« Babylon domination

Raw Events

Babylon domination — page 92 of 127

Seq Turn Civ Event Type Payload
4551 168 Philippines unit_lost
payload
{
  "x": 43,
  "y": 11,
  "civ": "Philippines",
  "city": "San Juan del Monte",
  "turn": 168,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
4552 168 Philippines unit_created
payload
{
  "x": 43,
  "y": 11,
  "civ": "Philippines",
  "city": "San Juan del Monte",
  "turn": 168,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
4553 168 Philippines snapshot
payload
{
  "civ": "Philippines",
  "food": 149,
  "gold": 456,
  "turn": 168,
  "event": "snapshot",
  "faith": 56,
  "plots": 135,
  "score": 1276,
  "techs": 43,
  "cities": 8,
  "culture": 107,
  "science": 231.25,
  "tourism": 8,
  "capitals": [
    "Philippines"
  ],
  "happiness": 4,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 402
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 496
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 398
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 176,
  "population": 62,
  "production": 149,
  "gold_per_turn": 51.94,
  "military_might": 1530,
  "military_units": 20,
  "civs_influential_on": 0
}
4554 168 Austria city_state_friendship_changed
payload
{
  "civ": "Austria",
  "turn": 168,
  "event": "city_state_friendship_changed",
  "friends": false,
  "city_state": "Troy",
  "new_friendship": 28,
  "old_friendship": 30
}
4555 168 Arabia unit_created
payload
{
  "x": 42,
  "y": 22,
  "civ": "Arabia",
  "city": "Damascus",
  "turn": 168,
  "unit": "UNIT_MISSIONARY",
  "event": "unit_created"
}
4556 168 Arabia unit_trained
payload
{
  "civ": "Arabia",
  "city": "Damascus",
  "turn": 168,
  "unit": "UNIT_MISSIONARY",
  "event": "unit_trained",
  "bought_with": "faith"
}
4557 168 Arabia building_constructed
payload
{
  "civ": "Arabia",
  "city": "Damascus",
  "turn": 168,
  "event": "building_constructed",
  "building": "BUILDING_STABLE"
}
4558 168 Arabia snapshot
payload
{
  "civ": "Arabia",
  "food": 23,
  "gold": 157,
  "turn": 168,
  "event": "snapshot",
  "faith": 14,
  "plots": 25,
  "score": 697,
  "techs": 39,
  "cities": 1,
  "culture": 57,
  "science": 48,
  "tourism": 2,
  "capitals": {},
  "happiness": 48,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 211
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 272
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 250
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 70,
  "population": 10,
  "production": 59,
  "gold_per_turn": 20.51,
  "military_might": 733,
  "military_units": 10,
  "civs_influential_on": 0
}
4559 168 Babylon improvement_built
payload
{
  "x": 30,
  "y": 18,
  "civ": "Babylon",
  "turn": 168,
  "event": "improvement_built"
}
4560 168 Babylon improvement_built
payload
{
  "x": 32,
  "y": 22,
  "civ": "Babylon",
  "turn": 168,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_MINE"
}
4561 168 Babylon improvement_built
payload
{
  "x": 30,
  "y": 19,
  "civ": "Babylon",
  "turn": 168,
  "event": "improvement_built"
}
4562 168 Babylon improvement_built
payload
{
  "x": 30,
  "y": 22,
  "civ": "Babylon",
  "turn": 168,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_LUMBERMILL"
}
4563 168 Philippines unit_created
payload
{
  "x": 45,
  "y": 19,
  "civ": "Philippines",
  "turn": 168,
  "unit": "UNIT_COMPOSITE_BOWMAN",
  "event": "unit_created"
}
4564 168 Philippines unit_upgraded
payload
{
  "to": "UNIT_COMPOSITE_BOWMAN",
  "civ": "Philippines",
  "from": "UNIT_ARCHER",
  "turn": 168,
  "event": "unit_upgraded"
}
4565 168 Philippines unit_created
payload
{
  "x": 45,
  "y": 17,
  "civ": "Philippines",
  "turn": 168,
  "unit": "UNIT_SWORDSMAN",
  "event": "unit_created"
}
4566 168 Philippines unit_upgraded
payload
{
  "to": "UNIT_SWORDSMAN",
  "civ": "Philippines",
  "from": "UNIT_WARRIOR",
  "turn": 168,
  "event": "unit_upgraded"
}
4567 168 Philippines unit_created
payload
{
  "x": 49,
  "y": 17,
  "civ": "Philippines",
  "turn": 168,
  "unit": "UNIT_CROSSBOWMAN",
  "event": "unit_created"
}
4568 168 Philippines unit_upgraded
payload
{
  "to": "UNIT_CROSSBOWMAN",
  "civ": "Philippines",
  "from": "UNIT_COMPOSITE_BOWMAN",
  "turn": 168,
  "event": "unit_upgraded"
}
4569 168 Philippines improvement_built
payload
{
  "x": 50,
  "y": 17,
  "civ": "Philippines",
  "turn": 168,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_TRADING_POST"
}
4570 168 Philippines unit_lost
payload
{
  "x": 45,
  "y": 17,
  "civ": "Philippines",
  "turn": 168,
  "unit": "UNIT_WARRIOR",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "confidence": "inferred"
}
4571 168 Philippines unit_lost
payload
{
  "x": 45,
  "y": 19,
  "civ": "Philippines",
  "turn": 168,
  "unit": "UNIT_ARCHER",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "confidence": "inferred"
}
4572 168 Philippines improvement_built
payload
{
  "x": 50,
  "y": 15,
  "civ": "Philippines",
  "turn": 168,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_TRADING_POST"
}
4573 168 Philippines unit_lost
payload
{
  "x": 49,
  "y": 17,
  "civ": "Philippines",
  "turn": 168,
  "unit": "UNIT_COMPOSITE_BOWMAN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "confidence": "inferred"
}
4574 168 Austria unit_created
payload
{
  "x": 12,
  "y": 16,
  "civ": "Austria",
  "city": "Salzburg",
  "turn": 168,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
4575 168 Austria unit_lost
payload
{
  "x": 12,
  "y": 16,
  "civ": "Austria",
  "city": "Salzburg",
  "turn": 168,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
4576 168 Philippines unit_lost
payload
{
  "x": 51,
  "y": 7,
  "civ": "Philippines",
  "turn": 168,
  "unit": "UNIT_SETTLER",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "killed_by": "Barbarians",
  "confidence": "confirmed"
}
4577 169 congress_snapshot
payload
{
  "host": "Babylon",
  "turn": 169,
  "event": "congress_snapshot",
  "delegates": [
    {
      "civ": "Babylon",
      "votes": 7,
      "core_votes": 3
    },
    {
      "civ": "Philippines",
      "votes": 4,
      "core_votes": 3
    },
    {
      "civ": "Arabia",
      "votes": 6,
      "core_votes": 3
    },
    {
      "civ": "Austria",
      "votes": 5,
      "core_votes": 3
    }
  ],
  "votes_needed_for_diplo_victory": 28
}
4578 169 Arabia population_changed
payload
{
  "x": 42,
  "y": 22,
  "civ": "Arabia",
  "city": "Damascus",
  "turn": 169,
  "event": "population_changed",
  "new_population": 11,
  "old_population": 10
}
4579 169 Arabia city_converted
payload
{
  "x": 42,
  "y": 22,
  "civ": "Arabia",
  "city": "Damascus",
  "turn": 169,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_ISLAM"
}
4580 169 Arabia snapshot
payload
{
  "civ": "Arabia",
  "food": 24,
  "gold": 181,
  "turn": 169,
  "event": "snapshot",
  "faith": 14,
  "plots": 25,
  "score": 705,
  "techs": 39,
  "cities": 1,
  "culture": 57,
  "science": 50.25,
  "tourism": 2,
  "capitals": {},
  "happiness": 47,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 213
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 274
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 252
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 73,
  "population": 11,
  "production": 63,
  "gold_per_turn": 23.91,
  "military_might": 739,
  "military_units": 10,
  "civs_influential_on": 0
}
4581 169 Babylon project_completed
payload
{
  "civ": "Babylon",
  "city": "Babylon",
  "turn": 169,
  "event": "project_completed",
  "project": "PROJECT_MANHATTAN_PROJECT"
}
4582 169 Babylon plot_acquired
payload
{
  "x": 35,
  "y": 20,
  "civ": "Babylon",
  "city": "Mecca",
  "turn": 169,
  "event": "plot_acquired"
}
4583 169 Babylon plot_bought
payload
{
  "x": 35,
  "y": 20,
  "civ": "Babylon",
  "city": "Mecca",
  "turn": 169,
  "event": "plot_bought",
  "bought_with": "culture"
}
4584 169 Babylon policy_adopted
payload
{
  "civ": "Babylon",
  "turn": 169,
  "event": "policy_adopted",
  "policy": "POLICY_THIRD_ALTERNATIVE"
}
4585 169 tech_researched
payload
{
  "civs": [
    "Babylon"
  ],
  "team": 0,
  "tech": "TECH_REFRIGERATION",
  "turn": 169,
  "event": "tech_researched",
  "change": 1
}
4586 169 Babylon snapshot
payload
{
  "civ": "Babylon",
  "food": 225,
  "gold": 2904,
  "turn": 169,
  "event": "snapshot",
  "faith": 79,
  "plots": 211,
  "score": 1972,
  "techs": 58,
  "cities": 4,
  "culture": 337,
  "science": 780.74,
  "tourism": 6,
  "capitals": [
    "Babylon",
    "Arabia"
  ],
  "happiness": 48,
  "influence": [
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_EXOTIC",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 1366
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_EXOTIC",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 1352
    },
    {
      "civ": "Austria",
      "level": "INFLUENCE_LEVEL_FAMILIAR",
      "trend": "INFLUENCE_TREND_FALLING",
      "points": 1366
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 422,
  "population": 87,
  "production": 411,
  "gold_per_turn": 215.3,
  "military_might": 12679,
  "military_units": 30,
  "civs_influential_on": 0
}
4587 169 Austria population_changed
payload
{
  "x": 14,
  "y": 21,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 169,
  "event": "population_changed",
  "new_population": 26,
  "old_population": 25
}
4588 169 Austria city_converted
payload
{
  "x": 14,
  "y": 21,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 169,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_BUDDHISM"
}
4589 169 Austria plot_acquired
payload
{
  "x": 15,
  "y": 16,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 169,
  "event": "plot_acquired"
}
4590 169 Austria plot_bought
payload
{
  "x": 15,
  "y": 16,
  "civ": "Austria",
  "city": "Vienna",
  "turn": 169,
  "event": "plot_bought",
  "bought_with": "culture"
}
4591 169 Austria building_constructed
payload
{
  "civ": "Austria",
  "city": "Salzburg",
  "turn": 169,
  "event": "building_constructed",
  "building": "BUILDING_OPERA_HOUSE"
}
4592 169 Austria population_changed
payload
{
  "x": 17,
  "y": 26,
  "civ": "Austria",
  "city": "Graz",
  "turn": 169,
  "event": "population_changed",
  "new_population": 9,
  "old_population": 8
}
4593 169 Austria city_converted
payload
{
  "x": 17,
  "y": 26,
  "civ": "Austria",
  "city": "Graz",
  "turn": 169,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_ISLAM"
}
4594 169 Austria plot_acquired
payload
{
  "x": 17,
  "y": 29,
  "civ": "Austria",
  "city": "Graz",
  "turn": 169,
  "event": "plot_acquired"
}
4595 169 Austria plot_bought
payload
{
  "x": 17,
  "y": 29,
  "civ": "Austria",
  "city": "Graz",
  "turn": 169,
  "event": "plot_bought",
  "bought_with": "culture"
}
4596 169 Austria unit_lost
payload
{
  "x": 17,
  "y": 26,
  "civ": "Austria",
  "city": "Graz",
  "turn": 169,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
4597 169 Austria unit_created
payload
{
  "x": 17,
  "y": 26,
  "civ": "Austria",
  "city": "Graz",
  "turn": 169,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
4598 169 Austria snapshot
payload
{
  "civ": "Austria",
  "food": 125,
  "gold": 312,
  "turn": 169,
  "event": "snapshot",
  "faith": 34,
  "plots": 128,
  "score": 1179,
  "techs": 38,
  "cities": 3,
  "culture": 97,
  "science": 196.96,
  "tourism": 8,
  "capitals": [
    "Austria"
  ],
  "happiness": 70,
  "influence": [
    {
      "civ": "Babylon",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 336
    },
    {
      "civ": "Philippines",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 300
    },
    {
      "civ": "Arabia",
      "level": "INFLUENCE_LEVEL_UNKNOWN",
      "trend": "INFLUENCE_TREND_RISING",
      "points": 362
    }
  ],
  "spaceship": {
    "apollo": 0,
    "engine": 0,
    "booster": 0,
    "cockpit": 0,
    "stasis_chamber": 0
  },
  "gross_gold": 193,
  "population": 48,
  "production": 133,
  "gold_per_turn": 88.75,
  "military_might": 2145,
  "military_units": 16,
  "civs_influential_on": 0
}
4599 169 Philippines building_constructed
payload
{
  "civ": "Philippines",
  "city": "Malolos",
  "turn": 169,
  "event": "building_constructed",
  "building": "BUILDING_FACTORY"
}
4600 169 Philippines building_constructed
payload
{
  "civ": "Philippines",
  "city": "Pasig",
  "turn": 169,
  "event": "building_constructed",
  "building": "BUILDING_OBSERVATORY"
}

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