« Babylon domination

Projections — Babylon domination

Capital Distances

Capital distances table
Civ Civ Hexes apart
Arabia Babylon 13
Austria Babylon 13
Philippines Arabia 16
Arabia Austria 18
Philippines Babylon 25
Philippines Austria 34

Buffer Cities

Buffer cities table

Founded by turn 100; neighbours within 17 hexes, corridor city up to 3 hexes off the line between them.

Pair Apart Civ Buffer Founded City # Capital pop Reach before Detour From own From rival
Arabia – Babylon 13 Arabia — — — — — — — —
Babylon Dur-Kurigalzu 92 3 18 8 0 7 6
Austria – Babylon 13 Austria — — — — — — — —
Babylon — — — — — — — —
Philippines – Arabia 16 Philippines — — — — — — — —
Arabia Medina 37 2 7 0 0 6 10

Babylon secured its corridors in this order: Arabia.

Arabia secured its corridors in this order: Philippines.

Empire Geometry

Empire geometry table
Civ Cities Span Spacing Elongation
Babylon 8 30 6.3 2.03 approximate from turn 159
Philippines 7 30 6.3 2.31
Arabia 3 19 9.3 1.39 approximate from turn 93
Austria 3 10 8.3 1.11

See how these shapes came about

Early Game

Early game table

Deadline: turn 100 (GAMESPEED_QUICK).

Civ Ends Turn Why Milestone Tech Building
Babylon 75 milestone METAL_CASTING + UNIVERSITY 75 74
Philippines 100 deadline METAL_CASTING + UNIVERSITY (t. 139) 139 105
Arabia 100 deadline EDUCATION + WORKSHOP (t. 111) 111 106
Austria 100 deadline EDUCATION + WORKSHOP (t. 146) 146 103

Opening Strategy

Opening strategy table

Checklist facts from docs/ideal-opening.md, inside each civ's own early game window. Not a verdict: a miss with a reason visible elsewhere in the timeline (a niche start, a pantheon rush) is not a defect.

Civ Style Branch Closed First Tech Scouts First 4 Built Worker Theft Nat'l College Good Wonders Workers/City Unhappy Turns Early Libraries Universities Caravans
Babylon Tall Tradition 39 (t. 54) Animal Husbandry 2 scouts t3 Scout, t5 Scout, t10 Worker, t15 Granary — t. 43 (24 early) 3/9 1.50 0 0 0/3 —
Philippines Tall Liberty 142 (t. 149) Pottery no scouts t6 Monument, t11 Worker, t19 Settler, t21 Workboat — t. 95 (-54 after finisher) 2/9 1.00 8 0 0/7 —
Arabia Tall Piety 46 (t. 52) Animal Husbandry 1 scout t5 Monument, t8 Scout, t12 Worker, t18 Caravan — t. 133 (66 late) 2/9 1.00 3 0 0/2 —
Austria Tall Tradition 80 (t. 86) Mining 1 scout t5 Monument, t11 Worker, t18 Settler, t20 Scout — t. 159 (92 late) 2/9 1.33 0 0 0/3 —

Wonder Races

Wonder races need per-city snapshots, which this game's log does not carry.

Military

Military table
Civ Turn Units Might Power Power per unit
Babylon 203 55 77950 38975 708.6
Philippines 203 23 3568 3147 136.8
Arabia 203 22 2077 1805 82.0
Austria 203 15 3825 3403 226.9

See how these armies were built

City Census

No city snapshot data in this game's log.

Cultural Standing

Cultural standing table
Civ Tourism Civs Influential On Influential/Dominant On
Babylon 124 0 —
Philippines 9 0 —
Arabia 2 0 —
Austria 10 0 —

See how cultural standing changed over time

World Congress

World congress table

Host: Arabia · Votes needed for diplomatic victory: 26

Civ Delegate Votes
Babylon 8
Philippines 8
Arabia 14
Austria 8

See host changes, votes and resolutions over time

Victory Progress

Victory progress table
Civ Capitals Held Spaceship Parts
Babylon 3 0 / 6
Philippines 1 0 / 6
Arabia 0 0 / 6
Austria 0 0 / 6

See capitals and spaceship assembly over time

Espionage

No espionage activity in this game's events.

Diplomatic Ties

No embassy, open borders, friendship, pact or trade agreement recorded in this game's events.

Trade Routes

No trade route activity in this game's events.

Religion

Religion table
Civ City Religion From To Settled
Arabia Mecca Islam 50 143 Yes
Arabia Medina Islam 72 203 Yes
Arabia Damascus Islam 75 196 Yes
Babylon Akkad Islam 79 98 Yes
Austria Graz Islam 84 107 Yes
Arabia Cavite El Viejo Islam 87 91 Yes
Babylon Babylon Catholicism 87 201 Yes
Babylon Akkad Catholicism 99 117 Yes
Babylon Dur-Kurigalzu Catholicism 99 120 Yes
Philippines Cavite El Viejo Islam 101 188 Yes
Austria Vienna Islam 110 110 No
Austria Vienna Buddhism 111 185 Yes
Philippines Malolos Islam 111 190 Yes
Philippines San Juan del Monte Islam 113 185 Yes
Austria Graz Catholicism 116 123 Yes
Philippines Pasig Islam 118 199 Yes
Babylon Akkad Islam 119 119 No
Babylon Dur-Kurigalzu Islam 121 121 No
Philippines Tagig Islam 121 180 Yes
Babylon Akkad Catholicism 124 124 No
Philippines Pateros Islam 124 192 Yes
Babylon Akkad Islam 126 200 Yes
Babylon Dur-Kurigalzu Catholicism 126 186 Yes
Philippines Kalookan Islam 127 201 Yes
Austria Graz Islam 133 197 Yes
Austria Salzburg Islam 133 148 Yes
Babylon Mecca Islam 144 203 Yes
Austria Salzburg Buddhism 151 194 Yes
Babylon Medina Islam 152 158 Yes
Philippines San Pedro de Makati Islam 160 191 Yes
Austria Cahokia Islam 182 199 Yes
Babylon Vienna Buddhism 192 203 Yes
Babylon Kalookan Islam 202 202 No
Babylon Malolos Islam 203 203 No

Missionary and Inquisitor Use

Civ Missionary Uses Inquisitor Uses
Babylon 11 0
Philippines 0 0
Arabia 14 0
Austria 0 0

Yield Attribution

No yield source breakdown in this game's snapshots.

Resource Shortages

No strategic resource deficits in this game's snapshots.

Deals

No resource import/export data in this game's snapshots.

City-States

No city-state snapshots in this game's events.

Key Moments

Wars (17)
Buffer Cities Lost (1)
Era Leads (7)
Research Rushes (1)
Great People (11)

First of a Kind

Lost in Battle

Religion (10)

Pantheon Foundings

Religion Foundings

Religion Enhancements

Reformations

Policies and Ideologies (23)

Ideology Unlocks

Policy Branch Adoptions

Policy Branch Completions

Tenet Adoptions (22)
Army Power Swings (48)
Happiness (18)

Happiness Swings

Unhappiness Periods

Snowballs (19)

Score

Science

Population

Culture

Production

Faith

Gold Per Turn

Nuclear Detonations (1)
City-State Ally Takeovers (10)
World Congress (6)
Victory Progress (5)