Raw Events
Test-Chile — page 52 of 91
| Seq | Turn | Civ | Event Type | Payload |
|---|---|---|---|---|
| 2551 | 112 | Bolivia | population_changed |
payload{
"x": 32,
"y": 31,
"civ": "Bolivia",
"city": "Tarija",
"turn": 112,
"event": "population_changed",
"new_population": 1,
"old_population": 0
}
|
| 2552 | 112 | Bolivia | population_changed |
payload{
"x": 32,
"y": 31,
"civ": "Bolivia",
"city": "Tarija",
"turn": 112,
"event": "population_changed",
"new_population": 1,
"old_population": 1
}
|
| 2553 | 112 | Bolivia | city_founded |
payload{
"x": 32,
"y": 31,
"civ": "Bolivia",
"city": "Tarija",
"turn": 112,
"event": "city_founded"
}
|
| 2554 | 112 | Bolivia | unit_created |
payload{
"x": 36,
"y": 29,
"civ": "Bolivia",
"city": "Potosí",
"turn": 112,
"unit": "UNIT_LONGSWORDSMAN",
"event": "unit_created"
}
|
| 2555 | 112 | Bolivia | unit_upgraded |
payload{
"to": "UNIT_LONGSWORDSMAN",
"civ": "Bolivia",
"from": "UNIT_SWORDSMAN",
"turn": 112,
"event": "unit_upgraded"
}
|
| 2556 | 112 | Bolivia | unit_created |
payload{
"x": 32,
"y": 31,
"civ": "Bolivia",
"city": "Tarija",
"turn": 112,
"unit": "UNIT_LONGSWORDSMAN",
"event": "unit_created"
}
|
| 2557 | 112 | Bolivia | unit_upgraded |
payload{
"to": "UNIT_LONGSWORDSMAN",
"civ": "Bolivia",
"from": "UNIT_SWORDSMAN",
"turn": 112,
"event": "unit_upgraded"
}
|
| 2558 | 112 | Bolivia | improvement_built |
payload{
"x": 34,
"y": 25,
"civ": "Bolivia",
"turn": 112,
"event": "improvement_built",
"improvement": "IMPROVEMENT_MANUFACTORY"
}
|
| 2559 | 112 | Bolivia | great_person_expended |
payload{
"civ": "Bolivia",
"turn": 112,
"event": "great_person_expended",
"great_person": "UNIT_ENGINEER"
}
|
| 2560 | 112 | Bolivia | unit_lost |
payload{
"x": 36,
"y": 29,
"civ": "Bolivia",
"city": "Potosí",
"turn": 112,
"unit": "UNIT_SETTLER",
"cause": "founded_city",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 2561 | 112 | Bolivia | unit_lost |
payload{
"x": 32,
"y": 31,
"civ": "Bolivia",
"city": "Tarija",
"turn": 112,
"unit": "UNIT_SETTLER",
"cause": "founded_city",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 2562 | 112 | Bolivia | unit_lost |
payload{
"x": 36,
"y": 29,
"civ": "Bolivia",
"city": "Potosí",
"turn": 112,
"unit": "UNIT_SWORDSMAN",
"cause": "killed",
"event": "unit_lost",
"killer": "Barbarians",
"confidence": "inferred"
}
|
| 2563 | 112 | Bolivia | unit_lost |
payload{
"x": 32,
"y": 31,
"civ": "Bolivia",
"city": "Tarija",
"turn": 112,
"unit": "UNIT_SWORDSMAN",
"cause": "killed",
"event": "unit_lost",
"killer": "Barbarians",
"confidence": "inferred"
}
|
| 2564 | 112 | Bolivia | unit_lost |
payload{
"x": 34,
"y": 25,
"civ": "Bolivia",
"turn": 112,
"unit": "UNIT_ENGINEER",
"cause": "expended",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 2565 | 112 | Barbarians | unit_lost |
payload{
"x": 26,
"y": 29,
"civ": "Barbarians",
"turn": 112,
"unit": "UNIT_BARBARIAN_ARCHER",
"cause": "killed",
"event": "unit_lost",
"killer": "Bolivia",
"confidence": "confirmed"
}
|
| 2566 | 112 | Iroquois | improvement_built |
payload{
"x": 38,
"y": 14,
"civ": "Iroquois",
"turn": 112,
"event": "improvement_built",
"improvement": "IMPROVEMENT_PASTURE"
}
|
| 2567 | 112 | Vietnam | unit_lost |
payload{
"x": 21,
"y": 6,
"civ": "Vietnam",
"turn": 112,
"unit": "UNIT_SETTLER",
"cause": "killed",
"event": "unit_lost",
"killer": "Barbarians",
"killed_by": "Barbarians",
"confidence": "confirmed"
}
|
| 2568 | 113 | peace_made |
payload{
"turn": 113,
"event": "peace_made",
"team_a": 2,
"team_b": 29,
"team_a_civs": [
"Bolivia"
],
"team_b_civs": [
"Baku"
]
}
|
|
| 2569 | 113 | Bolivia | building_constructed |
payload{
"civ": "Bolivia",
"city": "Cochabamba",
"turn": 113,
"event": "building_constructed",
"building": "BUILDING_ARMORY"
}
|
| 2570 | 113 | Bolivia | unit_lost |
payload{
"x": 29,
"y": 24,
"civ": "Bolivia",
"city": "Santa Cruz",
"turn": 113,
"unit": "UNIT_CARAVAN",
"cause": "used_up",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 2571 | 113 | Bolivia | unit_created |
payload{
"x": 29,
"y": 24,
"civ": "Bolivia",
"city": "Santa Cruz",
"turn": 113,
"unit": "UNIT_CARAVAN",
"event": "unit_created"
}
|
| 2572 | 113 | Bolivia | snapshot |
payload{
"civ": "Bolivia",
"gold": 332,
"turn": 113,
"event": "snapshot",
"faith": 10,
"score": 809,
"techs": 19,
"cities": 7,
"culture": 24,
"science": 61,
"happiness": 14,
"population": 42,
"gold_per_turn": 13.84,
"military_might": 1122,
"military_units": 17
}
|
| 2573 | 113 | Vietnam | building_constructed |
payload{
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 113,
"event": "building_constructed",
"building": "BUILDING_GRANARY"
}
|
| 2574 | 113 | Vietnam | plot_acquired |
payload{
"x": 16,
"y": 18,
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 113,
"event": "plot_acquired"
}
|
| 2575 | 113 | Vietnam | plot_bought |
payload{
"x": 16,
"y": 18,
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 113,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 2576 | 113 | Vietnam | building_constructed |
payload{
"civ": "Vietnam",
"city": "Thành Pho Ho Chí Minh",
"turn": 113,
"event": "building_constructed",
"building": "BUILDING_STABLE"
}
|
| 2577 | 113 | Vietnam | population_changed |
payload{
"x": 12,
"y": 19,
"civ": "Vietnam",
"city": "Hai Phòng",
"turn": 113,
"event": "population_changed",
"new_population": 10,
"old_population": 9
}
|
| 2578 | 113 | Vietnam | city_converted |
payload{
"x": 12,
"y": 19,
"civ": "Vietnam",
"city": "Hai Phòng",
"turn": 113,
"event": "city_converted",
"religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
|
| 2579 | 113 | Vietnam | plot_acquired |
payload{
"x": 14,
"y": 18,
"civ": "Vietnam",
"city": "Hai Phòng",
"turn": 113,
"event": "plot_acquired"
}
|
| 2580 | 113 | Vietnam | plot_bought |
payload{
"x": 14,
"y": 18,
"civ": "Vietnam",
"city": "Hai Phòng",
"turn": 113,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 2581 | 113 | Vietnam | plot_acquired |
payload{
"x": 20,
"y": 14,
"civ": "Vietnam",
"city": "Thành Pho Hue",
"turn": 113,
"event": "plot_acquired"
}
|
| 2582 | 113 | Vietnam | plot_bought |
payload{
"x": 20,
"y": 14,
"civ": "Vietnam",
"city": "Thành Pho Hue",
"turn": 113,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 2583 | 113 | Vietnam | building_constructed |
payload{
"civ": "Vietnam",
"city": "Can Tho",
"turn": 113,
"event": "building_constructed",
"building": "BUILDING_STABLE"
}
|
| 2584 | 113 | Vietnam | snapshot |
payload{
"civ": "Vietnam",
"gold": 97,
"turn": 113,
"event": "snapshot",
"faith": 41,
"score": 992,
"techs": 28,
"cities": 5,
"culture": 42,
"science": 81.92,
"happiness": 7,
"population": 48,
"gold_per_turn": 1.54,
"military_might": 803,
"military_units": 17
}
|
| 2585 | 113 | Iroquois | population_changed |
payload{
"x": 31,
"y": 14,
"civ": "Iroquois",
"city": "Onondaga",
"turn": 113,
"event": "population_changed",
"new_population": 13,
"old_population": 12
}
|
| 2586 | 113 | Iroquois | unit_created |
payload{
"x": 31,
"y": 14,
"civ": "Iroquois",
"city": "Onondaga",
"turn": 113,
"unit": "UNIT_WORKER",
"event": "unit_created"
}
|
| 2587 | 113 | Iroquois | unit_trained |
payload{
"civ": "Iroquois",
"city": "Onondaga",
"turn": 113,
"unit": "UNIT_WORKER",
"event": "unit_trained"
}
|
| 2588 | 113 | Iroquois | plot_acquired |
payload{
"x": 34,
"y": 17,
"civ": "Iroquois",
"city": "Osininka",
"turn": 113,
"event": "plot_acquired"
}
|
| 2589 | 113 | Iroquois | plot_bought |
payload{
"x": 34,
"y": 17,
"civ": "Iroquois",
"city": "Osininka",
"turn": 113,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 2590 | 113 | Iroquois | plot_acquired |
payload{
"x": 25,
"y": 14,
"civ": "Iroquois",
"city": "Grand River",
"turn": 113,
"event": "plot_acquired"
}
|
| 2591 | 113 | Iroquois | plot_bought |
payload{
"x": 25,
"y": 14,
"civ": "Iroquois",
"city": "Grand River",
"turn": 113,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 2592 | 113 | Iroquois | population_changed |
payload{
"x": 28,
"y": 18,
"civ": "Iroquois",
"city": "Buffalo Creek",
"turn": 113,
"event": "population_changed",
"new_population": 7,
"old_population": 6
}
|
| 2593 | 113 | Iroquois | plot_acquired |
payload{
"x": 26,
"y": 17,
"civ": "Iroquois",
"city": "Buffalo Creek",
"turn": 113,
"event": "plot_acquired"
}
|
| 2594 | 113 | Iroquois | plot_bought |
payload{
"x": 26,
"y": 17,
"civ": "Iroquois",
"city": "Buffalo Creek",
"turn": 113,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 2595 | 113 | tech_researched |
payload{
"civs": [
"Iroquois"
],
"team": 3,
"tech": "TECH_MACHINERY",
"turn": 113,
"event": "tech_researched",
"change": 1
}
|
|
| 2596 | 113 | Iroquois | snapshot |
payload{
"civ": "Iroquois",
"gold": 24,
"turn": 113,
"event": "snapshot",
"faith": 31,
"score": 893,
"techs": 26,
"cities": 8,
"culture": 40,
"science": 75,
"happiness": 3,
"population": 45,
"gold_per_turn": -14.44,
"military_might": 889,
"military_units": 15
}
|
| 2597 | 113 | Chile | plot_acquired |
payload{
"x": 10,
"y": 30,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 113,
"event": "plot_acquired"
}
|
| 2598 | 113 | Chile | plot_bought |
payload{
"x": 10,
"y": 30,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 113,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 2599 | 113 | Chile | snapshot |
payload{
"civ": "Chile",
"gold": 193,
"turn": 113,
"event": "snapshot",
"faith": 54,
"score": 1105,
"techs": 33,
"cities": 3,
"culture": 77,
"science": 124.6,
"happiness": 23,
"population": 46,
"gold_per_turn": 66.77,
"military_might": 851,
"military_units": 15
}
|
| 2600 | 113 | Vietnam | improvement_built |
payload{
"x": 13,
"y": 12,
"civ": "Vietnam",
"turn": 113,
"event": "improvement_built",
"improvement": "IMPROVEMENT_TRADING_POST"
}
|