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Raw Events

Test-Chile — page 84 of 91

Seq Turn Civ Event Type Payload
4151 143 Iroquois plot_acquired
payload
{
  "x": 35,
  "y": 11,
  "civ": "Iroquois",
  "city": "Akwesasme",
  "turn": 143,
  "event": "plot_acquired"
}
4152 143 Iroquois plot_bought
payload
{
  "x": 35,
  "y": 11,
  "civ": "Iroquois",
  "city": "Akwesasme",
  "turn": 143,
  "event": "plot_bought",
  "bought_with": "culture"
}
4153 143 Iroquois building_constructed
payload
{
  "civ": "Iroquois",
  "city": "Montreal",
  "turn": 143,
  "event": "building_constructed",
  "building": "BUILDING_MINT"
}
4154 143 Iroquois snapshot
payload
{
  "civ": "Iroquois",
  "gold": 15,
  "turn": 143,
  "event": "snapshot",
  "faith": 58,
  "score": 1250,
  "techs": 34,
  "cities": 10,
  "culture": 65,
  "science": 156.5,
  "happiness": -4,
  "population": 67,
  "gold_per_turn": 9.76,
  "military_might": 1490,
  "military_units": 23
}
4155 143 Vietnam building_constructed
payload
{
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 143,
  "event": "building_constructed",
  "building": "BUILDING_WINDMILL"
}
4156 143 Vietnam building_constructed
payload
{
  "civ": "Vietnam",
  "city": "Phan Rang",
  "turn": 143,
  "event": "building_constructed",
  "building": "BUILDING_SHRINE"
}
4157 143 Vietnam snapshot
payload
{
  "civ": "Vietnam",
  "gold": 251,
  "turn": 143,
  "event": "snapshot",
  "faith": 46,
  "score": 1353,
  "techs": 35,
  "cities": 8,
  "culture": 67,
  "science": 124.34,
  "happiness": -3,
  "population": 71,
  "gold_per_turn": 50.47,
  "military_might": 2595,
  "military_units": 32
}
4158 143 unit_killed
payload
{
  "turn": 143,
  "unit": "UNIT_CROSSBOWMAN",
  "event": "unit_killed",
  "killer": "Vietnam",
  "victim": "Wittenberg"
}
4159 143 Wittenberg unit_lost
payload
{
  "x": 22,
  "y": 9,
  "civ": "Wittenberg",
  "turn": 143,
  "unit": "UNIT_MISSIONARY",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Vietnam",
  "killed_by": "Vietnam",
  "confidence": "confirmed"
}
4160 143 Vietnam unit_created
payload
{
  "x": 22,
  "y": 9,
  "civ": "Vietnam",
  "turn": 143,
  "unit": "UNIT_MISSIONARY",
  "event": "unit_created"
}
4161 143 unit_killed
payload
{
  "turn": 143,
  "unit": "UNIT_PIKEMAN",
  "event": "unit_killed",
  "killer": "Vietnam",
  "victim": "Chile"
}
4162 143 Vietnam improvement_pillaged
payload
{
  "x": 7,
  "y": 21,
  "civ": "Vietnam",
  "turn": 143,
  "unit": "UNIT_TRIREME",
  "event": "improvement_pillaged"
}
4163 143 Chile unit_lost
payload
{
  "x": 11,
  "y": 21,
  "civ": "Chile",
  "turn": 143,
  "unit": "UNIT_PIKEMAN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Vietnam",
  "confidence": "confirmed"
}
4164 143 Wittenberg unit_lost
payload
{
  "x": 22,
  "y": 9,
  "civ": "Wittenberg",
  "turn": 143,
  "unit": "UNIT_CROSSBOWMAN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Vietnam",
  "confidence": "confirmed"
}
4165 143 Bolivia city_converted
payload
{
  "x": 29,
  "y": 24,
  "civ": "Bolivia",
  "city": "Santa Cruz",
  "turn": 143,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
4166 143 Bolivia city_converted
payload
{
  "x": 29,
  "y": 24,
  "civ": "Bolivia",
  "city": "Santa Cruz",
  "turn": 143,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
4167 144 Bolivia city_state_alliance_changed
payload
{
  "civ": "Bolivia",
  "turn": 144,
  "event": "city_state_alliance_changed",
  "allied": false,
  "city_state": "Cahokia",
  "new_friendship": 59,
  "old_friendship": 60
}
4168 144 city_state_ally_changed
payload
{
  "turn": 144,
  "event": "city_state_ally_changed",
  "old_ally": "Bolivia",
  "city_state": "Cahokia"
}
4169 144 Iroquois plot_acquired
payload
{
  "x": 30,
  "y": 10,
  "civ": "Iroquois",
  "city": "Onondaga",
  "turn": 144,
  "event": "plot_acquired"
}
4170 144 Iroquois plot_bought
payload
{
  "x": 30,
  "y": 10,
  "civ": "Iroquois",
  "city": "Onondaga",
  "turn": 144,
  "event": "plot_bought",
  "bought_with": "culture"
}
4171 144 Iroquois unit_created
payload
{
  "x": 23,
  "y": 30,
  "civ": "Iroquois",
  "city": "Genesse River",
  "turn": 144,
  "unit": "UNIT_CARGO_SHIP",
  "event": "unit_created"
}
4172 144 Iroquois unit_trained
payload
{
  "civ": "Iroquois",
  "city": "Genesse River",
  "turn": 144,
  "unit": "UNIT_CARGO_SHIP",
  "event": "unit_trained"
}
4173 144 Iroquois plot_acquired
payload
{
  "x": 26,
  "y": 33,
  "civ": "Iroquois",
  "city": "Canandaigua Lake",
  "turn": 144,
  "event": "plot_acquired"
}
4174 144 Iroquois plot_bought
payload
{
  "x": 26,
  "y": 33,
  "civ": "Iroquois",
  "city": "Canandaigua Lake",
  "turn": 144,
  "event": "plot_bought",
  "bought_with": "culture"
}
4175 144 tech_researched
payload
{
  "civs": [
    "Iroquois"
  ],
  "team": 3,
  "tech": "TECH_GUNPOWDER",
  "turn": 144,
  "event": "tech_researched",
  "change": 1
}
4176 144 Iroquois snapshot
payload
{
  "civ": "Iroquois",
  "gold": 26,
  "turn": 144,
  "event": "snapshot",
  "faith": 58,
  "score": 1262,
  "techs": 35,
  "cities": 10,
  "culture": 65,
  "science": 148.52,
  "happiness": -4,
  "population": 67,
  "gold_per_turn": 11.02,
  "military_might": 1511,
  "military_units": 24
}
4177 144 Vietnam golden_age_started
payload
{
  "civ": "Vietnam",
  "turn": 144,
  "event": "golden_age_started"
}
4178 144 Vietnam building_constructed
payload
{
  "civ": "Vietnam",
  "city": "Thành Pho Ho Chí Minh",
  "turn": 144,
  "event": "building_constructed",
  "building": "BUILDING_UNIVERSITY"
}
4179 144 Vietnam plot_acquired
payload
{
  "x": 9,
  "y": 14,
  "civ": "Vietnam",
  "city": "Can Tho",
  "turn": 144,
  "event": "plot_acquired"
}
4180 144 Vietnam plot_bought
payload
{
  "x": 9,
  "y": 14,
  "civ": "Vietnam",
  "city": "Can Tho",
  "turn": 144,
  "event": "plot_bought",
  "bought_with": "culture"
}
4181 144 Vietnam plot_acquired
payload
{
  "x": 17,
  "y": 21,
  "civ": "Vietnam",
  "city": "Dà Nang",
  "turn": 144,
  "event": "plot_acquired"
}
4182 144 Vietnam plot_bought
payload
{
  "x": 17,
  "y": 21,
  "civ": "Vietnam",
  "city": "Dà Nang",
  "turn": 144,
  "event": "plot_bought",
  "bought_with": "culture"
}
4183 144 Vietnam snapshot
payload
{
  "civ": "Vietnam",
  "gold": 240,
  "turn": 144,
  "event": "snapshot",
  "faith": 43,
  "score": 1356,
  "techs": 35,
  "cities": 8,
  "culture": 56,
  "science": 135.75,
  "happiness": -3,
  "population": 71,
  "gold_per_turn": -13.7,
  "military_might": 2456,
  "military_units": 32
}
4184 144 Iroquois city_state_alliance_changed
payload
{
  "civ": "Iroquois",
  "turn": 144,
  "event": "city_state_alliance_changed",
  "allied": true,
  "city_state": "Wittenberg",
  "new_friendship": 78,
  "old_friendship": 38
}
4185 144 city_state_ally_changed
payload
{
  "turn": 144,
  "event": "city_state_ally_changed",
  "new_ally": "Iroquois",
  "city_state": "Wittenberg"
}
4186 144 Bolivia building_constructed
payload
{
  "civ": "Bolivia",
  "city": "Sucre",
  "turn": 144,
  "event": "building_constructed",
  "building": "BUILDING_CIRCUS"
}
4187 144 Bolivia building_constructed
payload
{
  "civ": "Bolivia",
  "city": "Santa Cruz",
  "turn": 144,
  "event": "building_constructed",
  "building": "BUILDING_STABLE"
}
4188 144 Bolivia unit_created
payload
{
  "x": 35,
  "y": 21,
  "civ": "Bolivia",
  "city": "Cochabamba",
  "turn": 144,
  "unit": "UNIT_MUSKETMAN",
  "event": "unit_created"
}
4189 144 Bolivia unit_trained
payload
{
  "civ": "Bolivia",
  "city": "Cochabamba",
  "turn": 144,
  "unit": "UNIT_MUSKETMAN",
  "event": "unit_trained"
}
4190 144 Bolivia policy_adopted
payload
{
  "civ": "Bolivia",
  "turn": 144,
  "event": "policy_adopted",
  "policy": "POLICY_SOVEREIGNTY"
}
4191 144 tech_researched
payload
{
  "civs": [
    "Bolivia"
  ],
  "team": 2,
  "tech": "TECH_PHILOSOPHY",
  "turn": 144,
  "event": "tech_researched",
  "change": 1
}
4192 144 Bolivia snapshot
payload
{
  "civ": "Bolivia",
  "gold": 42,
  "turn": 144,
  "event": "snapshot",
  "faith": 13,
  "score": 1182,
  "techs": 27,
  "cities": 9,
  "culture": 32,
  "science": 95,
  "happiness": -6,
  "population": 66,
  "gold_per_turn": -21.38,
  "military_might": 3941,
  "military_units": 32
}
4193 144 Bolivia unit_promoted
payload
{
  "civ": "Bolivia",
  "turn": 144,
  "unit": "UNIT_MUSKETMAN",
  "event": "unit_promoted",
  "promotion": "PROMOTION_DRILL_1"
}
4194 144 Bolivia unit_promoted
payload
{
  "civ": "Bolivia",
  "turn": 144,
  "unit": "UNIT_MUSKETMAN",
  "event": "unit_promoted",
  "promotion": "PROMOTION_COVER_1"
}
4195 144 Chile plot_acquired
payload
{
  "x": 6,
  "y": 27,
  "civ": "Chile",
  "city": "Concepción",
  "turn": 144,
  "event": "plot_acquired"
}
4196 144 Chile plot_bought
payload
{
  "x": 6,
  "y": 27,
  "civ": "Chile",
  "city": "Concepción",
  "turn": 144,
  "event": "plot_bought",
  "bought_with": "culture"
}
4197 144 Chile plot_acquired
payload
{
  "x": 18,
  "y": 35,
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 144,
  "event": "plot_acquired"
}
4198 144 Chile plot_bought
payload
{
  "x": 18,
  "y": 35,
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 144,
  "event": "plot_bought",
  "bought_with": "culture"
}
4199 144 tech_researched
payload
{
  "civs": [
    "Chile"
  ],
  "team": 0,
  "tech": "TECH_GUNPOWDER",
  "turn": 144,
  "event": "tech_researched",
  "change": 1
}
4200 144 Chile snapshot
payload
{
  "civ": "Chile",
  "gold": 303,
  "turn": 144,
  "event": "snapshot",
  "faith": 54,
  "score": 1330,
  "techs": 40,
  "cities": 3,
  "culture": 190,
  "science": 223.32,
  "happiness": 55,
  "population": 55,
  "gold_per_turn": 158.4,
  "military_might": 2533,
  "military_units": 25
}

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