« Test-Chile

Raw Events

Test-Chile — page 62 of 91

Seq Turn Civ Event Type Payload
3051 123 Chile plot_acquired
payload
{
  "x": 8,
  "y": 18,
  "civ": "Chile",
  "city": "Concepción",
  "turn": 123,
  "event": "plot_acquired"
}
3052 123 Chile plot_bought
payload
{
  "x": 8,
  "y": 18,
  "civ": "Chile",
  "city": "Concepción",
  "turn": 123,
  "event": "plot_bought",
  "bought_with": "culture"
}
3053 123 Chile building_constructed
payload
{
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 123,
  "event": "building_constructed",
  "building": "BUILDING_MARKET"
}
3054 123 Chile plot_acquired
payload
{
  "x": 17,
  "y": 33,
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 123,
  "event": "plot_acquired"
}
3055 123 Chile plot_bought
payload
{
  "x": 17,
  "y": 33,
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 123,
  "event": "plot_bought",
  "bought_with": "culture"
}
3056 123 Chile snapshot
payload
{
  "civ": "Chile",
  "gold": 105,
  "turn": 123,
  "event": "snapshot",
  "faith": 51,
  "score": 1185,
  "techs": 34,
  "cities": 3,
  "culture": 103,
  "science": 143.06,
  "happiness": 24,
  "population": 50,
  "gold_per_turn": 73.38,
  "military_might": 893,
  "military_units": 15
}
3057 123 Vietnam plot_acquired
payload
{
  "x": 16,
  "y": 17,
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 123,
  "event": "plot_acquired"
}
3058 123 Vietnam plot_bought
payload
{
  "x": 16,
  "y": 17,
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 123,
  "event": "plot_bought",
  "bought_with": "culture"
}
3059 123 Vietnam building_constructed
payload
{
  "civ": "Vietnam",
  "city": "Thành Pho Ho Chí Minh",
  "turn": 123,
  "event": "building_constructed",
  "building": "BUILDING_HARBOR"
}
3060 123 Vietnam unit_created
payload
{
  "x": 12,
  "y": 19,
  "civ": "Vietnam",
  "city": "Hai Phòng",
  "turn": 123,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
3061 123 Vietnam unit_trained
payload
{
  "civ": "Vietnam",
  "city": "Hai Phòng",
  "turn": 123,
  "unit": "UNIT_CARAVAN",
  "event": "unit_trained"
}
3062 123 Vietnam building_constructed
payload
{
  "civ": "Vietnam",
  "city": "Thành Pho Hue",
  "turn": 123,
  "event": "building_constructed",
  "building": "BUILDING_STABLE"
}
3063 123 Vietnam unit_lost
payload
{
  "x": 17,
  "y": 10,
  "civ": "Vietnam",
  "city": "Thành Pho Ho Chí Minh",
  "turn": 123,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
3064 123 Vietnam unit_created
payload
{
  "x": 17,
  "y": 10,
  "civ": "Vietnam",
  "city": "Thành Pho Ho Chí Minh",
  "turn": 123,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
3065 123 Vietnam snapshot
payload
{
  "civ": "Vietnam",
  "gold": 92,
  "turn": 123,
  "event": "snapshot",
  "faith": 50,
  "score": 1124,
  "techs": 31,
  "cities": 7,
  "culture": 46,
  "science": 105.35,
  "happiness": -5,
  "population": 55,
  "gold_per_turn": 18.5,
  "military_might": 866,
  "military_units": 17
}
3066 123 Chile improvement_built
payload
{
  "x": 18,
  "y": 26,
  "civ": "Chile",
  "turn": 123,
  "event": "improvement_built"
}
3067 123 Chile improvement_built
payload
{
  "x": 17,
  "y": 30,
  "civ": "Chile",
  "turn": 123,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_MINE"
}
3068 123 Vietnam unit_created
payload
{
  "x": 17,
  "y": 10,
  "civ": "Vietnam",
  "city": "Thành Pho Ho Chí Minh",
  "turn": 123,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
3069 123 Vietnam improvement_built
payload
{
  "x": 14,
  "y": 17,
  "civ": "Vietnam",
  "turn": 123,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_MINE"
}
3070 123 Vietnam unit_lost
payload
{
  "x": 17,
  "y": 10,
  "civ": "Vietnam",
  "city": "Thành Pho Ho Chí Minh",
  "turn": 123,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
3071 123 Bolivia improvement_pillaged
payload
{
  "x": 32,
  "y": 16,
  "civ": "Bolivia",
  "turn": 123,
  "unit": "UNIT_LONGSWORDSMAN",
  "event": "improvement_pillaged"
}
3072 123 Bolivia improvement_pillaged
payload
{
  "x": 38,
  "y": 16,
  "civ": "Bolivia",
  "turn": 123,
  "unit": "UNIT_COMPOSITE_BOWMAN",
  "event": "improvement_pillaged"
}
3073 123 Bolivia improvement_pillaged
payload
{
  "x": 30,
  "y": 17,
  "civ": "Bolivia",
  "turn": 123,
  "unit": "UNIT_LONGSWORDSMAN",
  "event": "improvement_pillaged"
}
3074 123 Bolivia improvement_built
payload
{
  "x": 33,
  "y": 31,
  "civ": "Bolivia",
  "turn": 123,
  "event": "improvement_built"
}
3075 123 unit_killed
payload
{
  "turn": 123,
  "unit": "UNIT_COMPOSITE_BOWMAN",
  "event": "unit_killed",
  "killer": "Iroquois",
  "victim": "Bolivia"
}
3076 123 Bolivia unit_created
payload
{
  "x": 33,
  "y": 27,
  "civ": "Bolivia",
  "city": "Sucre",
  "turn": 123,
  "unit": "UNIT_GREAT_GENERAL",
  "event": "unit_created"
}
3077 123 Iroquois unit_created
payload
{
  "x": 23,
  "y": 30,
  "civ": "Iroquois",
  "city": "Genesse River",
  "turn": 123,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
3078 123 Iroquois unit_lost
payload
{
  "x": 23,
  "y": 30,
  "civ": "Iroquois",
  "city": "Genesse River",
  "turn": 123,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
3079 123 Bolivia unit_lost
payload
{
  "x": 29,
  "y": 17,
  "civ": "Bolivia",
  "turn": 123,
  "unit": "UNIT_COMPOSITE_BOWMAN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Iroquois",
  "confidence": "confirmed"
}
3080 123 Vietnam unit_lost
payload
{
  "x": 22,
  "y": 4,
  "civ": "Vietnam",
  "turn": 123,
  "unit": "UNIT_SETTLER",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "killed_by": "Barbarians",
  "confidence": "confirmed"
}
3081 123 Chile city_converted
payload
{
  "x": 9,
  "y": 22,
  "civ": "Chile",
  "city": "Concepción",
  "turn": 123,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
3082 123 Vietnam city_converted
payload
{
  "x": 21,
  "y": 8,
  "civ": "Vietnam",
  "city": "Biên Hòa",
  "turn": 123,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
3083 124 Bolivia unit_created
payload
{
  "x": 33,
  "y": 27,
  "civ": "Bolivia",
  "city": "Sucre",
  "turn": 124,
  "unit": "UNIT_MUSKETMAN",
  "event": "unit_created"
}
3084 124 Bolivia unit_trained
payload
{
  "civ": "Bolivia",
  "city": "Sucre",
  "turn": 124,
  "unit": "UNIT_MUSKETMAN",
  "event": "unit_trained"
}
3085 124 Bolivia unit_created
payload
{
  "x": 29,
  "y": 24,
  "civ": "Bolivia",
  "city": "Santa Cruz",
  "turn": 124,
  "unit": "UNIT_CANNON",
  "event": "unit_created"
}
3086 124 Bolivia unit_trained
payload
{
  "civ": "Bolivia",
  "city": "Santa Cruz",
  "turn": 124,
  "unit": "UNIT_CANNON",
  "event": "unit_trained"
}
3087 124 Bolivia plot_acquired
payload
{
  "x": 36,
  "y": 24,
  "civ": "Bolivia",
  "city": "Cochabamba",
  "turn": 124,
  "event": "plot_acquired"
}
3088 124 Bolivia plot_bought
payload
{
  "x": 36,
  "y": 24,
  "civ": "Bolivia",
  "city": "Cochabamba",
  "turn": 124,
  "event": "plot_bought",
  "bought_with": "culture"
}
3089 124 Bolivia policy_branch_unlocked
payload
{
  "civ": "Bolivia",
  "turn": 124,
  "event": "policy_branch_unlocked",
  "branch": "POLICY_BRANCH_RATIONALISM"
}
3090 124 Bolivia policy_branch_adopted
payload
{
  "civ": "Bolivia",
  "turn": 124,
  "event": "policy_branch_adopted",
  "branch": "POLICY_BRANCH_RATIONALISM"
}
3091 124 Bolivia snapshot
payload
{
  "civ": "Bolivia",
  "gold": 103,
  "turn": 124,
  "event": "snapshot",
  "faith": 14,
  "score": 934,
  "techs": 21,
  "cities": 7,
  "culture": 29,
  "science": 54,
  "happiness": 8,
  "population": 51,
  "gold_per_turn": 2.26,
  "military_might": 1516,
  "military_units": 19
}
3092 124 Bolivia unit_promoted
payload
{
  "civ": "Bolivia",
  "turn": 124,
  "unit": "UNIT_MUSKETMAN",
  "event": "unit_promoted",
  "promotion": "PROMOTION_DRILL_1"
}
3093 124 Vietnam unit_created
payload
{
  "x": 15,
  "y": 14,
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 124,
  "unit": "UNIT_PIKEMAN",
  "event": "unit_created"
}
3094 124 Vietnam unit_trained
payload
{
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 124,
  "unit": "UNIT_PIKEMAN",
  "event": "unit_trained"
}
3095 124 Vietnam unit_created
payload
{
  "x": 17,
  "y": 10,
  "civ": "Vietnam",
  "city": "Thành Pho Ho Chí Minh",
  "turn": 124,
  "unit": "UNIT_WORKBOAT",
  "event": "unit_created"
}
3096 124 Vietnam unit_trained
payload
{
  "civ": "Vietnam",
  "city": "Thành Pho Ho Chí Minh",
  "turn": 124,
  "unit": "UNIT_WORKBOAT",
  "event": "unit_trained"
}
3097 124 Vietnam plot_acquired
payload
{
  "x": 15,
  "y": 9,
  "civ": "Vietnam",
  "city": "Thành Pho Ho Chí Minh",
  "turn": 124,
  "event": "plot_acquired"
}
3098 124 Vietnam plot_bought
payload
{
  "x": 15,
  "y": 9,
  "civ": "Vietnam",
  "city": "Thành Pho Ho Chí Minh",
  "turn": 124,
  "event": "plot_bought",
  "bought_with": "culture"
}
3099 124 Vietnam building_constructed
payload
{
  "civ": "Vietnam",
  "city": "Can Tho",
  "turn": 124,
  "event": "building_constructed",
  "building": "BUILDING_WORKSHOP"
}
3100 124 Vietnam snapshot
payload
{
  "civ": "Vietnam",
  "gold": 105,
  "turn": 124,
  "event": "snapshot",
  "faith": 50,
  "score": 1125,
  "techs": 31,
  "cities": 7,
  "culture": 46,
  "science": 105.35,
  "happiness": -5,
  "population": 55,
  "gold_per_turn": 12.65,
  "military_might": 876,
  "military_units": 19
}

First Previous Next Last