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Raw Events

Test-Chile — page 74 of 91

Seq Turn Civ Event Type Payload
3651 134 Iroquois city_converted
payload
{
  "x": 27,
  "y": 14,
  "civ": "Iroquois",
  "city": "Grand River",
  "turn": 134,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
3652 134 Iroquois city_converted
payload
{
  "x": 27,
  "y": 14,
  "civ": "Iroquois",
  "city": "Grand River",
  "turn": 134,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
3653 135 Chile building_constructed
payload
{
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 135,
  "event": "building_constructed",
  "building": "BUILDING_STOCK_EXCHANGE"
}
3654 135 Chile plot_acquired
payload
{
  "x": 6,
  "y": 20,
  "civ": "Chile",
  "city": "Concepción",
  "turn": 135,
  "event": "plot_acquired"
}
3655 135 Chile plot_bought
payload
{
  "x": 6,
  "y": 20,
  "civ": "Chile",
  "city": "Concepción",
  "turn": 135,
  "event": "plot_bought",
  "bought_with": "culture"
}
3656 135 Chile building_constructed
payload
{
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 135,
  "event": "building_constructed",
  "wonder": "national",
  "building": "BUILDING_CIRCUS_MAXIMUS"
}
3657 135 Chile plot_acquired
payload
{
  "x": 11,
  "y": 37,
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 135,
  "event": "plot_acquired"
}
3658 135 Chile plot_bought
payload
{
  "x": 11,
  "y": 37,
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 135,
  "event": "plot_bought",
  "bought_with": "culture"
}
3659 135 Chile policy_adopted
payload
{
  "civ": "Chile",
  "turn": 135,
  "event": "policy_adopted",
  "policy": "POLICY_NAVAL_TRADITION"
}
3660 135 Chile snapshot
payload
{
  "civ": "Chile",
  "gold": 618,
  "turn": 135,
  "event": "snapshot",
  "faith": 54,
  "score": 1257,
  "techs": 36,
  "cities": 3,
  "culture": 182,
  "science": 206.85,
  "happiness": 53,
  "population": 53,
  "gold_per_turn": 168.13,
  "military_might": 1206,
  "military_units": 22
}
3661 135 Iroquois unit_created
payload
{
  "x": 37,
  "y": 12,
  "civ": "Iroquois",
  "city": "Akwesasme",
  "turn": 135,
  "unit": "UNIT_CROSSBOWMAN",
  "event": "unit_created"
}
3662 135 Iroquois unit_trained
payload
{
  "civ": "Iroquois",
  "city": "Akwesasme",
  "turn": 135,
  "unit": "UNIT_CROSSBOWMAN",
  "event": "unit_trained"
}
3663 135 Iroquois building_constructed
payload
{
  "civ": "Iroquois",
  "city": "Buffalo Creek",
  "turn": 135,
  "event": "building_constructed",
  "building": "BUILDING_UNIVERSITY"
}
3664 135 Iroquois building_constructed
payload
{
  "civ": "Iroquois",
  "city": "Brantford",
  "turn": 135,
  "event": "building_constructed",
  "building": "BUILDING_COLOSSEUM"
}
3665 135 Iroquois plot_acquired
payload
{
  "x": 33,
  "y": 9,
  "civ": "Iroquois",
  "city": "Montreal",
  "turn": 135,
  "event": "plot_acquired"
}
3666 135 Iroquois plot_bought
payload
{
  "x": 33,
  "y": 9,
  "civ": "Iroquois",
  "city": "Montreal",
  "turn": 135,
  "event": "plot_bought",
  "bought_with": "culture"
}
3667 135 Iroquois plot_acquired
payload
{
  "x": 24,
  "y": 29,
  "civ": "Iroquois",
  "city": "Genesse River",
  "turn": 135,
  "event": "plot_acquired"
}
3668 135 Iroquois plot_bought
payload
{
  "x": 24,
  "y": 29,
  "civ": "Iroquois",
  "city": "Genesse River",
  "turn": 135,
  "event": "plot_bought",
  "bought_with": "culture"
}
3669 135 Iroquois plot_acquired
payload
{
  "x": 25,
  "y": 32,
  "civ": "Iroquois",
  "city": "Canandaigua Lake",
  "turn": 135,
  "event": "plot_acquired"
}
3670 135 Iroquois plot_bought
payload
{
  "x": 25,
  "y": 32,
  "civ": "Iroquois",
  "city": "Canandaigua Lake",
  "turn": 135,
  "event": "plot_bought",
  "bought_with": "culture"
}
3671 135 tech_researched
payload
{
  "civs": [
    "Iroquois"
  ],
  "team": 3,
  "tech": "TECH_COMPASS",
  "turn": 135,
  "event": "tech_researched",
  "change": 1
}
3672 135 Iroquois snapshot
payload
{
  "civ": "Iroquois",
  "gold": 12,
  "turn": 135,
  "event": "snapshot",
  "faith": 53,
  "score": 1089,
  "techs": 32,
  "cities": 9,
  "culture": 54,
  "science": 118.09,
  "happiness": 3,
  "population": 54,
  "gold_per_turn": -11.51,
  "military_might": 1486,
  "military_units": 23
}
3673 135 Iroquois unit_lost
payload
{
  "x": 32,
  "y": 17,
  "civ": "Iroquois",
  "turn": 135,
  "unit": "UNIT_SWORDSMAN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "confidence": "inferred"
}
3674 135 Vietnam city_state_friendship_changed
payload
{
  "civ": "Vietnam",
  "turn": 135,
  "event": "city_state_friendship_changed",
  "friends": true,
  "city_state": "Baku",
  "new_friendship": 34,
  "old_friendship": 0
}
3675 135 Bolivia city_state_friendship_changed
payload
{
  "civ": "Bolivia",
  "turn": 135,
  "event": "city_state_friendship_changed",
  "friends": false,
  "city_state": "Port-au-Prince",
  "new_friendship": 29,
  "old_friendship": 30
}
3676 135 Vietnam city_state_friendship_changed
payload
{
  "civ": "Vietnam",
  "turn": 135,
  "event": "city_state_friendship_changed",
  "friends": true,
  "city_state": "Port-au-Prince",
  "new_friendship": 58,
  "old_friendship": 23
}
3677 135 Vietnam unit_created
payload
{
  "x": 15,
  "y": 14,
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 135,
  "unit": "UNIT_MISSIONARY",
  "event": "unit_created"
}
3678 135 Vietnam unit_trained
payload
{
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 135,
  "unit": "UNIT_MISSIONARY",
  "event": "unit_trained",
  "bought_with": "faith"
}
3679 135 Vietnam unit_created
payload
{
  "x": 15,
  "y": 14,
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 135,
  "unit": "UNIT_SWORDSMAN",
  "event": "unit_created"
}
3680 135 Vietnam unit_trained
payload
{
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 135,
  "unit": "UNIT_SWORDSMAN",
  "event": "unit_trained"
}
3681 135 Vietnam population_changed
payload
{
  "x": 17,
  "y": 10,
  "civ": "Vietnam",
  "city": "Thành Pho Ho Chí Minh",
  "turn": 135,
  "event": "population_changed",
  "new_population": 14,
  "old_population": 13
}
3682 135 Vietnam city_converted
payload
{
  "x": 17,
  "y": 10,
  "civ": "Vietnam",
  "city": "Thành Pho Ho Chí Minh",
  "turn": 135,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
3683 135 Vietnam building_constructed
payload
{
  "civ": "Vietnam",
  "city": "Thành Pho Ho Chí Minh",
  "turn": 135,
  "event": "building_constructed",
  "building": "BUILDING_BANK"
}
3684 135 Vietnam population_changed
payload
{
  "x": 12,
  "y": 19,
  "civ": "Vietnam",
  "city": "Hai Phòng",
  "turn": 135,
  "event": "population_changed",
  "new_population": 13,
  "old_population": 12
}
3685 135 Vietnam city_converted
payload
{
  "x": 12,
  "y": 19,
  "civ": "Vietnam",
  "city": "Hai Phòng",
  "turn": 135,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
3686 135 Vietnam plot_acquired
payload
{
  "x": 20,
  "y": 12,
  "civ": "Vietnam",
  "city": "Thành Pho Hue",
  "turn": 135,
  "event": "plot_acquired"
}
3687 135 Vietnam plot_bought
payload
{
  "x": 20,
  "y": 12,
  "civ": "Vietnam",
  "city": "Thành Pho Hue",
  "turn": 135,
  "event": "plot_bought",
  "bought_with": "culture"
}
3688 135 Vietnam snapshot
payload
{
  "civ": "Vietnam",
  "gold": 211,
  "turn": 135,
  "event": "snapshot",
  "faith": 53,
  "score": 1249,
  "techs": 33,
  "cities": 7,
  "culture": 58,
  "science": 121.36,
  "happiness": 2,
  "population": 64,
  "gold_per_turn": 65.67,
  "military_might": 2186,
  "military_units": 31
}
3689 135 Vietnam unit_promoted
payload
{
  "civ": "Vietnam",
  "turn": 135,
  "unit": "UNIT_SWORDSMAN",
  "event": "unit_promoted",
  "promotion": "PROMOTION_DRILL_1"
}
3690 135 Vietnam city_state_friendship_changed
payload
{
  "civ": "Vietnam",
  "turn": 135,
  "event": "city_state_friendship_changed",
  "friends": true,
  "city_state": "Maseru",
  "new_friendship": 49,
  "old_friendship": 14
}
3691 135 Bolivia unit_created
payload
{
  "x": 33,
  "y": 27,
  "civ": "Bolivia",
  "city": "Sucre",
  "turn": 135,
  "unit": "UNIT_CANNON",
  "event": "unit_created"
}
3692 135 Bolivia unit_trained
payload
{
  "civ": "Bolivia",
  "city": "Sucre",
  "turn": 135,
  "unit": "UNIT_CANNON",
  "event": "unit_trained"
}
3693 135 Bolivia population_changed
payload
{
  "x": 31,
  "y": 21,
  "civ": "Bolivia",
  "city": "La Paz",
  "turn": 135,
  "event": "population_changed",
  "new_population": 17,
  "old_population": 16
}
3694 135 Bolivia plot_acquired
payload
{
  "x": 33,
  "y": 19,
  "civ": "Bolivia",
  "city": "La Paz",
  "turn": 135,
  "event": "plot_acquired"
}
3695 135 Bolivia plot_bought
payload
{
  "x": 33,
  "y": 19,
  "civ": "Bolivia",
  "city": "La Paz",
  "turn": 135,
  "event": "plot_bought",
  "bought_with": "culture"
}
3696 135 Bolivia population_changed
payload
{
  "x": 29,
  "y": 24,
  "civ": "Bolivia",
  "city": "Santa Cruz",
  "turn": 135,
  "event": "population_changed",
  "new_population": 9,
  "old_population": 8
}
3697 135 Bolivia unit_created
payload
{
  "x": 29,
  "y": 24,
  "civ": "Bolivia",
  "city": "Santa Cruz",
  "turn": 135,
  "unit": "UNIT_CANNON",
  "event": "unit_created"
}
3698 135 Bolivia unit_trained
payload
{
  "civ": "Bolivia",
  "city": "Santa Cruz",
  "turn": 135,
  "unit": "UNIT_CANNON",
  "event": "unit_trained"
}
3699 135 Bolivia unit_lost
payload
{
  "x": 31,
  "y": 21,
  "civ": "Bolivia",
  "city": "La Paz",
  "turn": 135,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
3700 135 Bolivia unit_created
payload
{
  "x": 31,
  "y": 21,
  "civ": "Bolivia",
  "city": "La Paz",
  "turn": 135,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}

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