« Test-Chile

Raw Events

Test-Chile — page 52 of 91

Seq Turn Civ Event Type Payload
2551 112 Bolivia population_changed
payload
{
  "x": 32,
  "y": 31,
  "civ": "Bolivia",
  "city": "Tarija",
  "turn": 112,
  "event": "population_changed",
  "new_population": 1,
  "old_population": 0
}
2552 112 Bolivia population_changed
payload
{
  "x": 32,
  "y": 31,
  "civ": "Bolivia",
  "city": "Tarija",
  "turn": 112,
  "event": "population_changed",
  "new_population": 1,
  "old_population": 1
}
2553 112 Bolivia city_founded
payload
{
  "x": 32,
  "y": 31,
  "civ": "Bolivia",
  "city": "Tarija",
  "turn": 112,
  "event": "city_founded"
}
2554 112 Bolivia unit_created
payload
{
  "x": 36,
  "y": 29,
  "civ": "Bolivia",
  "city": "Potosí",
  "turn": 112,
  "unit": "UNIT_LONGSWORDSMAN",
  "event": "unit_created"
}
2555 112 Bolivia unit_upgraded
payload
{
  "to": "UNIT_LONGSWORDSMAN",
  "civ": "Bolivia",
  "from": "UNIT_SWORDSMAN",
  "turn": 112,
  "event": "unit_upgraded"
}
2556 112 Bolivia unit_created
payload
{
  "x": 32,
  "y": 31,
  "civ": "Bolivia",
  "city": "Tarija",
  "turn": 112,
  "unit": "UNIT_LONGSWORDSMAN",
  "event": "unit_created"
}
2557 112 Bolivia unit_upgraded
payload
{
  "to": "UNIT_LONGSWORDSMAN",
  "civ": "Bolivia",
  "from": "UNIT_SWORDSMAN",
  "turn": 112,
  "event": "unit_upgraded"
}
2558 112 Bolivia improvement_built
payload
{
  "x": 34,
  "y": 25,
  "civ": "Bolivia",
  "turn": 112,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_MANUFACTORY"
}
2559 112 Bolivia great_person_expended
payload
{
  "civ": "Bolivia",
  "turn": 112,
  "event": "great_person_expended",
  "great_person": "UNIT_ENGINEER"
}
2560 112 Bolivia unit_lost
payload
{
  "x": 36,
  "y": 29,
  "civ": "Bolivia",
  "city": "Potosí",
  "turn": 112,
  "unit": "UNIT_SETTLER",
  "cause": "founded_city",
  "event": "unit_lost",
  "confidence": "confirmed"
}
2561 112 Bolivia unit_lost
payload
{
  "x": 32,
  "y": 31,
  "civ": "Bolivia",
  "city": "Tarija",
  "turn": 112,
  "unit": "UNIT_SETTLER",
  "cause": "founded_city",
  "event": "unit_lost",
  "confidence": "confirmed"
}
2562 112 Bolivia unit_lost
payload
{
  "x": 36,
  "y": 29,
  "civ": "Bolivia",
  "city": "Potosí",
  "turn": 112,
  "unit": "UNIT_SWORDSMAN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "confidence": "inferred"
}
2563 112 Bolivia unit_lost
payload
{
  "x": 32,
  "y": 31,
  "civ": "Bolivia",
  "city": "Tarija",
  "turn": 112,
  "unit": "UNIT_SWORDSMAN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "confidence": "inferred"
}
2564 112 Bolivia unit_lost
payload
{
  "x": 34,
  "y": 25,
  "civ": "Bolivia",
  "turn": 112,
  "unit": "UNIT_ENGINEER",
  "cause": "expended",
  "event": "unit_lost",
  "confidence": "confirmed"
}
2565 112 Barbarians unit_lost
payload
{
  "x": 26,
  "y": 29,
  "civ": "Barbarians",
  "turn": 112,
  "unit": "UNIT_BARBARIAN_ARCHER",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Bolivia",
  "confidence": "confirmed"
}
2566 112 Iroquois improvement_built
payload
{
  "x": 38,
  "y": 14,
  "civ": "Iroquois",
  "turn": 112,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_PASTURE"
}
2567 112 Vietnam unit_lost
payload
{
  "x": 21,
  "y": 6,
  "civ": "Vietnam",
  "turn": 112,
  "unit": "UNIT_SETTLER",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "killed_by": "Barbarians",
  "confidence": "confirmed"
}
2568 113 peace_made
payload
{
  "turn": 113,
  "event": "peace_made",
  "team_a": 2,
  "team_b": 29,
  "team_a_civs": [
    "Bolivia"
  ],
  "team_b_civs": [
    "Baku"
  ]
}
2569 113 Bolivia building_constructed
payload
{
  "civ": "Bolivia",
  "city": "Cochabamba",
  "turn": 113,
  "event": "building_constructed",
  "building": "BUILDING_ARMORY"
}
2570 113 Bolivia unit_lost
payload
{
  "x": 29,
  "y": 24,
  "civ": "Bolivia",
  "city": "Santa Cruz",
  "turn": 113,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
2571 113 Bolivia unit_created
payload
{
  "x": 29,
  "y": 24,
  "civ": "Bolivia",
  "city": "Santa Cruz",
  "turn": 113,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
2572 113 Bolivia snapshot
payload
{
  "civ": "Bolivia",
  "gold": 332,
  "turn": 113,
  "event": "snapshot",
  "faith": 10,
  "score": 809,
  "techs": 19,
  "cities": 7,
  "culture": 24,
  "science": 61,
  "happiness": 14,
  "population": 42,
  "gold_per_turn": 13.84,
  "military_might": 1122,
  "military_units": 17
}
2573 113 Vietnam building_constructed
payload
{
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 113,
  "event": "building_constructed",
  "building": "BUILDING_GRANARY"
}
2574 113 Vietnam plot_acquired
payload
{
  "x": 16,
  "y": 18,
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 113,
  "event": "plot_acquired"
}
2575 113 Vietnam plot_bought
payload
{
  "x": 16,
  "y": 18,
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 113,
  "event": "plot_bought",
  "bought_with": "culture"
}
2576 113 Vietnam building_constructed
payload
{
  "civ": "Vietnam",
  "city": "Thành Pho Ho Chí Minh",
  "turn": 113,
  "event": "building_constructed",
  "building": "BUILDING_STABLE"
}
2577 113 Vietnam population_changed
payload
{
  "x": 12,
  "y": 19,
  "civ": "Vietnam",
  "city": "Hai Phòng",
  "turn": 113,
  "event": "population_changed",
  "new_population": 10,
  "old_population": 9
}
2578 113 Vietnam city_converted
payload
{
  "x": 12,
  "y": 19,
  "civ": "Vietnam",
  "city": "Hai Phòng",
  "turn": 113,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
2579 113 Vietnam plot_acquired
payload
{
  "x": 14,
  "y": 18,
  "civ": "Vietnam",
  "city": "Hai Phòng",
  "turn": 113,
  "event": "plot_acquired"
}
2580 113 Vietnam plot_bought
payload
{
  "x": 14,
  "y": 18,
  "civ": "Vietnam",
  "city": "Hai Phòng",
  "turn": 113,
  "event": "plot_bought",
  "bought_with": "culture"
}
2581 113 Vietnam plot_acquired
payload
{
  "x": 20,
  "y": 14,
  "civ": "Vietnam",
  "city": "Thành Pho Hue",
  "turn": 113,
  "event": "plot_acquired"
}
2582 113 Vietnam plot_bought
payload
{
  "x": 20,
  "y": 14,
  "civ": "Vietnam",
  "city": "Thành Pho Hue",
  "turn": 113,
  "event": "plot_bought",
  "bought_with": "culture"
}
2583 113 Vietnam building_constructed
payload
{
  "civ": "Vietnam",
  "city": "Can Tho",
  "turn": 113,
  "event": "building_constructed",
  "building": "BUILDING_STABLE"
}
2584 113 Vietnam snapshot
payload
{
  "civ": "Vietnam",
  "gold": 97,
  "turn": 113,
  "event": "snapshot",
  "faith": 41,
  "score": 992,
  "techs": 28,
  "cities": 5,
  "culture": 42,
  "science": 81.92,
  "happiness": 7,
  "population": 48,
  "gold_per_turn": 1.54,
  "military_might": 803,
  "military_units": 17
}
2585 113 Iroquois population_changed
payload
{
  "x": 31,
  "y": 14,
  "civ": "Iroquois",
  "city": "Onondaga",
  "turn": 113,
  "event": "population_changed",
  "new_population": 13,
  "old_population": 12
}
2586 113 Iroquois unit_created
payload
{
  "x": 31,
  "y": 14,
  "civ": "Iroquois",
  "city": "Onondaga",
  "turn": 113,
  "unit": "UNIT_WORKER",
  "event": "unit_created"
}
2587 113 Iroquois unit_trained
payload
{
  "civ": "Iroquois",
  "city": "Onondaga",
  "turn": 113,
  "unit": "UNIT_WORKER",
  "event": "unit_trained"
}
2588 113 Iroquois plot_acquired
payload
{
  "x": 34,
  "y": 17,
  "civ": "Iroquois",
  "city": "Osininka",
  "turn": 113,
  "event": "plot_acquired"
}
2589 113 Iroquois plot_bought
payload
{
  "x": 34,
  "y": 17,
  "civ": "Iroquois",
  "city": "Osininka",
  "turn": 113,
  "event": "plot_bought",
  "bought_with": "culture"
}
2590 113 Iroquois plot_acquired
payload
{
  "x": 25,
  "y": 14,
  "civ": "Iroquois",
  "city": "Grand River",
  "turn": 113,
  "event": "plot_acquired"
}
2591 113 Iroquois plot_bought
payload
{
  "x": 25,
  "y": 14,
  "civ": "Iroquois",
  "city": "Grand River",
  "turn": 113,
  "event": "plot_bought",
  "bought_with": "culture"
}
2592 113 Iroquois population_changed
payload
{
  "x": 28,
  "y": 18,
  "civ": "Iroquois",
  "city": "Buffalo Creek",
  "turn": 113,
  "event": "population_changed",
  "new_population": 7,
  "old_population": 6
}
2593 113 Iroquois plot_acquired
payload
{
  "x": 26,
  "y": 17,
  "civ": "Iroquois",
  "city": "Buffalo Creek",
  "turn": 113,
  "event": "plot_acquired"
}
2594 113 Iroquois plot_bought
payload
{
  "x": 26,
  "y": 17,
  "civ": "Iroquois",
  "city": "Buffalo Creek",
  "turn": 113,
  "event": "plot_bought",
  "bought_with": "culture"
}
2595 113 tech_researched
payload
{
  "civs": [
    "Iroquois"
  ],
  "team": 3,
  "tech": "TECH_MACHINERY",
  "turn": 113,
  "event": "tech_researched",
  "change": 1
}
2596 113 Iroquois snapshot
payload
{
  "civ": "Iroquois",
  "gold": 24,
  "turn": 113,
  "event": "snapshot",
  "faith": 31,
  "score": 893,
  "techs": 26,
  "cities": 8,
  "culture": 40,
  "science": 75,
  "happiness": 3,
  "population": 45,
  "gold_per_turn": -14.44,
  "military_might": 889,
  "military_units": 15
}
2597 113 Chile plot_acquired
payload
{
  "x": 10,
  "y": 30,
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 113,
  "event": "plot_acquired"
}
2598 113 Chile plot_bought
payload
{
  "x": 10,
  "y": 30,
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 113,
  "event": "plot_bought",
  "bought_with": "culture"
}
2599 113 Chile snapshot
payload
{
  "civ": "Chile",
  "gold": 193,
  "turn": 113,
  "event": "snapshot",
  "faith": 54,
  "score": 1105,
  "techs": 33,
  "cities": 3,
  "culture": 77,
  "science": 124.6,
  "happiness": 23,
  "population": 46,
  "gold_per_turn": 66.77,
  "military_might": 851,
  "military_units": 15
}
2600 113 Vietnam improvement_built
payload
{
  "x": 13,
  "y": 12,
  "civ": "Vietnam",
  "turn": 113,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_TRADING_POST"
}

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