« Test-Chile

Raw Events

Test-Chile — page 81 of 91

Seq Turn Civ Event Type Payload
4001 140 Bolivia population_changed
payload
{
  "x": 37,
  "y": 25,
  "civ": "Bolivia",
  "city": "Montero",
  "turn": 140,
  "event": "population_changed",
  "new_population": 1,
  "old_population": 1
}
4002 140 Bolivia city_founded
payload
{
  "x": 37,
  "y": 25,
  "civ": "Bolivia",
  "city": "Montero",
  "turn": 140,
  "event": "city_founded"
}
4003 140 Bolivia unit_lost
payload
{
  "x": 37,
  "y": 25,
  "civ": "Bolivia",
  "city": "Montero",
  "turn": 140,
  "unit": "UNIT_SETTLER",
  "cause": "founded_city",
  "event": "unit_lost",
  "confidence": "confirmed"
}
4004 140 Iroquois improvement_built
payload
{
  "x": 36,
  "y": 14,
  "civ": "Iroquois",
  "turn": 140,
  "event": "improvement_built"
}
4005 140 Iroquois improvement_built
payload
{
  "x": 28,
  "y": 13,
  "civ": "Iroquois",
  "turn": 140,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_FARM"
}
4006 140 unit_killed
payload
{
  "turn": 140,
  "unit": "UNIT_SWORDSMAN",
  "event": "unit_killed",
  "killer": "Wittenberg",
  "victim": "Vietnam"
}
4007 140 Vietnam unit_lost
payload
{
  "x": 24,
  "y": 8,
  "civ": "Vietnam",
  "turn": 140,
  "unit": "UNIT_SWORDSMAN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Wittenberg",
  "confidence": "confirmed"
}
4008 141 Iroquois building_constructed
payload
{
  "civ": "Iroquois",
  "city": "Onondaga",
  "turn": 141,
  "event": "building_constructed",
  "building": "BUILDING_BANK"
}
4009 141 Iroquois plot_acquired
payload
{
  "x": 35,
  "y": 10,
  "civ": "Iroquois",
  "city": "Montreal",
  "turn": 141,
  "event": "plot_acquired"
}
4010 141 Iroquois plot_bought
payload
{
  "x": 35,
  "y": 10,
  "civ": "Iroquois",
  "city": "Montreal",
  "turn": 141,
  "event": "plot_bought",
  "bought_with": "culture"
}
4011 141 Iroquois population_changed
payload
{
  "x": 23,
  "y": 30,
  "civ": "Iroquois",
  "city": "Genesse River",
  "turn": 141,
  "event": "population_changed",
  "new_population": 4,
  "old_population": 3
}
4012 141 Iroquois city_converted
payload
{
  "x": 23,
  "y": 30,
  "civ": "Iroquois",
  "city": "Genesse River",
  "turn": 141,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
4013 141 Iroquois population_changed
payload
{
  "x": 26,
  "y": 31,
  "civ": "Iroquois",
  "city": "Canandaigua Lake",
  "turn": 141,
  "event": "population_changed",
  "new_population": 3,
  "old_population": 2
}
4014 141 Iroquois city_converted
payload
{
  "x": 26,
  "y": 31,
  "civ": "Iroquois",
  "city": "Canandaigua Lake",
  "turn": 141,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
4015 141 Iroquois plot_acquired
payload
{
  "x": 26,
  "y": 29,
  "civ": "Iroquois",
  "city": "Canandaigua Lake",
  "turn": 141,
  "event": "plot_acquired"
}
4016 141 Iroquois plot_bought
payload
{
  "x": 26,
  "y": 29,
  "civ": "Iroquois",
  "city": "Canandaigua Lake",
  "turn": 141,
  "event": "plot_bought",
  "bought_with": "culture"
}
4017 141 Iroquois snapshot
payload
{
  "civ": "Iroquois",
  "gold": 3,
  "turn": 141,
  "event": "snapshot",
  "faith": 54,
  "score": 1209,
  "techs": 34,
  "cities": 9,
  "culture": 62,
  "science": 132.58,
  "happiness": 4,
  "population": 64,
  "gold_per_turn": 4.43,
  "military_might": 1455,
  "military_units": 22
}
4018 141 Iroquois city_state_friendship_changed
payload
{
  "civ": "Iroquois",
  "turn": 141,
  "event": "city_state_friendship_changed",
  "friends": false,
  "city_state": "Maseru",
  "new_friendship": 28,
  "old_friendship": 30
}
4019 141 Bolivia plot_acquired
payload
{
  "x": 39,
  "y": 24,
  "civ": "Bolivia",
  "city": "Montero",
  "turn": 141,
  "event": "plot_acquired"
}
4020 141 Bolivia plot_bought
payload
{
  "x": 37,
  "y": 25,
  "civ": "Bolivia",
  "city": "Montero",
  "turn": 141,
  "event": "plot_bought",
  "bought_with": "gold"
}
4021 141 Bolivia unit_created
payload
{
  "x": 33,
  "y": 27,
  "civ": "Bolivia",
  "city": "Sucre",
  "turn": 141,
  "unit": "UNIT_MUSKETMAN",
  "event": "unit_created"
}
4022 141 Bolivia unit_trained
payload
{
  "civ": "Bolivia",
  "city": "Sucre",
  "turn": 141,
  "unit": "UNIT_MUSKETMAN",
  "event": "unit_trained"
}
4023 141 Bolivia plot_acquired
payload
{
  "x": 30,
  "y": 25,
  "civ": "Bolivia",
  "city": "Santa Cruz",
  "turn": 141,
  "event": "plot_acquired"
}
4024 141 Bolivia plot_bought
payload
{
  "x": 30,
  "y": 25,
  "civ": "Bolivia",
  "city": "Santa Cruz",
  "turn": 141,
  "event": "plot_bought",
  "bought_with": "culture"
}
4025 141 Bolivia population_changed
payload
{
  "x": 29,
  "y": 33,
  "civ": "Bolivia",
  "city": "Antofagasta",
  "turn": 141,
  "event": "population_changed",
  "new_population": 3,
  "old_population": 2
}
4026 141 Bolivia city_converted
payload
{
  "x": 29,
  "y": 33,
  "civ": "Bolivia",
  "city": "Antofagasta",
  "turn": 141,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
4027 141 tech_researched
payload
{
  "civs": [
    "Bolivia"
  ],
  "team": 2,
  "tech": "TECH_DRAMA",
  "turn": 141,
  "event": "tech_researched",
  "change": 1
}
4028 141 Bolivia snapshot
payload
{
  "civ": "Bolivia",
  "gold": 130,
  "turn": 141,
  "event": "snapshot",
  "faith": 13,
  "score": 1151,
  "techs": 25,
  "cities": 9,
  "culture": 33,
  "science": 85,
  "happiness": 0,
  "population": 66,
  "gold_per_turn": -16.06,
  "military_might": 3978,
  "military_units": 31
}
4029 141 Bolivia unit_promoted
payload
{
  "civ": "Bolivia",
  "turn": 141,
  "unit": "UNIT_MUSKETMAN",
  "event": "unit_promoted",
  "promotion": "PROMOTION_DRILL_1"
}
4030 141 Vietnam unit_created
payload
{
  "x": 15,
  "y": 14,
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 141,
  "unit": "UNIT_SCIENTIST",
  "event": "unit_created"
}
4031 141 Vietnam unit_created
payload
{
  "x": 15,
  "y": 14,
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 141,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
4032 141 Vietnam unit_trained
payload
{
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 141,
  "unit": "UNIT_CARAVAN",
  "event": "unit_trained"
}
4033 141 Vietnam building_constructed
payload
{
  "civ": "Vietnam",
  "city": "Thành Pho Ho Chí Minh",
  "turn": 141,
  "event": "building_constructed",
  "building": "BUILDING_BARRACKS"
}
4034 141 Vietnam snapshot
payload
{
  "civ": "Vietnam",
  "gold": 156,
  "turn": 141,
  "event": "snapshot",
  "faith": 45,
  "score": 1340,
  "techs": 34,
  "cities": 8,
  "culture": 66,
  "science": 128.33,
  "happiness": -2,
  "population": 71,
  "gold_per_turn": 52.04,
  "military_might": 2518,
  "military_units": 32
}
4035 141 Chile golden_age_started
payload
{
  "civ": "Chile",
  "turn": 141,
  "event": "golden_age_started"
}
4036 141 Chile unit_created
payload
{
  "x": 9,
  "y": 22,
  "civ": "Chile",
  "city": "Concepción",
  "turn": 141,
  "unit": "UNIT_PIKEMAN",
  "event": "unit_created"
}
4037 141 Chile unit_trained
payload
{
  "civ": "Chile",
  "city": "Concepción",
  "turn": 141,
  "unit": "UNIT_PIKEMAN",
  "event": "unit_trained"
}
4038 141 Chile plot_acquired
payload
{
  "x": 5,
  "y": 22,
  "civ": "Chile",
  "city": "Concepción",
  "turn": 141,
  "event": "plot_acquired"
}
4039 141 Chile plot_bought
payload
{
  "x": 5,
  "y": 22,
  "civ": "Chile",
  "city": "Concepción",
  "turn": 141,
  "event": "plot_bought",
  "bought_with": "culture"
}
4040 141 Chile plot_acquired
payload
{
  "x": 18,
  "y": 32,
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 141,
  "event": "plot_acquired"
}
4041 141 Chile plot_bought
payload
{
  "x": 18,
  "y": 32,
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 141,
  "event": "plot_bought",
  "bought_with": "culture"
}
4042 141 Chile policy_branch_unlocked
payload
{
  "civ": "Chile",
  "turn": 141,
  "event": "policy_branch_unlocked",
  "branch": "POLICY_BRANCH_FREEDOM"
}
4043 141 Chile policy_adopted
payload
{
  "civ": "Chile",
  "turn": 141,
  "event": "policy_adopted",
  "policy": "POLICY_ECONOMIC_UNION"
}
4044 141 tech_researched
payload
{
  "civs": [
    "Chile"
  ],
  "team": 0,
  "tech": "TECH_STEEL",
  "turn": 141,
  "event": "tech_researched",
  "change": 1
}
4045 141 Chile snapshot
payload
{
  "civ": "Chile",
  "gold": 505,
  "turn": 141,
  "event": "snapshot",
  "faith": 54,
  "score": 1294,
  "techs": 38,
  "cities": 3,
  "culture": 185,
  "science": 222.9,
  "happiness": 52,
  "population": 54,
  "gold_per_turn": 141.14,
  "military_might": 1352,
  "military_units": 25
}
4046 141 Vietnam trade_route_plundered
payload
{
  "x": 8,
  "y": 18,
  "civ": "Vietnam",
  "turn": 141,
  "unit": "UNIT_TRIREME",
  "event": "trade_route_plundered"
}
4047 141 Chile unit_lost
payload
{
  "x": 8,
  "y": 18,
  "civ": "Chile",
  "turn": 141,
  "unit": "UNIT_CARGO_SHIP",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
4048 141 Vietnam unit_created
payload
{
  "x": 13,
  "y": 20,
  "civ": "Vietnam",
  "turn": 141,
  "unit": "UNIT_LONGSWORDSMAN",
  "event": "unit_created"
}
4049 141 Vietnam unit_upgraded
payload
{
  "to": "UNIT_LONGSWORDSMAN",
  "civ": "Vietnam",
  "from": "UNIT_SWORDSMAN",
  "turn": 141,
  "event": "unit_upgraded"
}
4050 141 Vietnam unit_created
payload
{
  "x": 16,
  "y": 10,
  "civ": "Vietnam",
  "turn": 141,
  "unit": "UNIT_LONGSWORDSMAN",
  "event": "unit_created"
}

First Previous Next Last