,
"y": 29,
"civ": "Austria",
"city": "Graz",
"turn": 169,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 4596 | 169 | Austria | unit_lost |
payload{
"x": 17,
"y": 26,
"civ": "Austria",
"city": "Graz",
"turn": 169,
"unit": "UNIT_CARAVAN",
"cause": "used_up",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 4597 | 169 | Austria | unit_created |
payload{
"x": 17,
"y": 26,
"civ": "Austria",
"city": "Graz",
"turn": 169,
"unit": "UNIT_CARAVAN",
"event": "unit_created"
}
|
| 4598 | 169 | Austria | snapshot |
payload{
"civ": "Austria",
"food": 125,
"gold": 312,
"turn": 169,
"event": "snapshot",
"faith": 34,
"plots": 128,
"score": 1179,
"techs": 38,
"cities": 3,
"culture": 97,
"science": 196.96,
"tourism": 8,
"capitals": [
"Austria"
],
"happiness": 70,
"influence": [
{
"civ": "Babylon",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_RISING",
"points": 336
},
{
"civ": "Philippines",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_RISING",
"points": 300
},
{
"civ": "Arabia",
"level": "INFLUENCE_LEVEL_UNKNOWN",
"trend": "INFLUENCE_TREND_RISING",
"points": 362
}
],
"spaceship": {
"apollo": 0,
"engine": 0,
"booster": 0,
"cockpit": 0,
"stasis_chamber": 0
},
"gross_gold": 193,
"population": 48,
"production": 133,
"gold_per_turn": 88.75,
"military_might": 2145,
"military_units": 16,
"civs_influential_on": 0
}
|
| 4599 | 169 | Philippines | building_constructed |
payload{
"civ": "Philippines",
"city": "Malolos",
"turn": 169,
"event": "building_constructed",
"building": "BUILDING_FACTORY"
}
|
| 4600 | 169 | Philippines | building_constructed |
payload{
"civ": "Philippines",
"city": "Pasig",
"turn": 169,
"event": "building_constructed",
"building": "BUILDING_OBSERVATORY"
}
|